import discord from discord.ext import commands import random class Roll(commands.Cog): def __init__(self, client): self.client = client @commands.Cog.listener() async def on_ready(self): print("roll.py is ready") @commands.command() async def roll(self, ctx): rolled = random.randint(1,100) rating = "" if(rolled == 100): rating = "What a chad" elif(rolled < 100 and rolled > 90): rating = "Almost" elif(rolled <= 90 and rolled > 80): rating = "Good" elif(rolled <= 80 and rolled > 69): rating = "Alright" elif(rolled == 69): rating = "Nice" elif(rolled < 69 and rolled > 50): rating = "Decent" elif(rolled <= 50 and rolled > 25): rating = "Meh" elif(rolled <= 25 and rolled > 1): rating = "Almost" elif(rolled == 1): rating = "LOL" message = "You rolled " + str(rolled) + ", " + rating await ctx.send(message) async def setup(client): await client.add_cog(Roll(client))