+105
-11
@@ -1,29 +1,44 @@
|
||||
global function GetStatsFromToneAPI
|
||||
global function pulseInit
|
||||
global function GetWeaponStatsFromToneAPI
|
||||
global function GetMapStatsFromToneAPI
|
||||
global function getWeaponKillsFromToneApi
|
||||
global function getNemesisWeaponFromToneAPI
|
||||
global function getDWEFromToneAPI
|
||||
global function getMapKillFromToneAPI
|
||||
global function getMapDeathFromToneAPI
|
||||
global function getMapDistFromToneAPI
|
||||
global function getMapMDistFromToneAPI
|
||||
|
||||
global table globalToneAPIKillData = {}
|
||||
global table globalToneAPIDeathData = {}
|
||||
global table globalToneAPIDWEData = {}
|
||||
global table globalToneAPIMapDeathData = {}
|
||||
global table globalToneAPIMapDistData = {}
|
||||
global table globalToneAPIMapKillData = {}
|
||||
global table globalToneAPIMapMDistData = {}
|
||||
|
||||
void function GetStatsFromToneAPI()
|
||||
void function pulseInit()
|
||||
{
|
||||
thread GetStatsFromToneAPI_threaded()
|
||||
print("[PULSE] v1.2.0 has been loaded.")
|
||||
}
|
||||
|
||||
void function GetStatsFromToneAPI_threaded(){
|
||||
void function GetWeaponStatsFromToneAPI()
|
||||
{
|
||||
thread GetWeaponStatsFromToneAPI_threaded()
|
||||
}
|
||||
|
||||
void function GetWeaponStatsFromToneAPI_threaded(){
|
||||
|
||||
while(true){
|
||||
if(NSIsMasterServerAuthenticated()) break
|
||||
WaitFrame()
|
||||
}
|
||||
//SetConVarString("ToneURL", "https://toneapi.sleepycat.date/v2_test")
|
||||
print("[PULSE] Loaded, getting data...")
|
||||
HttpRequest getStats
|
||||
getStats.method = HttpRequestMethod.GET
|
||||
getStats.url = "https://tone.sleepycat.date/v2/client/weapons"
|
||||
getStats.queryParameters["player"] <- [NSGetLocalPlayerUID()]
|
||||
print("[PULSE] Getting kill data...")
|
||||
HttpRequest getWeaponStats
|
||||
getWeaponStats.method = HttpRequestMethod.GET
|
||||
getWeaponStats.url = "https://tone.sleepycat.date/v2/client/weapons"
|
||||
getWeaponStats.queryParameters["player"] <- [NSGetLocalPlayerUID()]
|
||||
void functionref(HttpRequestResponse) onSuccess = void function(HttpRequestResponse response)
|
||||
{
|
||||
print("[PULSE] Kill data received, processing...")
|
||||
@@ -43,8 +58,47 @@ void function GetStatsFromToneAPI_threaded(){
|
||||
print("[PULSE] Encountered an error getting kill data...")
|
||||
}
|
||||
|
||||
bool result = NSHttpRequest(getStats, onSuccess, onFailure)
|
||||
print("[PULSE] result is " + result)
|
||||
NSHttpRequest(getWeaponStats, onSuccess, onFailure)
|
||||
}
|
||||
|
||||
void function GetMapStatsFromToneAPI()
|
||||
{
|
||||
thread GetMapStatsFromToneAPI_threaded()
|
||||
}
|
||||
|
||||
void function GetMapStatsFromToneAPI_threaded(){
|
||||
|
||||
while(true){
|
||||
if(NSIsMasterServerAuthenticated()) break
|
||||
WaitFrame()
|
||||
}
|
||||
//SetConVarString("ToneURL", "https://toneapi.sleepycat.date/v2_test")
|
||||
print("[PULSE] Getting map data...")
|
||||
HttpRequest getMapStats
|
||||
getMapStats.method = HttpRequestMethod.GET
|
||||
getMapStats.url = "https://tone.sleepycat.date/v2/client/maps"
|
||||
getMapStats.queryParameters["player"] <- [NSGetLocalPlayerUID()]
|
||||
void functionref(HttpRequestResponse) onSuccess = void function(HttpRequestResponse response)
|
||||
{
|
||||
print("[PULSE] Map data received, processing...")
|
||||
table JSONForConversion = DecodeJSON(response.body)
|
||||
foreach (var key, var value in JSONForConversion) {
|
||||
table test = expect table(value)
|
||||
globalToneAPIMapKillData[string(key)] <- test.kills
|
||||
globalToneAPIMapDeathData[string(key)] <- test.deaths
|
||||
globalToneAPIMapDistData[string(key)] <- test.total_distance
|
||||
globalToneAPIMapMDistData[string(key)] <- test.max_distance
|
||||
print("[PULSE] " + key + " has been added.")
|
||||
}
|
||||
print("[PULSE] Map data has been processed.")
|
||||
}
|
||||
|
||||
void functionref(HttpRequestFailure) onFailure = void function(HttpRequestFailure failure)
|
||||
{
|
||||
print("[PULSE] Encountered an error getting map data...")
|
||||
}
|
||||
|
||||
NSHttpRequest(getMapStats, onSuccess, onFailure)
|
||||
}
|
||||
|
||||
int function getWeaponKillsFromToneApi(string weaponRef){
|
||||
@@ -72,4 +126,44 @@ int function getDWEFromToneAPI(string weaponRef){
|
||||
return expect int(globalToneAPIDWEData[weaponRef])
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
int function getMapKillFromToneAPI(string mapName){
|
||||
|
||||
mapName = mapName.slice(3)
|
||||
if(mapName in globalToneAPIMapKillData){
|
||||
print("[PULSE] Found matching map : " + mapName + " with " + globalToneAPIMapKillData[mapName] + " kills")
|
||||
return expect int(globalToneAPIMapKillData[mapName])
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
int function getMapDeathFromToneAPI(string mapName){
|
||||
|
||||
mapName = mapName.slice(3)
|
||||
if(mapName in globalToneAPIMapDeathData){
|
||||
print("[PULSE] Found matching map : " + mapName + " with " + globalToneAPIMapDeathData[mapName] + " deaths")
|
||||
return expect int(globalToneAPIMapDeathData[mapName])
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
int function getMapMDistFromToneAPI(string mapName){
|
||||
|
||||
mapName = mapName.slice(3)
|
||||
if(mapName in globalToneAPIMapMDistData){
|
||||
print("[PULSE] Found matching map : " + mapName + " with " + globalToneAPIMapMDistData[mapName] + " hammer units")
|
||||
return expect int(globalToneAPIMapMDistData[mapName])
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
int function getMapDistFromToneAPI(string mapName){
|
||||
|
||||
mapName = mapName.slice(3)
|
||||
if(mapName in globalToneAPIMapDistData){
|
||||
print("[PULSE] Found matching map : " + mapName + " with " + globalToneAPIMapDistData[mapName] + "hammer units")
|
||||
return expect int(globalToneAPIMapKillData[mapName])
|
||||
}
|
||||
return 0
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
|
||||
global function InitViewStatsMenu
|
||||
|
||||
void function InitViewStatsMenu()
|
||||
{
|
||||
var menu = GetMenu( "ViewStatsMenu" )
|
||||
|
||||
AddMenuEventHandler( menu, eUIEvent.MENU_OPEN, OnViewStats_Open )
|
||||
|
||||
var button = Hud_GetChild( menu, "BtnOverview" )
|
||||
SetButtonRuiText( button, Localize( "#STATS_OVERVIEW" ) )
|
||||
AddButtonEventHandler( button, UIE_CLICK, AdvanceMenuEventHandler( GetMenu( "ViewStats_Overview_Menu" ) ) )
|
||||
|
||||
button = Hud_GetChild( menu, "BtnTime" )
|
||||
SetButtonRuiText( button, Localize( "#STATS_TIME" ) )
|
||||
AddButtonEventHandler( button, UIE_CLICK, AdvanceMenuEventHandler( GetMenu( "ViewStats_Time_Menu" ) ) )
|
||||
|
||||
button = Hud_GetChild( menu, "BtnPilotWeapons" )
|
||||
SetButtonRuiText( button, Localize( "#STATS_PILOT_WEAPONS" ) )
|
||||
AddButtonEventHandler( button, UIE_CLICK, AdvanceMenuEventHandler( GetMenu( "ViewStats_Weapons_Menu" ) ) )
|
||||
|
||||
button = Hud_GetChild( menu, "BtnTitans" )
|
||||
SetButtonRuiText( button, Localize( "#STATS_TITANS" ) )
|
||||
AddButtonEventHandler( button, UIE_CLICK, AdvanceMenuEventHandler( GetMenu( "ViewStats_Titans_Menu" ) ) )
|
||||
|
||||
button = Hud_GetChild( menu, "BtnMaps" )
|
||||
SetButtonRuiText( button, Localize( "#STATS_MAPS" ) )
|
||||
AddButtonEventHandler( button, UIE_CLICK, AdvanceMenuEventHandler( GetMenu( "ViewStats_Maps_Menu" ) ) )
|
||||
|
||||
button = Hud_GetChild( menu, "BtnMisc" )
|
||||
SetButtonRuiText( button, Localize( "#STATS_MISC" ) )
|
||||
AddButtonEventHandler( button, UIE_CLICK, AdvanceMenuEventHandler( GetMenu( "ViewStats_Misc_Menu" ) ) )
|
||||
|
||||
AddMenuFooterOption( menu, BUTTON_A, "#A_BUTTON_SELECT" )
|
||||
AddMenuFooterOption( menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
|
||||
}
|
||||
|
||||
void function OnViewStats_Open()
|
||||
{
|
||||
GetWeaponStatsFromToneAPI()
|
||||
GetMapStatsFromToneAPI()
|
||||
UI_SetPresentationType( ePresentationType.DEFAULT )
|
||||
|
||||
//UpdateViewStatsKillsMenu()
|
||||
//UpdateViewStatsDistanceMenu()
|
||||
}
|
||||
@@ -0,0 +1,294 @@
|
||||
global function InitViewStatsMapsMenu
|
||||
global function setit
|
||||
|
||||
struct
|
||||
{
|
||||
var menu
|
||||
GridMenuData gridData
|
||||
bool isGridInitialized = false
|
||||
array<string> allMaps
|
||||
} file
|
||||
|
||||
void function InitViewStatsMapsMenu()
|
||||
{
|
||||
var menu = GetMenu( "ViewStats_Maps_Menu" )
|
||||
file.menu = menu
|
||||
|
||||
Hud_SetText( Hud_GetChild( file.menu, "MenuTitle" ), "#STATS_MAPS" )
|
||||
|
||||
file.gridData.rows = 5
|
||||
file.gridData.columns = 1
|
||||
//file.gridData.numElements // Set in OnViewStatsWeapons_Open after itemdata exists
|
||||
file.gridData.pageType = eGridPageType.VERTICAL
|
||||
file.gridData.tileWidth = 224
|
||||
file.gridData.tileHeight = 112
|
||||
file.gridData.paddingVert = 6
|
||||
file.gridData.paddingHorz = 6
|
||||
|
||||
Grid_AutoAspectSettings( menu, file.gridData )
|
||||
|
||||
file.gridData.initCallback = MapButton_Init
|
||||
file.gridData.getFocusCallback = MapButton_GetFocus
|
||||
file.gridData.clickCallback = MapButton_Activate
|
||||
|
||||
AddMenuEventHandler( file.menu, eUIEvent.MENU_OPEN, OnViewStatsWeapons_Open )
|
||||
|
||||
AddMenuFooterOption( file.menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
|
||||
}
|
||||
|
||||
void function OnViewStatsWeapons_Open()
|
||||
{
|
||||
UI_SetPresentationType( ePresentationType.NO_MODELS )
|
||||
|
||||
file.allMaps = GetPrivateMatchMaps()
|
||||
|
||||
file.gridData.numElements = file.allMaps.len()
|
||||
|
||||
if ( !file.isGridInitialized )
|
||||
{
|
||||
GridMenuInit( file.menu, file.gridData )
|
||||
file.isGridInitialized = true
|
||||
}
|
||||
|
||||
file.gridData.currentPage = 0
|
||||
|
||||
Grid_InitPage( file.menu, file.gridData )
|
||||
Hud_SetFocused( Grid_GetButtonForElementNumber( file.menu, 0 ) )
|
||||
UpdateStatsForMap( file.allMaps[ 0 ] )
|
||||
}
|
||||
|
||||
bool function MapButton_Init( var button, int elemNum )
|
||||
{
|
||||
string mapName = file.allMaps[ elemNum ]
|
||||
|
||||
asset mapImage = GetMapImageForMapName( mapName )
|
||||
|
||||
var rui = Hud_GetRui( button )
|
||||
RuiSetImage( rui, "buttonImage", mapImage )
|
||||
|
||||
Hud_SetEnabled( button, true )
|
||||
Hud_SetVisible( button, true )
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
void function MapButton_GetFocus( var button, int elemNum )
|
||||
{
|
||||
if ( IsControllerModeActive() )
|
||||
UpdateStatsForMap( file.allMaps[ elemNum ] )
|
||||
}
|
||||
|
||||
void function MapButton_Activate( var button, int elemNum )
|
||||
{
|
||||
if ( !IsControllerModeActive() )
|
||||
UpdateStatsForMap( file.allMaps[ elemNum ] )
|
||||
}
|
||||
|
||||
int function GetGameStatForMapInt( string gameStat, string mapName )
|
||||
{
|
||||
array<string> privateMatchModes = GetPrivateMatchModes()
|
||||
|
||||
int totalStat = 0
|
||||
int enumCount = PersistenceGetEnumCount( "gameModes" )
|
||||
for ( int modeId = 0; modeId < enumCount; modeId++ )
|
||||
{
|
||||
string modeName = PersistenceGetEnumItemNameForIndex( "gameModes", modeId )
|
||||
|
||||
totalStat += GetGameStatForMapAndModeInt( gameStat, mapName, modeName )
|
||||
}
|
||||
|
||||
return totalStat
|
||||
}
|
||||
|
||||
int function GetGameStatForMapAndModeInt( string gameStat, string mapName, string modeName, string difficulty = "1" )
|
||||
{
|
||||
string statString = GetStatVar( "game_stats", gameStat, "" )
|
||||
string persistentVar = Stats_GetFixedSaveVar( statString, mapName, modeName, difficulty )
|
||||
|
||||
return GetUIPlayer().GetPersistentVarAsInt( persistentVar )
|
||||
}
|
||||
|
||||
float function GetGameStatForMapFloat( string gameStat, string mapName )
|
||||
{
|
||||
array<string> privateMatchModes = GetPrivateMatchModes()
|
||||
|
||||
float totalStat = 0
|
||||
int enumCount = PersistenceGetEnumCount( "gameModes" )
|
||||
for ( int modeId = 0; modeId < enumCount; modeId++ )
|
||||
{
|
||||
string modeName = PersistenceGetEnumItemNameForIndex( "gameModes", modeId )
|
||||
|
||||
totalStat += GetGameStatForMapAndModeFloat( gameStat, mapName, modeName )
|
||||
}
|
||||
|
||||
return totalStat
|
||||
}
|
||||
|
||||
float function GetGameStatForMapAndModeFloat( string gameStat, string mapName, string modeName )
|
||||
{
|
||||
string statString = GetStatVar( "game_stats", gameStat, "" )
|
||||
string persistentVar = Stats_GetFixedSaveVar( statString, mapName, modeName, "1" )
|
||||
|
||||
return expect float( GetUIPlayer().GetPersistentVar( persistentVar ) )
|
||||
}
|
||||
|
||||
|
||||
void function UpdateStatsForMap( string mapName )
|
||||
{
|
||||
entity player = GetUIPlayer()
|
||||
if ( player == null )
|
||||
return
|
||||
|
||||
Hud_SetText( Hud_GetChild( file.menu, "WeaponName" ), GetMapDisplayName( mapName ) )
|
||||
|
||||
// Image
|
||||
var imageElem = Hud_GetRui( Hud_GetChild( file.menu, "WeaponImageLarge" ) )
|
||||
RuiSetImage( imageElem, "basicImage", GetMapImageForMapName( mapName ) )
|
||||
|
||||
string timePlayed = HoursToTimeString( GetGameStatForMapFloat( "hoursPlayed", mapName ) )
|
||||
string gamesPlayed = string( GetGameStatForMapInt( "game_completed", mapName ) )
|
||||
|
||||
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat0" ), Localize( "#STATS_HEADER_TIME_PLAYED" ), timePlayed )
|
||||
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat1" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed )
|
||||
//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat2" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed )
|
||||
//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat3" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed )
|
||||
|
||||
string winPercent = GetPercent( float( GetGameStatForMapInt( "game_won", mapName ) ), float( GetGameStatForMapInt( "game_completed", mapName ) ), 0 )
|
||||
print("[PULSE]" + mapName)
|
||||
SetStatsLabelValue( file.menu, "KillsLabel0", "KILLS ON MAP" )
|
||||
SetStatsLabelValue( file.menu, "KillsValue0", getMapKillFromToneAPI(mapName) )
|
||||
|
||||
SetStatsLabelValue( file.menu, "KillsLabel1", "#STATS_GAMES_WON" )
|
||||
SetStatsLabelValue( file.menu, "KillsValue1", GetGameStatForMapInt( "game_won", mapName ) )
|
||||
|
||||
SetStatsLabelValue( file.menu, "KillsLabel2", "#STATS_GAMES_MVP" )
|
||||
SetStatsLabelValue( file.menu, "KillsValue2", GetGameStatForMapInt( "mvp", mapName ) )
|
||||
|
||||
SetStatsLabelValue( file.menu, "KillsLabel3", "#STATS_GAMES_TOP3" )
|
||||
SetStatsLabelValue( file.menu, "KillsValue3", GetGameStatForMapInt( "top3OnTeam", mapName ) )
|
||||
|
||||
SetStatsLabelValue( file.menu, "KillsLabel4", "--" )
|
||||
SetStatsLabelValue( file.menu, "KillsValue4", "--" )
|
||||
|
||||
//var anchorElem = Hud_GetChild( file.menu, "WeaponStatsBackground" )
|
||||
//printt( Hud_GetX( anchorElem ) )
|
||||
//printt( Hud_GetX( anchorElem ) )
|
||||
//printt( Hud_GetX( anchorElem ) )
|
||||
//printt( Hud_GetX( anchorElem ) )
|
||||
//Hud_SetX( anchorElem, 0 )
|
||||
//
|
||||
array<string> gameModesArray = GetPersistenceEnumAsArray( "gameModes" )
|
||||
|
||||
array<PieChartEntry> modes
|
||||
foreach ( modeName in gameModesArray )
|
||||
{
|
||||
float modePlayedTime = GetGameStatForMapAndModeFloat( "hoursPlayed", mapName, modeName )
|
||||
if ( modePlayedTime > 0 )
|
||||
AddPieChartEntry( modes, GameMode_GetName( modeName ), modePlayedTime, GetGameModeDisplayColor( modeName ) )
|
||||
}
|
||||
|
||||
const MAX_MODE_ROWS = 8
|
||||
|
||||
if ( modes.len() > 0 )
|
||||
{
|
||||
modes.sort( ComparePieChartEntryValues )
|
||||
|
||||
if ( modes.len() > MAX_MODE_ROWS )
|
||||
{
|
||||
float otherValue
|
||||
for ( int i = MAX_MODE_ROWS-1; i < modes.len() ; i++ )
|
||||
otherValue += modes[i].numValue
|
||||
|
||||
modes.resize( MAX_MODE_ROWS-1 )
|
||||
AddPieChartEntry( modes, "#GAMEMODE_OTHER", otherValue, [127, 127, 127, 255] )
|
||||
}
|
||||
}
|
||||
|
||||
PieChartData modesPlayedData
|
||||
modesPlayedData.entries = modes
|
||||
modesPlayedData.labelColor = [ 255, 255, 255, 255 ]
|
||||
SetPieChartData( file.menu, "ModesPieChart", "#GAME_MODES_PLAYED", modesPlayedData )
|
||||
|
||||
array<string> fdMaps = GetPlaylistMaps( "fd" )
|
||||
|
||||
if ( fdMaps.contains( mapName ) )
|
||||
{
|
||||
array<var> pveElems = GetElementsByClassname( file.menu, "PvEGroup" )
|
||||
foreach ( elem in pveElems )
|
||||
{
|
||||
Hud_Show( elem )
|
||||
}
|
||||
|
||||
vector perfectColor = TEAM_COLOR_FRIENDLY / 219.0
|
||||
|
||||
var iconLegendRui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIconLegend" ) )
|
||||
RuiSetImage( iconLegendRui, "basicImage", $"rui/menu/gametype_select/playlist_fd_normal" )
|
||||
RuiSetFloat3( iconLegendRui, "basicImageColor", perfectColor )
|
||||
|
||||
var icon0Rui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIcon0" ) )
|
||||
RuiSetImage( icon0Rui, "basicImage", $"rui/menu/gametype_select/playlist_fd_easy" )
|
||||
int easyWins = GetGameStatForMapAndModeInt( "games_completed_fd", mapName, "fd", "0" )
|
||||
SetStatsLabelValue( file.menu, "PvELabel0", "#FD_DIFFICULTY_EASY" )
|
||||
SetStatsLabelValue( file.menu, "PvEValueA0", easyWins )
|
||||
if ( GetGameStatForMapAndModeInt( "perfectMatches", mapName, "fd", "0" ) )
|
||||
RuiSetFloat3( icon0Rui, "basicImageColor", perfectColor )
|
||||
else
|
||||
RuiSetFloat3( icon0Rui, "basicImageColor", easyWins > 0 ? <1, 1, 1> : <0.15, 0.15, 0.15> )
|
||||
|
||||
var icon1Rui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIcon1" ) )
|
||||
RuiSetImage( icon1Rui, "basicImage", $"rui/menu/gametype_select/playlist_fd_normal" )
|
||||
int normalWins = GetGameStatForMapAndModeInt( "games_completed_fd", mapName, "fd", "1" )
|
||||
SetStatsLabelValue( file.menu, "PvELabel1", "#FD_DIFFICULTY_NORMAL" )
|
||||
SetStatsLabelValue( file.menu, "PvEValueA1", normalWins )
|
||||
if ( GetGameStatForMapAndModeInt( "perfectMatches", mapName, "fd", "1" ) )
|
||||
RuiSetFloat3( icon1Rui, "basicImageColor", perfectColor )
|
||||
else
|
||||
RuiSetFloat3( icon1Rui, "basicImageColor", normalWins > 0 ? <1, 1, 1> : <0.15, 0.15, 0.15> )
|
||||
|
||||
var icon2Rui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIcon2" ) )
|
||||
RuiSetImage( icon2Rui, "basicImage", $"rui/menu/gametype_select/playlist_fd_hard" )
|
||||
int hardWins = GetGameStatForMapAndModeInt( "games_completed_fd", mapName, "fd", "2" )
|
||||
SetStatsLabelValue( file.menu, "PvELabel2", "#FD_DIFFICULTY_HARD" )
|
||||
SetStatsLabelValue( file.menu, "PvEValueA2", hardWins )
|
||||
if ( GetGameStatForMapAndModeInt( "perfectMatches", mapName, "fd", "2" ) )
|
||||
RuiSetFloat3( icon2Rui, "basicImageColor", perfectColor )
|
||||
else
|
||||
RuiSetFloat3( icon2Rui, "basicImageColor", hardWins > 0 ? <1, 1, 1> : <0.15, 0.15, 0.15> )
|
||||
|
||||
var icon3Rui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIcon3" ) )
|
||||
RuiSetImage( icon3Rui, "basicImage", $"rui/menu/gametype_select/playlist_fd_master" )
|
||||
int masterWins = GetGameStatForMapAndModeInt( "games_completed_fd", mapName, "fd", "3" )
|
||||
SetStatsLabelValue( file.menu, "PvELabel3", "#FD_DIFFICULTY_MASTER" )
|
||||
SetStatsLabelValue( file.menu, "PvEValueA3", masterWins )
|
||||
if ( GetGameStatForMapAndModeInt( "perfectMatches", mapName, "fd", "3" ) )
|
||||
RuiSetFloat3( icon3Rui, "basicImageColor", perfectColor )
|
||||
else
|
||||
RuiSetFloat3( icon3Rui, "basicImageColor", masterWins > 0 ? <1, 1, 1> : <0.15, 0.15, 0.15> )
|
||||
|
||||
var icon4Rui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIcon4" ) )
|
||||
RuiSetImage( icon4Rui, "basicImage", $"rui/menu/gametype_select/playlist_fd_insane" )
|
||||
int insaneWins = GetGameStatForMapAndModeInt( "games_completed_fd", mapName, "fd", "4" )
|
||||
SetStatsLabelValue( file.menu, "PvELabel4", "#FD_DIFFICULTY_INSANE" )
|
||||
SetStatsLabelValue( file.menu, "PvEValueA4", insaneWins )
|
||||
if ( GetGameStatForMapAndModeInt( "perfectMatches", mapName, "fd", "4" ) )
|
||||
RuiSetFloat3( icon4Rui, "basicImageColor", perfectColor )
|
||||
else
|
||||
RuiSetFloat3( icon4Rui, "basicImageColor", insaneWins > 0 ? <1, 1, 1> : <0.15, 0.15, 0.15> )
|
||||
}
|
||||
else
|
||||
{
|
||||
array<var> pveElems = GetElementsByClassname( file.menu, "PvEGroup" )
|
||||
foreach ( elem in pveElems )
|
||||
{
|
||||
Hud_Hide( elem )
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
var function setit( vector color )
|
||||
{
|
||||
var iconLegendRui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIconLegend" ) )
|
||||
RuiSetImage( iconLegendRui, "basicImage", $"rui/menu/gametype_select/playlist_fd_normal" )
|
||||
RuiSetFloat3( iconLegendRui, "basicImageColor", color )
|
||||
}
|
||||
@@ -36,7 +36,6 @@ void function OnStatsOverview_Open()
|
||||
|
||||
function UpdateViewStatsOverviewMenu()
|
||||
{
|
||||
GetStatsFromToneAPI()
|
||||
entity player = GetUIPlayer()
|
||||
if ( player == null )
|
||||
return
|
||||
|
||||
Reference in New Issue
Block a user