Fix stats loading only after reloading mods
This commit is contained in:
@@ -12,7 +12,7 @@ void function pulseInit()
|
|||||||
pulsePrefixSet()
|
pulsePrefixSet()
|
||||||
file.allMaps = GetPrivateMatchMaps()
|
file.allMaps = GetPrivateMatchMaps()
|
||||||
pulsePrintt("Initialized.")
|
pulsePrintt("Initialized.")
|
||||||
pulseGetData()
|
AddUICallback_OnLevelInit( pulseGetData )
|
||||||
}
|
}
|
||||||
|
|
||||||
void function pulseGetData()
|
void function pulseGetData()
|
||||||
|
|||||||
Reference in New Issue
Block a user