add JoinMessage to killstat.nut

This commit is contained in:
okvdai
2023-03-06 22:52:02 +01:00
committed by GitHub
parent 6d52c8cfab
commit 7d9e2a2b44
+7
View File
@@ -89,6 +89,7 @@ void function killstat_Init() {
AddCallback_GameStateEnter(eGameState.Playing, killstat_Begin)
AddCallback_OnPlayerKilled(killstat_Record)
AddCallback_GameStateEnter(eGameState.Postmatch, killstat_End)
AddCallback_OnClientConnected(JoinMessage)
}
Parameter function NewParameter(string name, string value) {
@@ -98,6 +99,12 @@ Parameter function NewParameter(string name, string value) {
return p
}
string prefix = "\x1b[38;5;81m[TONE API]\x1b[0m "
void function JoinMessage(entity player) {
Chat_ServerPrivateMessage(player, prefix + "This server collects data using the Tone API. Check your data here: \x1b[34mtoneapi.com/" + player.GetPlayerName()+ "\x1b[0m", false, false)
}
void function killstat_Begin() {
//DumpWeaponModBitFields()
//TODO : request MatchID from API ------------------------------------------------------------------------------------------------