finishing tests for v2
This commit is contained in:
@@ -1,11 +1,13 @@
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import { afterAll, beforeAll, describe, expect, test } from '@jest/globals'
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import { afterAll, beforeAll, describe, expect, jest, test } from '@jest/globals'
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import clientMain from '../src/clientMain'
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import { pgClient } from '../src/process/onKill'
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import * as dotenv from 'dotenv'
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import db from '../src/db/db'
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dotenv.config()
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let listenServer
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jest.setTimeout(30000)
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beforeAll(async () => {
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listenServer = await clientMain;
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})
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@@ -59,6 +61,7 @@ describe('client', () => {
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afterAll((done) => {
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listenServer.close(async () => {
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await pgClient.end()
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await db.destroy()
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done()
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})
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+33
-16
@@ -1,29 +1,30 @@
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import { afterAll, beforeAll, describe, expect, jest, test } from '@jest/globals'
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import clientMain from '../src/clientMain'
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import serverMain from '../src/serverMain'
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import listenKills from "../src/process/onKill"
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import { pgClient } from '../src/process/onKill'
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import * as dotenv from 'dotenv'
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import db from '../src/db/db'
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dotenv.config()
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let listenClient
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let listenServer
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let pgClient
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const data = {
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servername: 'testserver',
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attacker_weapon_1_mods: 0,
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victim_id: '0',
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servername: 'testServer',
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victim_name: 'TestVictim',
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victim_offhand_weapon_2: 0,
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attacker_offhand_weapon_3: '0',
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victim_offhand_weapon_2: 'null',
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victim_offhand_weapon_2_mods: 0,
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victim_weapon_3_mods: 0,
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attacker_weapon_2_mods: 0,
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attacker_offhand_weapon_1: 0,
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attacker_weapon_3_mods: 0,
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attacker_offhand_weapon_2: 0,
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victim_offhand_weapon_3: '0',
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victim_offhand_weapon_1: 0,
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attacker_weapon_2_mods: NaN,
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attacker_offhand_weapon_1: 'null',
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attacker_offhand_weapon_1_mods: 0,
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attacker_weapon_3_mods: NaN,
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attacker_offhand_weapon_2: 'null',
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attacker_offhand_weapon_2_mods: NaN,
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victim_offhand_weapon_1: 'offhand_weapon_test',
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victim_offhand_weapon_1_mods: 0,
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attacker_weapon_3: 'defender',
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killstat_version: 'ks_3.0.0',
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attacker_weapon_1: 'smr',
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@@ -41,11 +42,13 @@ const data = {
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game_mode: 'tdm',
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map: 'thaw',
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attacker_weapon_2: 'autopistol',
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victim_weapon_1: 'smr',
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victim_weapon_1: 'null',
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victim_weapon_2: 'autopistol',
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victim_weapon_1_mods: 0,
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victim_weapon_3: 'defender',
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attacker_name: 'TestAttacker'
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attacker_name: 'TestAttacker',
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victim_titan: 'null',
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attacker_titan: 'null'
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}
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function waitFor(time: number) {
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@@ -54,13 +57,11 @@ function waitFor(time: number) {
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})
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}
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jest.setTimeout(15000)
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jest.setTimeout(30000)
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beforeAll(async () => {
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jest.setTimeout(15000)
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listenClient = await clientMain;
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listenServer = await serverMain;
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pgClient = await listenKills()
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const yea = waitFor(1000)
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const response = await fetch(`http://127.0.0.1:3001/kill`, {
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method: "POST", // *GET, POST, PUT, DELETE, etc.
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@@ -79,6 +80,7 @@ describe('realtime', () => {
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let playerKills
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let weaponKills
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let playerDeaths
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let serverKills
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test('fetch player', async () => {
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const request = await fetch("http://127.0.0.1:3000/players")
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const data = await request.json()
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@@ -100,6 +102,14 @@ describe('realtime', () => {
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weaponKills = weapon.kills
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})
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test('fetch server', async () => {
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const request = await fetch("http://127.0.0.1:3000/servers")
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const data = await request.json()
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const server = data.testserver
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expect(server).toHaveProperty('kills')
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serverKills = server.kills
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})
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test('update player', async () => {
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jest.setTimeout(15000)
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const yea = waitFor(1000)
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@@ -130,6 +140,13 @@ describe('realtime', () => {
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expect(weapon.kills).toBe(weaponKills + 1)
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})
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test('check server update', async () => {
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const request = await fetch("http://127.0.0.1:3000/servers")
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const data = await request.json()
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const server = data.testserver
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expect(server.kills).toBe(serverKills + 1)
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})
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})
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afterAll((done) => {
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+42
-34
@@ -65,15 +65,17 @@ describe('server', () => {
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attacker_weapon_1_mods: 0,
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victim_id: '0',
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victim_name: 'TestVictim',
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victim_offhand_weapon_2: 0,
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attacker_offhand_weapon_3: '0',
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victim_offhand_weapon_2: 'offhand_weapon_test',
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victim_offhand_weapon_2_mods: 0,
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victim_weapon_3_mods: 0,
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attacker_weapon_2_mods: 0,
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attacker_offhand_weapon_1: 0,
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attacker_offhand_weapon_1: 'offhand_weapon_test',
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attacker_offhand_weapon_1_mods: 0,
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attacker_weapon_3_mods: 0,
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attacker_offhand_weapon_2: 0,
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victim_offhand_weapon_3: '0',
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victim_offhand_weapon_1: 0,
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attacker_offhand_weapon_2: 'offhand_weapon_test',
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attacker_offhand_weapon_2_mods: 0,
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victim_offhand_weapon_1: 'offhand_weapon_test',
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victim_offhand_weapon_1_mods: 0,
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attacker_weapon_3: 'defender',
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killstat_version: 'ks_3.0.0',
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attacker_weapon_1: 'smr',
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@@ -95,7 +97,9 @@ describe('server', () => {
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victim_weapon_2: 'autopistol',
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victim_weapon_1_mods: 0,
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victim_weapon_3: 'defender',
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attacker_name: 'TestAttacker'
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attacker_name: 'TestAttacker',
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victim_titan: 'null',
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attacker_titan: 'null'
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}
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const response = await fetch(`http://127.0.0.1:3001/kill`, {
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method: "POST", // *GET, POST, PUT, DELETE, etc.
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@@ -114,40 +118,44 @@ describe('server', () => {
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test('register a kill with missing data', async () => {
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const data = {
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servername: 'testserver',
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attacker_weapon_1_mods: NaN,
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attacker_weapon_1_mods: 0,
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victim_id: '0',
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victim_name: 'TestVictim',
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victim_offhand_weapon_2: NaN,
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attacker_offhand_weapon_3: 'null',
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victim_weapon_3_mods: 19,
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victim_offhand_weapon_2: 'null',
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victim_offhand_weapon_2_mods: 0,
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victim_weapon_3_mods: 0,
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attacker_weapon_2_mods: NaN,
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attacker_offhand_weapon_1: NaN,
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attacker_offhand_weapon_1: 'null',
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attacker_offhand_weapon_1_mods: 0,
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attacker_weapon_3_mods: NaN,
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attacker_offhand_weapon_2: NaN,
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victim_offhand_weapon_3: '0',
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victim_offhand_weapon_1: 1,
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attacker_weapon_3: 'null',
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attacker_offhand_weapon_2: 'null',
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attacker_offhand_weapon_2_mods: NaN,
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victim_offhand_weapon_1: 'offhand_weapon_test',
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victim_offhand_weapon_1_mods: 0,
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attacker_weapon_3: 'defender',
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killstat_version: 'ks_3.0.0',
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attacker_weapon_1: 'null',
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match_id: '554fa7a3',
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distance: 202,
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victim_current_weapon: 'car',
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cause_of_death: 'satchel',
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victim_weapon_2_mods: NaN,
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victim_current_weapon_mods: NaN,
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attacker_current_weapon_mods: NaN,
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game_time: 516.417,
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player_count: 13,
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attacker_current_weapon: 'null',
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attacker_weapon_1: 'smr',
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match_id: '31b1f34d',
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distance: 0,
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victim_current_weapon: 'smr',
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cause_of_death: 'smr',
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victim_weapon_2_mods: 0,
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victim_current_weapon_mods: 0,
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attacker_current_weapon_mods: 0,
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game_time: 377.799,
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player_count: 1,
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attacker_current_weapon: 'smr',
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attacker_id: '1',
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game_mode: 'ps',
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map: 'grave',
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attacker_weapon_2: 'null',
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victim_weapon_1: 'car',
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game_mode: 'tdm',
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map: 'thaw',
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attacker_weapon_2: 'autopistol',
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victim_weapon_1: 'null',
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victim_weapon_2: 'autopistol',
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victim_weapon_1_mods: NaN,
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victim_weapon_3: 'arc_launcher',
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attacker_name: 'TestAttacker'
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victim_weapon_1_mods: 0,
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victim_weapon_3: 'defender',
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attacker_name: 'TestAttacker',
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victim_titan: 'null',
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attacker_titan: 'null'
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}
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const response = await fetch(`http://127.0.0.1:3001/kill`, {
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method: "POST", // *GET, POST, PUT, DELETE, etc.
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