Made gamemode and map filter for /stats
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def getmapid(givenmap):
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map_dict = {"angel city": "angel_city",
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"black water canal":"black_water_canal",
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"coliseum":"coliseum",
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"pillars": "coliseum_column",
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"colony":"colony02",
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"complex":"complex3",
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"crashsite":"crashsite3",
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"drydock":"drydock",
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"eden":"eden",
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"forwardbase kodai":"forwardbase_kodai",
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"glitch":"glitch",
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"boomtown":"grave",
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"homestead":"homestead",
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"deck":"lf_deck",
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"meadow": "lf_meadow",
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"stacks":"lf_stacks",
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"township":"lf_township",
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"trafic":"lf_traffic",
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"uma":"lf_uma",
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"relic":"relic02",
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"rise":"rise",
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"exoplanet":"thaw",
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"wargames":"wargames"}
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mapid = ""
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mapname = ""
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for mapname_in_dict in map_dict:
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if(givenmap.lower().replace(" ", "") in mapname_in_dict.lower().replace(" ", "")):
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mapid = map_dict[mapname_in_dict]
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mapname = mapname_in_dict
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break
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return mapid, mapname
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