Parser rewrite
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@@ -180,8 +180,8 @@ void function UpdateStatsForWeapon( string weaponRef )
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}
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// Total Kills Stats
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SetStatsLabelValue( file.menu, "KillsValue0", pulseParse(weaponRef, "weaponsLocal", "kills") ) //Total kills
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SetStatsLabelValue( file.menu, "KillsValue1", pulseParse(weaponRef, "weaponsLocal", "kills") ) //Pilots
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SetStatsLabelValue( file.menu, "KillsValue0", pulseParse("weaponsLocal", weaponRef, "kills") ) //Total kills
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SetStatsLabelValue( file.menu, "KillsValue1", pulseParse("weaponsLocal", weaponRef, "kills") ) //Pilots
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SetStatsLabelValue( file.menu, "KillsValue2", GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef ) ) //Titans
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SetStatsLabelValue( file.menu, "KillsValue3", pulseParse(weaponRef, "weaponsLocal", "deaths_while_equipped")) // Deaths with weapon
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SetStatsLabelValue( file.menu, "KillsValue3", pulseParse("weaponsLocal", weaponRef, "deaths_while_equipped")) // Deaths with weapon
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}
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