Fix typo in function name

to avoid future confusion
This commit is contained in:
okvdai
2023-04-29 17:13:43 +02:00
parent 354d23d991
commit 2a7d5d3ac6
5 changed files with 19 additions and 19 deletions
+2 -2
View File
@@ -1,7 +1,7 @@
global function pulseInit
global function GetWeaponStatsFromToneAPI
global function GetMapStatsFromToneAPI
global function getWeaponKillsFromToneApi
global function getWeaponKillsFromToneAPI
global function getNemesisWeaponFromToneAPI
global function getDWEFromToneAPI
global function getMapKillFromToneAPI
@@ -90,7 +90,7 @@ void function GetMapStatsFromToneAPI()
NSHttpRequest(getMapStats, onSuccess, onFailure)
}
int function getWeaponKillsFromToneApi(string weaponRef){
int function getWeaponKillsFromToneAPI(string weaponRef){
if(weaponRef in globalToneAPIKillData){
return expect int(globalToneAPIKillData[weaponRef])
+11 -11
View File
@@ -337,25 +337,25 @@ function UpdateViewStatsOverviewMenu()
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue0" ), string( totalPilotKills ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsPilot" ) ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue2" ), string( GetPlayerStatInt( player, "kills_stats", "totalNPC" ) ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue3" ), string( getWeaponKillsFromToneApi("pilot_emptyhanded") ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue4" ), string( getWeaponKillsFromToneApi("human_execution") ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue3" ), string( getWeaponKillsFromToneAPI("pilot_emptyhanded") ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue4" ), string( getWeaponKillsFromToneAPI("human_execution") ) )
// Hud_SetText( GetElem( file.menu, "KillsAsPilotValue5" ), string( GetPlayerStatInt( player, "kills_stats", "titanFallKill" ) ) )
var titanMeleeKills = 0
titanMeleeKills += getWeaponKillsFromToneApi("titan_punch_ion")
titanMeleeKills += getWeaponKillsFromToneApi("titan_punch_scorch")
titanMeleeKills += getWeaponKillsFromToneApi("titan_punch_northstar")
titanMeleeKills += getWeaponKillsFromToneApi("titan_sword")
titanMeleeKills += getWeaponKillsFromToneApi("titan_punch_tone")
titanMeleeKills += getWeaponKillsFromToneApi("titan_punch_legion")
titanMeleeKills += getWeaponKillsFromToneApi("titan_punch_vanguard")
titanMeleeKills += getWeaponKillsFromToneApi("auto_titan_melee")
titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_ion")
titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_scorch")
titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_northstar")
titanMeleeKills += getWeaponKillsFromToneAPI("titan_sword")
titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_tone")
titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_legion")
titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_vanguard")
titanMeleeKills += getWeaponKillsFromToneAPI("auto_titan_melee")
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue0" ), string( GetPlayerStatInt( player, "kills_stats", "pilotKillsAsTitan" ) ) )
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsTitan" ) ) )
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue2" ), string( titanMeleeKills ) )
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue3" ), string( GetPlayerStatInt( player, "kills_stats", "titanMeleePilot" ) ) )
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue4" ), string( getWeaponKillsFromToneApi("damagedef_titan_step") ) )
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue4" ), string( getWeaponKillsFromToneAPI("damagedef_titan_step") ) )
}
function PlotKDPointsOnGraph( menu, graphIndex, values, dottedAverage )
@@ -175,7 +175,7 @@ void function UpdateStatsForTitan( string titanRef, int loadoutIndex )
int aiKills
foreach ( weaponRef in file.titanStatLoadout[ titanRef ] )
{
totalKills += getWeaponKillsFromToneApi(weaponRef)
totalKills += getWeaponKillsFromToneAPI(weaponRef)
pilotKills += GetPlayerStatInt( player, "weapon_kill_stats", "pilots", weaponRef )
titanKills += GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef )
aiKills += GetPlayerStatInt( player, "weapon_kill_stats", "ai", weaponRef )
@@ -338,7 +338,7 @@ table<string, table> function GetOverviewWeaponData()
if ( !PersistenceEnumValueIsValid( "loadoutWeaponsAndAbilities", weaponName ) )
continue
int val = getWeaponKillsFromToneApi(weaponName)
int val = getWeaponKillsFromToneAPI(weaponName)
if ( val > Table[ "most_kills" ].val )
{
Table[ "most_kills" ].ref = weaponName
@@ -357,8 +357,8 @@ table<string, table> function GetOverviewWeaponData()
float kdval = 0
float kval = 0
float dval = 0
if( getWeaponKillsFromToneApi(weaponName) != 0 && getDWEFromToneAPI(weaponName) != 0){
kval = float(getWeaponKillsFromToneApi(weaponName))
if( getWeaponKillsFromToneAPI(weaponName) != 0 && getDWEFromToneAPI(weaponName) != 0){
kval = float(getWeaponKillsFromToneAPI(weaponName))
dval = float(getDWEFromToneAPI(weaponName))
if (kval / dval > kdval){
kdval = kval / dval
@@ -180,8 +180,8 @@ void function UpdateStatsForWeapon( string weaponRef )
}
// Total Kills Stats
SetStatsLabelValue( file.menu, "KillsValue0", getWeaponKillsFromToneApi(weaponRef) )
SetStatsLabelValue( file.menu, "KillsValue1", getWeaponKillsFromToneApi(weaponRef) )
SetStatsLabelValue( file.menu, "KillsValue0", getWeaponKillsFromToneAPI(weaponRef) )
SetStatsLabelValue( file.menu, "KillsValue1", getWeaponKillsFromToneAPI(weaponRef) )
SetStatsLabelValue( file.menu, "KillsValue2", GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef ) )
SetStatsLabelValue( file.menu, "KillsValue3", GetPlayerStatInt( player, "weapon_kill_stats", "ai", weaponRef ) )
}