Reworked stats command to be easier to implement filters

!stats <name> completed
!stats <name>, <weapon> completed
This commit is contained in:
2023-04-26 19:37:33 +02:00
parent c9bf475696
commit 95f143c78f
+90 -18
View File
@@ -12,36 +12,108 @@ class Stats(commands.Cog):
print("stats.py is ready")
@commands.command()
async def stats(self, ctx, pmessage="any player", message2="any weapon"):
message = pmessage
print(message)
print(message2)
async def stats(self, ctx, message="any player", message2="any weapon"):
if(message != "any player"):
if(message2 != "any weapon"):
message = message[:-1]
response = requests.get('https://tone.sleepycat.date/v2/client/players').json()
r = response.keys()
playerid = ""
for i in r:
p = response[i]['username']
if (p == message):
playerid = i
break
print(message + "\n" + message2)
weaponid = self.getweaponid(message2)
playerid = self.getplayerid(message);
if (playerid != ""):
print("test: " + weaponid)
payload = {'player': playerid, 'weapon': weaponid}
response = requests.get('https://tone.sleepycat.date/v2/client/players', params=payload).json()
killstats = response[playerid]
botmessage = str(
"Playername: " + killstats['username'] + '\n' +
"Kills: " + str(killstats['kills']) + '\n' +
"Deaths " + str(killstats['deaths']) + '\n' +
"KD: " + str("{:0.2f}".format(killstats['kills']/killstats['deaths']))
)
print(response)
botmessage = str("Playername: " + killstats['username'] + '\n' + "Kills: " + str(killstats['kills']) + '\n' )
if(weaponid != ""):
botmessage += str("Deaths: " + str(killstats['deaths_while_equipped'])) + '\n' + str("Weapon: " + message2) + '\n' + str(str("KD with weapon: " + str("{:0.2f}".format(killstats['kills']/killstats['deaths_while_equipped']))))
else:
botmessage = botmessage + str("Deaths: " + str(killstats['deaths'])) + '\n' + str("KD: " + str("{:0.2f}".format(killstats['kills']/killstats['deaths'])))
print(botmessage)
else:
botmessage = "This player doesnt exist"
else:
botmessage = "No name given"
await ctx.send(botmessage)
def getplayerid(self, playername):
response = requests.get('https://tone.sleepycat.date/v2/client/players').json()
r = response.keys()
playerid = ""
for i in r:
p = response[i]['username']
if (p.lower() == playername.lower()):
playerid = i
break
print(playername + ": " + str(playerid))
return playerid
def getweaponid(self, weaponname):
response = requests.get('https://tone.sleepycat.date/v2/client/weapons').json()
r = response.keys()
weapon_dict = {'execution': 'human_execution',
'mp_weapon_car': 'car',
'mp_weapon_defender': 'charge_rifle',
'mp_weapon_doubletake': 'double_take',
'mp_weapon_epg': 'epg',
'mp_weapon_hemlok_smg': 'volt',
'mp_weapon_lstar': 'lstar',
'mp_weapon_r97':'r97',
'mp_weapon_rspn101': 'r-201',
'mp_weapon_smart_pistol': 'smart_pistol',
'mp_weapon_sniper': 'kraber',
'mp_weapon_vinson': 'flatline',
'mp_weapon_autopistol': 're-45_auto',
'mp_weapon_alternator_smg': 'alternator',
'mp_weapon_frag_grenade': 'frag_grenade',
'mp_weapon_g2': 'g2',
'mp_weapon_lmg': 'spitfire',
'mp_weapon_smr': 'smr',
'mp_weapon_softball': 'softball',
'mp_weapon_thermite_grenade': 'firestar',
'pilot_emptyhanded': 'melee',
'mp_weapon_mastiff': 'masstiff',
'mp_weapon_mgl': 'mgl',
'mp_weapon_rspn101_og': 'r-101',
'mp_weapon_wingman': 'wingman',
'invalid': 'invalid',
'mp_weapon_arc_launcher': 'thunderbolt',
'mp_weapon_dmr': 'dmr',
'mp_weapon_grenade_electric_smoke': 'electric_smoke',
'mp_weapon_pulse_lmg': 'cold_war',
'mp_weapon_satchel': 'satchel',
'mp_weapon_shotgun': 'eva-8_auto',
'mp_weapon_shotgun_pistol': 'mozambique',
'mp_weapon_wingman_n': 'wingman_elite',
'mp_weapon_grenade_gravity': 'gravity_star',
'mp_weapon_grenade_sonar': 'pulse_blade',
'mp_weapon_rocket_launcher': 'archer',
'outOfBounds': 'outOfBounds',
'mind_crime': 'mind_crime',
'mp_weapon_esaw': 'devotion',
'fall': 'fall',
'mp_weapon_semipistol': 'p2016',
'mp_weapon_grenade_emp': 'arc_grenade',
'mp_weapon_hemlok': 'hemlok',
'melee_pilot_emptyhanded': 'melee',
'phase_shift': 'phase_shift'
}
weaponid = ""
for i in r:
if(i in weapon_dict.keys()):
if (weaponname.lower() == weapon_dict[i]):
weaponid = i
break
print(weaponname + ', '+ weaponid)
return weaponid
async def setup(client):
await client.add_cog(Stats(client))