optimize leaderboard sorting

This commit is contained in:
2023-05-26 11:10:36 +02:00
parent f2d672a505
commit 7ad88d99e0
+19 -48
View File
@@ -1,6 +1,7 @@
import discord import discord
from discord.ext import commands from discord.ext import commands
import requests import requests
import time
class Leaderboard(commands.Cog): class Leaderboard(commands.Cog):
def __init__(self, client): def __init__(self, client):
@@ -160,57 +161,26 @@ class Leaderboard(commands.Cog):
return server return server
def getleaderboard(self, board, weaponid="", weaponname="", server=""): def getleaderboard(self, board:str, weaponid="", weaponname="", server=""):
easyfilter = False
hardfilter = False
payload = {"weapon": weaponid, "server": server} payload = {"weapon": weaponid, "server": server}
response = requests.get('https://tone.sleepycat.date/v2/client/players', params=payload).json() response = requests.get('https://tone.sleepycat.date/v2/client/players', params=payload).json()
players = response.keys() players = response.keys()
start_time = time.time()
if(board.lower() in ["kills", "deaths", "maxd", "totald"]):
if(board.lower() == "totald"): if(board.lower() == "totald"):
board = "total_distance" board = "total_distance"
if(board.lower() == "maxd"): elif(board.lower() == "maxd"):
board = "max_distance" board = "max_distance"
easyfilter = True
else:
hardfilter = True
top10 = {}
if(len(players) < 10):
lb_length = len(players)
else:
lb_length = 10
while(len(top10)<lb_length):
current = 0
name = ""
for p in players:
stats = response[p]
if(easyfilter):
checked = stats[str(board)]
if(hardfilter):
if(board.lower() == "kd"): if(board.lower() == "kd"):
if(weaponid != ""): handler = lambda p : response[p]['kills'] / max(response[p].deaths, 1)
deaths = stats['deaths_while_equipped'] elif(board.lower() == "avgd"):
handler = lambda p : response[p]['total_distance'] / max(response[p].kills, 1)
else: else:
deaths = stats['deaths'] if(board.lower() not in ['username', 'deaths','kills', 'max_distance','total_distance']):
if(deaths == 0): raise Exception("Key " + board.lower() + ' not found for player leaderboard')
deaths = deaths + 1 handler = lambda p : response[p][board.lower()]
checked = round(stats["kills"] / deaths, 2)
if(board.lower() == "avgd"):
if(stats["kills"] == 0):
kills = 1
else:
kills = stats["kills"]
checked = round(stats["total_distance"] / kills, 2)
#print(checked, ", ", current )
if(checked >= current and stats["username"] not in top10.keys()):
#print(checked, ", ", current)
current = checked
name = stats['username']
top10[name] = current result = sorted(players, key=handler, reverse=True)[:10]
if(board.lower() == "deaths"): if(board.lower() == "deaths"):
inbetween = "to" inbetween = "to"
@@ -225,15 +195,16 @@ class Leaderboard(commands.Cog):
botmessage = str(f"Leaderboard of {board} {inbetween} {weaponname} for {server}\n-------------------------------\n") botmessage = str(f"Leaderboard of {board} {inbetween} {weaponname} for {server}\n-------------------------------\n")
counter = 1 counter = 1
for i, j in top10.items(): for p in result:
if(hardfilter): botmessage = botmessage + str(f"{str(counter):<2}"+ " - " + f"{response[p]['username'] :<20}" + " : "+ f"{str(handler(p)):<8}" + "\n")
stat = str("{:0.2f}".format(j))
if(easyfilter):
stat = str(j)
botmessage = botmessage + str(f"{str(counter):<2}"+ " - " + f"{i :<20}" + " : "+ f"{stat:<8}" + "\n")
counter= counter+1 counter= counter+1
print("--- %s seconds ---" % (time.time() - start_time))
return botmessage return botmessage
async def setup(client): async def setup(client):
await client.add_cog(Leaderboard(client)) await client.add_cog(Leaderboard(client))
print(Leaderboard(None).getleaderboard('kills'))