import { afterAll, beforeAll, describe, expect, jest, test } from '@jest/globals' import clientMain from '../src/clientMain' import serverMain from '../src/serverMain' import listenKills from "../src/process/onKill" import * as dotenv from 'dotenv' import db from '../src/db/db' dotenv.config() let listenClient let listenServer let pgClient const data = { attacker_weapon_1_mods: 0, victim_id: '0', servername: 'testServer', victim_name: 'TestVictim', victim_offhand_weapon_2: 0, attacker_offhand_weapon_3: '0', victim_weapon_3_mods: 0, attacker_weapon_2_mods: 0, attacker_offhand_weapon_1: 0, attacker_weapon_3_mods: 0, attacker_offhand_weapon_2: 0, victim_offhand_weapon_3: '0', victim_offhand_weapon_1: 0, attacker_weapon_3: 'defender', killstat_version: 'ks_3.0.0', attacker_weapon_1: 'smr', match_id: '31b1f34d', distance: 0, victim_current_weapon: 'smr', cause_of_death: 'smr', victim_weapon_2_mods: 0, victim_current_weapon_mods: 0, attacker_current_weapon_mods: 0, game_time: 377.799, player_count: 1, attacker_current_weapon: 'smr', attacker_id: '1', game_mode: 'tdm', map: 'thaw', attacker_weapon_2: 'autopistol', victim_weapon_1: 'smr', victim_weapon_2: 'autopistol', victim_weapon_1_mods: 0, victim_weapon_3: 'defender', attacker_name: 'TestAttacker' } function waitFor(time: number) { return new Promise((resolve, reject) => { setTimeout(resolve, time) }) } jest.setTimeout(15000) beforeAll(async () => { jest.setTimeout(15000) listenClient = await clientMain; listenServer = await serverMain; pgClient = await listenKills() const yea = waitFor(1000) const response = await fetch(`http://127.0.0.1:3001/kill`, { method: "POST", // *GET, POST, PUT, DELETE, etc. credentials: "same-origin", // include, *same-origin, omit headers: { "Content-Type": "application/json", 'Authorization': `Bearer ${Buffer.from('' + process.env.SERVERAUTH_TOKEN).toString('base64')}` }, body: JSON.stringify(data), // body data type must match "Content-Type" header }); expect(response.status).toBe(201) await yea }) describe('realtime', () => { let playerKills let weaponKills let playerDeaths test('fetch player', async () => { const request = await fetch("http://127.0.0.1:3000/players") const data = await request.json() const player = data["1"] expect(player).toHaveProperty('max_distance') expect(player).toHaveProperty('total_distance') expect(player).toHaveProperty('kills') playerKills = player.kills playerDeaths = player.deaths }) test('fetch weapon', async () => { const request = await fetch("http://127.0.0.1:3000/weapons") const data = await request.json() const weapon = data.smr expect(weapon).toHaveProperty('max_distance') expect(weapon).toHaveProperty('total_distance') expect(weapon).toHaveProperty('kills') weaponKills = weapon.kills }) test('update player', async () => { jest.setTimeout(15000) const yea = waitFor(1000) const response = await fetch(`http://127.0.0.1:3001/kill`, { method: "POST", // *GET, POST, PUT, DELETE, etc. credentials: "same-origin", // include, *same-origin, omit headers: { "Content-Type": "application/json", 'Authorization': `Bearer ${Buffer.from('' + process.env.SERVERAUTH_TOKEN).toString('base64')}` }, body: JSON.stringify(data), // body data type must match "Content-Type" header }); expect(response.status).toBe(201) await yea }) test('check player update', async () => { const request = await fetch("http://127.0.0.1:3000/players") const data = await request.json() const player = data["1"] expect(player.kills).toBe(playerKills + 1) }) test('check weapon update', async () => { const request = await fetch("http://127.0.0.1:3000/weapons") const data = await request.json() const weapon = data.smr expect(weapon.kills).toBe(weaponKills + 1) }) }) afterAll((done) => { listenClient.close(() => { listenServer.close(async () => { await pgClient.end() await db.destroy() done() }) }) })