diff --git a/mod/scripts/vscripts/pulse.gnut b/mod/scripts/vscripts/pulse.gnut index 39c8bae..616ee08 100644 --- a/mod/scripts/vscripts/pulse.gnut +++ b/mod/scripts/vscripts/pulse.gnut @@ -163,7 +163,7 @@ int function getMapDistFromToneAPI(string mapName){ mapName = mapName.slice(3) if(mapName in globalToneAPIMapDistData){ print("[PULSE] Found matching map : " + mapName + " with " + globalToneAPIMapDistData[mapName] + "hammer units") - return expect int(globalToneAPIMapKillData[mapName]) + return expect int(globalToneAPIMapDistData[mapName]) } return 0 } \ No newline at end of file diff --git a/mod/scripts/vscripts/ui/menu_stats_maps.nut b/mod/scripts/vscripts/ui/menu_stats_maps.nut index ba1ed6c..6308138 100644 --- a/mod/scripts/vscripts/ui/menu_stats_maps.nut +++ b/mod/scripts/vscripts/ui/menu_stats_maps.nut @@ -145,27 +145,25 @@ void function UpdateStatsForMap( string mapName ) var imageElem = Hud_GetRui( Hud_GetChild( file.menu, "WeaponImageLarge" ) ) RuiSetImage( imageElem, "basicImage", GetMapImageForMapName( mapName ) ) - string timePlayed = HoursToTimeString( GetGameStatForMapFloat( "hoursPlayed", mapName ) ) - string gamesPlayed = string( GetGameStatForMapInt( "game_completed", mapName ) ) + string timePlayed = "null" + string gamesPlayed = "null" SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat0" ), Localize( "#STATS_HEADER_TIME_PLAYED" ), timePlayed ) SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat1" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed ) //SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat2" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed ) //SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat3" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed ) - string winPercent = GetPercent( float( GetGameStatForMapInt( "game_won", mapName ) ), float( GetGameStatForMapInt( "game_completed", mapName ) ), 0 ) - print("[PULSE]" + mapName) SetStatsLabelValue( file.menu, "KillsLabel0", "KILLS ON MAP" ) SetStatsLabelValue( file.menu, "KillsValue0", getMapKillFromToneAPI(mapName) ) - SetStatsLabelValue( file.menu, "KillsLabel1", "#STATS_GAMES_WON" ) - SetStatsLabelValue( file.menu, "KillsValue1", GetGameStatForMapInt( "game_won", mapName ) ) + SetStatsLabelValue( file.menu, "KillsLabel1", "DEATHS ON MAP" ) + SetStatsLabelValue( file.menu, "KillsValue1", getMapDeathFromToneAPI(mapName) ) - SetStatsLabelValue( file.menu, "KillsLabel2", "#STATS_GAMES_MVP" ) - SetStatsLabelValue( file.menu, "KillsValue2", GetGameStatForMapInt( "mvp", mapName ) ) + SetStatsLabelValue( file.menu, "KillsLabel2", "TOTAL SHOT DISTANCE" ) + SetStatsLabelValue( file.menu, "KillsValue2", getMapDistFromToneAPI(mapName) ) - SetStatsLabelValue( file.menu, "KillsLabel3", "#STATS_GAMES_TOP3" ) - SetStatsLabelValue( file.menu, "KillsValue3", GetGameStatForMapInt( "top3OnTeam", mapName ) ) + SetStatsLabelValue( file.menu, "KillsLabel3", "MAXIMUM SHOT DISTANCE" ) + SetStatsLabelValue( file.menu, "KillsValue3", getMapMDistFromToneAPI(mapName) ) SetStatsLabelValue( file.menu, "KillsLabel4", "--" ) SetStatsLabelValue( file.menu, "KillsValue4", "--" ) @@ -211,7 +209,7 @@ void function UpdateStatsForMap( string mapName ) array fdMaps = GetPlaylistMaps( "fd" ) - if ( fdMaps.contains( mapName ) ) + if ( 0 == 1 ) // maybe work later on some FD servers { array pveElems = GetElementsByClassname( file.menu, "PvEGroup" ) foreach ( elem in pveElems )