fix NaN for processPlayer
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@@ -18,7 +18,9 @@ const { count, max, avg } = db.fn
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* @returns
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* @returns
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*/
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*/
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export async function populatePlayerSet(server?: number, weapon?: string) {
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export async function populatePlayerSet(server?: number, weapon?: string) {
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const serverPrefix = server?.toString() ? `servers:${server}:` : ''
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const serverPrefix = !isNaN(Number(server?.toString()))
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? `servers:${server}:`
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: ''
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const weaponPrefix = weapon ? `weapons:${weapon}:` : ''
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const weaponPrefix = weapon ? `weapons:${weapon}:` : ''
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const cacheLocation = serverPrefix + weaponPrefix + `players`
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const cacheLocation = serverPrefix + weaponPrefix + `players`
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const last_entry = Number(await cache.GET(cacheLocation + ':last_entry')) || 0
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const last_entry = Number(await cache.GET(cacheLocation + ':last_entry')) || 0
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