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R=(0,a.aZ)({name:"PlayerChart",props:{filters:Object,playerHighlighted:String},emits:["highlightPlayer"],components:{Doughnut:W.$I},mounted(){this.refreshColors++},computed:{colors(){this.refreshColors;const e={};if(this.$refs.container){const t=getComputedStyle(this.$refs.container);e.fg=t.getPropertyValue("--foreground"),e.bg=t.getPropertyValue("--bg-color"),e.orange=t.getPropertyValue("--orange"),e.cyan=t.getPropertyValue("--cyan"),e.yellow=t.getPropertyValue("--yellow"),e.green=t.getPropertyValue("--green"),e.purple=t.getPropertyValue("--purple"),e.red=t.getPropertyValue("--red"),e.pink=t.getPropertyValue("--pink"),e.currentLine=t.getPropertyValue("--current-line")}else e.fg="#ffffff";return e},chart(){const e=["cyan","green","orange","pink","purple","red","yellow"],t={datasets:[{label:"Weapons",labels:this.sortedWeaponList||[],borderColor:e=>this.colors.fg,backgroundColor:t=>this.colors[e[3*t.dataIndex%e.length]],data:[]}]};return this.sortedWeaponList?(t.datasets[0].data=this.sortedWeaponList.map((e=>this.weapons?this.weapons[e].kills:0)),t):t},chartOptions(){this.$props.playerHighlighted;const e={responsive:!0,maintainAspectRatio:!0,animation:{duration:500},layout:{autoPadding:!1},plugins:{datalabels:{formatter:(e,t)=>this.sortedWeaponList[t.dataIndex],backgroundColor:e=>e.dataset.backgroundColor(e),borderColor:this.colors.fg,borderRadius:25,borderWidth:2,color:this.colors.bg,display:e=>e.dataIndex===e.dataset.labels.length-1||"auto",font:{weight:"bold"},padding:6},tooltip:{callbacks:{label:e=>{let t;return this.sortedWeaponList?(console.log(this.sortedWeaponList),t=this.sortedWeaponList[e.dataIndex]):t=e.dataset.labels[e.dataIndex],t+=" ("+this.weapons[t].kills+" kills)",t}}}}};return e},weapons(){return this.store.getters.getWeaponList(this.filters)},sortedWeaponList(){if(!this.weapons)return[];const e=Object.keys(this.weapons);return e.sort(((e,t)=>Number(this.weapons[e].kills)