50 lines
1.4 KiB
Python
50 lines
1.4 KiB
Python
import discord
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from discord.ext import commands
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import random
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class Roll(commands.Cog):
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def __init__(self, client):
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self.client = client
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@commands.Cog.listener()
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async def on_ready(self):
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print("roll.py is ready")
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@commands.command()
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@commands.cooldown(1, 600, commands.BucketType.user)
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async def roll(self, ctx):
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rolled = random.randint(1,100)
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rating = ""
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if(rolled == 100):
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rating = "What a chad"
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elif(rolled < 100 and rolled > 90):
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rating = "Almost"
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elif(rolled <= 90 and rolled > 80):
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rating = "Good"
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elif(rolled <= 80 and rolled > 69):
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rating = "Alright"
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elif(rolled == 69):
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rating = "Nice"
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elif(rolled < 69 and rolled > 50):
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rating = "Decent"
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elif(rolled <= 50 and rolled > 25):
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rating = "Meh"
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elif(rolled <= 25 and rolled > 1):
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rating = "Bad"
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elif(rolled == 1):
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rating = "LOL"
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message = "You rolled " + str(rolled) + ", " + rating
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await ctx.send(message)
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@roll.error
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async def on_command_error(self, ctx, error):
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if isinstance(error, commands.CommandOnCooldown):
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time = round(error.retry_after/60)
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message = f"This command is on cooldown, the cooldown ends in {time} minutes"
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await ctx.send(message)
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async def setup(client):
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await client.add_cog(Roll(client)) |