Files
Sonar/slashcogs/slashstats.py
T

190 lines
8.6 KiB
Python

import discord
from discord.ext import commands
from discord import app_commands
import requests
class SlashStats(commands.Cog):
def __init__(self, client):
self.client = client
@commands.Cog.listener()
async def on_ready(self):
print("SlashStats.py is ready")
@app_commands.command(name="stats", description="Gives the stats of the selected player/players filtered by weapon and server, if given")
@app_commands.describe(playernames = "Ingame name of the player or players", weapon = "Ingame Weaponname", servername = "A Tone supported server")
@app_commands.rename(playernames = "player", servername = "server")
async def stats(self, interaction: discord.Interaction, playernames : str, weapon : str = "", servername : str = ""):
error = False
playernames = playernames.replace(",", "")
playernames = playernames.split(" ")
players = []
server = ""
weaponid= ""
weaponname= ""
print(playernames)
for i in playernames:
playerid = self.getplayerid(i)
if(playerid != ""):
players.append(playerid)
if(weapon != ""):
weaponid, weaponname = self.getweaponid(weapon)
if(servername != ""):
server = self.getserver(servername)
if(len(players) == 0 and error == False):
error = True
await interaction.response.send_message("```No existing player found, check if the name is correct or has changed```")
list_of_stats = []
for i in players:
stats = self.getstats(playerid=i,weaponid=weaponid, weaponname=weaponname, server=server)
list_of_stats.append(stats)
if ("".join(list_of_stats) != ""):
if(server != ""):
botmessage = str("Stats for " + server + "\n" + "---------------------" + "\n")
else:
botmessage = str("Stats for all servers\n" + "---------------------" + "\n")
divider = str("\n --------------------- \n")
botmessage = botmessage + divider.join(list_of_stats)
await interaction.response.send_message(f'```{botmessage}```')
def getplayerid(self, playername):
playerid = ""
payload = str("username=") + playername
response = requests.get('https://northstar.tf/accounts/lookup_uid', params=payload).json()
if (response['matches'] != None):
playerid = response['matches'][0]
return str(playerid)
def getweaponid(self, weaponname):
weapons ={
"execution": "human_execution",
"car": "mp_weapon_car",
"charge rifle": "mp_weapon_defender",
"double take": "mp_weapon_doubletake",
"epg": "mp_weapon_epg",
"volt": "mp_weapon_hemlok_smg",
"lstar": "mp_weapon_lstar",
"r97": "mp_weapon_r97",
"r-201": "mp_weapon_rspn101",
"smart pistol": "mp_weapon_smart_pistol",
"kraber": "mp_weapon_sniper",
"flatline": "mp_weapon_vinson",
"re-45 auto": "mp_weapon_autopistol",
"alternator": "mp_weapon_alternator_smg",
"frag grenade": "mp_weapon_frag_grenade",
"g2": "mp_weapon_g2",
"spitfire": "mp_weapon_lmg",
"smr": "mp_weapon_smr",
"softball": "mp_weapon_softball",
"firestar": "mp_weapon_thermite_grenade",
"melee": "melee_pilot_emptyhanded",
"masstiff": "mp_weapon_mastiff",
"mgl": "mp_weapon_mgl",
"r-101": "mp_weapon_rspn101_og",
"wingman": "mp_weapon_wingman",
"invalid": "invalid",
"thunderbolt": "mp_weapon_arc_launcher",
"dmr": "mp_weapon_dmr",
"electric smoke": "mp_weapon_grenade_electric_smoke",
"cold war": "mp_weapon_pulse_lmg",
"satchel": "mp_weapon_satchel",
"eva-8 auto": "mp_weapon_shotgun",
"mozambique": "mp_weapon_shotgun_pistol",
"wingman elite": "mp_weapon_wingman_n",
"gravity star": "mp_weapon_grenade_gravity",
"pulse blade": "mp_weapon_grenade_sonar",
"archer": "mp_weapon_rocket_launcher",
"outOfBounds": "outOfBounds",
"mind crime": "mind_crime",
"devotion": "mp_weapon_esaw",
"fall": "fall",
"p2016": "mp_weapon_semipistol",
"arc grenade": "mp_weapon_grenade_emp",
"hemlok": "mp_weapon_hemlok",
"phase shift": "phase_shift"
}
weaponid = ""
for weapon in weapons:
if(weaponname.lower() in weapon.lower()):
weaponid = weapons[weapon]
weaponname = weapon
break
if(weaponid == ""):
weaponname = ""
return weaponid, weaponname
def getserver(self, snippet):
server = ""
response = requests.get('https://tone.sleepycat.date/v2/client/servers').json()
servers = response.keys()
for i in servers:
if(snippet.lower() in i.lower()):
if(snippet.lower()== i.lower()):
server = i
break
else:
server = i
return server
def getstats(self, playerid, weaponid = "", weaponname = "", server = ""):
payload = {'player': playerid, 'weapon': weaponid, 'server': server}
response = requests.get('https://tone.sleepycat.date/v2/client/players', params=payload).json()
if(response == {}):
errorresponse = requests.get("https://northstar.tf/accounts/get_username", params={"uid": playerid}).json()
if(errorresponse['matches'] != None):
playername = errorresponse['matches'][0]
return str("No stats found for player: " + playername)
killstats = response[str(playerid)]
botmessage = str("Playername: " + killstats['username'] + '\n' + "Kills : " + str(killstats['kills']) + '\n' )
if(weaponid != ""):
deaths=killstats['deaths_while_equipped']
if(deaths == 0):
deaths = 1;
botmessage += str(str("Deaths : " + str(killstats['deaths_while_equipped'])) + '\n' + str("Weapon : " + weaponname) +
'\n' + str(str("weapon KD : " + str("{:0.2f}".format(killstats['kills']/deaths)))) + '\n' + str("Deaths to : " + str(killstats['deaths'])))
else:
deaths=killstats['deaths']
if(deaths == 0):
deaths = 1;
botmessage = botmessage + str("Deaths : " + str(killstats['deaths'])) + '\n' + str("KD : " + str("{:0.2f}".format(killstats['kills']/deaths)))
return botmessage
@stats.autocomplete("weapon")
async def autocomplete_weapon(self, interaction: discord.Interaction, current: str) -> list[app_commands.Choice[str]]:
data = []
weaponlist = ['execution', 'car', 'charge rifle', 'double take', 'epg', 'volt', 'lstar', 'r97', 'r-201', 'smart pistol', 'kraber', 'flatline', 're-45 auto', 'alternator', 'frag grenade', 'g2', 'spitfire', 'smr', 'softball', 'firestar', 'melee', 'masstiff', 'mgl', 'r-101', 'wingman', 'invalid', 'thunderbolt', 'dmr', 'electric smoke', 'cold war', 'satchel', 'eva-8 auto', 'mozambique', 'wingman elite', 'gravity star', 'pulse blade', 'archer', 'outOfBounds', 'mind crime', 'devotion', 'fall', 'p2016', 'arc grenade', 'hemlok', 'phase shift']
for weapon_choice in weaponlist:
if(current.lower() in weapon_choice.lower()):
data.append(app_commands.Choice(name=weapon_choice, value=weapon_choice))
return data
@stats.autocomplete("servername")
async def autocomplete_server(self, interaction: discord.Interaction, current: str) -> list[app_commands.Choice[str]]:
data = []
servers = requests.get("https://tone.sleepycat.date/v2/client/servers").json()
for server_choice in servers.keys():
if(current.lower() in server_choice.lower()):
data.append(app_commands.Choice(name=server_choice, value=server_choice))
return data
async def setup(client):
await client.add_cog(SlashStats(client))