Files
WeaponFireCallback/mod/scripts/weapons/mp_weapon_dmr.txt
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WeaponData
{
"OnWeaponPrimaryAttack" "WeaponFireCallbacks_OnWeaponPrimaryAttack_weapon_generic"
// General
"printname" "#WPN_DMR"
"shortprintname" "#WPN_DMR_SHORT"
"description" "#WPN_DMR_DESC"
"longdesc" "#WPN_DMR_LONGDESC"
"menu_icon" "r2_ui/menus/loadout_icons/primary_weapon/primary_longbow"
"hud_icon" "r2_ui/menus/loadout_icons/primary_weapon/primary_longbow"
"weaponClass" "human"
"weaponSubClass" "sniper"
"body_type" "heavy"
"fire_mode" "semi-auto"
"pickup_hold_prompt" "Hold [USE] [WEAPONNAME]"
"pickup_press_prompt" "[USE] [WEAPONNAME]"
"minimap_reveal_distance" "32000"
"leveled_pickup" "1"
"OnWeaponActivate" "OnWeaponActivate_weapon_dmr"
"OnWeaponDeactivate" "OnWeaponDeactivate_weapon_dmr"
"OnClientAnimEvent" "OnClientAnimEvent_weapon_dmr"
//"OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_weapon_dmr"
//"OnWeaponStartZoomIn" "OnWeaponStartZoomIn_weapon_dmr"
//"OnWeaponStartZoomOut" "OnWeaponStartZoomOut_weapon_dmr"
// Menu
"menu_category" "sniper"
"menu_anim_class" "large"
"stat_damage" "90"
"stat_range" "100"
"stat_accuracy" "84"
"stat_rof" "30"
"ads_dof_disable" "1"
// Models
"viewmodel" "models/weapons/rspn101_dmr/ptpov_rspn101_dmr.mdl"
"playermodel" "models/weapons/rspn101_dmr/w_rspn101_dmr.mdl"
//"projectilemodel" "models/weapons/bullets/projectile_20mm.mdl"
// Effects
"tracer_effect" "P_wpn_tracer_sniper"
"tracer_effect_first_person" "P_wpn_tracer_sniper"
"impact_effect_table" "titan_bullet"
//"projectile_trail_effect_0" "garand_trail_smoke"
"projectile_do_predict_impact_effects" "0"
"vortex_absorb_effect" "wpn_vortex_projectile_20mm_FP"
"vortex_absorb_effect_third_person" "wpn_vortex_projectile_20mm"
"vortex_absorb_sound" "Vortex_Shield_AbsorbBulletLarge"
"vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbBulletLarge_1P_VS_3P"
"projectile_adjust_to_gun_barrel" "1"
"fx_shell_eject_view" "wpn_shelleject_rifle_large_FP"
"fx_shell_eject_world" "wpn_shelleject_rifle_large"
"fx_shell_eject_attach" "shell"
"fx_shell_eject_attach_scoped" "shell_scoped"
"fx_muzzle_flash_view" "wpn_muzzleflash_snp_hmn_FP"
"fx_muzzle_flash_world" "wpn_muzzleflash_snp_hmn"
"fx_muzzle_flash_attach" "muzzle_flash"
"fx_muzzle_flash_attach_scoped" "muzzle_flash_scoped"
//Sounds
"sound_dryfire" "rifle_dryfire"
"sound_pickup" "wpn_pickup_Rifle_1P"
"fire_sound_1_player_1p" "Weapon_DMR_Fire_1P"
"fire_sound_1_player_3p" "Weapon_DMR_Fire_3P"
"fire_sound_1_npc" "Weapon_DMR_Fire_NPC"
"sound_zoom_in" "Weapon_DMR_ADS_In"
"sound_zoom_out" "Weapon_DMR_ADS_Out"
"low_ammo_sound_name_1" "DMR_LowAmmo_Shot1"
"low_ammo_sound_name_2" "DMR_LowAmmo_Shot2"
"low_ammo_sound_name_3" "DMR_LowAmmo_Shot3"
"low_ammo_sound_name_4" "DMR_LowAmmo_Shot4"
"low_ammo_sound_name_5" "DMR_LowAmmo_Shot5"
// Network
"net_optimize" "1"
"damage_type" "bullet"
"damage_flags" "DF_BULLET | DF_KNOCK_BACK"
"damage_headshot_scale" "2.0"
"impulse_force" "5000"
// Ammo
"ammo_clip_size" "6"
"titanarmor_critical_hit_required" "1"
"critical_hit" "1"
MP_BASE
{
"ammo_default_total" "60"
"ammo_stockpile_max" "60"
"ammo_no_remove_from_stockpile" "1"
"ammo_min_to_fire" "1"
// Damage - When Used by Players
"damage_near_value" "55"
"damage_far_value" "55"
"damage_near_value_titanarmor" "430"
"damage_far_value_titanarmor" "430"
"damage_rodeo" "400"
"damage_near_distance" "4500"
"damage_far_distance" "4500"
"red_crosshair_range" "4500"
// Damage - When Used by NPCs
"npc_damage_near_value" "40"
"npc_damage_far_value" "40"
"npc_damage_near_value_titanarmor" "100"
"npc_damage_far_value_titanarmor" "100"
"npc_accuracy_multiplier_pilot" "1.0"
"npc_suppress_lsp_allowed" "0"
"enable_highlight_networking_on_creation" "<KEEP_DEFAULT>"
"damage_heavyarmor_nontitan_scale" "0.35"
"zoom_toggle_lerp_time" "<KEEP_DEFAULT>"
"zoom_toggle_fov" "<KEEP_DEFAULT>"
}
SP_BASE
{
"zoom_toggle_lerp_time" "0.2"
"zoom_toggle_fov" "7"
"ammo_default_total" "24"
"ammo_stockpile_max" "42"
"ammo_no_remove_from_stockpile" "0"
"ammo_min_to_fire" "1"
// Damage - When Used by Players
"damage_near_value" "90"
"damage_far_value" "90"
"damage_near_value_titanarmor" "90"
"damage_far_value_titanarmor" "90"
"damage_rodeo" "400"
"damage_near_distance" "4500"
"damage_far_distance" "4500"
"red_crosshair_range" "4500"
// Damage - When Used by NPCs
"npc_damage_near_value" "40"
"npc_damage_far_value" "40"
"npc_damage_near_value_titanarmor" "100"
"npc_damage_far_value_titanarmor" "100"
"npc_accuracy_multiplier_pilot" "3.0"
"npc_suppress_lsp_allowed" "<KEEP_DEFAULT>"
"enable_highlight_networking_on_creation" "1"
"damage_heavyarmor_nontitan_scale" "1"
}
// NPC
"proficiency_poor_spreadscale" "3.0"
"proficiency_average_spreadscale" "2.2"
"proficiency_good_spreadscale" "2.0"
"proficiency_very_good_spreadscale" "1.5"
"npc_min_engage_range" "500"
"npc_max_engage_range" "8000"
"npc_min_engage_range_heavy_armor" "500"
"npc_max_engage_range_heavy_armor" "8000"
"npc_min_range" "0"
"npc_max_range" "8000"
"npc_min_burst" "1"
"npc_max_burst" "1"
"npc_rest_time_between_bursts_min" "2.0"
"npc_rest_time_between_bursts_max" "3.0"
"dof_zoom_nearDepthStart" "0"
"dof_zoom_nearDepthEnd" "0"
"dof_nearDepthStart" "1.683"
"dof_nearDepthEnd" "6.652"
// Behavior
"fire_rate" "3.0"
"zoom_time_in" "0.4"
"zoom_time_out" "0.3"
"zoom_fov" "30"
"zoom_scope_frac_start" "0.2"
"zoom_scope_frac_end" "1.0"
"zoom_angle_shift_pitch" "0.3"
"zoom_angle_shift_yaw" "0.65"
"reload_time" "2.66"
"reload_time_late1" "1.23"
"reloadempty_time" "3.66"
"reloadempty_time_late1" "2.25"
"reloadempty_time_late2" "1.26"
"holster_time" "0.5"
"deploy_time" "0.8"
"lower_time" "0.25"
"raise_time" "0.3"
"vortex_refire_behavior" "bullet"
"allow_empty_fire" "0"
"reload_enabled" "1"
"allow_empty_click" "1"
"empty_reload_only" "0"
"trigger_snipercam" "1"
"allow_headshots" "1"
"critical_hit_damage_scale" "1"
"ads_move_speed_scale" "0.5"
"aimassist_disable_hipfire" "1"
"aimassist_disable_ads" "1"
"aimassist_disable_hipfire_titansonly" "1"
"aimassist_disable_ads_titansonly" "1"
"gamepad_use_yaw_speed_for_pitch_ads" "1"
"ads_fov_zoomfrac_start" "0.5"
"ads_fov_zoomfrac_end" "0.9"
// Spread
"spread_stand_hip" "8"
"spread_stand_hip_run" "10"
"spread_stand_ads" "0.05"
"spread_crouch_hip" "6"
"spread_crouch_ads" "0"
"spread_air_hip" "10"
"spread_air_ads" ".15"
"ammo_suck_behavior" "primary_weapons"
// View Kick
"viewkick_spring" "semisniper"
"viewkick_pitch_base" "-0.61"//"-1.45"
"viewkick_pitch_random" "0.12"//"-0.35"
"viewkick_pitch_softScale" "1.2"
"viewkick_pitch_hardScale" "0.9"
"viewkick_yaw_base" "-0.5"//"0.0"
"viewkick_yaw_random" "0.14"//"1.2"
"viewkick_yaw_softScale" "1.3"
"viewkick_yaw_hardScale" "1.0"
"viewkick_roll_base" "0"
"viewkick_roll_randomMin" "0.5"
"viewkick_roll_randomMax" "0.5"
"viewkick_roll_softScale" "0.2"
"viewkick_roll_hardScale" "1.75"
"viewkick_hipfire_weaponFraction" "0.4"
"viewkick_hipfire_weaponFraction_vmScale" "0.55"
"viewkick_ads_weaponFraction" "0.0"//"0.45"
"viewkick_ads_weaponFraction_vmScale" "0.0"//"-0.3"
"viewkick_perm_pitch_base" "-0.47"
"viewkick_perm_pitch_random" "0.23"
"viewkick_perm_pitch_random_innerexclude" "0.0"
"viewkick_perm_yaw_base" "0.0"
"viewkick_perm_yaw_random" "0.0"
"viewkick_perm_yaw_random_innerexclude" "0.0"
"viewkick_scale_min_ads" "0.65"
"viewkick_scale_max_ads" "0.65"
//
"viewmodel_shake_forward" "0.5"
"viewmodel_shake_up" "0.1"
"viewmodel_shake_right" "0.0"
// Bob
"bob_cycle_time" "0.4"
"bob_vert_dist" "0.19"
"bob_horz_dist" "0.1"
"bob_max_speed" "150"
"bob_pitch" "0.75"
"bob_yaw" "-1.7"
"bob_roll" "1.2"
// Bob_Zoomed
"bob_cycle_time_zoomed" "0.4"
"bob_vert_dist_zoomed" "0.0025"
"bob_horz_dist_zoomed" "0.0025"
"bob_max_speed_zoomed" "150"
//"bob_pitch_zoomed" "0.002"
//"bob_yaw_zoomed" "-.002"
//"bob_roll_zoomed" ".002"
// Rumble
"fire_rumble" "rumble_sniper"
// Sway
"sway_rotate_attach" "SWAY_ROTATE"
"sway_min_x" "-0.5"
"sway_min_y" "-0.5"
"sway_min_z" "-0.6"
"sway_max_x" "0.5"
"sway_max_y" "0.5"
"sway_max_z" "0.6"
"sway_min_pitch" "-3"
"sway_min_yaw" "-2.5"
"sway_min_roll" "-4"
"sway_max_pitch" "3"
"sway_max_yaw" "2.5"
"sway_max_roll" "4"
"sway_translate_gain" "2.5"
"sway_rotate_gain" "7"
"sway_move_forward_translate_x" "-0.1"
"sway_move_forward_translate_z" "-0.5"
"sway_move_back_translate_x" "0.2"
"sway_move_back_translate_z" "-0.2"
"sway_move_left_translate_y" "-1"
"sway_move_left_translate_z" "-0.5"
"sway_move_left_rotate_roll" "-4"
"sway_move_right_translate_y" "1"
"sway_move_right_translate_z" "-0.5"
"sway_move_right_rotate_roll" "4"
"sway_move_up_translate_z" "-1"
"sway_move_down_translate_z" "1"
"sway_turn_left_rotate_yaw" "-2.5"
"sway_turn_right_rotate_yaw" "2.5"
"sway_turn_left_translate_y" ".5"
"sway_turn_right_translate_y" "-.5"
"sway_turn_up_translate_z" ".2"
"sway_turn_down_translate_z" "-.2"
"sway_turn_up_translate_x" ".1"
"sway_turn_down_translate_x" "-.1"
"sway_turn_left_rotate_roll" "4"
"sway_turn_right_rotate_roll" "-4"
"sway_turn_up_rotate_pitch" "3"
"sway_turn_down_rotate_pitch" "-3"
"sway_turn_up_rotate_roll" "-0.8"
"sway_turn_down_rotate_roll" "0.8"
// Zoomed Sway
"sway_rotate_attach_zoomed" "jx_c_pov"
"sway_rotate_attach_blend_time_zoomed" "0.2"
"sway_rotate_gain_zoomed" "5"
"sway_min_yaw_zoomed" "-0.085"
"sway_max_yaw_zoomed" "0.085"
"sway_turn_left_rotate_yaw_zoomed" "0.085"
"sway_turn_right_rotate_yaw_zoomed" "-0.085"
"sway_min_roll_zoomed" "-1"
"sway_max_roll_zoomed" "1"
"sway_turn_left_rotate_roll_zoomed" "-1"
"sway_turn_right_rotate_roll_zoomed" "1"
"sway_move_right_rotate_roll_zoomed" "0.2"
"sway_move_left_rotate_roll_zoomed" "-0.2"
"sway_min_pitch_zoomed" "-0.25"
"sway_max_pitch_zoomed" "0.25"
"sway_turn_up_rotate_pitch_zoomed" "-0.25"
"sway_turn_down_rotate_pitch_zoomed" "0.25"
// WeaponED Unhandled Key/Values and custom script Key/Values
"sprintcycle_time" ".55"
"is_sniper" "1"
// Bodygroups:
"bodygroup1_name" "scope_zoom"
"bodygroup1_set" "0"
"bodygroup2_name" "scope_outline"
"bodygroup2_set" "0"
"bodygroup3_name" "scope_oracle"
"bodygroup3_set" "0"
"bodygroup4_name" "scope_dcom"
"bodygroup4_set" "1"
"bodygroup5_name" "proscreen"
"bodygroup5_set" "0"
"bodygroup_ads_scope_name" "ads_scopes"
"bodygroup_ads_scope_set" "3"
"anim_alt_idleAttack" "0"
"clip_bodygroup" "rspn101_dmr_magazine"
"clip_bodygroup_index_shown" "0"
"clip_bodygroup_index_hidden" "1"
"clip_bodygroup_show_for_milestone_0" "1"
"clip_bodygroup_show_for_milestone_1" "0"
"clip_bodygroup_show_for_milestone_2" "1"
"clip_bodygroup_show_for_milestone_3" "1"
"entity_color_from_ads_factor" "25.0"
"pass_through_depth" "32"
"pass_through_damage_preserved_scale" "1.0"
Mods
{
iron_sights
{
}
scope_4x
{
"ui7_enable" "1"
//Use this for Variable Zoom
"bodygroup1_set" "0"
"bodygroup2_set" "1"
"bodygroup3_set" "0"
"bodygroup4_set" "0"
"bodygroup_ads_scope_set" "2"
"zoom_toggle_lerp_time" "0.2"
"zoom_toggle_fov" "7"
"viewmodel_offset_ads" "0 0 0"
}
threat_scope
{
"bodygroup1_set" "1"
"bodygroup2_set" "0"
"bodygroup3_set" "0"
"bodygroup4_set" "0"
"bodygroup_ads_scope_set" "1"
"threat_scope_enabled" "1"
"threat_scope_bounds_width" "1.5"
"threat_scope_bounds_height" "1.1"
"viewmodel_offset_ads" "0 0.5 0"
dof_zoom_focusArea_horizontal 0.068
dof_zoom_focusArea_top 0.065
dof_zoom_focusArea_bottom -0.046
}
pro_screen
{
"ui8_enable" "1"
"bodygroup5_set" "1"
}
pas_fast_reload
{
"reload_time" "*0.7"
"reload_time_late1" "*0.7"
"reloadempty_time" "*0.7"
"reloadempty_time_late1" "*0.7"
}
pas_fast_ads
{
//Fast ADS
"zoom_time_in" "*0.5"
"zoom_time_out" "*0.6"
}
pas_fast_swap
{
//Fast Swap
"fast_swap_to" "1"
}
extended_ammo
{
"ammo_stockpile_max" "135"
"ammo_clip_size" "10"
"ammo_default_total" "135"
}
stabilizer
{
"bodygroup1_set" "0"
"bodygroup2_set" "0"
"bodygroup3_set" "1"
"bodygroup4_set" "0"
"bodygroup_ads_scope_set" "0"
// "viewdrift_ads_stand_scale_pitch" "*0.5"
// "viewdrift_ads_crouch_scale_pitch" "*0.5"
// "viewdrift_ads_air_scale_pitch" "*0.5"
// "viewdrift_ads_air_scale_yaw" "*0.5"
// "viewdrift_ads_stand_scale_yaw" "*0.5"
// "viewdrift_ads_crouch_scale_yaw" "*0.5"
// "viewdrift_ads_speed_pitch" "*0.5"
// "viewdrift_ads_speed_yaw" "*0.5"
"anim_alt_idleAttack" "1"
"ads_fov_zoomfrac_start" "0.3"
"ads_fov_zoomfrac_end" "0.8"
"viewmodel_offset_ads" "0 -2.6 0.25"
"dof_zoom_nearDepthStart" "7.0"
"dof_zoom_nearDepthEnd" "7.2"
}
slammer
{
}
burn_mod_dmr
{
"is_burn_mod" "1"
"damage_near_value" "++20"
"damage_far_value" "++20"
"damage_near_value_titanarmor" "580"
"damage_far_value_titanarmor" "580"
// "explosion_damage" "85"
//Effects
"tracer_effect_first_person" "P_wpn_tracer_sniper_BC"
"tracer_effect" "P_wpn_tracer_sniper_BC"
"fx_muzzle_flash_view" "wpn_muzzleflash_snp_hmn_FP_burn"
"fx_muzzle_flash_world" "wpn_muzzleflash_snp_hmn_burn"
}
tactical_cdr_on_kill
{
}
}
"ui1_enable" "1"
UiData1
{
"ui" "ui/rspn101_dmr_ammo_counter"
"mesh" "models/weapons/attachments/rspn101_dmr_rui_lower"
Args
{
vis player_zoomfrac
ammo weapon_ammo
clipSize weapon_clipSize
}
}
"ui7_enable" "0"
"ui7_draw_cloaked" "1"
UiData7
{
"ui" "ui/variable_zoom_crosshair"
"mesh" "models/weapons/attachments/attach_scope_ads_2_crosshair"
Args
{
vis player_zoomfrac
ammo weapon_ammo
clipSize weapon_clipSize
clipCount weapon_stockpileClipCount
}
}
"ui8_enable" "0"
UiData8
{
"ui" "ui/pro_screen_panel"
"mesh" "models/weapons/attachments/pro_screen_rui_upper"
Args
{
proValue proscreen_int0
proOwnedByPlayer proscreen_owner_is_player
}
}
active_crosshair_count "1"
rui_crosshair_index "0"
RUI_CrosshairData
{
DefaultArgs
{
adjustedSpread weapon_spread
adsFrac player_zoomFrac
isSprinting player_is_sprinting
isReloading weapon_is_reloading
teamColor crosshair_team_color
isAmped weapon_is_amped
crosshairMovementX crosshair_movement_x
crosshairMovementY crosshair_movement_y
}
Crosshair_1
{
"ui" "ui/crosshair_sniper_amped"
"base_spread" "0"
Args
{
isFiring weapon_is_firing
}
}
}
}