Initial commit
Commit pulse.gnut for fixing.
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@@ -9,6 +9,7 @@ global function GetStatVarType
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global function GetStatVarLocalizedUnlock
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global function Stats_GetFixedSaveVar
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global function FD_GetHighestDifficultyForTitan
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global table <string, int> globalToneAPIKillData = {}
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/*void function AddItemsToStatsList( array<string> refs )
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{
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@@ -456,8 +457,10 @@ string function GetStatVarLocalizedUnlock( string category, string alias, string
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int function GetPlayerStatInt( entity player, string category, string alias, string subAlias = "" )
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{
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Assert( IsUI() || IsValid( player ) )
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string statString = GetStatVar( category, alias, subAlias )
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foreach (string key, int value in globalToneAPIKillData) {
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if(statString == "weaponKillStats[" + key + "].total") return value
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}
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return player.GetPersistentVarAsInt( statString )
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}
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