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pulse/mod/scripts/vscripts/ui/menu_stats_titans.nut
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//TODO: Kills Per Minute stat
global function InitViewStatsTitansMenu
struct
{
var menu
var[NUM_PERSISTENT_TITAN_LOADOUTS] buttons
array<ItemDisplayData> allTitans
table<string, array<string> > titanStatLoadout
} file
void function InitViewStatsTitansMenu()
{
var menu = GetMenu( "ViewStats_Titans_Menu" )
file.menu = menu
Hud_SetText( Hud_GetChild( file.menu, "MenuTitle" ), "#STATS_TITANS" )
AddMenuEventHandler( file.menu, eUIEvent.MENU_OPEN, OnViewStatsTitans_Open )
for ( int i = 0; i < NUM_PERSISTENT_TITAN_LOADOUTS; i++ )
{
var button = Hud_GetChild( menu, "Button" + i )
//button.s.rowIndex <- i
//Hud_AddEventHandler( button, UIE_CLICK, OnButton_Activate )
Hud_AddEventHandler( button, UIE_GET_FOCUS, OnButton_Focused )
file.buttons[i] = button
}
AddMenuFooterOption( file.menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
}
void function OnViewStatsTitans_Open()
{
UI_SetPresentationType( ePresentationType.STORE_PRIME_TITANS )
RunMenuClientFunction( "UpdateTitanModel", 0 )
// Get Titan list
file.allTitans = GetVisibleItemsOfType( eItemTypes.TITAN )
var dataTable = GetDataTable( $"datatable/titan_properties.rpak" )
foreach ( titan in file.allTitans )
{
file.titanStatLoadout[ titan.ref ] <- []
int row = GetDataTableRowMatchingStringValue( dataTable, GetDataTableColumnByName( dataTable, "titanRef" ), titan.ref )
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "primary" ) ) )
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "ordnance" ) ) )
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "special" ) ) )
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "antirodeo" ) ) )
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "coreAbility" ) ) )
file.titanStatLoadout[ titan.ref ].append( GetDataTableString( dataTable, row, GetDataTableColumnByName( dataTable, "melee" ) ) )
}
UpdateButtons( 0, file.buttons )
UpdateStatsForTitan( file.allTitans[ 0 ].ref, 0 )
}
void function UpdateButtons( int selectedIndex, var[NUM_PERSISTENT_TITAN_LOADOUTS] buttons )
{
foreach ( index, button in buttons )
{
TitanLoadoutDef loadout = GetCachedTitanLoadout( index )
RHud_SetText( button, GetTitanLoadoutName( loadout ) )
Hud_SetEnabled( button, true )
Hud_SetVisible( button, true )
}
}
//void function OnButton_Activate( var button )
//{
// int id = int( Hud_GetScriptID( button ) )
// if ( !IsControllerModeActive() )
// UpdateStatsForTitan( file.allTitans[ id ].ref, id )
//}
void function OnButton_Focused( var button )
{
int id = int( Hud_GetScriptID( button ) )
//if ( IsControllerModeActive() )
UpdateStatsForTitan( file.allTitans[ id ].ref, id )
}
void function UpdateStatsForTitan( string titanRef, int loadoutIndex )
{
entity player = GetUIPlayer()
if ( player == null )
return
RunMenuClientFunction( "UpdateTitanModel", loadoutIndex )
RunMenuClientFunction( "UpdateStorePrimeBg", loadoutIndex )
// Name
Hud_SetText( Hud_GetChild( file.menu, "TitanName" ), GetItemName( titanRef ) )
// Locked info
var lockLabel = GetElementsByClassname( file.menu, "LblTitanLocked" )[0]
if ( IsItemLocked( player, titanRef ) )
{
Hud_SetText( lockLabel, "#LOUADOUT_UNLOCK_REQUIREMENT_LEVEL", GetUnlockLevelReq( titanRef ) )
Hud_Show( lockLabel )
}
else
{
Hud_Hide( lockLabel )
}
string timeUsed = StatToTimeString( "time_stats", "hours_as_titan_" + titanRef )
int shotsHit
foreach ( weaponRef in file.titanStatLoadout[ titanRef ] )
shotsHit += GetPlayerStatInt( player, "weapon_stats", "shotsHit", weaponRef )
int coresEarned = GetPlayerStatInt( player, "titan_stats", "coresEarned", titanRef )
int crits
bool critsApplicable = false
foreach ( weaponRef in file.titanStatLoadout[ titanRef ] )
{
if ( GetWeaponInfoFileKeyField_Global( weaponRef, "critical_hit" ) == true )
{
critsApplicable = true
crits += GetPlayerStatInt( player, "weapon_stats", "critHits", weaponRef )
}
}
string critHitsValue = Localize( "#STATS_NOT_APPLICABLE" )
if ( critsApplicable )
critHitsValue = string( crits )
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat0" ), Localize( "#STATS_HEADER_TIME_USED" ), timeUsed )
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat1" ), Localize( "#STATS_HEADER_SHOTS_HIT" ), string( shotsHit ) )
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat2" ), Localize( "#STATS_HEADER_CORES_EARNED" ), string( coresEarned ) )
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat3" ), Localize( "#STATS_HEADER_CRITICAL_HITS" ), critHitsValue )
string nextUnlockRef = GetNextUnlockForTitanLevel( player, titanRef, TitanGetRawLevel( player, titanRef ) + 1 )
if ( nextUnlockRef != "" )
{
var rui = Hud_GetRui( Hud_GetChild( file.menu, "NextUnlock" ) )
if ( nextUnlockRef == "random" )
{
RuiSetString( rui, "unlockName", "" )
RuiSetImage( rui, "unlockImage", $"rui/menu/common/unlock_random" )
}
else
{
ItemDisplayData displayData
if ( IsSubItemType( GetItemType( nextUnlockRef ) ) )
displayData = GetItemDisplayData( nextUnlockRef, titanRef )
else
displayData = GetItemDisplayData( nextUnlockRef )
RuiSetString( rui, "unlockName", displayData.name )
RuiSetImage( rui, "unlockImage", displayData.image )
vector aspect = GetItemImageAspect( nextUnlockRef )
float mult = 1.0
if ( aspect.x > aspect.y )
mult = 120.0 / aspect.x
else
mult = 120.0 / aspect.y
aspect.x *= mult
aspect.y *= mult
RuiSetFloat2( rui, "unlockImageSize", aspect )
}
}
int totalKills
int pilotKills
int titanKills
int aiKills
foreach ( weaponRef in file.titanStatLoadout[ titanRef ] )
{
totalKills += pulseParse(weaponRef, "weaponsLocal", "kills")
pilotKills += GetPlayerStatInt( player, "weapon_kill_stats", "pilots", weaponRef )
titanKills += GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef )
aiKills += GetPlayerStatInt( player, "weapon_kill_stats", "ai", weaponRef )
}
// Total Kills Stats
SetStatsLabelValue( file.menu, "KillsValue0", totalKills )
SetStatsLabelValue( file.menu, "KillsValue1", pilotKills )
SetStatsLabelValue( file.menu, "KillsValue2", titanKills )
SetStatsLabelValue( file.menu, "KillsValue3", aiKills )
}
asset function GetTitanStatImage( string titanRef )
{
asset image
switch ( titanRef )
{
case "ion":
image = $"r2_ui/menus/loadout_icons/titans/ion_icon"
break
case "scorch":
image = $"r2_ui/menus/loadout_icons/titans/scorch_icon"
break
case "northstar":
image = $"r2_ui/menus/loadout_icons/titans/northstar_icon"
break
case "ronin":
image = $"r2_ui/menus/loadout_icons/titans/ronin_icon"
break
case "tone":
image = $"r2_ui/menus/loadout_icons/titans/tone_icon"
break
case "legion":
image = $"r2_ui/menus/loadout_icons/titans/legion_icon"
break
case "vanguard":
image = $"r2_ui/menus/loadout_icons/titans/vanguard_icon"
break
}
return image
}