fix weaponchart responsive position
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@@ -86,23 +86,23 @@ export default defineComponent({
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// eslint-disable-next-line no-unused-expressions
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// eslint-disable-next-line no-unused-expressions
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this.$props.playerHighlighted
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this.$props.playerHighlighted
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const options = {
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const options = {
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responsive: false,
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responsive: true,
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maintainAspectRatio: true,
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maintainAspectRatio: true,
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animation: { duration: 500 },
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animation: { duration: 500 },
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layout: { autoPadding: false },
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layout: { autoPadding: false },
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plugins: {
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plugins: {
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datalabels: {
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datalabels: {
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formatter: (value:any, context:any) => {
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formatter: (value: any, context: any) => {
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return this.sortedWeaponList[context.dataIndex]
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return this.sortedWeaponList[context.dataIndex]
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},
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},
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backgroundColor: (context:any) => {
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backgroundColor: (context: any) => {
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return context.dataset.backgroundColor(context)
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return context.dataset.backgroundColor(context)
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},
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},
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borderColor: this.colors.fg,
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borderColor: this.colors.fg,
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borderRadius: 25,
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borderRadius: 25,
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borderWidth: 2,
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borderWidth: 2,
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color: this.colors.bg,
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color: this.colors.bg,
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display: (context:any) => {
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display: (context: any) => {
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return context.dataIndex === context.dataset.labels.length - 1 ? true : 'auto'
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return context.dataIndex === context.dataset.labels.length - 1 ? true : 'auto'
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},
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},
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font: {
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font: {
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@@ -158,8 +158,9 @@ export default defineComponent({
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</script>
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</script>
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<style scoped>
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<style scoped>
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canvas {
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.weaponChart {
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background: var(--accent);
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width: calc(min(50vw, 50vh) - 3em);
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height: calc(min(50vw, 50vh) - 3em);
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}
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}
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@media only screen and (max-width: 922px) {
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@media only screen and (max-width: 922px) {
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