Parser rewrite
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@@ -153,16 +153,16 @@ void function UpdateStatsForMap( string mapName )
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//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat3" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed )
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SetStatsLabelValue( file.menu, "KillsLabel0", "KILLS ON MAP" )
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SetStatsLabelValue( file.menu, "KillsValue0", pulseParse(mapName, "maps", "kills") )
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SetStatsLabelValue( file.menu, "KillsValue0", pulseParse("maps", mapName, "kills") )
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SetStatsLabelValue( file.menu, "KillsLabel1", "DEATHS ON MAP" )
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SetStatsLabelValue( file.menu, "KillsValue1", pulseParse(mapName, "maps", "deaths") )
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SetStatsLabelValue( file.menu, "KillsValue1", pulseParse("maps", mapName, "deaths") )
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SetStatsLabelValue( file.menu, "KillsLabel2", "TOTAL SHOT DISTANCE" )
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SetStatsLabelValue( file.menu, "KillsValue2", string(int((1.905 * float(pulseParse(mapName, "maps", "total_distance") ) ) )/100) + "m" )
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SetStatsLabelValue( file.menu, "KillsValue2", string(int((1.905 * float(pulseParse("maps", mapName, "total_distance") ) ) )/100) + "m" )
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SetStatsLabelValue( file.menu, "KillsLabel3", "MAXIMUM SHOT DISTANCE" )
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SetStatsLabelValue( file.menu, "KillsValue3", string(int((1.905 * float(pulseParse(mapName, "maps", "max_distance") ) ) )/100) + "m" )
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SetStatsLabelValue( file.menu, "KillsValue3", string(int((1.905 * float(pulseParse("maps", mapName, "max_distance") ) ) )/100) + "m" )
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SetStatsLabelValue( file.menu, "KillsLabel4", "--" )
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SetStatsLabelValue( file.menu, "KillsValue4", "--" )
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@@ -194,7 +194,7 @@ void function UpdateStatsForMap( string mapName )
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if (mapName in pulseData["gamemodesSeparated"])
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{
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float modePlayedTime = 0
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modePlayedTime = float(pulseParse(mapName, "gamemodesSeparated", modeName, "kills"))
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modePlayedTime = float(pulseParse("gamemodesSeparated", mapName, modeName, "kills"))
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if ( modePlayedTime > 0 ) {
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AddPieChartEntry( modes, GameMode_GetName( modeName ), modePlayedTime, GetGameModeDisplayColor( modeName ) )
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}
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@@ -205,7 +205,7 @@ void function UpdateStatsForMap( string mapName )
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if (mapName in pulseData["gamemodesSeparated"])
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{
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float modePlayedTime = 0
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modePlayedTime = float(pulseParse(mapName, "gamemodesSeparated", key, "kills"))
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modePlayedTime = float(pulseParse("gamemodesSeparated", mapName, key, "kills"))
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if ( modePlayedTime > 0 ) {
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AddPieChartEntry( modes, customGamemodeNames[key], modePlayedTime, value)
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}
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