Merge branch 'main' of https://github.com/Legonzaur/Stat_Tracker_Server
This commit is contained in:
+49
-17
@@ -314,6 +314,42 @@ components:
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x-stoplight:
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x-stoplight:
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id: a9q2tvsts3z32
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id: a9q2tvsts3z32
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type: object
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type: object
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x-examples:
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Example 1:
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id: 0
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server: string
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tone_version: ks_3.0.0
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match_id: 1cde15ee
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game_mode: tdm
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map: string
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game_time: 385.417
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player_count: 1
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attacker_name: Legonzaur
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attacker_id: 0
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attacker_current_weapon: rspn101
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attacker_current_weapon_mods: 0
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attacker_weapon_1: rspn101
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attacker_weapon_1_mods: 0
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attacker_weapon_2: autopistol
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attacker_weapon_2_mods: 0
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attacker_weapon_3: defender
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attacker_weapon_3_mods: 0
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attacker_offhand_weapon_1: 0
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attacker_offhand_weapon_2: 8
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victim_name: Legonzaur
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victim_id: 0
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victim_current_weapon: rspn101
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victim_current_weapon_mods: 0
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victim_weapon_1: rspn101
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victim_weapon_1_mods: 0
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victim_weapon_2: autopistol
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victim_weapon_2_mods: 0
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victim_weapon_3: defender
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victim_weapon_3_mods: 0
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victim_offhand_weapon_1: 0
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victim_offhand_weapon_2: 8
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cause_of_death: frag_grenade
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distance: 0
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properties:
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properties:
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id:
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id:
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type: integer
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type: integer
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@@ -329,9 +365,6 @@ components:
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type: string
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type: string
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map:
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map:
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type: string
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type: string
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unix_time:
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type: string
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format: date-time
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game_time:
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game_time:
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type: string
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type: string
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format: time
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format: time
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@@ -344,23 +377,23 @@ components:
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attacker_current_weapon:
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attacker_current_weapon:
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type: string
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type: string
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attacker_current_weapon_mods:
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attacker_current_weapon_mods:
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type: string
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type: integer
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attacker_weapon_1:
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attacker_weapon_1:
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type: string
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type: string
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attacker_weapon_1_mods:
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attacker_weapon_1_mods:
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type: string
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type: integer
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attacker_weapon_2:
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attacker_weapon_2:
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type: string
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type: string
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attacker_weapon_2_mods:
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attacker_weapon_2_mods:
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type: string
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type: integer
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attacker_weapon_3:
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attacker_weapon_3:
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type: string
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type: string
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attacker_weapon_3_mods:
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attacker_weapon_3_mods:
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type: string
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type: integer
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attacker_offhand_weapon_1:
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attacker_offhand_weapon_1:
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type: string
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type: integer
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attacker_offhand_weapon_2:
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attacker_offhand_weapon_2:
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type: string
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type: integer
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victim_name:
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victim_name:
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type: string
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type: string
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victim_id:
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victim_id:
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@@ -368,30 +401,29 @@ components:
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victim_current_weapon:
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victim_current_weapon:
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type: string
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type: string
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victim_current_weapon_mods:
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victim_current_weapon_mods:
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type: string
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type: integer
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victim_weapon_1:
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victim_weapon_1:
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type: string
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type: string
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victim_weapon_1_mods:
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victim_weapon_1_mods:
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type: string
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type: integer
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victim_weapon_2:
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victim_weapon_2:
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type: string
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type: string
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victim_weapon_2_mods:
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victim_weapon_2_mods:
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type: string
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type: integer
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victim_weapon_3:
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victim_weapon_3:
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type: string
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type: string
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victim_weapon_3_mods:
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victim_weapon_3_mods:
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type: string
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type: integer
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victim_offhand_weapon_1:
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victim_offhand_weapon_1:
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type: string
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type: integer
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victim_offhand_weapon_2:
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victim_offhand_weapon_2:
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type: string
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type: integer
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cause_of_death:
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cause_of_death:
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type: string
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type: string
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distance:
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distance:
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type: integer
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type: number
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required:
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required:
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- cause_of_death
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- cause_of_death
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description: ''
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PlayerID:
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PlayerID:
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title: PlayerId
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title: PlayerId
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x-stoplight:
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x-stoplight:
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