Merge branch 'main' into Development
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@@ -0,0 +1,10 @@
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# Sonar
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Discord bot
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This bot was made to give a easy/simple way into your stats collected by ToneAPI.
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this has been done by giving players 3 commands to get a grasp on there standings,
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these commands are: !compare, !stats and !leaderboard/!lb
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for further information on commands do !help or !help <commandname> in a server with Sonar.
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Invite link: https://discord.com/api/oauth2/authorize?client_id=1100115547515011182&permissions=414464862272&scope=bot
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Githublink: https://github.com/ToneAPI/Sonar
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+17
-54
@@ -92,57 +92,25 @@ class Leaderboard(commands.Cog):
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return return_message
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return return_message
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def getleaderboard(self, board, weaponid="", weaponname="", server=""):
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def getleaderboard(self, board:str, weaponid="", weaponname="", server=""):
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easyfilter = False
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hardfilter = False
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payload = {"weapon": weaponid, "server": server}
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payload = {"weapon": weaponid, "server": server}
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response = requests.get('https://tone.sleepycat.date/v2/client/players', params=payload).json()
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response = requests.get('https://tone.sleepycat.date/v2/client/players', params=payload).json()
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players = response.keys()
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players = response.keys()
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if(board.lower() == "totald"):
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if(board.lower() in ["kills", "deaths", "maxd", "totald"]):
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board = "total_distance"
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if(board.lower() == "totald"):
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elif(board.lower() == "maxd"):
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board = "total_distance"
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board = "max_distance"
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if(board.lower() == "maxd"):
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board = "max_distance"
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easyfilter = True
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else:
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hardfilter = True
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top10 = {}
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if(len(players) < 10):
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lb_length = len(players)
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else:
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lb_length = 10
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while(len(top10)<lb_length):
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current = 0
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name = ""
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for p in players:
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stats = response[p]
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if(easyfilter):
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checked = stats[str(board)]
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if(hardfilter):
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if(board.lower() == "kd"):
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if(weaponid != ""):
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deaths = stats['deaths_while_equipped']
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else:
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deaths = stats['deaths']
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if(deaths == 0):
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deaths = deaths + 1
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checked = round(stats["kills"] / deaths, 2)
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if(board.lower() == "avgd"):
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if(stats["kills"] == 0):
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kills = 1
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else:
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kills = stats["kills"]
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checked = round(stats["total_distance"] / kills, 2)
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#print(checked, ", ", current )
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if(checked >= current and stats["username"] not in top10.keys()):
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#print(checked, ", ", current)
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current = checked
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name = stats['username']
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top10[name] = current
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if(board.lower() == "kd"):
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handler = lambda p : response[p]['kills'] / max(response[p].deaths, 1)
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elif(board.lower() == "avgd"):
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handler = lambda p : response[p]['total_distance'] / max(response[p].kills, 1)
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else:
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if(board.lower() not in ['username', 'deaths','kills', 'max_distance','total_distance']):
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raise Exception("Key " + board.lower() + ' not found for player leaderboard')
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handler = lambda p : response[p][board.lower()]
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result = sorted(players, key=handler, reverse=True)[:10]
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if(board.lower() == "deaths"):
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if(board.lower() == "deaths"):
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inbetween = "to"
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inbetween = "to"
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@@ -157,14 +125,9 @@ class Leaderboard(commands.Cog):
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botmessage = str(f"Leaderboard of {board} {inbetween} {weaponname} for {server}\n-------------------------------\n")
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botmessage = str(f"Leaderboard of {board} {inbetween} {weaponname} for {server}\n-------------------------------\n")
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counter = 1
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counter = 1
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for i, j in top10.items():
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for p in result:
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if(hardfilter):
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botmessage = botmessage + str(f"{str(counter):<2}"+ " - " + f"{response[p]['username'] :<20}" + " : "+ f"{str(handler(p)):<8}" + "\n")
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stat = str("{:0.2f}".format(j))
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if(easyfilter):
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stat = str(j)
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botmessage = botmessage + str(f"{str(counter):<2}"+ " - " + f"{i :<20}" + " : "+ f"{stat:<8}" + "\n")
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counter= counter+1
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counter= counter+1
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return botmessage
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return botmessage
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async def setup(client):
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async def setup(client):
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