made lb reusable, and new sorting made by legonzaur
This commit is contained in:
+13
-82
@@ -1,6 +1,8 @@
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import aiohttp
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import discord
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from discord.ext import commands
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import requests
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from Reuse.getLeaderboard import getleaderboard
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from Reuse.getServer import getserver
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from Reuse.getWeapon import getweaponid
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@@ -18,11 +20,9 @@ class Leaderboard(commands.Cog):
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boards = ["kd", "avgd", "maxd", "totald","deaths", "kills"]
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error = False
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board = ""
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servers = []
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server = ""
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weaponid= ""
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weaponname= ""
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if(message == ()):
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error = True
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botmessage = "No leaderboard option selected, choose from:\n"
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@@ -33,20 +33,18 @@ class Leaderboard(commands.Cog):
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message = list(message)
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message = "".join(message)
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message = message.split(",")
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print(message)
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async with aiohttp.ClientSession() as session:
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for item in message:
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if(item.lower() in boards):
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board = item;
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else:
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if(item != None and item != "" and weaponid == ""):
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weaponid, weaponname = getweaponid(item)
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if(item != None and item != "" and server == "" and item != weaponname):
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server = await getserver(session, item)
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for i in message:
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item = i.strip()
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if(item.lower() not in boards):
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function_dict = await self.message_handler(item)
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if(function_dict['weapon'] != None):
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weaponname = function_dict["weapon"][1]
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weaponid= function_dict['weapon'][0]
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if(function_dict['server'] != None):
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servers.append(function_dict['server'])
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else:
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board = item
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if(board == "" and error == False):
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error = True
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@@ -57,78 +55,11 @@ class Leaderboard(commands.Cog):
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botmessage = botmessage + "\n*Note you need to split filters with comma's(,)"
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await ctx.send(f"```{botmessage}```")
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servers.append(await getserver("", " ".join(message)))
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server = ""
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if(len(servers) > 1):
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for i in servers:
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if(i.lower() in " ".join(message).lower()):
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server = i
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break
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else:
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server = servers[0]
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botmessage = self.getleaderboard(weaponid=weaponid, weaponname=weaponname, server=server, board=board)
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botmessage = getleaderboard(weaponid=weaponid, weaponname=weaponname, server=server, board=board)
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await ctx.send(f'```{botmessage}```')
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async def message_handler(self, message):
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weapon = False
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server = False
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return_message = {"weapon": None, "server": None}
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weaponid, weaponname = getweaponid(message)
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if(weaponid != ""):
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weapon = True
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servername = await getserver(message)
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if(servername != ""):
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server = True
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if(server):
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return_message["server"] = servername
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if(weapon):
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return_message["weapon"] = [weaponid, weaponname]
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return return_message
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def getleaderboard(self, board:str, weaponid="", weaponname="", server=""):
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payload = {"weapon": weaponid, "server": server}
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response = requests.get('https://tone.sleepycat.date/v2/client/players', params=payload).json()
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players = response.keys()
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if(board.lower() == "totald"):
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board = "total_distance"
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elif(board.lower() == "maxd"):
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board = "max_distance"
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if(board.lower() == "kd"):
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handler = lambda p : response[p]['kills'] / max(response[p].deaths, 1)
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elif(board.lower() == "avgd"):
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handler = lambda p : response[p]['total_distance'] / max(response[p].kills, 1)
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else:
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if(board.lower() not in ['username', 'deaths','kills', 'max_distance','total_distance']):
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raise Exception("Key " + board.lower() + ' not found for player leaderboard')
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handler = lambda p : response[p][board.lower()]
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result = sorted(players, key=handler, reverse=True)[:10]
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if(board.lower() == "deaths"):
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inbetween = "to"
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else:
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inbetween = "with"
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if(server == ""):
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server = "all servers"
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if(weaponname == ""):
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weaponname = "any weapon"
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botmessage = str(f"Leaderboard of {board} {inbetween} {weaponname} for {server}\n-------------------------------\n")
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counter = 1
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for p in result:
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botmessage = botmessage + str(f"{str(counter):<2}"+ " - " + f"{response[p]['username'] :<20}" + " : "+ f"{str(handler(p)):<8}" + "\n")
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counter= counter+1
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return botmessage
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async def setup(client):
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await client.add_cog(Leaderboard(client))
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+2
-2
@@ -35,8 +35,8 @@ class Stats(commands.Cog):
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for item in residue:
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if(weaponid == "" and item != None and item != ""):
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weaponid, weaponname = getweaponid(item)
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if(server == "" and item != None and item != "" and weaponid == ""):
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server = await getserver(item)
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if(server == "" and item != None and item != "" and item != weaponname):
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server = await getserver(session, item)
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if(len(players.values()) == 0 and error == False):
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