From df9d91e42ad5b10be5a4225355f94a96ad00ee80 Mon Sep 17 00:00:00 2001 From: Dinorush Date: Fri, 18 Aug 2023 06:01:41 -0400 Subject: [PATCH] Update README to match functions --- README.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index ae29f9c..7e0305f 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,15 @@ # WeaponFireCallbacks -Provides `AddCallback_OnWeaponFired` +Provides `WeaponFireCallbacks_AddCallbackOnWeaponFired`, `WeaponFireCallbacks_AddCallbackOnWeaponClassFired`, and `WeaponFireCallbacks_AddCallbackOnOwnerClassFired` ## Use ```cpp -AddCallback_OnWeaponFired(entity weapon, void functionref(WeaponPrimaryAttackParams attackParams) callback) +WeaponFireCallbacks_AddCallbackOnWeaponFired( entity weapon, void functionref( entity weapon, WeaponPrimaryAttackParams attackParams, var ammoUsed ) callback ) + +WeaponFireCallbacks_AddCallbackOnWeaponClassFired( string weaponClass, void functionref( entity weapon, WeaponPrimaryAttackParams attackParams, var ammoUsed ) callback ) +WeaponFireCallbacks_RemoveCallbackOnWeaponClassFired( string weaponClass, void functionref( entity weapon, WeaponPrimaryAttackParams attackParams, var ammoUsed ) callback ) + +WeaponFireCallbacks_AddCallbackOnOwnerClassFired( string ownerClass, void functionref( entity weapon, WeaponPrimaryAttackParams attackParams, var ammoUsed ) callback ) +WeaponFireCallbacks_RemoveCallbackOnOwnerClassFired( string ownerClass, void functionref( entity weapon, WeaponPrimaryAttackParams attackParams, var ammoUsed ) callback ) ```