diff --git a/src/db/migrations/2023-05-29-01 kill_view.ts b/src/db/migrations/2023-05-29-01 kill_view.ts index a2090fa..8172703 100644 --- a/src/db/migrations/2023-05-29-01 kill_view.ts +++ b/src/db/migrations/2023-05-29-01 kill_view.ts @@ -53,8 +53,8 @@ BEGIN new.servername = servername AND new.host = host; ELSE - INSERT INTO kill_view(kills,deaths, deaths_with_weapon, attacker_id, map, game_mode, cause_of_death, servername, host, max_distance, total_distance) - VALUES(1,0,0, new.attacker_id, new.map, new.game_mode, new.cause_of_death, new.servername, new.host,new.distance, new.distance); + INSERT INTO kill_view(kills,deaths, deaths_with_weapon, attacker_id, map, game_mode, cause_of_death, servername, host, max_distance, total_distance, attacker_name) + VALUES(1,0,0, new.attacker_id, new.map, new.game_mode, new.cause_of_death, new.servername, new.host,new.distance, new.distance, new.attacker_name); END IF; @@ -77,8 +77,8 @@ BEGIN new.servername = servername AND new.host = host; ELSE - INSERT INTO kill_view(deaths, kills, deaths_with_weapon, attacker_id, map, game_mode, cause_of_death, servername, host, max_distance, total_distance) - VALUES(1,0,0, new.victim_id, new.map, new.game_mode, new.cause_of_death, new.servername, new.host,0,0); + INSERT INTO kill_view(deaths, kills, deaths_with_weapon, attacker_id, map, game_mode, cause_of_death, servername, host, max_distance, total_distance, attacker_name) + VALUES(1,0,0, new.victim_id, new.map, new.game_mode, new.cause_of_death, new.servername, new.host,0,0, new.victim_name); END IF; @@ -101,8 +101,8 @@ BEGIN new.servername = servername AND new.host = host; ELSE - INSERT INTO kill_view(deaths, kills, deaths_with_weapon, attacker_id, map, game_mode, cause_of_death, servername, host, max_distance, total_distance) - VALUES(0,0,1, new.victim_id, new.map, new.game_mode, new.attacker_current_weapon, new.servername, new.host,0,0); + INSERT INTO kill_view(deaths, kills, deaths_with_weapon, attacker_id, map, game_mode, cause_of_death, servername, host, max_distance, total_distance, attacker_name) + VALUES(0,0,1, new.victim_id, new.map, new.game_mode, new.attacker_current_weapon, new.servername, new.host,0,0, new.victim_name); END IF;