import asyncio import aiohttp import discord from discord.ext import commands from discord import app_commands import requests from Reuse.getPlayer import get_all_playerids from Reuse.getServer import getserver from Reuse.getStats import get_allplayer_stats from Reuse.getWeapon import getweaponid class SlashStats(commands.Cog): def __init__(self, client): self.client = client @commands.Cog.listener() async def on_ready(self): print("SlashStats.py is ready") @app_commands.command(name="stats", description="Gives the stats of the selected player/players filtered by weapon and server, if given") @app_commands.describe(playernames = "Ingame name of the player or players", weapon = "Ingame Weaponname", servername = "A Tone supported server") @app_commands.rename(playernames = "player", servername = "server") async def stats(self, interaction: discord.Interaction, playernames : str, weapon : str = "", servername : str = ""): server = "" weaponid = "" weaponname = "" playernames = playernames.replace(",", " ") playernames = playernames.split(" ") async with aiohttp.ClientSession() as session: players = await get_all_playerids(session, playernames) players = players[0] if(players == {} or players.keys() == []): await interaction.response.send_message("```No existing player given.\nIf you put in multiple players make sure to split them with a comma(,)```") return if(weapon != ""): weaponid, weaponname = getweaponid(weapon) if(servername != ""): server = await getserver(session, servername) async with aiohttp.ClientSession() as session: botmessage, img_file = await get_allplayer_stats(session, players.values(), weaponid, weaponname, server) if(img_file != ""): await interaction.response.send_message(file=img_file, embed=botmessage) else: await interaction.response.send_message(embed=botmessage) @stats.autocomplete("weapon") async def autocomplete_weapon(self, interaction: discord.Interaction, current: str) -> list[app_commands.Choice[str]]: data = [] weaponlist = ['execution', 'car', 'charge rifle', 'double take', 'epg', 'volt', 'lstar', 'r97', 'r-201', 'smart pistol', 'kraber', 'flatline', 're-45 auto', 'alternator', 'frag grenade', 'g2', 'spitfire', 'smr', 'softball', 'firestar', 'melee', 'mastiff', 'mgl', 'r-101', 'wingman', 'invalid', 'thunderbolt', 'dmr', 'electric smoke', 'cold war', 'satchel', 'eva-8 auto', 'mozambique', 'wingman elite', 'gravity star', 'pulse blade', 'archer', 'outOfBounds', 'mind crime', 'devotion', 'fall', 'p2016', 'arc grenade', 'hemlok', 'phase shift'] for weapon_choice in weaponlist: if(current.lower() in weapon_choice.lower()): data.append(app_commands.Choice(name=weapon_choice, value=weapon_choice)) return data @stats.autocomplete("servername") async def autocomplete_server(self, interaction: discord.Interaction, current: str) -> list[app_commands.Choice[str]]: data = [] async with aiohttp.ClientSession() as session: async with session.get('https://tone.sleepycat.date/v2/client/servers') as r: servers = await r.json() for server_choice in servers.keys(): if(current.lower() in server_choice.lower()): data.append(app_commands.Choice(name=server_choice, value=server_choice)) return data async def setup(client): await client.add_cog(SlashStats(client))