Clean up formatting of shown text #30

This commit is contained in:
okvdai
2023-06-13 18:27:44 +02:00
parent bd6c98a59a
commit e81bd9c49d
6 changed files with 2 additions and 2 deletions
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@@ -218,7 +218,7 @@ function UpdateViewStatsOverviewMenu()
Hud_Show( weaponImageElem ) Hud_Show( weaponImageElem )
Hud_SetText( weaponNameElem, nemesisWeapon.printName ) Hud_SetText( weaponNameElem, nemesisWeapon.printName )
Hud_Show( weaponNameElem ) Hud_Show( weaponNameElem )
Hud_SetText( weaponDescElem, nemesisWeapon.val + " " + Localize("#NEMESIS_WEAPON_VALUE")) Hud_SetText( weaponDescElem, Localize("#NEMESIS_WEAPON_VALUE"), nemesisWeapon.val)
Hud_Show( weaponDescElem ) Hud_Show( weaponDescElem )
Hud_Hide( noDataElem ) Hud_Hide( noDataElem )
} }
@@ -243,7 +243,7 @@ function UpdateViewStatsOverviewMenu()
Hud_Show( weaponImageElem ) Hud_Show( weaponImageElem )
Hud_SetText( weaponNameElem, highestKPMData.printName ) Hud_SetText( weaponNameElem, highestKPMData.printName )
Hud_Show( weaponNameElem ) Hud_Show( weaponNameElem )
Hud_SetText( weaponDescElem, highestKPMData.val + " K/D") Hud_SetText( weaponDescElem, "%s1 K/D", highestKPMData.val)
Hud_Show( weaponDescElem ) Hud_Show( weaponDescElem )
Hud_Hide( noDataElem ) Hud_Hide( noDataElem )
} }