fix playerWeapons async
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@@ -113,9 +113,11 @@ async function processPlayerWeapons(server: number, player: number) {
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(acc, current) => (current.last_entry > acc ? current.last_entry : acc),
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(acc, current) => (current.last_entry > acc ? current.last_entry : acc),
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0
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0
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)
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)
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const promises: Promise<number>[] = []
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const promises: Promise<any>[] = []
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newData.forEach(
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newData.forEach(
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async ({ weapon, kills, deaths, avg_kill_distance, max_kill_distance }) => {
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async ({ weapon, kills, deaths, avg_kill_distance, max_kill_distance }) => {
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promises.push(
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(async () => {
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const oldKills =
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const oldKills =
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Number(
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Number(
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await cache.HGET(
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await cache.HGET(
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@@ -167,6 +169,8 @@ async function processPlayerWeapons(server: number, player: number) {
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: oldMaxDistance
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: oldMaxDistance
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)
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)
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)
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)
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})()
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)
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}
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}
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)
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)
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promises.push(
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promises.push(
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