def getweaponid(givenweapon): weapons ={ "execution": "human_execution", "car": "mp_weapon_car", "charge rifle": "mp_weapon_defender", "double take": "mp_weapon_doubletake", "epg": "mp_weapon_epg", "volt": "mp_weapon_hemlok_smg", "lstar": "mp_weapon_lstar", "r97": "mp_weapon_r97", "r-201": "mp_weapon_rspn101", "smart pistol": "mp_weapon_smart_pistol", "kraber": "mp_weapon_sniper", "flatline": "mp_weapon_vinson", "re-45 auto": "mp_weapon_autopistol", "alternator": "mp_weapon_alternator_smg", "frag grenade": "mp_weapon_frag_grenade", "g2": "mp_weapon_g2", "spitfire": "mp_weapon_lmg", "smr": "mp_weapon_smr", "softball": "mp_weapon_softball", "firestar": "mp_weapon_thermite_grenade", "melee": "melee_pilot_emptyhanded", "mastiff": "mp_weapon_mastiff", "mgl": "mp_weapon_mgl", "r-101": "mp_weapon_rspn101_og", "wingman": "mp_weapon_wingman", "invalid": "invalid", "thunderbolt": "mp_weapon_arc_launcher", "dmr": "mp_weapon_dmr", "electric smoke": "mp_weapon_grenade_electric_smoke", "cold war": "mp_weapon_pulse_lmg", "satchel": "mp_weapon_satchel", "eva-8 auto": "mp_weapon_shotgun", "mozambique": "mp_weapon_shotgun_pistol", "wingman elite": "mp_weapon_wingman_n", "gravity star": "mp_weapon_grenade_gravity", "pulse blade": "mp_weapon_grenade_sonar", "archer": "mp_weapon_rocket_launcher", "outOfBounds": "outOfBounds", "mind crime": "mind_crime", "devotion": "mp_weapon_esaw", "fall": "fall", "p2016": "mp_weapon_semipistol", "arc grenade": "mp_weapon_grenade_emp", "hemlok": "mp_weapon_hemlok", "phase shift": "phase_shift", "double barrel shotgun": "mp_weapon_shotgun_doublebarrel" } weaponid = "" weaponname = "" for weapon in weapons: if(givenweapon.lower().replace(" ", "") in weapon.lower().replace(" ", "")): weaponid = weapons[weapon] weaponname = weapon break return weaponid, weaponname