Add weapon translation
This commit is contained in:
@@ -10,6 +10,7 @@ import dataLabel from 'chartjs-plugin-datalabels'
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import { Weapon, Filters, useKillStore } from '@/stores/kill'
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import { Weapon, Filters, useKillStore } from '@/stores/kill'
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import { Doughnut } from 'vue-chartjs'
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import { Doughnut } from 'vue-chartjs'
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import { defineComponent, PropType } from 'vue'
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import { defineComponent, PropType } from 'vue'
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import weapons from '../stores/weapons.json'
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ChartJS.register(ArcElement, Tooltip, Legend, dataLabel)
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ChartJS.register(ArcElement, Tooltip, Legend, dataLabel)
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@@ -101,7 +102,9 @@ export default defineComponent({
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plugins: {
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plugins: {
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datalabels: {
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datalabels: {
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formatter: (value: any, context: any) => {
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formatter: (value: any, context: any) => {
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return this.sortedWeaponList[context.dataIndex]
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const weaponId = this.sortedWeaponList[context.dataIndex]
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if (!(weapons as {[key:string]:string})[weaponId]) console.log(weaponId)
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return (weapons as {[key:string]:string})[weaponId] || weaponId
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},
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},
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backgroundColor: (context: any) => {
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backgroundColor: (context: any) => {
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return context.dataset.backgroundColor(context)
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return context.dataset.backgroundColor(context)
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@@ -0,0 +1,76 @@
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{
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"rodeo_battery_removal": "Rodeo Battery Removal",
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"human_execution": "Human Execution",
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"melee_pilot_kunai": "Kunai Melee",
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"execution": "Execution",
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"mp_weapon_car": "Car",
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"mp_weapon_defender": "Charge Rifle",
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"mp_weapon_doubletake": "Double Take",
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"mp_weapon_epg": "EPG-1",
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"mp_weapon_hemlok_smg": "Volt",
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"mp_weapon_lstar": "L-STAR",
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"mp_weapon_r97": "R-97",
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"mp_weapon_rspn101": "R-201",
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"mp_weapon_smart_pistol": "Smart Pistol",
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"mp_weapon_sniper": "Kraber",
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"mp_weapon_vinson": "Flatline",
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"mp_weapon_autopistol": "RE-45 auto",
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"mp_weapon_alternator_smg": "Alternator",
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"mp_weapon_frag_grenade": "Frag Grenade",
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"mp_weapon_g2": "G2",
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"mp_weapon_lmg": "Spitfire",
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"mp_weapon_smr": "Sidewinder SMR",
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"mp_weapon_softball": "Softball",
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"mp_weapon_thermite_grenade": "Firestar",
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"pilot_emptyhanded": "Melee",
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"mp_weapon_mastiff": "Mastiff",
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"mp_weapon_mgl": "MGL",
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"mp_weapon_rspn101_og": "R-101",
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"mp_weapon_wingman": "Wingman",
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"invalid": "invalid",
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"mp_weapon_arc_launcher": "Thunderbolt",
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"mp_weapon_dmr": "DMR",
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"mp_weapon_grenade_electric_smoke": "Electric Smoke",
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"mp_weapon_pulse_lmg": "Cold War",
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"mp_weapon_satchel": "Satchel",
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"mp_weapon_shotgun": "EVA-8 Auto",
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"mp_weapon_shotgun_pistol": "Mozambique",
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"mp_weapon_wingman_n": "Wingman Elite",
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"mp_weapon_grenade_gravity": "Gravity Star",
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"mp_weapon_grenade_sonar": "Pulse Blade",
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"mp_weapon_rocket_launcher": "Archer",
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"outOfBounds": "OutOfBounds",
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"mind_crime": "Mind Crime",
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"mp_weapon_esaw": "Devotion",
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"fall": "Fall",
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"mp_weapon_semipistol": "P2016",
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"mp_weapon_grenade_emp": "Arc Grenade",
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"mp_weapon_hemlok": "Hemlok",
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"melee_pilot_emptyhanded": "Melee",
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"phase_shift": "Phase Shift",
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"damagedef_suicide": "Suicide",
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"damagedef_titan_hotdrop": "Crushed by Titanfall",
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"mp_titanweapon_arc_cannon": "Arc Cannon",
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"mp_weapon_peacekraber": "Peacekraber",
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"damagedef_crush": "Crushed",
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"mp_titanweapon_brute4_quad_rocket": "Quad Rocket Launcher",
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"mp_weapon_turretplasma": "Antititan Turret",
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"mp_titanweapon_xo16_vanguard": "XO-16",
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"mp_titanweapon_sticky_40mm": "40mm Cannon",
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"mp_titanweapon_predator_cannon": "Predator Cannon",
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"mp_titanweapon_leadwall": "Leadwall",
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"mp_titanweapon_sniper": "Plasma Railgun",
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"titan_execution": "Titan Execution",
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"titan_explosion": "Titan Explosion",
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"auto_titan_melee": "Autotitan Melee",
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"mp_titanweapon_vortex_shield_ion":"Vortex Shield",
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"mp_titanweapon_heat_shield":"Heat shield",
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"bubble_shield":"Bubble Shield",
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"mp_titancore_salvo_core":"Salvo Core",
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"mp_titancore_flame_wave":"Flame Wave",
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"mp_titanweapon_flightcore_rockets":"Flight Core",
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"mp_titancore_laser_cannon":"Laser Cannon",
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"mp_titancore_flame_wave_secondary":"Scorched Earth",
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"mp_titanweapon_flame_wall":"Flame Wall",
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"mp_titanweapon_arc_wave":"Arc Wave"
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}
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@@ -16,7 +16,7 @@
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:options="groupedServers" group-values="servers" group_label="id" :group-select="false" :allow-empty="true" :multiple="false" :custom-label="((e:any) => e.name)" track-by="name" label="name"
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:options="groupedServers" group-values="servers" group_label="id" :group-select="false" :allow-empty="true" :multiple="false" :custom-label="((e:any) => e.name)" track-by="name" label="name"
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></VueMultiselect>
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></VueMultiselect>
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<VueMultiselect selectLabel="" deselectLabel="remove" placeholder="Select weapon" v-model="model.weapon"
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<VueMultiselect selectLabel="" deselectLabel="remove" placeholder="Select weapon" v-model="model.weapon" :custom-label="((e:any) => weaponLocale[e] || e)"
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:options="sortedWeaponList" :allow-empty="true"
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:options="sortedWeaponList" :allow-empty="true"
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></VueMultiselect>
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></VueMultiselect>
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@@ -41,6 +41,7 @@ import WeaponChart from '@/components/WeaponChart.vue'
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import { defineComponent } from 'vue'
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import { defineComponent } from 'vue'
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import VueMultiselect from 'vue-multiselect'
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import VueMultiselect from 'vue-multiselect'
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import 'vue-multiselect/dist/vue-multiselect.css'
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import 'vue-multiselect/dist/vue-multiselect.css'
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import weapons from '../stores/weapons.json'
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export default defineComponent({
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export default defineComponent({
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name: 'PlayerView',
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name: 'PlayerView',
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@@ -53,7 +54,8 @@ export default defineComponent({
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model: { server: undefined, weapon: undefined } as unknown as {weapon:Weapon | Weapon[], server: (Server& {name?:string}) | (Server& {name?:string})[]},
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model: { server: undefined, weapon: undefined } as unknown as {weapon:Weapon | Weapon[], server: (Server& {name?:string}) | (Server& {name?:string})[]},
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filters: {} as Filters,
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filters: {} as Filters,
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store: useKillStore(),
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store: useKillStore(),
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playerHighlighted: undefined
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playerHighlighted: undefined,
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weaponLocale: weapons as {[key:string]:string}
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}
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}
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},
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},
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computed: {
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computed: {
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@@ -1,5 +1,6 @@
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{
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{
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"compilerOptions": {
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"compilerOptions": {
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"resolveJsonModule":true,
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"target": "esnext",
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"target": "esnext",
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"module": "esnext",
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"module": "esnext",
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"strict": true,
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"strict": true,
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