Basic functionality

!roll
!ping

Hiding token
This commit is contained in:
2023-04-25 20:35:44 +02:00
parent 796be99986
commit 617eaa047d
4 changed files with 88 additions and 0 deletions
+3
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@@ -158,3 +158,6 @@ cython_debug/
# and can be added to the global gitignore or merged into this file. For a more nuclear # and can be added to the global gitignore or merged into this file. For a more nuclear
# option (not recommended) you can uncomment the following to ignore the entire idea folder. # option (not recommended) you can uncomment the following to ignore the entire idea folder.
#.idea/ #.idea/
# token
/discordtoken
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@@ -0,0 +1,23 @@
from discord.ext import commands
import discord
import os
import asyncio
from discordtoken import discordtoken
client = commands.Bot(command_prefix="!", intents=discord.Intents.all())
@client.event
async def on_ready():
print("Succes: Bot has started working")
async def load():
for filename in os.listdir("./cogs"):
if filename.endswith(".py"):
await client.load_extension(f"cogs.{filename[:-3]}")
async def main():
async with client:
await load()
await client.start(discordtoken.get())
asyncio.run(main())
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@@ -0,0 +1,19 @@
import discord
from discord.ext import commands
class Ping(commands.Cog):
def __init__(self, client):
self.client = client
@commands.Cog.listener()
async def on_ready(self):
print("Ping.py is ready")
@commands.command()
async def ping(self, ctx):
bot_latency = round(self.client.latency * 1000)
await ctx.send(f"pong! {bot_latency}ms.")
async def setup(client):
await client.add_cog(Ping(client))
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@@ -0,0 +1,43 @@
import discord
from discord.ext import commands
import random
class Roll(commands.Cog):
def __init__(self, client):
self.client = client
@commands.Cog.listener()
async def on_ready(self):
print("roll.py is ready")
@commands.command()
async def roll(self, ctx):
rolled = random.randint(1,100)
rating = ""
if(rolled == 100):
rating = "What a chad"
elif(rolled < 100 and rolled > 90):
rating = "Almost"
elif(rolled <= 90 and rolled > 80):
rating = "Good"
elif(rolled <= 80 and rolled > 69):
rating = "Alright"
elif(rolled == 69):
rating = "Nice"
elif(rolled < 69 and rolled > 50):
rating = "Decent"
elif(rolled <= 50 and rolled > 25):
rating = "Meh"
elif(rolled <= 25 and rolled > 1):
rating = "Almost"
elif(rolled == 1):
rating = "LOL"
message = "You rolled " + str(rolled) + ", " + rating
await ctx.send(message)
async def setup(client):
await client.add_cog(Roll(client))