Parser rewrite

This commit is contained in:
okvdai
2023-06-07 21:18:35 +02:00
parent ddfb34a9f8
commit 1109be0ece
7 changed files with 47 additions and 54 deletions
@@ -22,7 +22,7 @@ bool function pulseRequestData(string givenURL, table parameterTable, string tab
if ("map" in parameterTable) if ("map" in parameterTable)
{ {
string mapName = expect string(parameterTable["map"]) string mapName = expect string(parameterTable["map"])
pulseData[tablepath] <- {mapName = DecodedJSON} pulseData["mp_" + mapName] <- DecodedJSON
} else { } else {
pulseData[tablepath] <- DecodedJSON pulseData[tablepath] <- DecodedJSON
} }
@@ -38,26 +38,19 @@ bool function pulseRequestData(string givenURL, table parameterTable, string tab
return NSHttpGet(givenURL, requestTable, onSuccess, onFailure) return NSHttpGet(givenURL, requestTable, onSuccess, onFailure)
} }
int function pulseParse(string parameter, string key, string value, string opt = "none") int function pulseParse(...) //Returns data from our pulseData table.
{ {
if (key == "maps") table parser = pulseData
{ int result = 0
parameter = parameter.slice(3) for (int i; i < vargc; i++) {
} print (vargc)
if (key in pulseData) if (i < expect int(vargc) - 1) {
{ if (expect string (vargv[i]) in parser) {
table keyandvalTable = expect table(pulseData[key]) parser = expect table(parser[expect string(vargv[i])])
if (parameter in keyandvalTable) } else {break}
{ } else {
table valTable = expect table(keyandvalTable[parameter]) result = expect int(parser[expect string(vargv[i])])
if (opt == "none")
{
return expect int(valTable[value])
} else {
table actualValTable = expect table(valTable[value])
return expect int(actualValTable[opt])
}
} }
} }
return 0 return result
} }
@@ -153,16 +153,16 @@ void function UpdateStatsForMap( string mapName )
//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat3" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed ) //SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat3" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed )
SetStatsLabelValue( file.menu, "KillsLabel0", "KILLS ON MAP" ) SetStatsLabelValue( file.menu, "KillsLabel0", "KILLS ON MAP" )
SetStatsLabelValue( file.menu, "KillsValue0", pulseParse(mapName, "maps", "kills") ) SetStatsLabelValue( file.menu, "KillsValue0", pulseParse("maps", mapName, "kills") )
SetStatsLabelValue( file.menu, "KillsLabel1", "DEATHS ON MAP" ) SetStatsLabelValue( file.menu, "KillsLabel1", "DEATHS ON MAP" )
SetStatsLabelValue( file.menu, "KillsValue1", pulseParse(mapName, "maps", "deaths") ) SetStatsLabelValue( file.menu, "KillsValue1", pulseParse("maps", mapName, "deaths") )
SetStatsLabelValue( file.menu, "KillsLabel2", "TOTAL SHOT DISTANCE" ) SetStatsLabelValue( file.menu, "KillsLabel2", "TOTAL SHOT DISTANCE" )
SetStatsLabelValue( file.menu, "KillsValue2", string(int((1.905 * float(pulseParse(mapName, "maps", "total_distance") ) ) )/100) + "m" ) SetStatsLabelValue( file.menu, "KillsValue2", string(int((1.905 * float(pulseParse("maps", mapName, "total_distance") ) ) )/100) + "m" )
SetStatsLabelValue( file.menu, "KillsLabel3", "MAXIMUM SHOT DISTANCE" ) SetStatsLabelValue( file.menu, "KillsLabel3", "MAXIMUM SHOT DISTANCE" )
SetStatsLabelValue( file.menu, "KillsValue3", string(int((1.905 * float(pulseParse(mapName, "maps", "max_distance") ) ) )/100) + "m" ) SetStatsLabelValue( file.menu, "KillsValue3", string(int((1.905 * float(pulseParse("maps", mapName, "max_distance") ) ) )/100) + "m" )
SetStatsLabelValue( file.menu, "KillsLabel4", "--" ) SetStatsLabelValue( file.menu, "KillsLabel4", "--" )
SetStatsLabelValue( file.menu, "KillsValue4", "--" ) SetStatsLabelValue( file.menu, "KillsValue4", "--" )
@@ -194,7 +194,7 @@ void function UpdateStatsForMap( string mapName )
if (mapName in pulseData["gamemodesSeparated"]) if (mapName in pulseData["gamemodesSeparated"])
{ {
float modePlayedTime = 0 float modePlayedTime = 0
modePlayedTime = float(pulseParse(mapName, "gamemodesSeparated", modeName, "kills")) modePlayedTime = float(pulseParse("gamemodesSeparated", mapName, modeName, "kills"))
if ( modePlayedTime > 0 ) { if ( modePlayedTime > 0 ) {
AddPieChartEntry( modes, GameMode_GetName( modeName ), modePlayedTime, GetGameModeDisplayColor( modeName ) ) AddPieChartEntry( modes, GameMode_GetName( modeName ), modePlayedTime, GetGameModeDisplayColor( modeName ) )
} }
@@ -205,7 +205,7 @@ void function UpdateStatsForMap( string mapName )
if (mapName in pulseData["gamemodesSeparated"]) if (mapName in pulseData["gamemodesSeparated"])
{ {
float modePlayedTime = 0 float modePlayedTime = 0
modePlayedTime = float(pulseParse(mapName, "gamemodesSeparated", key, "kills")) modePlayedTime = float(pulseParse("gamemodesSeparated", mapName, key, "kills"))
if ( modePlayedTime > 0 ) { if ( modePlayedTime > 0 ) {
AddPieChartEntry( modes, customGamemodeNames[key], modePlayedTime, value) AddPieChartEntry( modes, customGamemodeNames[key], modePlayedTime, value)
} }
@@ -52,7 +52,7 @@ void function GetTitanKills( string titanName )
foreach ( weaponRef in file.titanStatLoadout[ titanName ]) foreach ( weaponRef in file.titanStatLoadout[ titanName ])
{ {
titanKillData[weaponRef] <- pulseParse(weaponRef, "weaponsLocal", "kills") titanKillData[weaponRef] <- pulseParse("weaponsLocal", weaponRef, "kills")
} }
} }
@@ -332,7 +332,7 @@ function UpdateViewStatsOverviewMenu()
if (key in titanKillData) { if (key in titanKillData) {
continue continue
} else { } else {
killsAsPilot += pulseParse(string(key), "weaponsLocal", "kills") killsAsPilot += pulseParse("weaponsLocal", string(key), "kills")
} }
} }
@@ -407,27 +407,27 @@ function UpdateViewStatsOverviewMenu()
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue0" ), string( killsAsPilot ) ) Hud_SetText( GetElem( file.menu, "KillsAsPilotValue0" ), string( killsAsPilot ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsPilot" ) ) ) Hud_SetText( GetElem( file.menu, "KillsAsPilotValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsPilot" ) ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue2" ), string( GetPlayerStatInt( player, "kills_stats", "totalNPC" ) ) ) Hud_SetText( GetElem( file.menu, "KillsAsPilotValue2" ), string( GetPlayerStatInt( player, "kills_stats", "totalNPC" ) ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue3" ), string( pulseParse("pilot_emptyhanded", "weaponsLocal", "kills") ) ) Hud_SetText( GetElem( file.menu, "KillsAsPilotValue3" ), string( pulseParse("weaponsLocal", "pilot_emptyhanded", "kills") ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue4" ), string( pulseParse("human_execution", "weaponsLocal", "kills") ) ) Hud_SetText( GetElem( file.menu, "KillsAsPilotValue4" ), string( pulseParse("weaponsLocal", "human_execution", "kills") ) )
// Hud_SetText( GetElem( file.menu, "KillsAsPilotValue5" ), string( GetPlayerStatInt( player, "kills_stats", "titanFallKill" ) ) ) // Hud_SetText( GetElem( file.menu, "KillsAsPilotValue5" ), string( GetPlayerStatInt( player, "kills_stats", "titanFallKill" ) ) )
var titanMeleeKills = 0 var titanMeleeKills = 0
titanMeleeKills += pulseParse("titan_punch_ion", "weaponsLocal", "kills") titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_ion", "kills")
titanMeleeKills += pulseParse("titan_punch_scorch", "weaponsLocal", "kills") titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_scorch", "kills")
titanMeleeKills += pulseParse("titan_punch_northstar", "weaponsLocal", "kills") titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_northstar", "kills")
titanMeleeKills += pulseParse("titan_sword", "weaponsLocal", "kills") titanMeleeKills += pulseParse("weaponsLocal", "titan_sword", "kills")
titanMeleeKills += pulseParse("titan_punch_tone", "weaponsLocal", "kills") titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_tone", "kills")
titanMeleeKills += pulseParse("titan_punch_legion", "weaponsLocal", "kills") titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_legion", "kills")
titanMeleeKills += pulseParse("titan_punch_vanguard", "weaponsLocal", "kills") titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_vanguard", "kills")
titanMeleeKills += pulseParse("auto_titan_melee", "weaponsLocal", "kills") titanMeleeKills += pulseParse("weaponsLocal", "auto_titan_melee", "kills")
var titanExecutions = pulseParse("titan_execution", "weaponsLocal", "kills") var titanExecutions = pulseParse("weaponsLocal", "titan_execution", "kills")
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue0" ), string( killsAsTitan ) ) Hud_SetText( GetElem( file.menu, "KillsAsTitanValue0" ), string( killsAsTitan ) )
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsTitan" ) ) ) Hud_SetText( GetElem( file.menu, "KillsAsTitanValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsTitan" ) ) )
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue2" ), string( titanExecutions ) ) Hud_SetText( GetElem( file.menu, "KillsAsTitanValue2" ), string( titanExecutions ) )
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue3" ), string( titanMeleeKills ) ) Hud_SetText( GetElem( file.menu, "KillsAsTitanValue3" ), string( titanMeleeKills ) )
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue4" ), string( pulseParse("damagedef_titan_step", "weaponsLocal", "kills") ) ) Hud_SetText( GetElem( file.menu, "KillsAsTitanValue4" ), string( pulseParse("weaponsLocal", "damagedef_titan_step", "kills") ) )
} }
function PlotKDPointsOnGraph( menu, graphIndex, values, dottedAverage ) function PlotKDPointsOnGraph( menu, graphIndex, values, dottedAverage )
@@ -49,7 +49,7 @@ float function GetTitanKills( string titanName)
float weaponKills = 0 float weaponKills = 0
foreach ( weaponRef in file.titanStatLoadout[ titanName ]) foreach ( weaponRef in file.titanStatLoadout[ titanName ])
{ {
weaponKills += float(pulseParse(weaponRef, "weaponsLocal", "kills")) weaponKills += float(pulseParse("weaponsLocal", weaponRef, "kills"))
} }
return weaponKills return weaponKills
} }
@@ -160,10 +160,10 @@ void function UpdateViewStatsTimeMenu()
for ( int modeId = 0; modeId < enumCount; modeId++ ) for ( int modeId = 0; modeId < enumCount; modeId++ )
{ {
string modeName = PersistenceGetEnumItemNameForIndex( "gameModes", modeId ) string modeName = PersistenceGetEnumItemNameForIndex( "gameModes", modeId )
if ( pulseParse(modeName, "gamemodesAll", "kills") != 0 ) if ( pulseParse("gamemodesAll", modeName, "kills") != 0 )
{ {
float modePlayedTime = 0 float modePlayedTime = 0
modePlayedTime = float(pulseParse(modeName, "gamemodesAll", "kills")) modePlayedTime = float(pulseParse("gamemodesAll", modeName, "kills"))
if ( modePlayedTime > 0 ) { if ( modePlayedTime > 0 ) {
AddPieChartEntry( modes, GameMode_GetName( modeName ), modePlayedTime, GetGameModeDisplayColor( modeName ) ) AddPieChartEntry( modes, GameMode_GetName( modeName ), modePlayedTime, GetGameModeDisplayColor( modeName ) )
} }
@@ -171,10 +171,10 @@ void function UpdateViewStatsTimeMenu()
} }
foreach (string key, array<int> value in customGamemodeList) foreach (string key, array<int> value in customGamemodeList)
{ {
if ( pulseParse(key, "gamemodesAll", "kills") != 0 ) if ( pulseParse("gamemodesAll", key, "kills") != 0 )
{ {
float modePlayedTime = 0 float modePlayedTime = 0
modePlayedTime = float(pulseParse(key, "gamemodesAll", "kills")) modePlayedTime = float(pulseParse("gamemodesAll", key, "kills"))
if ( modePlayedTime > 0 ) { if ( modePlayedTime > 0 ) {
AddPieChartEntry( modes, customGamemodeNames[key], modePlayedTime, value) AddPieChartEntry( modes, customGamemodeNames[key], modePlayedTime, value)
} }
@@ -175,7 +175,7 @@ void function UpdateStatsForTitan( string titanRef, int loadoutIndex )
int aiKills int aiKills
foreach ( weaponRef in file.titanStatLoadout[ titanRef ] ) foreach ( weaponRef in file.titanStatLoadout[ titanRef ] )
{ {
totalKills += pulseParse(weaponRef, "weaponsLocal", "kills") totalKills += pulseParse("weaponsLocal", weaponRef, "kills")
pilotKills += GetPlayerStatInt( player, "weapon_kill_stats", "pilots", weaponRef ) pilotKills += GetPlayerStatInt( player, "weapon_kill_stats", "pilots", weaponRef )
titanKills += GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef ) titanKills += GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef )
aiKills += GetPlayerStatInt( player, "weapon_kill_stats", "ai", weaponRef ) aiKills += GetPlayerStatInt( player, "weapon_kill_stats", "ai", weaponRef )
@@ -338,7 +338,7 @@ table<string, table> function GetOverviewWeaponData()
if ( !PersistenceEnumValueIsValid( "loadoutWeaponsAndAbilities", weaponName ) ) if ( !PersistenceEnumValueIsValid( "loadoutWeaponsAndAbilities", weaponName ) )
continue continue
int val = pulseParse(weaponName, "weaponsLocal", "kills") int val = pulseParse("weaponsLocal", weaponName, "kills")
if ( val > Table[ "most_kills" ].val ) if ( val > Table[ "most_kills" ].val )
{ {
Table[ "most_kills" ].ref = weaponName Table[ "most_kills" ].ref = weaponName
@@ -346,7 +346,7 @@ table<string, table> function GetOverviewWeaponData()
Table[ "most_kills" ].val = val Table[ "most_kills" ].val = val
} }
int nval = pulseParse(weaponName, "weaponsLocal", "deaths") int nval = pulseParse("weaponsLocal", weaponName, "deaths")
if ( nval > Table[ "nemesis_weapon" ].val ) if ( nval > Table[ "nemesis_weapon" ].val )
{ {
Table[ "nemesis_weapon" ].ref = weaponName Table[ "nemesis_weapon" ].ref = weaponName
@@ -357,9 +357,9 @@ table<string, table> function GetOverviewWeaponData()
float kdval = 0 float kdval = 0
float kval = 0 float kval = 0
float dval = 0 float dval = 0
if( pulseParse(weaponName, "weaponsLocal", "kills") != 0 && pulseParse(weaponName, "weaponsLocal", "deaths_while_equipped") != 0){ if( pulseParse("weaponsLocal", weaponName, "kills") != 0 && pulseParse("weaponsLocal", weaponName, "deaths_while_equipped") != 0){
kval = float(pulseParse(weaponName, "weaponsLocal", "kills")) kval = float(pulseParse("weaponsLocal", weaponName, "kills"))
dval = float(pulseParse(weaponName, "weaponsLocal", "deaths_while_equipped")) dval = float(pulseParse("weaponsLocal", weaponName, "deaths_while_equipped"))
if (kval / dval > kdval){ if (kval / dval > kdval){
kdval = kval / dval kdval = kval / dval
} }
@@ -180,8 +180,8 @@ void function UpdateStatsForWeapon( string weaponRef )
} }
// Total Kills Stats // Total Kills Stats
SetStatsLabelValue( file.menu, "KillsValue0", pulseParse(weaponRef, "weaponsLocal", "kills") ) //Total kills SetStatsLabelValue( file.menu, "KillsValue0", pulseParse("weaponsLocal", weaponRef, "kills") ) //Total kills
SetStatsLabelValue( file.menu, "KillsValue1", pulseParse(weaponRef, "weaponsLocal", "kills") ) //Pilots SetStatsLabelValue( file.menu, "KillsValue1", pulseParse("weaponsLocal", weaponRef, "kills") ) //Pilots
SetStatsLabelValue( file.menu, "KillsValue2", GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef ) ) //Titans SetStatsLabelValue( file.menu, "KillsValue2", GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef ) ) //Titans
SetStatsLabelValue( file.menu, "KillsValue3", pulseParse(weaponRef, "weaponsLocal", "deaths_while_equipped")) // Deaths with weapon SetStatsLabelValue( file.menu, "KillsValue3", pulseParse("weaponsLocal", weaponRef, "deaths_while_equipped")) // Deaths with weapon
} }