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@@ -1,111 +1,15 @@
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# SINCE 06.12.2023, PULSE IS **DEPRECATED** DUE TO THE CLOSING OF THE TONE API SERVICE. THANK YOU FOR USING THE MOD.
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# Pulse
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# pulse
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Pulse is a clientside mod for Titanfall 2 letting you view killstats collected by [the Tone API](https://toneapi.github.io/ToneAPI_webclient/) using the otherwise non-functional `Stats` tab.
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**pulse** is a clientside mod for [TF|2 + Northstar](https://github.com/R2Northstar/Northstar) letting you view killstats collected by [the Tone API](https://toneapi.github.io/ToneAPI_webclient/) using the otherwise non-functional `Stats` tab.
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Currently, features include:
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- displaying kills in `Pilot Weapons`
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## Currently, features include:
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- displaying kills and most used weapon (by kills) in `Overview`
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- mostly functional `Overview` tab,
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- functional `Time` tab,
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- Pilot weapon data displayed in `Pilot Weapons` tab,
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- Titan kills displayed in `Titans` tab,
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- functional `Maps` tab,
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- real-time updates.
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Want to know what we have planned for future updates? See [here.](https://github.com/ToneAPI/pulse/projects?query=is%3Aopen)
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Want to know what we have planned for future updates? See [here.](https://github.com/ToneAPI/pulse/projects?query=is%3Aopen)
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Found a bug? Make an issue on GitHub [here.](https://github.com/ToneAPI/pulse/issues/new)
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## DISCLAIMER
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<details>
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The Tone API is NOT used by every server, view a list supported servers on [the webclient.](https://toneapi.github.io/ToneAPI_webclient/)
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<summary>Features, more in-depth:</summary>
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### `Overview`
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Pulse is very much a W.I.P as of right now, features may be missing/nonfunctional.
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- Most Kills - shows the weapon with most accumulated kills.
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- Nemesis Weapon - shows the weapon that has killed you the most.
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- Most Effective - shows weapon with the highest K/D ratio.
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- Kill/Death Ratio - shows the overall K/D ratio of player compared to global K/D.
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- Kills as Pilot - shows general kill data for player as Pilot, visualised in the table below:
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| Name | Description |
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|--------------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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| Pilots |Shows **ALL KILLS** accumulated by player as Pilot. Differentiating Pilot and Titan kills will come in a later Tone API update.|
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| Titans |Non-functional, see line above.|
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| AI kills |Non-functional, Tone API does not collect AI kill data.|
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| Pilot melee kills |Shows only melee kills accumulated by player as Pilot.|
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| Pilot executions |Shows only executions accumulated by player as Pilot.|
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- Kills as Titan - shows general kill data for player as Titan, visualised in the table below:
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| Name | Description |
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|--------------------|------------------------------------------------------|
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| Pilots |Shows **ALL KILLS** accumulated by player as Titan. Differentiating Pilot and Titan kills will come in a later Tone API update.|
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| Titans |Non-functional, see line above.|
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| Titan executions |Shows only executions accumulated by player as Titan.|
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| Pilots meleed |Shows only melee kills accumulated by player as Titan.|
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| Pilot roadkills |Shows only roadkills accumulated by player as Titan.|
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- Upper statbox values have been zeroed out, these don't yet work and are set to 0 to avoid confusion.
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### `Time`
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- Kills by Class shows kills by Pilot and Titan on a piechart.
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- Kills by Titan shows kills by all Titan classes on a piechart.
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- Kills by Gamemode shows kills on each gamemode played on a piechart.
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### `Pilot Weapons`
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- shows total accumulated kills per weapon under Total Kills.
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- shows deaths with given weapon equipped under Deaths with Weapon.
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### `Titans`
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- shows total accumulated kills per Titan under Total Kills.
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### `Maps`
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- Player Map Stats - shows general data for player on chosen map, visualised in the table below:
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| Name | Description |
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|-----------------------|------------------------------------------------------- |
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| Kills on Map |Shows all kills accumulated by player on chosen map.|
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| Deaths on Map |Shows all deaths accumulated by player on chosen map.|
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| Total Shot Distance |Shows total distance of kills accumulated by player on chosen map.|
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| Maximum Shot Distance |Shows highest distance kill by player on chosen map.|
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- Kills by Gamemode - piechart showing all kills (in percent) on chosen map by gamemode.
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</details>
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## DISCLAIMERS
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The Tone API is NOT used by every server, view a list of supported servers [here.](https://toneapi.ovh/v2/client/servers)
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**pulse** is very much a W.I.P as of right now, features may be missing/nonfunctional.
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As of v2.1.0, **pulse** requires [loeb](https://github.com/okvdai/loeb)
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## CHANGELOG
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<details>
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<summary> pulse v2.0.0 "Demeter" </summary>
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- Switched to Thunderstore template on the GitHub site for easier development.
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- General code rewrite - lots of improvements for easier development. Rewrite includes:
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- common code file, for better code readability and ease of development,
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- new parser, allowing for better expandability and faster data processing (and much simpler implementation, unlike the hellspawn that was the previous `getFromToneAPI` function),
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- new request function, more compact and simple than previous iterations,
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- other functions that simplify the code and make it easier to read / develop
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- Localisation, currently available in:
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- English,
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- French,
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- German,
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- Italian,
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- Polish. (Northstar isn't translated into Polish, but the game supports it.)
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- Locking the Stats tab, avoiding situations where you could click too fast and see no stats. Also prevents the game from showing stats when the API is unreachable.
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</details>
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<details>
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<summary> pulse v2.1.0 </summary>
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- Changed endpoint
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- Lots of bug fixes
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- Uses new experimental loeb library
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</details>
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@@ -1,7 +0,0 @@
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{
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"name": "Pulse",
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"description": "Adds stats (collected by the Tone API) back to the Stats tab.",
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"version_number": "2.1.1",
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"website_url": "https://github.com/ToneAPI/pulse",
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"dependencies": ["Okudai-loeb-1.0.1"]
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}
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@@ -0,0 +1,15 @@
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{
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"Name": "ToneAPI.pulse",
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"Description": "placeholder text",
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"Version": "0.0.1",
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"LoadPriority": 1,
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"Scripts": [
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{
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"Path": "pulse.gnut",
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"RunOn": "UI",
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"UICallback": {
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"After": "GetStatsFromToneAPI"
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}
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}
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]
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}
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@@ -0,0 +1,55 @@
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global function GetStatsFromToneAPI
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global function getWeaponKillsFromToneApi
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global table globalToneAPIKillData = {}
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void function GetStatsFromToneAPI()
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{
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//SetConVarString("ToneURL", "https://toneapi.sleepycat.date/v1")
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print("[PULSE] Loaded, getting data...")
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HttpRequest getStats
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getStats.method = HttpRequestMethod.GET
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getStats.url = "https://tone.sleepycat.date/v1/client/weapons"
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getStats.queryParameters["player"] <- [NSGetLocalPlayerUID().tostring()]
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void functionref(HttpRequestResponse) onSuccess = void function(HttpRequestResponse response)
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{
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print("[PULSE] Kill data received, processing...")
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table JSONForConversion = DecodeJSON(response.body)
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foreach (var key, var value in JSONForConversion) {
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table test = expect table(value)
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//this won't work on v2 since kills will be an integer already
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string kills = expect string(test.kills)
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globalToneAPIKillData[string(key)] <- kills.tointeger()
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print("[PULSE] " + key + " has been added.")
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}
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print("[PULSE] Kill data has been processed.")
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}
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void functionref(HttpRequestFailure) onFailure = void function(HttpRequestFailure failure)
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{
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print("[PULSE] Encountered an error getting kill data...")
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}
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bool result = NSHttpRequest(getStats, onSuccess, onFailure)
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print("[PULSE] result is " + result)
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}
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int function getWeaponKillsFromToneApi(string weaponRef){
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//Sliced names are to be removed afterwards
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print("[PULSE]" + weaponRef)
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if(weaponRef.find("mp_weapon") != null){
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weaponRef = weaponRef.slice(10)
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}
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foreach (var key, var value in globalToneAPIKillData) {
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print(key)
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print(value)
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}
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if(weaponRef in globalToneAPIKillData){
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print("found!")
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print(globalToneAPIKillData[weaponRef])
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return expect int(globalToneAPIKillData[weaponRef])
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}
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return 0
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}
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+53
-122
@@ -5,14 +5,9 @@ global function InitViewStatsOverviewMenu
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struct
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struct
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{
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{
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var menu
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var menu
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array<ItemDisplayData> allTitans
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array<ItemDisplayData> allPilotWeapons
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table<string, array<string> > titanStatLoadout
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} file
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} file
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const MAX_DOTS_ON_GRAPH = 10
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const MAX_DOTS_ON_GRAPH = 10
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table <string, int> titanKillData = {}
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table <string, int> pilotKillData = {}
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const IMAGE_TITAN_STRYDER = $"ui/menu/personal_stats/ps_titan_icon_stryder"
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const IMAGE_TITAN_STRYDER = $"ui/menu/personal_stats/ps_titan_icon_stryder"
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const IMAGE_TITAN_ATLAS = $"ui/menu/personal_stats/ps_titan_icon_atlas"
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const IMAGE_TITAN_ATLAS = $"ui/menu/personal_stats/ps_titan_icon_atlas"
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@@ -32,46 +27,10 @@ void function InitViewStatsOverviewMenu()
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AddMenuFooterOption( menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
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AddMenuFooterOption( menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
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}
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}
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void function GetTitanKills()
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{
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file.allTitans = GetVisibleItemsOfType( eItemTypes.TITAN )
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var dataTable = GetDataTable( $"datatable/titan_properties.rpak" )
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foreach ( titan in file.allTitans )
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{
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file.titanStatLoadout[ titan.ref ] <- []
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int row = GetDataTableRowMatchingStringValue( dataTable, GetDataTableColumnByName( dataTable, "titanRef" ), titan.ref )
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file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "primary" ) ) )
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file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "ordnance" ) ) )
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file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "special" ) ) )
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file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "antirodeo" ) ) )
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file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "coreAbility" ) ) )
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file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "melee" ) ) )
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}
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foreach ( titan in file.allTitans)
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{
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foreach ( weaponRef in file.titanStatLoadout[ titan.ref ])
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{
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titanKillData[weaponRef] <- pulseParse("weaponsLocal", weaponRef, "kills")
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}
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}
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}
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void function GetAllPilotWeapons()
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{
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file.allPilotWeapons = GetVisibleItemsOfType( eItemTypes.PILOT_PRIMARY)
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file.allPilotWeapons.extend(GetVisibleItemsOfType( eItemTypes.PILOT_SECONDARY) )
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file.allPilotWeapons.extend(GetVisibleItemsOfType( eItemTypes.PILOT_ORDNANCE) )
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file.allPilotWeapons.extend( GetVisibleItemsOfType( eItemTypes.PILOT_SPECIAL ) )
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}
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void function OnStatsOverview_Open()
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void function OnStatsOverview_Open()
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{
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{
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UI_SetPresentationType( ePresentationType.NO_MODELS )
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UI_SetPresentationType( ePresentationType.NO_MODELS )
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GetTitanKills()
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UpdateViewStatsOverviewMenu()
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UpdateViewStatsOverviewMenu()
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}
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}
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|
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@@ -92,19 +51,12 @@ function UpdateViewStatsOverviewMenu()
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int timesMVP = GetPlayerStatInt( player, "game_stats", "mvp_total" )
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int timesMVP = GetPlayerStatInt( player, "game_stats", "mvp_total" )
|
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int timesTop3 = GetPlayerStat_AllCompetitiveModesAndMapsInt( player, "game_stats", "top3OnTeam" )
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int timesTop3 = GetPlayerStat_AllCompetitiveModesAndMapsInt( player, "game_stats", "top3OnTeam" )
|
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|
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//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat0" ), Localize( "#STATS_HEADER_TIME_PLAYED" ), timePlayed )
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SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat0" ), Localize( "#STATS_HEADER_TIME_PLAYED" ), timePlayed )
|
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//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat1" ), Localize( "#STATS_GAMES_PLAYED" ), string( gamesPlayed ) )
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SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat1" ), Localize( "#STATS_GAMES_PLAYED" ), string( gamesPlayed ) )
|
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//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat2" ), Localize( "#STATS_GAMES_WON" ), string( gamesWon ) )
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SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat2" ), Localize( "#STATS_GAMES_WON" ), string( gamesWon ) )
|
||||||
//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat3" ), Localize( "#STATS_GAMES_WIN_PERCENT" ), Localize( "#STATS_PERCENTAGE", winPercent ) )
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SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat3" ), Localize( "#STATS_GAMES_WIN_PERCENT" ), Localize( "#STATS_PERCENTAGE", winPercent ) )
|
||||||
//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat4" ), Localize( "#STATS_GAMES_MVP" ), string( timesMVP ) )
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SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat4" ), Localize( "#STATS_GAMES_MVP" ), string( timesMVP ) )
|
||||||
//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat5" ), Localize( "#STATS_GAMES_TOP3" ), string( timesTop3 ) )
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SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat5" ), Localize( "#STATS_GAMES_TOP3" ), string( timesTop3 ) )
|
||||||
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|
||||||
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat0" ), Localize( "#STATS_HEADER_TIME_PLAYED" ), string( 0 ))
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|
||||||
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat1" ), Localize( "#STATS_GAMES_PLAYED" ), string( 0 ) )
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|
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SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat2" ), Localize( "#STATS_GAMES_WON" ), string( 0 ) )
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|
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SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat3" ), Localize( "#STATS_GAMES_WIN_PERCENT" ), string( 0 ) )
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SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat4" ), Localize( "#STATS_GAMES_MVP" ), string( 0 ) )
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|
||||||
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat5" ), Localize( "#STATS_GAMES_TOP3" ), string( 0 ) )
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|
||||||
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|
||||||
//#########################
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//#########################
|
||||||
// Modes
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// Modes
|
||||||
@@ -166,7 +118,7 @@ function UpdateViewStatsOverviewMenu()
|
|||||||
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|
||||||
table<string, table> weaponData = GetOverviewWeaponData()
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table<string, table> weaponData = GetOverviewWeaponData()
|
||||||
table mostKillsData = weaponData[ "most_kills" ]
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table mostKillsData = weaponData[ "most_kills" ]
|
||||||
table nemesisWeapon = weaponData[ "nemesis_weapon" ]
|
table mostUsedData = weaponData[ "most_used" ]
|
||||||
table highestKPMData = weaponData[ "highest_kpm" ]
|
table highestKPMData = weaponData[ "highest_kpm" ]
|
||||||
|
|
||||||
var weaponImageElem
|
var weaponImageElem
|
||||||
@@ -206,14 +158,14 @@ function UpdateViewStatsOverviewMenu()
|
|||||||
weaponNameElem = Hud_GetChild( file.menu, "WeaponName1" )
|
weaponNameElem = Hud_GetChild( file.menu, "WeaponName1" )
|
||||||
weaponDescElem = Hud_GetChild( file.menu, "WeaponDesc1" )
|
weaponDescElem = Hud_GetChild( file.menu, "WeaponDesc1" )
|
||||||
noDataElem = Hud_GetChild( file.menu, "WeaponImageTextOverlay1" )
|
noDataElem = Hud_GetChild( file.menu, "WeaponImageTextOverlay1" )
|
||||||
if ( nemesisWeapon.ref != "" )
|
if ( mostUsedData.ref != "" )
|
||||||
{
|
{
|
||||||
SetItemImageWidth( weaponImageElem, expect string( nemesisWeapon.ref ) )
|
SetItemImageWidth( weaponImageElem, expect string( mostUsedData.ref ) )
|
||||||
RuiSetImage( weaponRui, "buttonImage", GetItemImage( expect string( nemesisWeapon.ref ) ) )
|
RuiSetImage( weaponRui, "buttonImage", GetItemImage( expect string( mostUsedData.ref ) ) )
|
||||||
Hud_Show( weaponImageElem )
|
Hud_Show( weaponImageElem )
|
||||||
Hud_SetText( weaponNameElem, nemesisWeapon.printName )
|
Hud_SetText( weaponNameElem, mostUsedData.printName )
|
||||||
Hud_Show( weaponNameElem )
|
Hud_Show( weaponNameElem )
|
||||||
Hud_SetText( weaponDescElem, Localize("#NEMESIS_WEAPON_VALUE"), nemesisWeapon.val)
|
SetStatsLabelValue( file.menu, "WeaponDesc1", HoursToTimeString( expect float( mostUsedData.val ) ) )
|
||||||
Hud_Show( weaponDescElem )
|
Hud_Show( weaponDescElem )
|
||||||
Hud_Hide( noDataElem )
|
Hud_Hide( noDataElem )
|
||||||
}
|
}
|
||||||
@@ -238,7 +190,7 @@ function UpdateViewStatsOverviewMenu()
|
|||||||
Hud_Show( weaponImageElem )
|
Hud_Show( weaponImageElem )
|
||||||
Hud_SetText( weaponNameElem, highestKPMData.printName )
|
Hud_SetText( weaponNameElem, highestKPMData.printName )
|
||||||
Hud_Show( weaponNameElem )
|
Hud_Show( weaponNameElem )
|
||||||
Hud_SetText( weaponDescElem, "%s1 K/D", highestKPMData.val)
|
Hud_SetText( weaponDescElem, "#STATS_MOST_EFFICIENT_VALUE", highestKPMData.val )
|
||||||
Hud_Show( weaponDescElem )
|
Hud_Show( weaponDescElem )
|
||||||
Hud_Hide( noDataElem )
|
Hud_Hide( noDataElem )
|
||||||
}
|
}
|
||||||
@@ -294,48 +246,22 @@ function UpdateViewStatsOverviewMenu()
|
|||||||
//#########################
|
//#########################
|
||||||
|
|
||||||
// Lifetime
|
// Lifetime
|
||||||
table playerweaponData = expect table(pulseData["weaponsLocal"])
|
local lifetimeAverage = player.GetPersistentVar( "kdratio_lifetime" ).tofloat()
|
||||||
table globalweaponData = expect table(pulseData["weaponsGlobal"])
|
local formattedLifetimeAverage
|
||||||
|
if ( lifetimeAverage % 1 == 0 )
|
||||||
|
formattedLifetimeAverage = format( "%.0f", lifetimeAverage )
|
||||||
|
else
|
||||||
|
formattedLifetimeAverage = format( "%.1f", lifetimeAverage )
|
||||||
|
SetStatsLabelValue( file.menu, "LifetimeAverageValue", [ "#STATS_KD_VALUE", formattedLifetimeAverage ] )
|
||||||
|
|
||||||
|
// Lifetime (PVP)
|
||||||
var totalPilotKills = 0
|
local lifetimeAveragePVP = player.GetPersistentVar( "kdratio_lifetime_pvp" ).tofloat()
|
||||||
var totalPilotDeaths = 0
|
local formattedLifetimeAveragePVP
|
||||||
foreach (var key, var value in playerweaponData) {
|
if ( lifetimeAveragePVP % 1 == 0 )
|
||||||
table values = expect table(value)
|
formattedLifetimeAveragePVP = format( "%.0f", lifetimeAveragePVP )
|
||||||
totalPilotKills += values["kills"]
|
else
|
||||||
totalPilotDeaths += values["deaths"]
|
formattedLifetimeAveragePVP = format( "%.1f", lifetimeAveragePVP )
|
||||||
}
|
SetStatsLabelValue( file.menu, "LifetimePVPAverageValue", [ "#STATS_KD_VALUE", formattedLifetimeAveragePVP ] )
|
||||||
|
|
||||||
var totalGlobalKills = 0
|
|
||||||
var totalGlobalDeaths = 0
|
|
||||||
foreach (var key, var value in globalweaponData) {
|
|
||||||
table values = expect table(value)
|
|
||||||
totalGlobalKills += values["kills"]
|
|
||||||
totalGlobalDeaths += values["deaths"]
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
var killsAsTitan = 0
|
|
||||||
var killsAsPilot = 0
|
|
||||||
foreach (var key, var value in playerweaponData) {
|
|
||||||
if (key in titanKillData) {
|
|
||||||
killsAsTitan += titanKillData[string(key)]
|
|
||||||
} else {
|
|
||||||
killsAsPilot += pulseParse("weaponsLocal", string(key), "kills")
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
float kval = float(totalPilotKills)
|
|
||||||
float dval = float(totalPilotDeaths)
|
|
||||||
float kdval = float(int((kval / dval)*100))/100
|
|
||||||
|
|
||||||
float gkval = float(totalGlobalKills)
|
|
||||||
float gdval = float(totalGlobalDeaths)
|
|
||||||
float gkdval = float(int((gkval / gdval)*100))/100
|
|
||||||
|
|
||||||
SetStatsLabelValue( file.menu, "LifetimeAverageValue", [ "#STATS_KD_VALUE", kdval ] )
|
|
||||||
|
|
||||||
SetStatsLabelValue( file.menu, "LifetimePVPAverageValue", [ "#STATS_KD_VALUE", gkdval ] )
|
|
||||||
|
|
||||||
bool last10GamesStatsVisible = gamesPlayed >= NUM_GAMES_TRACK_KDRATIO ? true : false
|
bool last10GamesStatsVisible = gamesPlayed >= NUM_GAMES_TRACK_KDRATIO ? true : false
|
||||||
SetLast10GamesStatVisibility( file.menu, last10GamesStatsVisible )
|
SetLast10GamesStatVisibility( file.menu, last10GamesStatsVisible )
|
||||||
@@ -365,7 +291,7 @@ function UpdateViewStatsOverviewMenu()
|
|||||||
else
|
else
|
||||||
kdratio_match_average = format( "%.1f", kdratio_match_average )
|
kdratio_match_average = format( "%.1f", kdratio_match_average )
|
||||||
SetStatsLabelValue( file.menu, "Last10GamesValue", [ "#STATS_KD_VALUE", kdratio_match_average ] )
|
SetStatsLabelValue( file.menu, "Last10GamesValue", [ "#STATS_KD_VALUE", kdratio_match_average ] )
|
||||||
PlotKDPointsOnGraph( file.menu, 0, kdratio_match, kdval )
|
PlotKDPointsOnGraph( file.menu, 0, kdratio_match, lifetimeAverage )
|
||||||
|
|
||||||
// Last 10 (PVP)
|
// Last 10 (PVP)
|
||||||
local kdratiopvp_match_sum = 0
|
local kdratiopvp_match_sum = 0
|
||||||
@@ -383,33 +309,38 @@ function UpdateViewStatsOverviewMenu()
|
|||||||
else
|
else
|
||||||
kdratiopvp_match_average = format( "%.1f", kdratiopvp_match_average )
|
kdratiopvp_match_average = format( "%.1f", kdratiopvp_match_average )
|
||||||
SetStatsLabelValue( file.menu, "Last10GamesPVPValue", [ "#STATS_KD_VALUE", kdratiopvp_match_average ] )
|
SetStatsLabelValue( file.menu, "Last10GamesPVPValue", [ "#STATS_KD_VALUE", kdratiopvp_match_average ] )
|
||||||
PlotKDPointsOnGraph( file.menu, 1, kdratiopvp_match, gkdval )
|
PlotKDPointsOnGraph( file.menu, 1, kdratiopvp_match, lifetimeAveragePVP )
|
||||||
|
|
||||||
|
var totalPilotKills = 0
|
||||||
|
|
||||||
|
foreach (var key, var value in globalToneAPIKillData) {
|
||||||
|
totalPilotKills += value
|
||||||
|
}
|
||||||
|
|
||||||
/////////////////////////
|
/////////////////////////
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue0" ), string( killsAsPilot ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue0" ), string( totalPilotKills ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsPilot" ) ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsPilot" ) ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue2" ), string( GetPlayerStatInt( player, "kills_stats", "totalNPC" ) ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue2" ), string( GetPlayerStatInt( player, "kills_stats", "totalNPC" ) ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue3" ), string( pulseParse("weaponsLocal", "pilot_emptyhanded", "kills") + pulseParse("weaponsLocal", "melee_pilot_kunai", "kills") ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue3" ), string( GetPlayerStatInt( player, "kills_stats", "pilotKickMeleePilot" ) ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue4" ), string( pulseParse("weaponsLocal", "human_execution", "kills") ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue4" ), string( GetPlayerStatInt( player, "kills_stats", "pilotExecutePilot" ) ) )
|
||||||
// Hud_SetText( GetElem( file.menu, "KillsAsPilotValue5" ), string( GetPlayerStatInt( player, "kills_stats", "titanFallKill" ) ) )
|
// Hud_SetText( GetElem( file.menu, "KillsAsPilotValue5" ), string( GetPlayerStatInt( player, "kills_stats", "titanFallKill" ) ) )
|
||||||
|
|
||||||
var titanMeleeKills = 0
|
|
||||||
titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_ion", "kills")
|
|
||||||
titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_scorch", "kills")
|
|
||||||
titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_northstar", "kills")
|
|
||||||
titanMeleeKills += pulseParse("weaponsLocal", "titan_sword", "kills")
|
|
||||||
titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_tone", "kills")
|
|
||||||
titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_legion", "kills")
|
|
||||||
titanMeleeKills += pulseParse("weaponsLocal", "titan_punch_vanguard", "kills")
|
|
||||||
titanMeleeKills += pulseParse("weaponsLocal", "auto_titan_melee", "kills")
|
|
||||||
|
|
||||||
var titanExecutions = pulseParse("weaponsLocal", "titan_execution", "kills")
|
int totalTitanExecutions = 0
|
||||||
|
totalTitanExecutions += GetPlayerStatInt( player, "kills_stats", "titanExocutionIon" )
|
||||||
|
totalTitanExecutions += GetPlayerStatInt( player, "kills_stats", "titanExocutionScorch" )
|
||||||
|
totalTitanExecutions += GetPlayerStatInt( player, "kills_stats", "titanExocutionNorthstar" )
|
||||||
|
totalTitanExecutions += GetPlayerStatInt( player, "kills_stats", "titanExocutionRonin" )
|
||||||
|
totalTitanExecutions += GetPlayerStatInt( player, "kills_stats", "titanExocutionTone" )
|
||||||
|
totalTitanExecutions += GetPlayerStatInt( player, "kills_stats", "titanExocutionLegion" )
|
||||||
|
totalTitanExecutions += GetPlayerStatInt( player, "kills_stats", "titanExocutionVanguard" )
|
||||||
|
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue0" ), string( killsAsTitan ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue0" ), string( GetPlayerStatInt( player, "kills_stats", "pilotKillsAsTitan" ) ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsTitan" ) ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsTitan" ) ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue2" ), string( titanExecutions ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue2" ), string( totalTitanExecutions ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue3" ), string( titanMeleeKills ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue3" ), string( GetPlayerStatInt( player, "kills_stats", "titanMeleePilot" ) ) )
|
||||||
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue4" ), string( pulseParse("weaponsLocal", "damagedef_titan_step", "kills") ) )
|
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue4" ), string( GetPlayerStatInt( player, "kills_stats", "titanStepCrushPilot" ) ) )
|
||||||
}
|
}
|
||||||
|
|
||||||
function PlotKDPointsOnGraph( menu, graphIndex, values, dottedAverage )
|
function PlotKDPointsOnGraph( menu, graphIndex, values, dottedAverage )
|
||||||
+17
-24
@@ -306,10 +306,10 @@ table<string, table> function GetOverviewWeaponData()
|
|||||||
Table[ "most_kills" ].ref <- ""
|
Table[ "most_kills" ].ref <- ""
|
||||||
Table[ "most_kills" ].printName <- ""
|
Table[ "most_kills" ].printName <- ""
|
||||||
Table[ "most_kills" ].val <- 0
|
Table[ "most_kills" ].val <- 0
|
||||||
Table[ "nemesis_weapon" ] <- {}
|
Table[ "most_used" ] <- {}
|
||||||
Table[ "nemesis_weapon" ].ref <- ""
|
Table[ "most_used" ].ref <- ""
|
||||||
Table[ "nemesis_weapon" ].printName <- ""
|
Table[ "most_used" ].printName <- ""
|
||||||
Table[ "nemesis_weapon" ].val <- 0
|
Table[ "most_used" ].val <- 0
|
||||||
Table[ "highest_kpm" ] <- {}
|
Table[ "highest_kpm" ] <- {}
|
||||||
Table[ "highest_kpm" ].ref <- ""
|
Table[ "highest_kpm" ].ref <- ""
|
||||||
Table[ "highest_kpm" ].printName <- ""
|
Table[ "highest_kpm" ].printName <- ""
|
||||||
@@ -338,7 +338,7 @@ table<string, table> function GetOverviewWeaponData()
|
|||||||
if ( !PersistenceEnumValueIsValid( "loadoutWeaponsAndAbilities", weaponName ) )
|
if ( !PersistenceEnumValueIsValid( "loadoutWeaponsAndAbilities", weaponName ) )
|
||||||
continue
|
continue
|
||||||
|
|
||||||
int val = pulseParse("weaponsLocal", weaponName, "kills")
|
int val = getWeaponKillsFromToneApi(weaponName)
|
||||||
if ( val > Table[ "most_kills" ].val )
|
if ( val > Table[ "most_kills" ].val )
|
||||||
{
|
{
|
||||||
Table[ "most_kills" ].ref = weaponName
|
Table[ "most_kills" ].ref = weaponName
|
||||||
@@ -346,31 +346,24 @@ table<string, table> function GetOverviewWeaponData()
|
|||||||
Table[ "most_kills" ].val = val
|
Table[ "most_kills" ].val = val
|
||||||
}
|
}
|
||||||
|
|
||||||
int nval = pulseParse("weaponsLocal", weaponName, "deaths")
|
float fVal = GetPlayerStatFloat( player, "weapon_stats", "hoursUsed", weaponName )
|
||||||
if ( nval > Table[ "nemesis_weapon" ].val )
|
if ( fVal > Table[ "most_used" ].val )
|
||||||
{
|
{
|
||||||
Table[ "nemesis_weapon" ].ref = weaponName
|
Table[ "most_used" ].ref = weaponName
|
||||||
Table[ "nemesis_weapon" ].printName = weaponDisplayName
|
Table[ "most_used" ].printName = weaponDisplayName
|
||||||
Table[ "nemesis_weapon" ].val = nval
|
Table[ "most_used" ].val = fVal
|
||||||
}
|
}
|
||||||
|
|
||||||
float kdval = 0
|
local killsPerMinute = 0
|
||||||
float kval = 0
|
local hoursEquipped = GetPlayerStatFloat( player, "weapon_stats", "hoursEquipped", weaponName )
|
||||||
float dval = 0
|
local killCount = GetPlayerStatInt( player, "weapon_kill_stats", "total", weaponName )
|
||||||
if( pulseParse("weaponsLocal", weaponName, "kills") != 0 && pulseParse("weaponsLocal", weaponName, "deaths_while_equipped") != 0){
|
if ( hoursEquipped > 0 )
|
||||||
kval = float(pulseParse("weaponsLocal", weaponName, "kills"))
|
killsPerMinute = format( "%.2f", ( killCount / ( hoursEquipped * 60.0 ) ).tofloat() )
|
||||||
dval = float(pulseParse("weaponsLocal", weaponName, "deaths_while_equipped"))
|
if ( killsPerMinute.tofloat() > Table[ "highest_kpm" ].val.tofloat() )
|
||||||
if (kval / dval > kdval){
|
|
||||||
kdval = kval / dval
|
|
||||||
}
|
|
||||||
}
|
|
||||||
int rnd= int(kdval*100)
|
|
||||||
kdval = float(rnd)/100
|
|
||||||
if ( kdval > Table[ "highest_kpm" ].val.tofloat() )
|
|
||||||
{
|
{
|
||||||
Table[ "highest_kpm" ].ref = weaponName
|
Table[ "highest_kpm" ].ref = weaponName
|
||||||
Table[ "highest_kpm" ].printName = weaponDisplayName
|
Table[ "highest_kpm" ].printName = weaponDisplayName
|
||||||
Table[ "highest_kpm" ].val = kdval
|
Table[ "highest_kpm" ].val = killsPerMinute
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
+4
-4
@@ -180,8 +180,8 @@ void function UpdateStatsForWeapon( string weaponRef )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Total Kills Stats
|
// Total Kills Stats
|
||||||
SetStatsLabelValue( file.menu, "KillsValue0", pulseParse("weaponsLocal", weaponRef, "kills") ) //Total kills
|
SetStatsLabelValue( file.menu, "KillsValue0", getWeaponKillsFromToneApi(weaponRef) )
|
||||||
SetStatsLabelValue( file.menu, "KillsValue1", pulseParse("weaponsLocal", weaponRef, "kills") ) //Pilots
|
SetStatsLabelValue( file.menu, "KillsValue1", getWeaponKillsFromToneApi(weaponRef) )
|
||||||
SetStatsLabelValue( file.menu, "KillsValue2", GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef ) ) //Titans
|
SetStatsLabelValue( file.menu, "KillsValue2", GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef ) )
|
||||||
SetStatsLabelValue( file.menu, "KillsValue3", pulseParse("weaponsLocal", weaponRef, "deaths_while_equipped")) // Deaths with weapon
|
SetStatsLabelValue( file.menu, "KillsValue3", GetPlayerStatInt( player, "weapon_kill_stats", "ai", weaponRef ) )
|
||||||
}
|
}
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
{
|
|
||||||
"Name": "ToneAPI.pulse",
|
|
||||||
"Description": "Displays Tone API kill data in the Stats tab.",
|
|
||||||
"Version": "2.1.1",
|
|
||||||
"LoadPriority": 1,
|
|
||||||
"ConVars": [
|
|
||||||
{
|
|
||||||
"Name": "ToneURL",
|
|
||||||
"DefaultValue": "https://toneapi.ovh/v2/client"
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"Scripts": [
|
|
||||||
{
|
|
||||||
"Path":"pulse-common-func.gnut",
|
|
||||||
"RunOn":"UI"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"Path": "pulse.gnut",
|
|
||||||
"RunOn": "UI",
|
|
||||||
"UICallback": {
|
|
||||||
"After": "pulseInit"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"Localisation": [
|
|
||||||
"resource/pulse_%language%.txt"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,508 +0,0 @@
|
|||||||
resource/ui/menus/viewstats_weapons.menu
|
|
||||||
{
|
|
||||||
menu
|
|
||||||
{
|
|
||||||
ControlName Frame
|
|
||||||
xpos 0
|
|
||||||
ypos 0
|
|
||||||
zpos 3
|
|
||||||
wide f0
|
|
||||||
tall f0
|
|
||||||
autoResize 0
|
|
||||||
pinCorner 0
|
|
||||||
visible 1
|
|
||||||
enabled 1
|
|
||||||
PaintBackgroundType 0
|
|
||||||
infocus_bgcolor_overridep "0 0 0 0"
|
|
||||||
outoffocus_bgcolor_override "0 0 0 0"
|
|
||||||
|
|
||||||
Vignette
|
|
||||||
{
|
|
||||||
ControlName ImagePanel
|
|
||||||
InheritProperties MenuVignette
|
|
||||||
}
|
|
||||||
|
|
||||||
MenuTitle
|
|
||||||
{
|
|
||||||
ControlName Label
|
|
||||||
InheritProperties MenuTitle
|
|
||||||
labelText "#STATS_PILOT_WEAPONS"
|
|
||||||
}
|
|
||||||
|
|
||||||
MenuCommon
|
|
||||||
{
|
|
||||||
ControlName CNestedPanel
|
|
||||||
xpos 0
|
|
||||||
ypos 0
|
|
||||||
wide f0
|
|
||||||
tall f0
|
|
||||||
visible 1
|
|
||||||
controlSettingsFile "resource/ui/menus/panels/menu_common.res"
|
|
||||||
}
|
|
||||||
|
|
||||||
MatchmakingStatus
|
|
||||||
{
|
|
||||||
ControlName CNestedPanel
|
|
||||||
xpos 0
|
|
||||||
ypos 0
|
|
||||||
wide f0
|
|
||||||
tall f0
|
|
||||||
visible 1
|
|
||||||
controlSettingsFile "resource/ui/menus/panels/matchmaking_status.res"
|
|
||||||
}
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
GridPanel
|
|
||||||
{
|
|
||||||
ControlName CNestedPanel
|
|
||||||
xpos 96
|
|
||||||
ypos 193
|
|
||||||
zpos 99
|
|
||||||
wide 224
|
|
||||||
tall 702
|
|
||||||
visible 1
|
|
||||||
tabPosition 1
|
|
||||||
controlSettingsFile "Resource/UI/menus/panels/weapon_stats_grid.res"
|
|
||||||
}
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
Screen
|
|
||||||
{
|
|
||||||
ControlName Label
|
|
||||||
xpos 0
|
|
||||||
ypos 0
|
|
||||||
wide f0
|
|
||||||
tall f0
|
|
||||||
labelText ""
|
|
||||||
//bgcolor_override "100 100 100 100"
|
|
||||||
//paintbackground 1
|
|
||||||
//visible 1
|
|
||||||
}
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
WeaponName
|
|
||||||
{
|
|
||||||
ControlName Label
|
|
||||||
xpos -516
|
|
||||||
ypos -366
|
|
||||||
zpos 101
|
|
||||||
auto_wide_tocontents 1
|
|
||||||
auto_tall_tocontents 1
|
|
||||||
visible 1
|
|
||||||
font DefaultBold_44
|
|
||||||
labelText "WEAPON NAME"
|
|
||||||
allcaps 1
|
|
||||||
fgcolor_override "255 255 255 255"
|
|
||||||
//bgcolor_override "0 255 0 100"
|
|
||||||
|
|
||||||
pin_to_sibling Screen
|
|
||||||
pin_corner_to_sibling TOP_LEFT
|
|
||||||
pin_to_sibling_corner BOTTOM
|
|
||||||
}
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
KillsHeader
|
|
||||||
{
|
|
||||||
ControlName RuiPanel
|
|
||||||
rui "ui/stats_background.rpak"
|
|
||||||
zpos 101
|
|
||||||
wide 500
|
|
||||||
tall 194
|
|
||||||
visible 1
|
|
||||||
scaleImage 1
|
|
||||||
|
|
||||||
pin_to_sibling WeaponName
|
|
||||||
pin_corner_to_sibling TOP_LEFT
|
|
||||||
pin_to_sibling_corner BOTTOM_LEFT
|
|
||||||
}
|
|
||||||
|
|
||||||
KillsHeaderLabel
|
|
||||||
{
|
|
||||||
ControlName Label
|
|
||||||
xpos -18
|
|
||||||
ypos -6
|
|
||||||
zpos 102
|
|
||||||
wide 400
|
|
||||||
tall 36
|
|
||||||
visible 1
|
|
||||||
font Default_31
|
|
||||||
labelText "#STATS_HEADER_KILL_HISTORY"
|
|
||||||
allcaps 1
|
|
||||||
textAlignment west
|
|
||||||
fgcolor_override "255 255 255 255"
|
|
||||||
//bgcolor_override "255 255 0 100"
|
|
||||||
|
|
||||||
pin_to_sibling KillsHeader
|
|
||||||
pin_corner_to_sibling TOP_LEFT
|
|
||||||
pin_to_sibling_corner TOP_LEFT
|
|
||||||
}
|
|
||||||
|
|
||||||
KillsLineBackground0
|
|
||||||
{
|
|
||||||
ControlName RuiPanel
|
|
||||||
rui "ui/stats_line_background.rpak"
|
|
||||||
xpos 0
|
|
||||||
ypos -48
|
|
||||||
zpos 101
|
|
||||||
wide 500
|
|
||||||
tall 36
|
|
||||||
visible 1
|
|
||||||
scaleImage 1
|
|
||||||
|
|
||||||
pin_to_sibling KillsHeader
|
|
||||||
pin_corner_to_sibling TOP_LEFT
|
|
||||||
pin_to_sibling_corner TOP_LEFT
|
|
||||||
}
|
|
||||||
|
|
||||||
KillsLabel0
|
|
||||||
{
|
|
||||||
ControlName Label
|
|
||||||
xpos -18
|
|
||||||
ypos 0
|
|
||||||
zpos 102
|
|
||||||
wide 308
|
|
||||||
tall 36
|
|
||||||
visible 1
|
|
||||||
font Default_23
|
|
||||||
labelText "#STATS_HEADER_TOTAL_KILLS"
|
|
||||||
allcaps 1
|
|
||||||
textAlignment west
|
|
||||||
fgcolor_override "255 255 255 255"
|
|
||||||
//bgcolor_override "255 255 0 100"
|
|
||||||
|
|
||||||
pin_to_sibling KillsLineBackground0
|
|
||||||
pin_corner_to_sibling LEFT
|
|
||||||
pin_to_sibling_corner LEFT
|
|
||||||
}
|
|
||||||
|
|
||||||
KillsValue0
|
|
||||||
{
|
|
||||||
ControlName Label
|
|
||||||
xpos 0
|
|
||||||
ypos 0
|
|
||||||
zpos 102
|
|
||||||
wide 94
|
|
||||||
tall 36
|
|
||||||
visible 1
|
|
||||||
font Default_23
|
|
||||||
labelText "--"
|
|
||||||
allcaps 1
|
|
||||||
textAlignment center
|
|
||||||
fgcolor_override "255 255 255 255"
|
|
||||||
//bgcolor_override "0 255 0 100"
|
|
||||||
|
|
||||||
pin_to_sibling KillsLineBackground0
|
|
||||||
pin_corner_to_sibling RIGHT
|
|
||||||
pin_to_sibling_corner RIGHT
|
|
||||||
}
|
|
||||||
|
|
||||||
KillsLineBackground1
|
|
||||||
{
|
|
||||||
ControlName RuiPanel
|
|
||||||
rui "ui/stats_line_background.rpak"
|
|
||||||
xpos 0
|
|
||||||
ypos 0
|
|
||||||
zpos 101
|
|
||||||
wide 500
|
|
||||||
tall 36
|
|
||||||
visible 0
|
|
||||||
scaleImage 1
|
|
||||||
|
|
||||||
pin_to_sibling KillsLineBackground0
|
|
||||||
pin_corner_to_sibling TOP_LEFT
|
|
||||||
pin_to_sibling_corner BOTTOM_LEFT
|
|
||||||
}
|
|
||||||
|
|
||||||
KillsLabel1
|
|
||||||
{
|
|
||||||
ControlName Label
|
|
||||||
xpos -18
|
|
||||||
ypos 0
|
|
||||||
zpos 102
|
|
||||||
wide 308
|
|
||||||
tall 36
|
|
||||||
visible 1
|
|
||||||
font Default_23
|
|
||||||
labelText "#STATS_KILLS_PILOTS"
|
|
||||||
allcaps 1
|
|
||||||
textAlignment west
|
|
||||||
fgcolor_override "255 255 255 255"
|
|
||||||
//bgcolor_override "255 255 0 100"
|
|
||||||
|
|
||||||
pin_to_sibling KillsLineBackground1
|
|
||||||
pin_corner_to_sibling LEFT
|
|
||||||
pin_to_sibling_corner LEFT
|
|
||||||
}
|
|
||||||
|
|
||||||
KillsValue1
|
|
||||||
{
|
|
||||||
ControlName Label
|
|
||||||
xpos 0
|
|
||||||
ypos 0
|
|
||||||
zpos 102
|
|
||||||
wide 94
|
|
||||||
tall 36
|
|
||||||
visible 1
|
|
||||||
font Default_23
|
|
||||||
labelText "--"
|
|
||||||
allcaps 1
|
|
||||||
textAlignment center
|
|
||||||
fgcolor_override "255 255 255 255"
|
|
||||||
//bgcolor_override "0 255 0 100"
|
|
||||||
|
|
||||||
pin_to_sibling KillsLineBackground1
|
|
||||||
pin_corner_to_sibling RIGHT
|
|
||||||
pin_to_sibling_corner RIGHT
|
|
||||||
}
|
|
||||||
|
|
||||||
KillsLineBackground2
|
|
||||||
{
|
|
||||||
ControlName RuiPanel
|
|
||||||
rui "ui/stats_line_background.rpak"
|
|
||||||
xpos 0
|
|
||||||
ypos 0
|
|
||||||
zpos 101
|
|
||||||
wide 500
|
|
||||||
tall 36
|
|
||||||
visible 1
|
|
||||||
scaleImage 1
|
|
||||||
|
|
||||||
pin_to_sibling KillsLineBackground1
|
|
||||||
pin_corner_to_sibling TOP_LEFT
|
|
||||||
pin_to_sibling_corner BOTTOM_LEFT
|
|
||||||
}
|
|
||||||
|
|
||||||
KillsLabel2
|
|
||||||
{
|
|
||||||
ControlName Label
|
|
||||||
xpos -18
|
|
||||||
ypos 0
|
|
||||||
zpos 102
|
|
||||||
wide 308
|
|
||||||
tall 36
|
|
||||||
visible 1
|
|
||||||
font Default_23
|
|
||||||
labelText "#STATS_KILLS_TITANS"
|
|
||||||
allcaps 1
|
|
||||||
textAlignment west
|
|
||||||
fgcolor_override "255 255 255 255"
|
|
||||||
//bgcolor_override "255 255 0 100"
|
|
||||||
|
|
||||||
pin_to_sibling KillsLineBackground2
|
|
||||||
pin_corner_to_sibling LEFT
|
|
||||||
pin_to_sibling_corner LEFT
|
|
||||||
}
|
|
||||||
|
|
||||||
KillsValue2
|
|
||||||
{
|
|
||||||
ControlName Label
|
|
||||||
xpos 0
|
|
||||||
ypos 0
|
|
||||||
zpos 102
|
|
||||||
wide 94
|
|
||||||
tall 36
|
|
||||||
visible 1
|
|
||||||
font Default_23
|
|
||||||
labelText "--"
|
|
||||||
allcaps 1
|
|
||||||
textAlignment center
|
|
||||||
fgcolor_override "255 255 255 255"
|
|
||||||
//bgcolor_override "0 255 0 100"
|
|
||||||
|
|
||||||
pin_to_sibling KillsLineBackground2
|
|
||||||
pin_corner_to_sibling RIGHT
|
|
||||||
pin_to_sibling_corner RIGHT
|
|
||||||
}
|
|
||||||
|
|
||||||
KillsLineBackground3
|
|
||||||
{
|
|
||||||
ControlName RuiPanel
|
|
||||||
rui "ui/stats_line_background.rpak"
|
|
||||||
xpos 0
|
|
||||||
ypos 0
|
|
||||||
zpos 101
|
|
||||||
wide 500
|
|
||||||
tall 36
|
|
||||||
visible 0
|
|
||||||
scaleImage 1
|
|
||||||
|
|
||||||
pin_to_sibling KillsLineBackground2
|
|
||||||
pin_corner_to_sibling TOP_LEFT
|
|
||||||
pin_to_sibling_corner BOTTOM_LEFT
|
|
||||||
}
|
|
||||||
|
|
||||||
KillsLabel3
|
|
||||||
{
|
|
||||||
ControlName Label
|
|
||||||
xpos -18
|
|
||||||
ypos 0
|
|
||||||
zpos 102
|
|
||||||
wide 308
|
|
||||||
tall 36
|
|
||||||
visible 1
|
|
||||||
font Default_23
|
|
||||||
labelText "#DEATHS_WHILE_EQUIPPED"
|
|
||||||
allcaps 1
|
|
||||||
textAlignment west
|
|
||||||
fgcolor_override "255 255 255 255"
|
|
||||||
//bgcolor_override "255 255 0 100"
|
|
||||||
|
|
||||||
pin_to_sibling KillsLineBackground3
|
|
||||||
pin_corner_to_sibling LEFT
|
|
||||||
pin_to_sibling_corner LEFT
|
|
||||||
}
|
|
||||||
|
|
||||||
KillsValue3
|
|
||||||
{
|
|
||||||
ControlName Label
|
|
||||||
xpos 0
|
|
||||||
ypos 0
|
|
||||||
zpos 102
|
|
||||||
wide 94
|
|
||||||
tall 36
|
|
||||||
visible 1
|
|
||||||
font Default_23
|
|
||||||
labelText "--"
|
|
||||||
allcaps 1
|
|
||||||
textAlignment center
|
|
||||||
fgcolor_override "255 255 255 255"
|
|
||||||
//bgcolor_override "0 255 0 100"
|
|
||||||
|
|
||||||
pin_to_sibling KillsLineBackground3
|
|
||||||
pin_corner_to_sibling RIGHT
|
|
||||||
pin_to_sibling_corner RIGHT
|
|
||||||
}
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
Stat0
|
|
||||||
{
|
|
||||||
ControlName RuiPanel
|
|
||||||
rui "ui/stat_box_e.rpak"
|
|
||||||
xpos 8
|
|
||||||
zpos 100
|
|
||||||
wide 210
|
|
||||||
tall 93
|
|
||||||
visible 1
|
|
||||||
|
|
||||||
pin_to_sibling KillsHeader
|
|
||||||
pin_corner_to_sibling TOP_LEFT
|
|
||||||
pin_to_sibling_corner TOP_RIGHT
|
|
||||||
}
|
|
||||||
|
|
||||||
Stat1
|
|
||||||
{
|
|
||||||
ControlName RuiPanel
|
|
||||||
rui "ui/stat_box_e.rpak"
|
|
||||||
xpos 8
|
|
||||||
zpos 100
|
|
||||||
wide 210
|
|
||||||
tall 93
|
|
||||||
visible 1
|
|
||||||
|
|
||||||
pin_to_sibling Stat0
|
|
||||||
pin_corner_to_sibling LEFT
|
|
||||||
pin_to_sibling_corner RIGHT
|
|
||||||
}
|
|
||||||
|
|
||||||
Stat2
|
|
||||||
{
|
|
||||||
ControlName RuiPanel
|
|
||||||
rui "ui/stat_box_e.rpak"
|
|
||||||
ypos 8
|
|
||||||
zpos 100
|
|
||||||
wide 210
|
|
||||||
tall 93
|
|
||||||
visible 1
|
|
||||||
|
|
||||||
pin_to_sibling Stat0
|
|
||||||
pin_corner_to_sibling TOP_LEFT
|
|
||||||
pin_to_sibling_corner BOTTOM_LEFT
|
|
||||||
}
|
|
||||||
|
|
||||||
Stat3
|
|
||||||
{
|
|
||||||
ControlName RuiPanel
|
|
||||||
rui "ui/stat_box_e.rpak"
|
|
||||||
xpos 8
|
|
||||||
zpos 100
|
|
||||||
wide 210
|
|
||||||
tall 93
|
|
||||||
visible 1
|
|
||||||
|
|
||||||
pin_to_sibling Stat2
|
|
||||||
pin_corner_to_sibling LEFT
|
|
||||||
pin_to_sibling_corner RIGHT
|
|
||||||
}
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
NextUnlock
|
|
||||||
{
|
|
||||||
ControlName RuiPanel
|
|
||||||
rui "ui/stats_next_unlock.rpak"
|
|
||||||
xpos 8
|
|
||||||
zpos 90
|
|
||||||
wide 356
|
|
||||||
tall 194
|
|
||||||
visible 1
|
|
||||||
scaleImage 1
|
|
||||||
|
|
||||||
pin_to_sibling Stat1
|
|
||||||
pin_corner_to_sibling TOP_LEFT
|
|
||||||
pin_to_sibling_corner TOP_RIGHT
|
|
||||||
}
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
ModelRotateMouseCapture
|
|
||||||
{
|
|
||||||
ControlName CMouseMovementCapturePanel
|
|
||||||
xpos 580
|
|
||||||
zpos 12
|
|
||||||
wide 1340
|
|
||||||
tall %100
|
|
||||||
}
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
LblWeaponLocked
|
|
||||||
{
|
|
||||||
ControlName Label
|
|
||||||
classname LblWeaponLocked
|
|
||||||
xpos -650
|
|
||||||
ypos 142
|
|
||||||
zpos 102
|
|
||||||
wide 474
|
|
||||||
auto_tall_tocontents 1
|
|
||||||
visible 1
|
|
||||||
font Default_27_DropShadow
|
|
||||||
allcaps 1
|
|
||||||
textAlignment center
|
|
||||||
labelText "UNLOCK INFO"
|
|
||||||
fgcolor_override "153 61 61 255"
|
|
||||||
bgcolor_override "51 20 20 240"
|
|
||||||
pin_to_sibling KillsHeader
|
|
||||||
pin_corner_to_sibling BOTTOM
|
|
||||||
pin_to_sibling_corner TOP_LEFT
|
|
||||||
paintbackground 1
|
|
||||||
}
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
FooterButtons
|
|
||||||
{
|
|
||||||
ControlName CNestedPanel
|
|
||||||
xpos 0
|
|
||||||
ypos r119
|
|
||||||
wide f0
|
|
||||||
tall 36
|
|
||||||
visible 1
|
|
||||||
controlSettingsFile "resource/ui/menus/panels/footer_buttons.res"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,74 +0,0 @@
|
|||||||
globalize_all_functions
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
global string pulsePrefix
|
|
||||||
table withMapName = {}
|
|
||||||
void function pulsePrefixSet() //Sets our prefix
|
|
||||||
{
|
|
||||||
pulsePrefix = format("\x1b[38;2;%i;%i;%im[PULSE]\x1b[0m", 255, 178, 102)
|
|
||||||
}
|
|
||||||
|
|
||||||
void function pulsePrintt(string content) //Prints whatever we want printed with given prefix (by standard [PULSE]).
|
|
||||||
{
|
|
||||||
printt(format("%s " + content, pulsePrefix))
|
|
||||||
}
|
|
||||||
|
|
||||||
bool function pulseRequestData(string givenURL, table parameterTable, string tablepath) //Gets data from API (see ToneURL within mod.json) and puts it into one table for processing.
|
|
||||||
{
|
|
||||||
table<string, array<string> > requestTable
|
|
||||||
void functionref (HttpRequestResponse) onSuccess = void function(HttpRequestResponse response) : (givenURL, parameterTable, requestTable, tablepath)
|
|
||||||
{
|
|
||||||
if (NSIsSuccessHttpCode(response.statusCode))
|
|
||||||
{
|
|
||||||
table DecodedJSON = DecodeJSON(response.body)
|
|
||||||
if ("map" in parameterTable)
|
|
||||||
{
|
|
||||||
string mapName = expect string(parameterTable["map"])
|
|
||||||
withMapName[mapName] <- DecodedJSON
|
|
||||||
pulseData[tablepath] <- withMapName
|
|
||||||
} else {
|
|
||||||
pulseData[tablepath] <- DecodedJSON
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
pulsePrintt(format("%s, %s is unreachable.", response.statusCode, givenURL))
|
|
||||||
pulseLockStats()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
void functionref (HttpRequestFailure) onFailure = void function(HttpRequestFailure failure) : (givenURL)
|
|
||||||
{
|
|
||||||
pulsePrintt(format("Something went wrong, %s is unreachable", givenURL))
|
|
||||||
pulseLockStats()
|
|
||||||
}
|
|
||||||
foreach (key, value in parameterTable)
|
|
||||||
{
|
|
||||||
requestTable[string(key)] <- [string(value)]
|
|
||||||
}
|
|
||||||
return NSHttpGet(givenURL, requestTable, onSuccess, onFailure)
|
|
||||||
}
|
|
||||||
|
|
||||||
int function pulseParse(...) //Returns data from our pulseData table.
|
|
||||||
{
|
|
||||||
table parser = pulseData
|
|
||||||
int result = 0
|
|
||||||
for (int i; i < vargc; i++) {
|
|
||||||
if (i < expect int(vargc) - 1) {
|
|
||||||
if (expect string (vargv[i]) in parser) {
|
|
||||||
parser = expect table(parser[expect string(vargv[i])])
|
|
||||||
} else break
|
|
||||||
} else {
|
|
||||||
result = expect int(parser[expect string(vargv[i])])
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return result
|
|
||||||
}
|
|
||||||
|
|
||||||
void function pulseLockStats()
|
|
||||||
{
|
|
||||||
loebSetLockedButton(Localize("#MENU_TITLE_STATS"), true)
|
|
||||||
}
|
|
||||||
|
|
||||||
string function HammerToMeterString(float value)
|
|
||||||
{
|
|
||||||
return value > 0 && int((1.905 * value ))/100 > 0 ? string(int((1.905 * value ) )/100) + "m" : "0";
|
|
||||||
}
|
|
||||||
@@ -1,32 +0,0 @@
|
|||||||
global function pulseInit
|
|
||||||
global function pulseGetData
|
|
||||||
|
|
||||||
global table pulseData = {}
|
|
||||||
|
|
||||||
struct {
|
|
||||||
array<string> allMaps
|
|
||||||
} file
|
|
||||||
|
|
||||||
void function pulseInit()
|
|
||||||
{
|
|
||||||
pulsePrefixSet()
|
|
||||||
file.allMaps = GetPrivateMatchMaps()
|
|
||||||
pulsePrintt("Initialized.")
|
|
||||||
AddUICallback_OnLevelInit( pulseGetData )
|
|
||||||
}
|
|
||||||
|
|
||||||
void function pulseGetData()
|
|
||||||
{
|
|
||||||
print("data getter called")
|
|
||||||
string URL = GetConVarString("ToneURL")
|
|
||||||
array <string> URLpath = ["/weapons", "/weapons", "/gamemodes", "/gamemodes", "/maps"]
|
|
||||||
array <string> tablepath = ["weaponsLocal", "weaponsGlobal", "gamemodesAll", "gamemodesSeparated", "maps"]
|
|
||||||
pulseRequestData(URL + URLpath[0], {["player"] = NSGetLocalPlayerUID()}, tablepath[0])
|
|
||||||
pulseRequestData(URL + URLpath[1], {["player"] = "!" + NSGetLocalPlayerUID()}, tablepath[1])
|
|
||||||
pulseRequestData(URL + URLpath[2], {["player"] = NSGetLocalPlayerUID()}, tablepath[2])
|
|
||||||
foreach (map in file.allMaps)
|
|
||||||
{
|
|
||||||
pulseRequestData(URL + URLpath[3], {["player"] = NSGetLocalPlayerUID(), ["map"] = map.slice(3)}, tablepath[3])
|
|
||||||
}
|
|
||||||
pulseRequestData(URL + URLpath[4], {["player"] = NSGetLocalPlayerUID()}, tablepath[4])
|
|
||||||
}
|
|
||||||
@@ -1,318 +0,0 @@
|
|||||||
global function InitViewStatsMapsMenu
|
|
||||||
global function setit
|
|
||||||
|
|
||||||
struct
|
|
||||||
{
|
|
||||||
var menu
|
|
||||||
GridMenuData gridData
|
|
||||||
bool isGridInitialized = false
|
|
||||||
array<string> allMaps
|
|
||||||
} file
|
|
||||||
|
|
||||||
void function InitViewStatsMapsMenu()
|
|
||||||
{
|
|
||||||
var menu = GetMenu( "ViewStats_Maps_Menu" )
|
|
||||||
file.menu = menu
|
|
||||||
|
|
||||||
Hud_SetText( Hud_GetChild( file.menu, "MenuTitle" ), "#STATS_MAPS" )
|
|
||||||
|
|
||||||
file.gridData.rows = 5
|
|
||||||
file.gridData.columns = 1
|
|
||||||
//file.gridData.numElements // Set in OnViewStatsWeapons_Open after itemdata exists
|
|
||||||
file.gridData.pageType = eGridPageType.VERTICAL
|
|
||||||
file.gridData.tileWidth = 224
|
|
||||||
file.gridData.tileHeight = 112
|
|
||||||
file.gridData.paddingVert = 6
|
|
||||||
file.gridData.paddingHorz = 6
|
|
||||||
|
|
||||||
Grid_AutoAspectSettings( menu, file.gridData )
|
|
||||||
|
|
||||||
file.gridData.initCallback = MapButton_Init
|
|
||||||
file.gridData.getFocusCallback = MapButton_GetFocus
|
|
||||||
file.gridData.clickCallback = MapButton_Activate
|
|
||||||
|
|
||||||
AddMenuEventHandler( file.menu, eUIEvent.MENU_OPEN, OnViewStatsWeapons_Open )
|
|
||||||
|
|
||||||
AddMenuFooterOption( file.menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
|
|
||||||
}
|
|
||||||
|
|
||||||
void function OnViewStatsWeapons_Open()
|
|
||||||
{
|
|
||||||
UI_SetPresentationType( ePresentationType.NO_MODELS )
|
|
||||||
|
|
||||||
file.allMaps = GetPrivateMatchMaps()
|
|
||||||
|
|
||||||
file.gridData.numElements = file.allMaps.len()
|
|
||||||
|
|
||||||
if ( !file.isGridInitialized )
|
|
||||||
{
|
|
||||||
GridMenuInit( file.menu, file.gridData )
|
|
||||||
file.isGridInitialized = true
|
|
||||||
}
|
|
||||||
|
|
||||||
file.gridData.currentPage = 0
|
|
||||||
|
|
||||||
Grid_InitPage( file.menu, file.gridData )
|
|
||||||
Hud_SetFocused( Grid_GetButtonForElementNumber( file.menu, 0 ) )
|
|
||||||
}
|
|
||||||
|
|
||||||
bool function MapButton_Init( var button, int elemNum )
|
|
||||||
{
|
|
||||||
string mapName = file.allMaps[ elemNum ]
|
|
||||||
UpdateStatsForMap( mapName )
|
|
||||||
asset mapImage = GetMapImageForMapName( mapName )
|
|
||||||
|
|
||||||
var rui = Hud_GetRui( button )
|
|
||||||
RuiSetImage( rui, "buttonImage", mapImage )
|
|
||||||
|
|
||||||
Hud_SetEnabled( button, true )
|
|
||||||
Hud_SetVisible( button, true )
|
|
||||||
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
|
|
||||||
void function MapButton_GetFocus( var button, int elemNum )
|
|
||||||
{
|
|
||||||
if ( IsControllerModeActive() )
|
|
||||||
UpdateStatsForMap( file.allMaps[ elemNum ] )
|
|
||||||
}
|
|
||||||
|
|
||||||
void function MapButton_Activate( var button, int elemNum )
|
|
||||||
{
|
|
||||||
if ( !IsControllerModeActive() )
|
|
||||||
UpdateStatsForMap( file.allMaps[ elemNum ] )
|
|
||||||
}
|
|
||||||
|
|
||||||
int function GetGameStatForMapInt( string gameStat, string mapName )
|
|
||||||
{
|
|
||||||
array<string> privateMatchModes = GetPrivateMatchModes()
|
|
||||||
|
|
||||||
int totalStat = 0
|
|
||||||
int enumCount = PersistenceGetEnumCount( "gameModes" )
|
|
||||||
for ( int modeId = 0; modeId < enumCount; modeId++ )
|
|
||||||
{
|
|
||||||
string modeName = PersistenceGetEnumItemNameForIndex( "gameModes", modeId )
|
|
||||||
|
|
||||||
totalStat += GetGameStatForMapAndModeInt( gameStat, mapName, modeName )
|
|
||||||
}
|
|
||||||
|
|
||||||
return totalStat
|
|
||||||
}
|
|
||||||
|
|
||||||
int function GetGameStatForMapAndModeInt( string gameStat, string mapName, string modeName, string difficulty = "1" )
|
|
||||||
{
|
|
||||||
string statString = GetStatVar( "game_stats", gameStat, "" )
|
|
||||||
string persistentVar = Stats_GetFixedSaveVar( statString, mapName, modeName, difficulty )
|
|
||||||
|
|
||||||
return GetUIPlayer().GetPersistentVarAsInt( persistentVar )
|
|
||||||
}
|
|
||||||
|
|
||||||
float function GetGameStatForMapFloat( string gameStat, string mapName )
|
|
||||||
{
|
|
||||||
array<string> privateMatchModes = GetPrivateMatchModes()
|
|
||||||
|
|
||||||
float totalStat = 0
|
|
||||||
int enumCount = PersistenceGetEnumCount( "gameModes" )
|
|
||||||
for ( int modeId = 0; modeId < enumCount; modeId++ )
|
|
||||||
{
|
|
||||||
string modeName = PersistenceGetEnumItemNameForIndex( "gameModes", modeId )
|
|
||||||
|
|
||||||
totalStat += GetGameStatForMapAndModeFloat( gameStat, mapName, modeName )
|
|
||||||
}
|
|
||||||
|
|
||||||
return totalStat
|
|
||||||
}
|
|
||||||
|
|
||||||
float function GetGameStatForMapAndModeFloat( string gameStat, string mapName, string modeName )
|
|
||||||
{
|
|
||||||
string statString = GetStatVar( "game_stats", gameStat, "" )
|
|
||||||
string persistentVar = Stats_GetFixedSaveVar( statString, mapName, modeName, "1" )
|
|
||||||
|
|
||||||
return expect float( GetUIPlayer().GetPersistentVar( persistentVar ) )
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void function UpdateStatsForMap( string mapName )
|
|
||||||
{
|
|
||||||
entity player = GetUIPlayer()
|
|
||||||
if ( player == null )
|
|
||||||
return
|
|
||||||
|
|
||||||
Hud_SetText( Hud_GetChild( file.menu, "WeaponName" ), GetMapDisplayName( mapName ) )
|
|
||||||
|
|
||||||
// Image
|
|
||||||
var imageElem = Hud_GetRui( Hud_GetChild( file.menu, "WeaponImageLarge" ) )
|
|
||||||
RuiSetImage( imageElem, "basicImage", GetMapImageForMapName( mapName ) )
|
|
||||||
|
|
||||||
string timePlayed = "null"
|
|
||||||
string gamesPlayed = "null"
|
|
||||||
|
|
||||||
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat0" ), Localize( "#STATS_HEADER_TIME_PLAYED" ), timePlayed )
|
|
||||||
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat1" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed )
|
|
||||||
//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat2" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed )
|
|
||||||
//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat3" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed )
|
|
||||||
|
|
||||||
SetStatsLabelValue( file.menu, "KillsLabel0", Localize("#MAPS_KILLS") )
|
|
||||||
SetStatsLabelValue( file.menu, "KillsValue0", pulseParse("maps", mapName.slice(3), "kills") )
|
|
||||||
|
|
||||||
SetStatsLabelValue( file.menu, "KillsLabel1", Localize("#MAPS_DEATHS") )
|
|
||||||
SetStatsLabelValue( file.menu, "KillsValue1", pulseParse("maps", mapName.slice(3), "deaths") )
|
|
||||||
|
|
||||||
SetStatsLabelValue( file.menu, "KillsLabel2", Localize("#MAPS_TSD") )
|
|
||||||
SetStatsLabelValue( file.menu, "KillsValue2", HammerToMeterString(float(pulseParse("maps", mapName.slice(3), "total_distance"))))
|
|
||||||
|
|
||||||
SetStatsLabelValue( file.menu, "KillsLabel3", Localize("#MAPS_MSD") )
|
|
||||||
SetStatsLabelValue( file.menu, "KillsValue3", HammerToMeterString(float(pulseParse("maps", mapName.slice(3), "max_distance"))))
|
|
||||||
|
|
||||||
SetStatsLabelValue( file.menu, "KillsLabel4", Localize("#MAPS_ASD") )
|
|
||||||
SetStatsLabelValue( file.menu, "KillsValue4", HammerToMeterString(float(pulseParse("maps", mapName.slice(3), "max_distance")) / float(pulseParse("maps", mapName.slice(3), "kills"))))
|
|
||||||
|
|
||||||
//var anchorElem = Hud_GetChild( file.menu, "WeaponStatsBackground" )
|
|
||||||
//printt( Hud_GetX( anchorElem ) )
|
|
||||||
//printt( Hud_GetX( anchorElem ) )
|
|
||||||
//printt( Hud_GetX( anchorElem ) )
|
|
||||||
//printt( Hud_GetX( anchorElem ) )
|
|
||||||
//Hud_SetX( anchorElem, 0 )
|
|
||||||
//
|
|
||||||
array<string> gameModesArray = GetPersistenceEnumAsArray( "gameModes" )
|
|
||||||
|
|
||||||
array<PieChartEntry> modes
|
|
||||||
int enumCount = PersistenceGetEnumCount( "gameModes" )
|
|
||||||
table< string, array<int> > customGamemodeList = {
|
|
||||||
sns = [255, 178, 102, 255],
|
|
||||||
fw = [147, 204, 57, 255],
|
|
||||||
gg = [14, 87, 132, 255]
|
|
||||||
}
|
|
||||||
table< string, string > customGamemodeNames = {
|
|
||||||
sns = Localize("#GAMEMODE_sns")
|
|
||||||
fw = Localize("#GAMEMODE_fw")
|
|
||||||
gg = Localize("#GAMEMODE_gg")
|
|
||||||
}
|
|
||||||
for ( int modeId = 0; modeId < enumCount; modeId++ )
|
|
||||||
{
|
|
||||||
string modeName = PersistenceGetEnumItemNameForIndex( "gameModes", modeId )
|
|
||||||
if (mapName.slice(3) in pulseData["gamemodesSeparated"])
|
|
||||||
{
|
|
||||||
float modePlayedTime = 0
|
|
||||||
modePlayedTime = float(pulseParse("gamemodesSeparated", mapName.slice(3), modeName, "kills"))
|
|
||||||
if ( modePlayedTime > 0 ) {
|
|
||||||
AddPieChartEntry( modes, GameMode_GetName( modeName ), modePlayedTime, GetGameModeDisplayColor( modeName ) )
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
foreach (string key, array<int> value in customGamemodeList)
|
|
||||||
{
|
|
||||||
if (mapName.slice(3) in pulseData["gamemodesSeparated"])
|
|
||||||
{
|
|
||||||
float modePlayedTime = 0
|
|
||||||
modePlayedTime = float(pulseParse("gamemodesSeparated", mapName.slice(3), key, "kills"))
|
|
||||||
if ( modePlayedTime > 0 ) {
|
|
||||||
AddPieChartEntry( modes, customGamemodeNames[key], modePlayedTime, value)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
const MAX_MODE_ROWS = 8
|
|
||||||
|
|
||||||
if ( modes.len() > 0 )
|
|
||||||
{
|
|
||||||
modes.sort( ComparePieChartEntryValues )
|
|
||||||
|
|
||||||
if ( modes.len() > MAX_MODE_ROWS )
|
|
||||||
{
|
|
||||||
float otherValue
|
|
||||||
for ( int i = MAX_MODE_ROWS-1; i < modes.len() ; i++ )
|
|
||||||
otherValue += modes[i].numValue
|
|
||||||
|
|
||||||
modes.resize( MAX_MODE_ROWS-1 )
|
|
||||||
AddPieChartEntry( modes, "#GAMEMODE_OTHER", otherValue, [127, 127, 127, 255] )
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
PieChartData modesPlayedData
|
|
||||||
modesPlayedData.entries = modes
|
|
||||||
modesPlayedData.labelColor = [ 255, 255, 255, 255 ]
|
|
||||||
SetPieChartData( file.menu, "ModesPieChart", "#KILLS_GAMEMODE", modesPlayedData )
|
|
||||||
|
|
||||||
array<string> fdMaps = GetPlaylistMaps( "fd" )
|
|
||||||
|
|
||||||
if ( 0 == 1 ) // maybe work later on some FD servers
|
|
||||||
{
|
|
||||||
array<var> pveElems = GetElementsByClassname( file.menu, "PvEGroup" )
|
|
||||||
foreach ( elem in pveElems )
|
|
||||||
{
|
|
||||||
Hud_Show( elem )
|
|
||||||
}
|
|
||||||
|
|
||||||
vector perfectColor = TEAM_COLOR_FRIENDLY / 219.0
|
|
||||||
|
|
||||||
var iconLegendRui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIconLegend" ) )
|
|
||||||
RuiSetImage( iconLegendRui, "basicImage", $"rui/menu/gametype_select/playlist_fd_normal" )
|
|
||||||
RuiSetFloat3( iconLegendRui, "basicImageColor", perfectColor )
|
|
||||||
|
|
||||||
var icon0Rui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIcon0" ) )
|
|
||||||
RuiSetImage( icon0Rui, "basicImage", $"rui/menu/gametype_select/playlist_fd_easy" )
|
|
||||||
int easyWins = GetGameStatForMapAndModeInt( "games_completed_fd", mapName, "fd", "0" )
|
|
||||||
SetStatsLabelValue( file.menu, "PvELabel0", "#FD_DIFFICULTY_EASY" )
|
|
||||||
SetStatsLabelValue( file.menu, "PvEValueA0", easyWins )
|
|
||||||
if ( GetGameStatForMapAndModeInt( "perfectMatches", mapName, "fd", "0" ) )
|
|
||||||
RuiSetFloat3( icon0Rui, "basicImageColor", perfectColor )
|
|
||||||
else
|
|
||||||
RuiSetFloat3( icon0Rui, "basicImageColor", easyWins > 0 ? <1, 1, 1> : <0.15, 0.15, 0.15> )
|
|
||||||
|
|
||||||
var icon1Rui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIcon1" ) )
|
|
||||||
RuiSetImage( icon1Rui, "basicImage", $"rui/menu/gametype_select/playlist_fd_normal" )
|
|
||||||
int normalWins = GetGameStatForMapAndModeInt( "games_completed_fd", mapName, "fd", "1" )
|
|
||||||
SetStatsLabelValue( file.menu, "PvELabel1", "#FD_DIFFICULTY_NORMAL" )
|
|
||||||
SetStatsLabelValue( file.menu, "PvEValueA1", normalWins )
|
|
||||||
if ( GetGameStatForMapAndModeInt( "perfectMatches", mapName, "fd", "1" ) )
|
|
||||||
RuiSetFloat3( icon1Rui, "basicImageColor", perfectColor )
|
|
||||||
else
|
|
||||||
RuiSetFloat3( icon1Rui, "basicImageColor", normalWins > 0 ? <1, 1, 1> : <0.15, 0.15, 0.15> )
|
|
||||||
|
|
||||||
var icon2Rui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIcon2" ) )
|
|
||||||
RuiSetImage( icon2Rui, "basicImage", $"rui/menu/gametype_select/playlist_fd_hard" )
|
|
||||||
int hardWins = GetGameStatForMapAndModeInt( "games_completed_fd", mapName, "fd", "2" )
|
|
||||||
SetStatsLabelValue( file.menu, "PvELabel2", "#FD_DIFFICULTY_HARD" )
|
|
||||||
SetStatsLabelValue( file.menu, "PvEValueA2", hardWins )
|
|
||||||
if ( GetGameStatForMapAndModeInt( "perfectMatches", mapName, "fd", "2" ) )
|
|
||||||
RuiSetFloat3( icon2Rui, "basicImageColor", perfectColor )
|
|
||||||
else
|
|
||||||
RuiSetFloat3( icon2Rui, "basicImageColor", hardWins > 0 ? <1, 1, 1> : <0.15, 0.15, 0.15> )
|
|
||||||
|
|
||||||
var icon3Rui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIcon3" ) )
|
|
||||||
RuiSetImage( icon3Rui, "basicImage", $"rui/menu/gametype_select/playlist_fd_master" )
|
|
||||||
int masterWins = GetGameStatForMapAndModeInt( "games_completed_fd", mapName, "fd", "3" )
|
|
||||||
SetStatsLabelValue( file.menu, "PvELabel3", "#FD_DIFFICULTY_MASTER" )
|
|
||||||
SetStatsLabelValue( file.menu, "PvEValueA3", masterWins )
|
|
||||||
if ( GetGameStatForMapAndModeInt( "perfectMatches", mapName, "fd", "3" ) )
|
|
||||||
RuiSetFloat3( icon3Rui, "basicImageColor", perfectColor )
|
|
||||||
else
|
|
||||||
RuiSetFloat3( icon3Rui, "basicImageColor", masterWins > 0 ? <1, 1, 1> : <0.15, 0.15, 0.15> )
|
|
||||||
|
|
||||||
var icon4Rui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIcon4" ) )
|
|
||||||
RuiSetImage( icon4Rui, "basicImage", $"rui/menu/gametype_select/playlist_fd_insane" )
|
|
||||||
int insaneWins = GetGameStatForMapAndModeInt( "games_completed_fd", mapName, "fd", "4" )
|
|
||||||
SetStatsLabelValue( file.menu, "PvELabel4", "#FD_DIFFICULTY_INSANE" )
|
|
||||||
SetStatsLabelValue( file.menu, "PvEValueA4", insaneWins )
|
|
||||||
if ( GetGameStatForMapAndModeInt( "perfectMatches", mapName, "fd", "4" ) )
|
|
||||||
RuiSetFloat3( icon4Rui, "basicImageColor", perfectColor )
|
|
||||||
else
|
|
||||||
RuiSetFloat3( icon4Rui, "basicImageColor", insaneWins > 0 ? <1, 1, 1> : <0.15, 0.15, 0.15> )
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
array<var> pveElems = GetElementsByClassname( file.menu, "PvEGroup" )
|
|
||||||
foreach ( elem in pveElems )
|
|
||||||
{
|
|
||||||
Hud_Hide( elem )
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
var function setit( vector color )
|
|
||||||
{
|
|
||||||
var iconLegendRui = Hud_GetRui( Hud_GetChild( file.menu, "PvEIconLegend" ) )
|
|
||||||
RuiSetImage( iconLegendRui, "basicImage", $"rui/menu/gametype_select/playlist_fd_normal" )
|
|
||||||
RuiSetFloat3( iconLegendRui, "basicImageColor", color )
|
|
||||||
}
|
|
||||||
@@ -1,206 +0,0 @@
|
|||||||
|
|
||||||
global function InitViewStatsTimeMenu
|
|
||||||
global function AddPieChartEntry
|
|
||||||
|
|
||||||
const MAX_MODE_ROWS = 8
|
|
||||||
|
|
||||||
struct
|
|
||||||
{
|
|
||||||
var menu
|
|
||||||
array<ItemDisplayData> allTitans
|
|
||||||
table<string, array<string> > titanStatLoadout
|
|
||||||
} file
|
|
||||||
|
|
||||||
void function InitViewStatsTimeMenu()
|
|
||||||
{
|
|
||||||
var menu = GetMenu( "ViewStats_Time_Menu" )
|
|
||||||
file.menu = menu
|
|
||||||
|
|
||||||
AddMenuEventHandler( menu, eUIEvent.MENU_OPEN, OnStatsTime_Open )
|
|
||||||
|
|
||||||
AddMenuFooterOption( menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
|
|
||||||
}
|
|
||||||
|
|
||||||
void function OnStatsTime_Open()
|
|
||||||
{
|
|
||||||
UI_SetPresentationType( ePresentationType.NO_MODELS )
|
|
||||||
|
|
||||||
file.allTitans = GetVisibleItemsOfType( eItemTypes.TITAN )
|
|
||||||
var dataTable = GetDataTable( $"datatable/titan_properties.rpak" )
|
|
||||||
|
|
||||||
foreach ( titan in file.allTitans )
|
|
||||||
{
|
|
||||||
file.titanStatLoadout[ titan.ref ] <- []
|
|
||||||
|
|
||||||
int row = GetDataTableRowMatchingStringValue( dataTable, GetDataTableColumnByName( dataTable, "titanRef" ), titan.ref )
|
|
||||||
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "primary" ) ) )
|
|
||||||
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "ordnance" ) ) )
|
|
||||||
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "special" ) ) )
|
|
||||||
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "antirodeo" ) ) )
|
|
||||||
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "coreAbility" ) ) )
|
|
||||||
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "melee" ) ) )
|
|
||||||
}
|
|
||||||
|
|
||||||
UpdateViewStatsTimeMenu()
|
|
||||||
}
|
|
||||||
|
|
||||||
float function GetTitanKills( string titanName)
|
|
||||||
{
|
|
||||||
float weaponKills = 0
|
|
||||||
foreach ( weaponRef in file.titanStatLoadout[ titanName ])
|
|
||||||
{
|
|
||||||
weaponKills += float(pulseParse("weaponsLocal", weaponRef, "kills"))
|
|
||||||
}
|
|
||||||
return weaponKills
|
|
||||||
}
|
|
||||||
|
|
||||||
void function UpdateViewStatsTimeMenu()
|
|
||||||
{
|
|
||||||
entity player = GetUIPlayer()
|
|
||||||
if ( player == null )
|
|
||||||
return
|
|
||||||
|
|
||||||
//#########################################
|
|
||||||
float killsAsTitan = 0
|
|
||||||
float killsAsIon = GetTitanKills( "ion" )
|
|
||||||
killsAsTitan += killsAsIon
|
|
||||||
float killsAsScorch = GetTitanKills( "scorch" )
|
|
||||||
killsAsTitan += killsAsScorch
|
|
||||||
float killsAsNorthstar = GetTitanKills( "northstar" )
|
|
||||||
killsAsTitan += killsAsNorthstar
|
|
||||||
float killsAsRonin = GetTitanKills( "ronin" )
|
|
||||||
killsAsTitan += killsAsRonin
|
|
||||||
float killsAsTone = GetTitanKills( "tone" )
|
|
||||||
killsAsTitan += killsAsTone
|
|
||||||
float killsAsLegion = GetTitanKills( "legion" )
|
|
||||||
killsAsTitan += killsAsLegion
|
|
||||||
float killsAsMonarch = GetTitanKills( "vanguard" )
|
|
||||||
killsAsTitan += killsAsMonarch
|
|
||||||
//#########################################
|
|
||||||
// Time By Class Pie Chart
|
|
||||||
//#########################################
|
|
||||||
|
|
||||||
var totalPilotKills = 0
|
|
||||||
table playerweaponData = expect table(pulseData["weaponsLocal"])
|
|
||||||
|
|
||||||
foreach (var key, var value in playerweaponData) {
|
|
||||||
table values = expect table(value)
|
|
||||||
totalPilotKills += values["kills"]
|
|
||||||
}
|
|
||||||
float hoursAsPilot = float(totalPilotKills)
|
|
||||||
float hoursAsTitan = killsAsTitan
|
|
||||||
|
|
||||||
array<PieChartEntry> classes
|
|
||||||
|
|
||||||
if ( hoursAsPilot > 0 )
|
|
||||||
AddPieChartEntry( classes, "#STATS_HEADER_PILOT", hoursAsPilot, [61, 117, 193, 255] )
|
|
||||||
|
|
||||||
if ( hoursAsTitan > 0 )
|
|
||||||
AddPieChartEntry( classes, "#STATS_HEADER_TITAN", hoursAsTitan, [223, 94, 0, 255] )
|
|
||||||
|
|
||||||
classes.sort( ComparePieChartEntryValues )
|
|
||||||
|
|
||||||
PieChartData classTimeData
|
|
||||||
classTimeData.entries = classes
|
|
||||||
classTimeData.labelColor = [ 255, 255, 255, 255 ]
|
|
||||||
SetPieChartData( file.menu, "ClassPieChart", Localize("#TIME_KILLS_CLASS"), classTimeData )
|
|
||||||
|
|
||||||
//#########################################
|
|
||||||
// Time By Chassis Pie Chart
|
|
||||||
//#########################################
|
|
||||||
|
|
||||||
array<PieChartEntry> titans
|
|
||||||
|
|
||||||
if ( killsAsIon > 0 )
|
|
||||||
AddPieChartEntry( titans, "#TITAN_ION", killsAsIon, [200, 40, 40, 255] )
|
|
||||||
|
|
||||||
if ( killsAsScorch > 0 )
|
|
||||||
AddPieChartEntry( titans, "#TITAN_SCORCH", killsAsScorch, [223, 94, 0, 255] )
|
|
||||||
|
|
||||||
if ( killsAsNorthstar > 0 )
|
|
||||||
AddPieChartEntry( titans, "#TITAN_NORTHSTAR", killsAsNorthstar, [61, 117, 193, 255] )
|
|
||||||
|
|
||||||
if ( killsAsRonin > 0 )
|
|
||||||
AddPieChartEntry( titans, "#TITAN_RONIN", killsAsRonin, [207, 191, 59, 255] )
|
|
||||||
|
|
||||||
if ( killsAsTone > 0 )
|
|
||||||
AddPieChartEntry( titans, "#TITAN_TONE", killsAsTone, [88, 172, 67, 255] )
|
|
||||||
|
|
||||||
if ( killsAsLegion > 0 )
|
|
||||||
AddPieChartEntry( titans, "#TITAN_LEGION", killsAsLegion, [46, 188, 180, 255] )
|
|
||||||
|
|
||||||
if ( killsAsMonarch > 0 )
|
|
||||||
AddPieChartEntry( titans, "#TITAN_VANGUARD", killsAsMonarch, [151, 71, 175, 255] )
|
|
||||||
|
|
||||||
titans.sort( ComparePieChartEntryValues )
|
|
||||||
|
|
||||||
PieChartData chassisTimeData
|
|
||||||
chassisTimeData.entries = titans
|
|
||||||
chassisTimeData.labelColor = [ 255, 255, 255, 255 ]
|
|
||||||
SetPieChartData( file.menu, "ChassisPieChart", Localize("#TIME_KILLS_TITAN"), chassisTimeData )
|
|
||||||
|
|
||||||
//#########################################
|
|
||||||
// Time By Mode Pie Chart
|
|
||||||
//#########################################
|
|
||||||
|
|
||||||
array<string> gameModesArray = GetPersistenceEnumAsArray( "gameModes" )
|
|
||||||
|
|
||||||
array<PieChartEntry> modes
|
|
||||||
int enumCount = PersistenceGetEnumCount( "gameModes" )
|
|
||||||
table< string, array<int> > customGamemodeList = {
|
|
||||||
sns = [255, 178, 102, 255],
|
|
||||||
fw = [147, 204, 57, 255],
|
|
||||||
gg = [14, 87, 132, 255]
|
|
||||||
}
|
|
||||||
table< string, string > customGamemodeNames = {
|
|
||||||
sns = Localize("#GAMEMODE_sns")
|
|
||||||
fw = Localize("#GAMEMODE_fw")
|
|
||||||
gg = Localize("#GAMEMODE_gg")
|
|
||||||
}
|
|
||||||
for ( int modeId = 0; modeId < enumCount; modeId++ )
|
|
||||||
{
|
|
||||||
string modeName = PersistenceGetEnumItemNameForIndex( "gameModes", modeId )
|
|
||||||
if ( pulseParse("gamemodesAll", modeName, "kills") != 0 )
|
|
||||||
{
|
|
||||||
float modePlayedTime = 0
|
|
||||||
modePlayedTime = float(pulseParse("gamemodesAll", modeName, "kills"))
|
|
||||||
if ( modePlayedTime > 0 ) {
|
|
||||||
AddPieChartEntry( modes, GameMode_GetName( modeName ), modePlayedTime, GetGameModeDisplayColor( modeName ) )
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
foreach (string key, array<int> value in customGamemodeList)
|
|
||||||
{
|
|
||||||
if ( pulseParse("gamemodesAll", key, "kills") != 0 )
|
|
||||||
{
|
|
||||||
float modePlayedTime = 0
|
|
||||||
modePlayedTime = float(pulseParse("gamemodesAll", key, "kills"))
|
|
||||||
if ( modePlayedTime > 0 ) {
|
|
||||||
AddPieChartEntry( modes, customGamemodeNames[key], modePlayedTime, value)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
PieChartData modesPlayedData
|
|
||||||
modesPlayedData.entries = modes
|
|
||||||
modesPlayedData.labelColor = [ 255, 255, 255, 255 ]
|
|
||||||
SetPieChartData( file.menu, "ModesPieChart", Localize("#KILLS_GAMEMODE"), modesPlayedData )
|
|
||||||
|
|
||||||
//#########################################
|
|
||||||
// Time Stats
|
|
||||||
//#########################################
|
|
||||||
|
|
||||||
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat0" ), Localize( "#STATS_HEADER_TIME_PLAYED" ), StatToTimeString( "time_stats", "hours_total" ) )
|
|
||||||
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat1" ), Localize( "#STATS_HEADER_TIME_IN_AIR" ), StatToTimeString( "time_stats", "hours_inAir" ) )
|
|
||||||
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat2" ), Localize( "#STATS_HEADER_TIME_WALLRUNNING" ), StatToTimeString( "time_stats", "hours_wallrunning" ) )
|
|
||||||
}
|
|
||||||
|
|
||||||
void function AddPieChartEntry( array<PieChartEntry> entries, string displayName, float numValue, array<int> color )
|
|
||||||
{
|
|
||||||
PieChartEntry newEntry
|
|
||||||
newEntry.displayName = displayName
|
|
||||||
newEntry.numValue = numValue
|
|
||||||
newEntry.color = color
|
|
||||||
|
|
||||||
entries.append( newEntry )
|
|
||||||
}
|
|
||||||
@@ -1,227 +0,0 @@
|
|||||||
//TODO: Kills Per Minute stat
|
|
||||||
|
|
||||||
global function InitViewStatsTitansMenu
|
|
||||||
|
|
||||||
struct
|
|
||||||
{
|
|
||||||
var menu
|
|
||||||
var[NUM_PERSISTENT_TITAN_LOADOUTS] buttons
|
|
||||||
array<ItemDisplayData> allTitans
|
|
||||||
table<string, array<string> > titanStatLoadout
|
|
||||||
} file
|
|
||||||
|
|
||||||
void function InitViewStatsTitansMenu()
|
|
||||||
{
|
|
||||||
var menu = GetMenu( "ViewStats_Titans_Menu" )
|
|
||||||
file.menu = menu
|
|
||||||
|
|
||||||
Hud_SetText( Hud_GetChild( file.menu, "MenuTitle" ), "#STATS_TITANS" )
|
|
||||||
|
|
||||||
AddMenuEventHandler( file.menu, eUIEvent.MENU_OPEN, OnViewStatsTitans_Open )
|
|
||||||
|
|
||||||
for ( int i = 0; i < NUM_PERSISTENT_TITAN_LOADOUTS; i++ )
|
|
||||||
{
|
|
||||||
var button = Hud_GetChild( menu, "Button" + i )
|
|
||||||
//button.s.rowIndex <- i
|
|
||||||
//Hud_AddEventHandler( button, UIE_CLICK, OnButton_Activate )
|
|
||||||
Hud_AddEventHandler( button, UIE_GET_FOCUS, OnButton_Focused )
|
|
||||||
file.buttons[i] = button
|
|
||||||
}
|
|
||||||
|
|
||||||
AddMenuFooterOption( file.menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
|
|
||||||
}
|
|
||||||
|
|
||||||
void function OnViewStatsTitans_Open()
|
|
||||||
{
|
|
||||||
UI_SetPresentationType( ePresentationType.STORE_PRIME_TITANS )
|
|
||||||
RunMenuClientFunction( "UpdateTitanModel", 0 )
|
|
||||||
|
|
||||||
// Get Titan list
|
|
||||||
file.allTitans = GetVisibleItemsOfType( eItemTypes.TITAN )
|
|
||||||
var dataTable = GetDataTable( $"datatable/titan_properties.rpak" )
|
|
||||||
|
|
||||||
foreach ( titan in file.allTitans )
|
|
||||||
{
|
|
||||||
file.titanStatLoadout[ titan.ref ] <- []
|
|
||||||
|
|
||||||
int row = GetDataTableRowMatchingStringValue( dataTable, GetDataTableColumnByName( dataTable, "titanRef" ), titan.ref )
|
|
||||||
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "primary" ) ) )
|
|
||||||
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "ordnance" ) ) )
|
|
||||||
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "special" ) ) )
|
|
||||||
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "antirodeo" ) ) )
|
|
||||||
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "coreAbility" ) ) )
|
|
||||||
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "melee" ) ) )
|
|
||||||
}
|
|
||||||
|
|
||||||
UpdateButtons( 0, file.buttons )
|
|
||||||
UpdateStatsForTitan( file.allTitans[ 0 ].ref, 0 )
|
|
||||||
}
|
|
||||||
|
|
||||||
void function UpdateButtons( int selectedIndex, var[NUM_PERSISTENT_TITAN_LOADOUTS] buttons )
|
|
||||||
{
|
|
||||||
foreach ( index, button in buttons )
|
|
||||||
{
|
|
||||||
TitanLoadoutDef loadout = GetCachedTitanLoadout( index )
|
|
||||||
RHud_SetText( button, GetTitanLoadoutName( loadout ) )
|
|
||||||
|
|
||||||
Hud_SetEnabled( button, true )
|
|
||||||
Hud_SetVisible( button, true )
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//void function OnButton_Activate( var button )
|
|
||||||
//{
|
|
||||||
// int id = int( Hud_GetScriptID( button ) )
|
|
||||||
// if ( !IsControllerModeActive() )
|
|
||||||
// UpdateStatsForTitan( file.allTitans[ id ].ref, id )
|
|
||||||
//}
|
|
||||||
|
|
||||||
void function OnButton_Focused( var button )
|
|
||||||
{
|
|
||||||
int id = int( Hud_GetScriptID( button ) )
|
|
||||||
//if ( IsControllerModeActive() )
|
|
||||||
UpdateStatsForTitan( file.allTitans[ id ].ref, id )
|
|
||||||
}
|
|
||||||
|
|
||||||
void function UpdateStatsForTitan( string titanRef, int loadoutIndex )
|
|
||||||
{
|
|
||||||
entity player = GetUIPlayer()
|
|
||||||
if ( player == null )
|
|
||||||
return
|
|
||||||
|
|
||||||
RunMenuClientFunction( "UpdateTitanModel", loadoutIndex )
|
|
||||||
RunMenuClientFunction( "UpdateStorePrimeBg", loadoutIndex )
|
|
||||||
|
|
||||||
// Name
|
|
||||||
Hud_SetText( Hud_GetChild( file.menu, "TitanName" ), GetItemName( titanRef ) )
|
|
||||||
|
|
||||||
// Locked info
|
|
||||||
var lockLabel = GetElementsByClassname( file.menu, "LblTitanLocked" )[0]
|
|
||||||
|
|
||||||
if ( IsItemLocked( player, titanRef ) )
|
|
||||||
{
|
|
||||||
Hud_SetText( lockLabel, "#LOUADOUT_UNLOCK_REQUIREMENT_LEVEL", GetUnlockLevelReq( titanRef ) )
|
|
||||||
Hud_Show( lockLabel )
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Hud_Hide( lockLabel )
|
|
||||||
}
|
|
||||||
|
|
||||||
string timeUsed = StatToTimeString( "time_stats", "hours_as_titan_" + titanRef )
|
|
||||||
int shotsHit
|
|
||||||
foreach ( weaponRef in file.titanStatLoadout[ titanRef ] )
|
|
||||||
shotsHit += GetPlayerStatInt( player, "weapon_stats", "shotsHit", weaponRef )
|
|
||||||
int coresEarned = GetPlayerStatInt( player, "titan_stats", "coresEarned", titanRef )
|
|
||||||
|
|
||||||
int crits
|
|
||||||
bool critsApplicable = false
|
|
||||||
foreach ( weaponRef in file.titanStatLoadout[ titanRef ] )
|
|
||||||
{
|
|
||||||
if ( GetWeaponInfoFileKeyField_Global( weaponRef, "critical_hit" ) == true )
|
|
||||||
{
|
|
||||||
critsApplicable = true
|
|
||||||
crits += GetPlayerStatInt( player, "weapon_stats", "critHits", weaponRef )
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
string critHitsValue = Localize( "#STATS_NOT_APPLICABLE" )
|
|
||||||
if ( critsApplicable )
|
|
||||||
critHitsValue = string( crits )
|
|
||||||
|
|
||||||
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat0" ), Localize( "#STATS_HEADER_TIME_USED" ), timeUsed )
|
|
||||||
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat1" ), Localize( "#STATS_HEADER_SHOTS_HIT" ), string( shotsHit ) )
|
|
||||||
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat2" ), Localize( "#STATS_HEADER_CORES_EARNED" ), string( coresEarned ) )
|
|
||||||
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat3" ), Localize( "#STATS_HEADER_CRITICAL_HITS" ), critHitsValue )
|
|
||||||
|
|
||||||
string nextUnlockRef = GetNextUnlockForTitanLevel( player, titanRef, TitanGetRawLevel( player, titanRef ) + 1 )
|
|
||||||
if ( nextUnlockRef != "" )
|
|
||||||
{
|
|
||||||
var rui = Hud_GetRui( Hud_GetChild( file.menu, "NextUnlock" ) )
|
|
||||||
|
|
||||||
if ( nextUnlockRef == "random" )
|
|
||||||
{
|
|
||||||
RuiSetString( rui, "unlockName", "" )
|
|
||||||
RuiSetImage( rui, "unlockImage", $"rui/menu/common/unlock_random" )
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
ItemDisplayData displayData
|
|
||||||
if ( IsSubItemType( GetItemType( nextUnlockRef ) ) )
|
|
||||||
displayData = GetItemDisplayData( nextUnlockRef, titanRef )
|
|
||||||
else
|
|
||||||
displayData = GetItemDisplayData( nextUnlockRef )
|
|
||||||
RuiSetString( rui, "unlockName", displayData.name )
|
|
||||||
RuiSetImage( rui, "unlockImage", displayData.image )
|
|
||||||
|
|
||||||
vector aspect = GetItemImageAspect( nextUnlockRef )
|
|
||||||
|
|
||||||
float mult = 1.0
|
|
||||||
if ( aspect.x > aspect.y )
|
|
||||||
mult = 120.0 / aspect.x
|
|
||||||
else
|
|
||||||
mult = 120.0 / aspect.y
|
|
||||||
|
|
||||||
aspect.x *= mult
|
|
||||||
aspect.y *= mult
|
|
||||||
|
|
||||||
RuiSetFloat2( rui, "unlockImageSize", aspect )
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int totalKills
|
|
||||||
int pilotKills
|
|
||||||
int titanKills
|
|
||||||
int aiKills
|
|
||||||
foreach ( weaponRef in file.titanStatLoadout[ titanRef ] )
|
|
||||||
{
|
|
||||||
totalKills += pulseParse("weaponsLocal", weaponRef, "kills")
|
|
||||||
pilotKills += GetPlayerStatInt( player, "weapon_kill_stats", "pilots", weaponRef )
|
|
||||||
titanKills += GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef )
|
|
||||||
aiKills += GetPlayerStatInt( player, "weapon_kill_stats", "ai", weaponRef )
|
|
||||||
}
|
|
||||||
|
|
||||||
// Total Kills Stats
|
|
||||||
SetStatsLabelValue( file.menu, "KillsValue0", totalKills )
|
|
||||||
SetStatsLabelValue( file.menu, "KillsValue1", pilotKills )
|
|
||||||
SetStatsLabelValue( file.menu, "KillsValue2", titanKills )
|
|
||||||
SetStatsLabelValue( file.menu, "KillsValue3", aiKills )
|
|
||||||
}
|
|
||||||
|
|
||||||
asset function GetTitanStatImage( string titanRef )
|
|
||||||
{
|
|
||||||
asset image
|
|
||||||
|
|
||||||
switch ( titanRef )
|
|
||||||
{
|
|
||||||
case "ion":
|
|
||||||
image = $"r2_ui/menus/loadout_icons/titans/ion_icon"
|
|
||||||
break
|
|
||||||
|
|
||||||
case "scorch":
|
|
||||||
image = $"r2_ui/menus/loadout_icons/titans/scorch_icon"
|
|
||||||
break
|
|
||||||
|
|
||||||
case "northstar":
|
|
||||||
image = $"r2_ui/menus/loadout_icons/titans/northstar_icon"
|
|
||||||
break
|
|
||||||
|
|
||||||
case "ronin":
|
|
||||||
image = $"r2_ui/menus/loadout_icons/titans/ronin_icon"
|
|
||||||
break
|
|
||||||
|
|
||||||
case "tone":
|
|
||||||
image = $"r2_ui/menus/loadout_icons/titans/tone_icon"
|
|
||||||
break
|
|
||||||
|
|
||||||
case "legion":
|
|
||||||
image = $"r2_ui/menus/loadout_icons/titans/legion_icon"
|
|
||||||
break
|
|
||||||
|
|
||||||
case "vanguard":
|
|
||||||
image = $"r2_ui/menus/loadout_icons/titans/vanguard_icon"
|
|
||||||
break
|
|
||||||
}
|
|
||||||
|
|
||||||
return image
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user