made lb reusable, and new sorting made by legonzaur
This commit is contained in:
@@ -1,7 +1,9 @@
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import aiohttp
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import discord
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from discord.ext import commands
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from discord import app_commands
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import requests
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from Reuse.getLeaderboard import getleaderboard
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from Reuse.getServer import getserver
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from Reuse.getWeapon import getweaponid
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@@ -22,94 +24,19 @@ class SlashLeaderboard(commands.Cog):
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server = ""
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weaponid= ""
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weaponname= ""
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async with aiohttp.ClientSession() as session:
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if(weapon != ""):
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weaponid, weaponname = getweaponid(weapon)
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if(servername != ""):
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server = getserver(session,servername)
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if(weapon != ""):
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weaponid, weaponname = getweaponid(weapon)
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if(servername != ""):
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server = getserver(servername)
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if(board in boards):
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botmessage = self.getleaderboard(weaponid=weaponid, weaponname=weaponname, server=server, board=board)
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else:
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botmessage = "You gave a none existing filter"
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if(board in boards):
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botmessage = getleaderboard(weaponid=weaponid, weaponname=weaponname, server=server, board=board)
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else:
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botmessage = "You gave a none existing filter"
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await interaction.response.send_message(f'```{botmessage}```')
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def getleaderboard(self, board, weaponid="", weaponname="", server=""):
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easyfilter = False
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hardfilter = False
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payload = {"weapon": weaponid, "server": server}
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response = requests.get('https://tone.sleepycat.date/v2/client/players', params=payload).json()
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players = response.keys()
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if(board.lower() in ["kills", "deaths", "maxd", "totald"]):
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if(board.lower() == "totald"):
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board = "total_distance"
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if(board.lower() == "maxd"):
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board = "max_distance"
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easyfilter = True
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else:
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hardfilter = True
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if(len(players) < 10):
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lb_length = len(players)
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else:
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lb_length = 10
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top10 = {}
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while(len(top10)<lb_length):
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current = 0
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name = ""
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for p in players:
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stats = response[p]
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if(easyfilter):
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checked = stats[str(board)]
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if(hardfilter):
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if(board.lower() == "kd"):
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if(weaponid != ""):
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deaths = stats['deaths_while_equipped']
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else:
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deaths = stats['deaths']
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if(deaths == 0):
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deaths = deaths + 1
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checked = round(stats["kills"] / deaths, 2)
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if(board.lower() == "avgd"):
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if(stats["kills"] == 0):
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kills = 1
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else:
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kills = stats["kills"]
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checked = round(stats["total_distance"] / kills, 2)
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#print(checked, ", ", current )
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if(checked >= current and stats["username"] not in top10.keys()):
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#print(checked, ", ", current)
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current = checked
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name = stats['username']
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top10[name] = current
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if(board.lower() == "deaths"):
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inbetween = "to"
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else:
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inbetween = "with"
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if(server == ""):
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server = "all servers"
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if(weaponname == ""):
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weaponname = "any weapon"
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botmessage = str(f"Leaderboard of {board} {inbetween} {weaponname} for {server}\n-------------------------------\n")
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counter = 1
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for i, j in top10.items():
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if(hardfilter):
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stat = str("{:0.2f}".format(j))
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if(easyfilter):
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stat = str(j)
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botmessage = botmessage + str(f"{str(counter):<2}"+ " - " + f"{i :<20}" + " : "+ f"{stat:<8}" + "\n")
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counter= counter+1
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return botmessage
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@leaderboard.autocomplete("weapon")
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async def autocomplete_weapon(self, interaction: discord.Interaction, current: str) -> list[app_commands.Choice[str]]:
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@@ -8,6 +8,7 @@ import requests
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from Reuse.getPlayer import get_all_playerids
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from Reuse.getServer import getserver
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from Reuse.getStats import get_allplayer_stats
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from Reuse.getWeapon import getweaponid
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class SlashStats(commands.Cog):
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def __init__(self, client):
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@@ -35,9 +36,9 @@ class SlashStats(commands.Cog):
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return
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if(weapon != ""):
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weaponid, weaponname = self.getweaponid(weapon)
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weaponid, weaponname = getweaponid(weapon)
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if(servername != ""):
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server = await getserver(servername)
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server = await getserver(session, servername)
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async with aiohttp.ClientSession() as session:
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botmessage = await get_allplayer_stats(session, players.values(), weaponid, weaponname, server)
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