import bpy import sys print("Blender export scene in FBX Format in file "+sys.argv[-1]) # Doc can be found here: https://docs.blender.org/api/current/bpy.ops.export_scene.html bpy.ops.export_scene.gltf( filepath=sys.argv[-1], export_format="GLB", check_existing=False, export_texture_dir="export_textures", use_renderable=True, use_visible=True, export_cameras=False, use_mesh_vertices=False, use_mesh_edges=False, export_image_format="NONE", export_draco_mesh_compression_enable=True )