Fix stats loading only after reloading mods
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@@ -12,7 +12,7 @@ void function pulseInit()
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pulsePrefixSet()
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file.allMaps = GetPrivateMatchMaps()
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pulsePrintt("Initialized.")
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pulseGetData()
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AddUICallback_OnLevelInit( pulseGetData )
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}
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void function pulseGetData()
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