made lb reusable, and new sorting made by legonzaur

This commit is contained in:
2023-06-04 14:45:00 +02:00
parent 3aab0f9dd6
commit a30f1ab297
7 changed files with 75 additions and 180 deletions
+40
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@@ -0,0 +1,40 @@
import requests
def getleaderboard(board:str, weaponid="", weaponname="", server=""):
payload = {"weapon": weaponid, "server": server}
response = requests.get('https://tone.sleepycat.date/v2/client/players', params=payload).json()
players = response.keys()
if(board.lower() == "totald"):
board = "total_distance"
elif(board.lower() == "maxd"):
board = "max_distance"
if(board.lower() == "kd"):
handler = lambda p : response[p]['kills'] / max(response[p]["deaths"], 1)
elif(board.lower() == "avgd"):
handler = lambda p : response[p]['total_distance'] / max(response[p]["kills"], 1)
else:
if(board.lower() not in ['username', 'deaths','kills', 'max_distance','total_distance']):
raise KeyError("Key " + board.lower() + ' not found for player leaderboard')
handler = lambda p : response[p][board.lower()]
result = sorted(players, key=handler, reverse=True)[:10]
if(board.lower() == "deaths"):
inbetween = "to"
else:
inbetween = "with"
if(server == ""):
server = "all servers"
if(weaponname == ""):
weaponname = "any weapon"
botmessage = str(f"Leaderboard of {board} {inbetween} {weaponname} for {server}\n-------------------------------\n")
counter = 1
for p in result:
botmessage = botmessage + str(f"{str(counter):<2}"+ " - " + f"{response[p]['username'] :<20}" + " : "+ f"{str(handler(p)):<8}" + "\n")
counter= counter+1
return botmessage
+5 -9
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@@ -1,12 +1,8 @@
import aiohttp
async def getserver(snippet):
server = ""
async with aiohttp.ClientSession() as session:
async with session.get('https://tone.sleepycat.date/v2/client/servers') as r:
response = await r.json()
servers = response.keys()
async def getserver(s,snippet):
server = ""
async with s.get('https://tone.sleepycat.date/v2/client/servers') as r:
response = await r.json()
servers = response.keys()
for i in servers:
if(snippet.lower().replace(" ", "") == i.lower().replace(" ", "")):
server = i
+1 -1
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@@ -28,7 +28,7 @@ async def sync(ctx):
synced = await client.tree.sync()
print(f'You synced {str(len(synced))} commands')
else:
await ctx.send('You must be the botowner to use this command!')
await ctx.send("```You must be the botowner to use this command!```")
async def main():
async with client:
+13 -82
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@@ -1,6 +1,8 @@
import aiohttp
import discord
from discord.ext import commands
import requests
from Reuse.getLeaderboard import getleaderboard
from Reuse.getServer import getserver
from Reuse.getWeapon import getweaponid
@@ -18,11 +20,9 @@ class Leaderboard(commands.Cog):
boards = ["kd", "avgd", "maxd", "totald","deaths", "kills"]
error = False
board = ""
servers = []
server = ""
weaponid= ""
weaponname= ""
if(message == ()):
error = True
botmessage = "No leaderboard option selected, choose from:\n"
@@ -33,20 +33,18 @@ class Leaderboard(commands.Cog):
message = list(message)
message = "".join(message)
message = message.split(",")
print(message)
async with aiohttp.ClientSession() as session:
for item in message:
if(item.lower() in boards):
board = item;
else:
if(item != None and item != "" and weaponid == ""):
weaponid, weaponname = getweaponid(item)
if(item != None and item != "" and server == "" and item != weaponname):
server = await getserver(session, item)
for i in message:
item = i.strip()
if(item.lower() not in boards):
function_dict = await self.message_handler(item)
if(function_dict['weapon'] != None):
weaponname = function_dict["weapon"][1]
weaponid= function_dict['weapon'][0]
if(function_dict['server'] != None):
servers.append(function_dict['server'])
else:
board = item
if(board == "" and error == False):
error = True
@@ -57,78 +55,11 @@ class Leaderboard(commands.Cog):
botmessage = botmessage + "\n*Note you need to split filters with comma's(,)"
await ctx.send(f"```{botmessage}```")
servers.append(await getserver("", " ".join(message)))
server = ""
if(len(servers) > 1):
for i in servers:
if(i.lower() in " ".join(message).lower()):
server = i
break
else:
server = servers[0]
botmessage = self.getleaderboard(weaponid=weaponid, weaponname=weaponname, server=server, board=board)
botmessage = getleaderboard(weaponid=weaponid, weaponname=weaponname, server=server, board=board)
await ctx.send(f'```{botmessage}```')
async def message_handler(self, message):
weapon = False
server = False
return_message = {"weapon": None, "server": None}
weaponid, weaponname = getweaponid(message)
if(weaponid != ""):
weapon = True
servername = await getserver(message)
if(servername != ""):
server = True
if(server):
return_message["server"] = servername
if(weapon):
return_message["weapon"] = [weaponid, weaponname]
return return_message
def getleaderboard(self, board:str, weaponid="", weaponname="", server=""):
payload = {"weapon": weaponid, "server": server}
response = requests.get('https://tone.sleepycat.date/v2/client/players', params=payload).json()
players = response.keys()
if(board.lower() == "totald"):
board = "total_distance"
elif(board.lower() == "maxd"):
board = "max_distance"
if(board.lower() == "kd"):
handler = lambda p : response[p]['kills'] / max(response[p].deaths, 1)
elif(board.lower() == "avgd"):
handler = lambda p : response[p]['total_distance'] / max(response[p].kills, 1)
else:
if(board.lower() not in ['username', 'deaths','kills', 'max_distance','total_distance']):
raise Exception("Key " + board.lower() + ' not found for player leaderboard')
handler = lambda p : response[p][board.lower()]
result = sorted(players, key=handler, reverse=True)[:10]
if(board.lower() == "deaths"):
inbetween = "to"
else:
inbetween = "with"
if(server == ""):
server = "all servers"
if(weaponname == ""):
weaponname = "any weapon"
botmessage = str(f"Leaderboard of {board} {inbetween} {weaponname} for {server}\n-------------------------------\n")
counter = 1
for p in result:
botmessage = botmessage + str(f"{str(counter):<2}"+ " - " + f"{response[p]['username'] :<20}" + " : "+ f"{str(handler(p)):<8}" + "\n")
counter= counter+1
return botmessage
async def setup(client):
await client.add_cog(Leaderboard(client))
+2 -2
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@@ -35,8 +35,8 @@ class Stats(commands.Cog):
for item in residue:
if(weaponid == "" and item != None and item != ""):
weaponid, weaponname = getweaponid(item)
if(server == "" and item != None and item != "" and weaponid == ""):
server = await getserver(item)
if(server == "" and item != None and item != "" and item != weaponname):
server = await getserver(session, item)
if(len(players.values()) == 0 and error == False):
+11 -84
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@@ -1,7 +1,9 @@
import aiohttp
import discord
from discord.ext import commands
from discord import app_commands
import requests
from Reuse.getLeaderboard import getleaderboard
from Reuse.getServer import getserver
from Reuse.getWeapon import getweaponid
@@ -22,94 +24,19 @@ class SlashLeaderboard(commands.Cog):
server = ""
weaponid= ""
weaponname= ""
async with aiohttp.ClientSession() as session:
if(weapon != ""):
weaponid, weaponname = getweaponid(weapon)
if(servername != ""):
server = getserver(session,servername)
if(weapon != ""):
weaponid, weaponname = getweaponid(weapon)
if(servername != ""):
server = getserver(servername)
if(board in boards):
botmessage = self.getleaderboard(weaponid=weaponid, weaponname=weaponname, server=server, board=board)
else:
botmessage = "You gave a none existing filter"
if(board in boards):
botmessage = getleaderboard(weaponid=weaponid, weaponname=weaponname, server=server, board=board)
else:
botmessage = "You gave a none existing filter"
await interaction.response.send_message(f'```{botmessage}```')
def getleaderboard(self, board, weaponid="", weaponname="", server=""):
easyfilter = False
hardfilter = False
payload = {"weapon": weaponid, "server": server}
response = requests.get('https://tone.sleepycat.date/v2/client/players', params=payload).json()
players = response.keys()
if(board.lower() in ["kills", "deaths", "maxd", "totald"]):
if(board.lower() == "totald"):
board = "total_distance"
if(board.lower() == "maxd"):
board = "max_distance"
easyfilter = True
else:
hardfilter = True
if(len(players) < 10):
lb_length = len(players)
else:
lb_length = 10
top10 = {}
while(len(top10)<lb_length):
current = 0
name = ""
for p in players:
stats = response[p]
if(easyfilter):
checked = stats[str(board)]
if(hardfilter):
if(board.lower() == "kd"):
if(weaponid != ""):
deaths = stats['deaths_while_equipped']
else:
deaths = stats['deaths']
if(deaths == 0):
deaths = deaths + 1
checked = round(stats["kills"] / deaths, 2)
if(board.lower() == "avgd"):
if(stats["kills"] == 0):
kills = 1
else:
kills = stats["kills"]
checked = round(stats["total_distance"] / kills, 2)
#print(checked, ", ", current )
if(checked >= current and stats["username"] not in top10.keys()):
#print(checked, ", ", current)
current = checked
name = stats['username']
top10[name] = current
if(board.lower() == "deaths"):
inbetween = "to"
else:
inbetween = "with"
if(server == ""):
server = "all servers"
if(weaponname == ""):
weaponname = "any weapon"
botmessage = str(f"Leaderboard of {board} {inbetween} {weaponname} for {server}\n-------------------------------\n")
counter = 1
for i, j in top10.items():
if(hardfilter):
stat = str("{:0.2f}".format(j))
if(easyfilter):
stat = str(j)
botmessage = botmessage + str(f"{str(counter):<2}"+ " - " + f"{i :<20}" + " : "+ f"{stat:<8}" + "\n")
counter= counter+1
return botmessage
@leaderboard.autocomplete("weapon")
async def autocomplete_weapon(self, interaction: discord.Interaction, current: str) -> list[app_commands.Choice[str]]:
+3 -2
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@@ -8,6 +8,7 @@ import requests
from Reuse.getPlayer import get_all_playerids
from Reuse.getServer import getserver
from Reuse.getStats import get_allplayer_stats
from Reuse.getWeapon import getweaponid
class SlashStats(commands.Cog):
def __init__(self, client):
@@ -35,9 +36,9 @@ class SlashStats(commands.Cog):
return
if(weapon != ""):
weaponid, weaponname = self.getweaponid(weapon)
weaponid, weaponname = getweaponid(weapon)
if(servername != ""):
server = await getserver(servername)
server = await getserver(session, servername)
async with aiohttp.ClientSession() as session:
botmessage = await get_allplayer_stats(session, players.values(), weaponid, weaponname, server)