Files
WeaponFireCallback/mod/scripts/weapons/mp_weapon_lstar.txt
T

833 lines
23 KiB
Plaintext

WeaponData
{
// General
"printname" "#WPN_LSTAR"
"shortprintname" "#WPN_LSTAR_SHORT"
"description" "#WPN_LSTAR_DESC"
"longdesc" "#WPN_LSTAR_LONGDESC"
"menu_icon" "r2_ui/menus/loadout_icons/primary_weapon/primary_lstar"
"hud_icon" "r2_ui/menus/loadout_icons/primary_weapon/primary_lstar"
"weaponClass" "human"
"body_type" "stalker"
"fire_mode" "auto"
"pickup_hold_prompt" "Hold [USE] [WEAPONNAME]"
"pickup_press_prompt" "[USE] [WEAPONNAME]"
"leveled_pickup" "1"
"projectile_launch_speed" "3500"
"projectile_gravity_scale" "0.1"
"damage_flags" "DF_BULLET | DF_GIB | DF_DISMEMBERMENT"
"OnWeaponActivate" "OnWeaponActivate_weapon_lstar"
"OnWeaponPrimaryAttack" "WeaponFireCallbacks_OnWeaponPrimaryAttack_weapon_lstar"
"OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_weapon_lstar"
"OnWeaponCooldown" "OnWeaponCooldown_weapon_lstar"
"OnWeaponReload" "OnWeaponReload_weapon_lstar"
// Menu
"menu_category" "lmg"
"menu_anim_class" "medium"
"stat_damage" "45"
"stat_range" "75"
"stat_accuracy" "34"
"stat_rof" "45"
// Models
"viewmodel" "models/weapons/lstar/ptpov_lstar.mdl"
"playermodel" "models/weapons/lstar/w_lstar.mdl"
"projectilemodel" "models/dev/empty_model.mdl"
"holstermodel" "models/weapons/lstar/w_lstar_stow.mdl"
"holster_type" "rifle"
// Effects
"projectile_trail_effect_0" "P_projectile_lstar"
"impact_effect_table" "lstar"
"projectile_adjust_to_gun_barrel" "1"
"fx_muzzle_flash_view" "P_muz_lstar_FP"
"fx_muzzle_flash_world" "P_muz_lstar"
"fx_muzzle_flash_attach" "muzzle_flash"
//Sounds
"fire_sound_1_player_1p" "Weapon_LSTAR_Fire_1P"
//"fire_sound_1_player_3p" "Weapon_LSTAR_Fire_3P"
"fire_sound_2_player_1p" "weapon_lstar_secondshot_1p"
"fire_sound_2_player_3p" "Weapon_LSTAR_SecondShot_3P"
"idle_sound_player_1p" "weapon_lstar_idle_gears_1p"
"vortex_impact_sound_1p" "vortex_shield_deflect_amped"
"vortex_impact_sound_3p" "vortex_shield_deflect_amped"
"vortex_impact_effect" "P_impact_xo_shield_cp"
"looping_sounds" "1"
"sound_zoom_in" "Weapon_LSTAR_ADS_In"
"sound_zoom_out" "Weapon_LSTAR_ADS_Out"
"burst_or_looping_fire_sound_start_1p" "Weapon_LSTAR_FirstShot_1P"
"burst_or_looping_fire_sound_middle_1p" "Weapon_LSTAR_Loop_1P"
"burst_or_looping_fire_sound_end_1p" "Weapon_LSTAR_LoopEnd_1P"
"burst_or_looping_fire_sound_start_3p" "Weapon_LSTAR_FirstShot_3P"
"burst_or_looping_fire_sound_middle_3p" "Weapon_LSTAR_Loop_3P"
"burst_or_looping_fire_sound_end_3p" "Weapon_LSTAR_LoopEnd_3P"
"burst_or_looping_fire_sound_start_npc" "Weapon_LSTAR_FirstShot_3P_npc_a"
"burst_or_looping_fire_sound_middle_npc" "Weapon_LSTAR_Loop_3P_npc_a"
"burst_or_looping_fire_sound_end_npc" "Weapon_LSTAR_LoopEnd_3P_npc_a"
///
"sound_dryfire" "lstar_dryfire"
"sound_pickup" "wpn_pickup_MG_1P"
"low_ammo_sound_name_1" "LSTAR_LowAmmo_Shot1"
"low_ammo_sound_name_2" "LSTAR_LowAmmo_Shot2"
"low_ammo_sound_name_3" "LSTAR_LowAmmo_Shot3"
"low_ammo_sound_name_4" "LSTAR_LowAmmo_Shot4"
"low_ammo_sound_name_5" "LSTAR_LowAmmo_Shot5"
"low_ammo_sound_name_6" "LSTAR_LowAmmo_Shot6"
"low_ammo_sound_name_7" "LSTAR_LowAmmo_Shot7"
"low_ammo_sound_name_8" "LSTAR_LowAmmo_Shot8"
"low_ammo_sound_name_9" "LSTAR_LowAmmo_Shot9"
"low_ammo_sound_name_10" "LSTAR_LowAmmo_Shot10"
"low_ammo_sound_name_11" "LSTAR_LowAmmo_Shot11"
"low_ammo_sound_name_12" "LSTAR_LowAmmo_Shot12"
"low_ammo_sound_name_13" "LSTAR_LowAmmo_Shot13"
"low_ammo_sound_name_14" "LSTAR_LowAmmo_Shot14"
"low_ammo_sound_name_15" "LSTAR_LowAmmo_Shot15"
// Network
//"net_optimize" "1"
"bolt_hitsize" "0.0"
"bolt_hitsize_grow1_time" "0.075"
"bolt_hitsize_grow1_size" "5.0"
"bolt_hitsize_grow2_time" "0.18"
"bolt_hitsize_grow2_size" "7.0"
"bolt_hitsize_growfinal_lerptime" "0.18"
"bolt_hitsize_growfinal_size" "7.0"
"bolt_gravity_enabled" "1"
// Damage - When Used by Players
"damage_type" "bullet"
"explosion_damages_owner" "1"
"explosion_inner_radius" "24"
"explosionradius" "0"
"impulse_force" "3000"
"titanarmor_critical_hit_required" "1"
"npc_miss_fast_player" "1"
// Spread
"spread_stand_hip" "1"
"spread_stand_hip_run" "1"
"spread_stand_hip_sprint" "1"
"spread_crouch_hip" "1"
"spread_stand_ads" "1" //"0.5"
"spread_crouch_ads" "1" //"0.5"
"spread_air_ads" "1" //"0.5"
"spread_kick_on_fire_stand_hip" "0"
"spread_kick_on_fire_crouch_hip" "0
"spread_kick_on_fire_air_hip" "0
"spread_kick_on_fire_stand_ads" "0"
"spread_kick_on_fire_crouch_ads" "0
"spread_kick_on_fire_air_ads" "0
"spread_max_kick_stand_hip" "1"
"spread_max_kick_crouch_hip" "1"
"spread_max_kick_air_hip" "1"
"spread_max_kick_stand_ads" "1"
"spread_max_kick_crouch_ads" "1"
"spread_max_kick_air_ads" "1"
"spread_wallrunning" "3"
"spread_wallhanging" "3"
//
"viewmodel_shake_forward" "1.0"
"viewmodel_shake_up" "0.075"
"viewmodel_shake_right" "0.0"
// Bob
"bob_cycle_time" "0.4"
"bob_vert_dist" "0.19"
"bob_horz_dist" "0.1"
"bob_max_speed" "150"
"bob_pitch" "0.75"
"bob_yaw" "-1.7"
"bob_roll" "1.2"
// Bob_Zoomed
"bob_cycle_time_zoomed" "0.4"
"bob_vert_dist_zoomed" "0.01"
"bob_horz_dist_zoomed" "0.01"
"bob_max_speed_zoomed" "150"
//"bob_pitch_zoomed" "0.002"
//"bob_yaw_zoomed" "-.002"
//"bob_roll_zoomed" ".002"
// Rumble
"fire_rumble" "rumble_lstar"
// Sway
"sway_rotate_attach" "SWAY_ROTATE"
"sway_min_x" "-0.5"
"sway_min_y" "-0.5"
"sway_min_z" "-0.6"
"sway_max_x" "0.5"
"sway_max_y" "0.5"
"sway_max_z" "0.6"
"sway_min_pitch" "-3"
"sway_min_yaw" "-2.5"
"sway_min_roll" "-4"
"sway_max_pitch" "3"
"sway_max_yaw" "2.5"
"sway_max_roll" "4"
"sway_translate_gain" "2.5"
"sway_rotate_gain" "7"
"sway_move_forward_translate_x" "-0.1"
"sway_move_forward_translate_z" "-0.5"
"sway_move_back_translate_x" "0.2"
"sway_move_back_translate_z" "-0.2"
"sway_move_left_translate_y" "-1"
"sway_move_left_translate_z" "-0.5"
"sway_move_left_rotate_roll" "-4"
"sway_move_right_translate_y" "1"
"sway_move_right_translate_z" "-0.5"
"sway_move_right_rotate_roll" "4"
"sway_move_up_translate_z" "-1"
"sway_move_down_translate_z" "1"
"sway_turn_left_rotate_yaw" "-2.5"
"sway_turn_right_rotate_yaw" "2.5"
"sway_turn_left_translate_y" ".5"
"sway_turn_right_translate_y" "-.5"
"sway_turn_up_translate_z" ".2"
"sway_turn_down_translate_z" "-.2"
"sway_turn_up_translate_x" ".1"
"sway_turn_down_translate_x" "-.1"
"sway_turn_left_rotate_roll" "4"
"sway_turn_right_rotate_roll" "-4"
"sway_turn_up_rotate_pitch" "3"
"sway_turn_down_rotate_pitch" "-3"
"sway_turn_up_rotate_roll" "-0.8"
"sway_turn_down_rotate_roll" "0.8"
// Zoomed Sway
"sway_rotate_attach_zoomed" "SWAY_ROTATE_ZOOMED"
"sway_rotate_attach_blend_time_zoomed" "0.2"
"sway_rotate_gain_zoomed" "5"
"sway_min_yaw_zoomed" "-0.04"
"sway_max_yaw_zoomed" "0.04"
"sway_turn_left_rotate_yaw_zoomed" "-0.085"
"sway_turn_right_rotate_yaw_zoomed" "0.085"
"sway_min_roll_zoomed" "-1"
"sway_max_roll_zoomed" "1"
"sway_turn_left_rotate_roll_zoomed" "-1"
"sway_turn_right_rotate_roll_zoomed" "1"
"sway_move_right_rotate_roll_zoomed" "0.2"
"sway_move_left_rotate_roll_zoomed" "-0.2"
"sway_min_pitch_zoomed" "-0.03"
"sway_max_pitch_zoomed" "0.03"
"sway_turn_up_rotate_pitch_zoomed" "0.07"
"sway_turn_down_rotate_pitch_zoomed" "-0.07"
// WeaponED Unhandled Key/Values and custom script Key/Values
"deployfirst_time" "1.25"
"sprintcycle_time" ".55"
"ammo_suck_behavior" "primary_weapons"
"viewkick_spring" "lstar"
"viewkick_pitch_base" "0.25"
"viewkick_pitch_random" "0.10"
"viewkick_pitch_softScale" "1.0"
"viewkick_pitch_hardScale" "0.1"
"viewkick_yaw_base" "0.0"
"viewkick_yaw_random" "0.6"
"viewkick_yaw_random_innerexclude" "0.1"
"viewkick_yaw_softScale" "0.1"
"viewkick_yaw_hardScale" "1.0"
"viewkick_roll_base" "0"
"viewkick_roll_randomMin" "0.06"
"viewkick_roll_randomMax" "0.08"
"viewkick_roll_softScale" "0.2"
"viewkick_roll_hardScale" "5.0"
"viewkick_hipfire_weaponFraction" "0.8"
"viewkick_hipfire_weaponFraction_vmScale" "2.0"
"viewkick_ads_weaponFraction" "0.4"
"viewkick_ads_weaponFraction_vmScale" "3.0"
//"viewkick_scale_firstshot_hipfire" "0"
//"viewkick_scale_firstshot_ads" "0"
"viewkick_scale_min_hipfire" "1"
"viewkick_scale_max_hipfire" "1"
"viewkick_scale_min_ads" "0.75"
"viewkick_scale_max_ads" "0.75"
"viewkick_scale_valuePerShot" "0"
"viewkick_scale_valueLerpStart" "0"
"viewkick_scale_valueLerpEnd" "0"
"viewkick_scale_valueDecayDelay" "0"
"viewkick_scale_valueDecayRate" "40"
"viewkick_perm_pitch_base" "0"
"viewkick_perm_pitch_random" "0.2"
"viewkick_perm_yaw_base" "0"
"viewkick_perm_yaw_random" "0.15"
"viewkick_duck_scale" "1.0"
"cooldown_viewkick_pitch_base" "5.0"
"cooldown_viewkick_pitch_random" "0.5"
"cooldown_viewkick_pitch_random_innerexclude" "0.0"
"cooldown_viewkick_yaw_base" "0.0"
"cooldown_viewkick_yaw_random" "2.0"
"cooldown_viewkick_yaw_random_innerexclude" "0.0"
"cooldown_viewkick_softScale" "0.2"
"cooldown_viewkick_hardScale" "0.2"
"cooldown_viewkick_adsScale" "1.35"
"critical_hit_damage_scale" "1"
// Ammo
"ammo_clip_size" "35"
"ammo_clip_reload_max" "35"
"ammo_min_to_fire_autoreloads" "0"
"ammo_min_to_fire" "9"
"ammo_no_remove_from_stockpile" "1"
"chance_for_bonus_last_shot_in_clip" "0.75"
"critical_hit" "1"
MP_BASE
{
"ammo_default_total" "140"
"ammo_stockpile_max" "140"
"lifetime_shots_default" "<KEEP_DEFAULT>"
"reload_alt_anim" "0"
"aimassist_adspull_weaponclass" "precise"
"damage_near_value" "25"
"damage_far_value" "18"
"damage_near_value_titanarmor" "85"
"damage_far_value_titanarmor" "65"
"damage_rodeo" "100"
"explosion_damage" "30"
"damage_near_distance" "1800"
"damage_far_distance" "2000"
"damage_headshot_scale" "1.5"
"red_crosshair_range" "1800"
"npc_damage_near_value" "15"
"npc_damage_far_value" "10"
"npc_damage_far_value_titanarmor" "0"
"npc_damage_near_value_titanarmor" "0"
"npc_damage_near_distance" "1250"
"npc_damage_far_distance" "2000"
"npc_min_engage_range" "100"
"npc_max_engage_range" "1500"
"npc_min_engage_range_heavy_armor" "500"
"npc_max_engage_range_heavy_armor" "3000"
"npc_min_range" "0"
"npc_max_range" "3000"
"npc_min_burst" "5"
"npc_max_burst" "8"
"npc_rest_time_between_bursts_min" "3.0"
"npc_rest_time_between_bursts_max" "4.0"
"enable_highlight_networking_on_creation" "<KEEP_DEFAULT>"
"viewkick_air_scale_ads" "2"
"spread_air_hip" "3"
"damage_heavyarmor_nontitan_scale" "0.35"
}
SP_BASE
{
"ammo_default_total" "140"
"ammo_stockpile_max" "245"
"lifetime_shots_default" "140"
"reload_alt_anim" "0"
"aimassist_adspull_weaponclass" "precise_sp"
"damage_near_value" "25"
"damage_far_value" "19"
"damage_near_value_titanarmor" "40"
"damage_far_value_titanarmor" "40"
"damage_rodeo" "100"
"explosion_damage" "30"
"damage_near_distance" "1800"
"damage_far_distance" "2000"
"damage_headshot_scale" "2"
"red_crosshair_range" "1800"
"npc_damage_near_value" "10"
"npc_damage_far_value" "10"
"npc_damage_near_value_titanarmor" "30"
"npc_damage_far_value_titanarmor" "30"
"npc_damage_near_distance" "<KEEP_DEFAULT>"
"npc_damage_far_distance" "<KEEP_DEFAULT>"
"npc_min_engage_range" "100"
"npc_max_engage_range" "1500"
"npc_min_engage_range_heavy_armor" "500"
"npc_max_engage_range_heavy_armor" "3000"
"npc_min_range" "0"
"npc_max_range" "3000"
"npc_min_burst" "5"
"npc_max_burst" "8"
"npc_rest_time_between_bursts_min" "2.0"
"npc_rest_time_between_bursts_max" "3.0"
"enable_highlight_networking_on_creation" "1"
"viewkick_air_scale_ads" "1"
"spread_air_hip" "1"
"damage_heavyarmor_nontitan_scale" "1"
}
// NPC
"proficiency_poor_spreadscale" "6.0"
"proficiency_average_bias" "0.3"
"proficiency_average_spreadscale" "5.0"
"proficiency_good_bias" "0.5"
"proficiency_good_spreadscale" "4.0"
"proficiency_very_good_bias" "0.5"
"proficiency_very_good_spreadscale" "3.0"
"npc_lead_time_max_dist" "4000"
"npc_lead_time_min_dist" "10"
"npc_lead_time_scale" "0.0005"
"viewmodel_offset_ads" "0 0 0"
"dof_zoom_nearDepthStart" "0.0"
"dof_zoom_nearDepthEnd" "13.0"
"dof_nearDepthStart" "3.683"
"dof_nearDepthEnd" "6.652"
// Regen Ammo
"regen_ammo_refill_rate" "9.0"
"regen_ammo_refill_start_delay" "0.2"
"regen_ammo_sound_range_start_1" "1"
"regen_ammo_sound_range_name_1" ""
"regen_ammo_sound_range_start_2" "10"
"regen_ammo_sound_range_name_2" ""
"regen_ammo_sound_range_start_3" "35"
"regen_ammo_sound_range_name_3" ""
// Behavior
"fire_rate" "12.0"
"zoom_time_in" "0.3"
"zoom_time_out" "0.3"
"zoom_fov" "35"
"cooldown_time" "0.6"
"reloadempty_time" "6.03"
"reloadempty_time_late1" "4.7"
"reloadempty_time_late2" "3.5"
"reloadempty_time_late3" "2.5"
"reloadempty_time_late4" "1.43"
"reloadempty_time_late5" "0.56"
"holster_time" "0.5"
"deploy_time" "1"
"lower_time" "0.35"
"raise_time" "0.4"
"vortex_drain" "0.0"
"vortex_refire_behavior" "absorb"
"allow_empty_fire" "0"
"reload_enabled" "1"
"allow_empty_click" "1"
"empty_reload_only" "1"
"trigger_snipercam" "0"
"allow_headshots" "1"
"headshot_distance" "1800"
"primary_fire_does_not_block_sprint" "0"
"ads_move_speed_scale" "0.5"
"aimassist_disable_hipfire" "0"
"aimassist_disable_ads" "0"
"aimassist_disable_hipfire_titansonly" "0"
"aimassist_disable_ads_titansonly" "0"
"sprint_fractional_anims" "0"
// Bodygroups:
"bodygroup1_name" "sight_on"
"bodygroup1_set" "1"
"bodygroup2_name" "sight_aog"
"bodygroup2_set" "0"
"bodygroup3_name" "sight_acgs"
"bodygroup3_set" "0"
"bodygroup4_name" "sight_cro"
"bodygroup4_set" "0"
"bodygroup5_name" "proscreen"
"bodygroup5_set" "0"
//"bodygroup6_name" "suppressor_sq_med"
//"bodygroup6_set" "0"
//"clip_bodygroup" "r97_magazine"
//"clip_bodygroup_index_shown" "1"
//"clip_bodygroup_index_hidden" "1"
//"clip_bodygroup_show_for_milestone_0" "0"
//"clip_bodygroup_show_for_milestone_1" "0"
//"clip_bodygroup_show_for_milestone_2" "0"
//"clip_bodygroup_show_for_milestone_3" "0"
Mods
{
iron_sights
{
}
holosight
{
"zoom_fov" "45"
dof_zoom_focusArea_horizontal 0.062
dof_zoom_focusArea_top 0.10
dof_zoom_focusArea_bottom -0.040
}
aog
{
"bodygroup1_set" "0"
"bodygroup2_set" "1"
"bodygroup3_set" "0"
"bodygroup4_set" "0"
"viewmodel_offset_hip" "0 0 -.9"
"viewmodel_offset_ads" "0.003 0.3 -.778"
"dof_zoom_nearDepthStart" "3.161"
"dof_zoom_nearDepthEnd" "7.5"
dof_zoom_focusArea_horizontal 0.055
dof_zoom_focusArea_top 0.102
dof_zoom_focusArea_bottom -0.053
"ui5_enable" "1"
"ui6_enable" "1"
zoom_fov 20
}
redline_sight
{
"ui3_enable" "1"
"bodygroup1_set" "0"
"bodygroup2_set" "0"
"bodygroup3_set" "1"
"bodygroup4_set" "0"
"viewmodel_offset_ads" "0 -3.7 -.46"
"dof_zoom_nearDepthStart" "5.691"
"dof_zoom_nearDepthEnd" "6.745"
"zoom_fov" "25"
dof_zoom_focusArea_horizontal 0.085
dof_zoom_focusArea_top 0.080
dof_zoom_focusArea_bottom -0.047
}
threat_scope
{
"bodygroup1_set" "0"
"bodygroup2_set" "0"
"bodygroup3_set" "0"
"bodygroup4_set" "1"
"viewmodel_offset_ads" "0 -4 -0.47"
"dof_zoom_nearDepthStart" "5.000"
"dof_zoom_nearDepthEnd" "7.000"
"ui4_enable" "1"
"threat_scope_enabled" "1"
"threat_scope_bounds_tagname1" "SCR_TR_CRO"
"threat_scope_bounds_tagname2" "SCR_BL_CRO"
dof_zoom_focusArea_horizontal 0.068
dof_zoom_focusArea_top 0.065
dof_zoom_focusArea_bottom -0.046
"zoom_fov" "30"
}
smart_lock
{
}
pro_screen
{
"ui8_enable" "1"
"bodygroup5_set" "1"
}
slammer
{
}
tactical_cdr_on_kill
{
}
extended_ammo
{
"ammo_clip_size" "40"
}
pas_fast_reload
{
"reloadempty_time" "*0.7"
"reloadempty_time_late1" "*0.7"
"reloadempty_time_late2" "*0.7"
"reloadempty_time_late3" "*0.7"
"reloadempty_time_late4" "*0.7"
"reloadempty_time_late5" "*0.7"
}
pas_fast_ads
{
//Fast ADS
"zoom_time_in" "*0.5"
"zoom_time_out" "*0.6"
}
pas_fast_swap
{
//Fast Swap
"fast_swap_to" "1"
}
burn_mod_lstar
{
"is_burn_mod" "1"
"damage_near_value" "++10"
"damage_far_value" "++7"
"damage_near_value_titanarmor" "185"
"damage_far_value_titanarmor" "165"
//EFfects
"projectile_trail_effect_0" "P_projectile_lstar_burn"
"fx_muzzle_flash_view" "P_muz_lstar_FP_burn"
"fx_muzzle_flash_world" "P_muz_lstar_burn"
}
rcee
{
"ui1_enable" "0"
"ui7_enable" "1"
"ammo_min_to_fire" "0"
"dof_zoom_nearDepthStart" "* 0.0"
"dof_zoom_nearDepthEnd" "* 0.5"
}
less_npc_burst
{
"npc_max_engage_range" "8000"
"npc_max_engage_range_heavy_armor" "8000"
"npc_max_range" "8000"
"npc_rest_time_between_bursts_min" "2.0"
"npc_rest_time_between_bursts_max" "4.0"
"npc_min_burst" "2"
"npc_max_burst" "4"
}
pas_run_and_gun
{
"primary_fire_does_not_block_sprint" "1"
"crosshair_force_sprint_fade_disabled" "1"
}
old_kick
{
"cooldown_viewkick_pitch_base" "-6.0"
"cooldown_viewkick_pitch_random" "0.5"
"cooldown_viewkick_pitch_random_innerexclude" "0.0"
"cooldown_viewkick_yaw_base" "-0.5"
"cooldown_viewkick_yaw_random" "1.0"
"cooldown_viewkick_yaw_random_innerexclude" "0.0"
"cooldown_viewkick_softScale" "1.5"
"cooldown_viewkick_hardScale" "1.0"
"cooldown_viewkick_adsScale" "1.0"
"viewkick_pitch_base" "0"
"viewkick_pitch_random" "0"
"viewkick_pitch_softScale" "0"
"viewkick_pitch_hardScale" "0"
"viewkick_yaw_base" "0"
"viewkick_yaw_random" "0"
"viewkick_yaw_random_innerexclude" "0"
"viewkick_yaw_softScale" "0"
"viewkick_yaw_hardScale" "0"
"viewkick_roll_base" "0"
"viewkick_roll_randomMin" "0.05"
"viewkick_roll_randomMax" "0.1"
"viewkick_roll_softScale" "0.2"
"viewkick_roll_hardScale" "1.85"
}
reloadanimtest
{
"reload_alt_anim" "1"
"reloadempty_time" "4.1"
"reloadempty_time_late1" "2.77"
"reloadempty_time_late2" "1.57"
"reloadempty_time_late3" "0.57"
}
}
"ui1_enable" "1"
UiData1
{
"ui" "ui/lstar_screens"
"mesh" "models/weapons/attachments/lstar_rui_lower"
Args
{
clipAmmo weapon_ammo
clipSize weapon_clipSize
lifetimeShots weapon_lifetime_shots
ammoFrac weapon_ammofrac
isFiring weapon_is_firing
isCooling weapon_is_inCooldown
isReloading weapon_is_reloading
isAmped weapon_is_amped
lastDryFireTime weapon_latest_dryfire_time
}
}
"ui2_enable" "0"
UiData2
{
"ui" "ui/reticle_quads_test"
"mesh" "models/weapons/attachments/lstar_rui_upper"
Args
{
//ammo weapon_ammo
//clipSize weapon_clipSize
//clipCount weapon_stockpileClipCount
}
}
"ui3_enable" "0"
"ui3_draw_cloaked" "1"
UiData3
{
"ui" "ui/acgs_redline"
"mesh" "models/weapons/attachments/acgs_rui_upper"
Args
{
vis player_zoomfrac
ammo weapon_ammo
clipSize weapon_clipSize
}
}
"ui4_enable" "0"
"ui4_draw_cloaked" "1"
UiData4
{
"ui" "ui/cro_threat_front"
"mesh" "models/weapons/attachments/cro_rui_upper"
Args
{
zoomFrac player_zoomfrac
}
}
"ui5_enable" "0"
"ui5_draw_cloaked" "1"
UiData5
{
"ui" "ui/aog_multi_reticles_lstar"
"mesh" "models/weapons/attachments/aog_rui_upper"
Args
{
vis player_zoomfrac
ammo weapon_ammo
clipSize weapon_clipSize
}
}
"ui6_enable" "0"
"ui6_draw_cloaked" "1"
UiData6
{
"ui" "ui/aog_ammo_counter_lstar"
"mesh" "models/weapons/attachments/aog_rui_lower"
Args
{
vis player_zoomfrac
ammo weapon_ammo
clipSize weapon_clipSize
}
}
"ui7_enable" "0"
UiData7
{
"ui" "ui/lstar_screens_rcee"
"mesh" "models/weapons/attachments/lstar_rui_lower"
Args
{
lastDryFireTime weapon_latest_dryfire_time
}
}
"ui8_enable" "0"
UiData8
{
"ui" "ui/pro_screen_panel"
"mesh" "models/weapons/attachments/pro_screen_rui_upper"
Args
{
proValue proscreen_int0
proOwnedByPlayer proscreen_owner_is_player
}
}
active_crosshair_count "1"
rui_crosshair_index "0"
RUI_CrosshairData
{
DefaultArgs
{
adjustedSpread weapon_spread
adsFrac player_zoomFrac
isSprinting player_is_sprinting
isReloading weapon_is_reloading
teamColor crosshair_team_color
isAmped weapon_is_amped
crosshairMovementX crosshair_movement_x
crosshairMovementY crosshair_movement_y
}
Crosshair_1
{
"ui" "ui/crosshair_lstar"
"base_spread" "0.0"
Args
{
//isFiring weapon_is_firing
}
}
}
}