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2024-12-27 22:54:05 +01:00
commit 024834d309
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SESSION_SECRET=dev
CLIENT_ENDPOINT=http://localhost:3000
API_ENDPOINT=http://localhost:8765
API_PREFIX=/api
DISCORD_CLIENTID=
DISCORD_CLIENTSECRET=
PG_ENDPOINT=postgres://127.0.0.1:concept
PG_PASSWORD=postgres
PG_USER=test
DEV_MODE=true
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module.exports = {
parser: '@typescript-eslint/parser',
parserOptions: {
project: 'tsconfig.json',
tsconfigRootDir: __dirname,
sourceType: 'module',
},
plugins: ['@typescript-eslint/eslint-plugin'],
extends: [
'plugin:@typescript-eslint/recommended',
'plugin:prettier/recommended',
],
root: true,
env: {
node: true,
jest: true,
},
ignorePatterns: ['.eslintrc.js'],
rules: {
'@typescript-eslint/interface-name-prefix': 'off',
'@typescript-eslint/explicit-function-return-type': 'off',
'@typescript-eslint/explicit-module-boundary-types': 'off',
'@typescript-eslint/no-explicit-any': 'off',
'@typescript-eslint/no-unused-vars': [
'warn', // or "error"
{
argsIgnorePattern: '^_',
varsIgnorePattern: '^_',
caughtErrorsIgnorePattern: '^_',
},
],
},
};
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# Created by .ignore support plugin (hsz.mobi)
### JetBrains template
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and Webstorm
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
# User-specific stuff:
.idea/**/workspace.xml
.idea/**/tasks.xml
.idea/dictionaries
# Sensitive or high-churn files:
.idea/**/dataSources/
.idea/**/dataSources.ids
.idea/**/dataSources.xml
.idea/**/dataSources.local.xml
.idea/**/sqlDataSources.xml
.idea/**/dynamic.xml
.idea/**/uiDesigner.xml
# Gradle:
.idea/**/gradle.xml
.idea/**/libraries
# CMake
cmake-build-debug/
# Mongo Explorer plugin:
.idea/**/mongoSettings.xml
## File-based project format:
*.iws
## Plugin-specific files:
# IntelliJ
out/
# mpeltonen/sbt-idea plugin
.idea_modules/
# JIRA plugin
atlassian-ide-plugin.xml
# Cursive Clojure plugin
.idea/replstate.xml
# Crashlytics plugin (for Android Studio and IntelliJ)
com_crashlytics_export_strings.xml
crashlytics.properties
crashlytics-build.properties
fabric.properties
### VisualStudio template
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
bld/
[Bb]in/
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[Ll]og/
# Visual Studio 2015 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
*.VisualState.xml
TestResult.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# Benchmark Results
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# .NET Core
project.lock.json
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artifacts/
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*_i.c
*_p.c
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# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
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*.cachefile
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# Visual Studio Trace Files
*.e2e
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$tf/
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*.gpState
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_ReSharper*/
*.[Rr]e[Ss]harper
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.JustCode
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
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.axoCover/*
!.axoCover/settings.json
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
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[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
# SQL Server files
*.mdf
*.ldf
*.ndf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Typescript v1 declaration files
typings/
# Visual Studio 6 build log
*.plg
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*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# JetBrains Rider
.idea/
*.sln.iml
# IDE - VSCode
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
# CodeRush
.cr/
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
coverage/
### macOS template
# General
.DS_Store
.AppleDouble
.LSOverride
# Icon must end with two \r
Icon
# Thumbnails
._*
# Files that might appear in the root of a volume
.DocumentRevisions-V100
.fseventsd
.Spotlight-V100
.TemporaryItems
.Trashes
.VolumeIcon.icns
.com.apple.timemachine.donotpresent
# Directories potentially created on remote AFP share
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.apdisk
=======
# Local
.env
dist
.webpack
.serverless/**/*.zip
mongodb-keyfile
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{
"singleQuote": true,
"trailingComma": "all"
}
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{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "Launch via NPM",
"request": "launch",
"runtimeArgs": ["run", "start:dev", "-b", "swc"],
"runtimeExecutable": "npm",
"skipFiles": [
"<node_internals>/**",
"${workspaceFolder}/node_modules/**/*.js",
"${workspaceFolder}/lib/**/*.js"
],
"type": "node",
"console": "internalConsole",
"outputCapture": "std",
"internalConsoleOptions": "openOnSessionStart",
"envFile": "${workspaceFolder}/.env"
}
]
}
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{
"editor.defaultFormatter": "esbenp.prettier-vscode",
"[typescript]": {
"editor.defaultFormatter": "esbenp.prettier-vscode"
}
}
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FROM node:lts-alpine AS build-stage
WORKDIR /app
COPY package*.json ./
RUN npm ci
COPY . .
RUN npx nest build
# étape de production
FROM node:lts-alpine AS production-stage
WORKDIR /app
COPY --from=build-stage /app/dist/ /app
COPY --from=build-stage /app/node_modules/ /app/node_modules
EXPOSE 8765
CMD ["node", "main"]
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<p align="center">
<a href="http://nestjs.com/" target="blank"><img src="https://nestjs.com/img/logo-small.svg" width="120" alt="Nest Logo" /></a>
</p>
[circleci-image]: https://img.shields.io/circleci/build/github/nestjs/nest/master?token=abc123def456
[circleci-url]: https://circleci.com/gh/nestjs/nest
<p align="center">A progressive <a href="http://nodejs.org" target="_blank">Node.js</a> framework for building efficient and scalable server-side applications.</p>
<p align="center">
<a href="https://www.npmjs.com/~nestjscore" target="_blank"><img src="https://img.shields.io/npm/v/@nestjs/core.svg" alt="NPM Version" /></a>
<a href="https://www.npmjs.com/~nestjscore" target="_blank"><img src="https://img.shields.io/npm/l/@nestjs/core.svg" alt="Package License" /></a>
<a href="https://www.npmjs.com/~nestjscore" target="_blank"><img src="https://img.shields.io/npm/dm/@nestjs/common.svg" alt="NPM Downloads" /></a>
<a href="https://circleci.com/gh/nestjs/nest" target="_blank"><img src="https://img.shields.io/circleci/build/github/nestjs/nest/master" alt="CircleCI" /></a>
<a href="https://coveralls.io/github/nestjs/nest?branch=master" target="_blank"><img src="https://coveralls.io/repos/github/nestjs/nest/badge.svg?branch=master#9" alt="Coverage" /></a>
<a href="https://discord.gg/G7Qnnhy" target="_blank"><img src="https://img.shields.io/badge/discord-online-brightgreen.svg" alt="Discord"/></a>
<a href="https://opencollective.com/nest#backer" target="_blank"><img src="https://opencollective.com/nest/backers/badge.svg" alt="Backers on Open Collective" /></a>
<a href="https://opencollective.com/nest#sponsor" target="_blank"><img src="https://opencollective.com/nest/sponsors/badge.svg" alt="Sponsors on Open Collective" /></a>
<a href="https://paypal.me/kamilmysliwiec" target="_blank"><img src="https://img.shields.io/badge/Donate-PayPal-ff3f59.svg" alt="Donate us"/></a>
<a href="https://opencollective.com/nest#sponsor" target="_blank"><img src="https://img.shields.io/badge/Support%20us-Open%20Collective-41B883.svg" alt="Support us"></a>
<a href="https://twitter.com/nestframework" target="_blank"><img src="https://img.shields.io/twitter/follow/nestframework.svg?style=social&label=Follow" alt="Follow us on Twitter"></a>
</p>
<!--[![Backers on Open Collective](https://opencollective.com/nest/backers/badge.svg)](https://opencollective.com/nest#backer)
[![Sponsors on Open Collective](https://opencollective.com/nest/sponsors/badge.svg)](https://opencollective.com/nest#sponsor)-->
## Description
[Nest](https://github.com/nestjs/nest) framework TypeScript starter repository.
## Installation
```bash
$ npm install
```
## Running the app
```bash
# development
$ npm run start
# watch mode
$ npm run start:dev
# production mode
$ npm run start:prod
```
## Test
```bash
# unit tests
$ npm run test
# e2e tests
$ npm run test:e2e
# test coverage
$ npm run test:cov
```
## Support
Nest is an MIT-licensed open source project. It can grow thanks to the sponsors and support by the amazing backers. If you'd like to join them, please [read more here](https://docs.nestjs.com/support).
## Stay in touch
- Author - [Kamil Myśliwiec](https://twitter.com/kammysliwiec)
- Website - [https://nestjs.com](https://nestjs.com/)
- Twitter - [@nestframework](https://twitter.com/nestframework)
## License
Nest is [MIT licensed](https://github.com/nestjs/nest/blob/master/LICENSE).
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services:
postgres:
image: postgres
ports:
- 5432:5432
volumes:
- pg_data:/var/lib/postgresql/data
environment:
- POSTGRES_PASSWORD=test
volumes:
pg_data:
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{
"$schema": "https://json.schemastore.org/nest-cli",
"collection": "@nestjs/schematics",
"sourceRoot": "src",
"compilerOptions": {
"deleteOutDir": true,
"plugins": ["@nestjs/swagger"]
}
}
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{
"name": "nest-typescript-starter",
"private": true,
"version": "1.0.0",
"description": "Nest TypeScript starter repository",
"license": "MIT",
"scripts": {
"build": "nest build",
"format": "prettier --write \"src/**/*.ts\" \"test/**/*.ts\"",
"start": "nest start",
"start:dev": "nest start --watch",
"start:debug": "nest start --debug --watch",
"start:prod": "node dist/main",
"lint": "eslint \"{src,apps,libs,test}/**/*.ts\" --fix",
"test": "jest",
"test:watch": "jest --watch",
"test:cov": "jest --coverage",
"test:debug": "node --inspect-brk -r tsconfig-paths/register -r ts-node/register node_modules/jest/bin/jest --runInBand",
"test:e2e": "jest --config ./test/jest-e2e.json"
},
"dependencies": {
"@nestjs/common": "^10.3.2",
"@nestjs/config": "^3.2.2",
"@nestjs/core": "^10.3.2",
"@nestjs/event-emitter": "^2.0.4",
"@nestjs/mapped-types": "^2.0.5",
"@nestjs/platform-express": "^10.3.2",
"@nestjs/swagger": "^7.3.1",
"@nestjs/typeorm": "^10.0.2",
"connect-mongo": "^5.1.0",
"express-session": "^1.18.0",
"mongoose-autopopulate": "^1.1.0",
"reflect-metadata": "^0.2.1",
"rxjs": "^7.8.1",
"typeorm": "^0.3.20"
},
"devDependencies": {
"@nestjs/cli": "^10.3.1",
"@nestjs/schematics": "^10.1.0",
"@nestjs/testing": "^10.3.2",
"@swc/cli": "^0.3.9",
"@swc/core": "^1.4.0",
"@types/express": "^4.17.21",
"@types/express-session": "^1.18.0",
"@types/jest": "^29.5.12",
"@types/node": "^20.11.16",
"@types/supertest": "^6.0.2",
"@typescript-eslint/eslint-plugin": "^6.21.0",
"@typescript-eslint/parser": "^6.21.0",
"eslint": "^8.56.0",
"eslint-config-prettier": "^9.1.0",
"eslint-plugin-prettier": "^5.1.3",
"jest": "^29.7.0",
"prettier": "^3.2.5",
"source-map-support": "^0.5.21",
"supertest": "^6.3.4",
"ts-jest": "^29.1.2",
"ts-loader": "^9.5.1",
"ts-node": "^10.9.2",
"tsconfig-paths": "^4.2.0",
"typescript": "^5.3.3"
},
"jest": {
"moduleFileExtensions": [
"js",
"json",
"ts"
],
"rootDir": "src",
"testRegex": ".*\\.spec\\.ts$",
"transform": {
"^.+\\.(t|j)s$": "ts-jest"
},
"collectCoverageFrom": [
"**/*.(t|j)s"
],
"coverageDirectory": "../coverage",
"testEnvironment": "node"
}
}
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import { Test, TestingModule } from '@nestjs/testing';
import { AppController } from './app.controller';
import { AppService } from './app.service';
describe('AppController', () => {
let app: TestingModule;
beforeAll(async () => {
app = await Test.createTestingModule({
controllers: [AppController],
providers: [AppService],
}).compile();
});
describe('getHello', () => {
it('should return "Hello World!"', () => {
const appController = app.get(AppController);
expect(appController.getHello()).toBe('Hello World!');
});
});
});
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import { Controller } from '@nestjs/common';
import { AppService } from './app.service';
import { ApiTags } from '@nestjs/swagger';
@ApiTags('admin')
@Controller()
export class AppController {
constructor(private readonly appService: AppService) {}
}
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import { Module } from '@nestjs/common';
import { ConfigModule } from '@nestjs/config';
import { AppController } from './app.controller';
import { AppService } from './app.service';
import { GamesModule } from './games/games.module';
import { UsersModule } from './users/users.module';
import { EventEmitterModule } from '@nestjs/event-emitter';
import { TypeOrmModule } from '@nestjs/typeorm';
@Module({
imports: [
EventEmitterModule.forRoot(),
ConfigModule.forRoot(),
TypeOrmModule.forRoot({
type:"postgres",
url: process.env.PG_ENDPOINT,
password: process.env.PG_PASSWORD,
username: process.env.PG_USER,
synchronize: process.env.DEV_MODE=="true"
}),
GamesModule,
UsersModule,
],
// controllers: [AppController],
// providers: [AppService],
})
export class AppModule {}
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import { Injectable } from '@nestjs/common';
@Injectable()
export class AppService {
constructor() {}
}
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import {
Body,
Controller,
HttpException,
HttpStatus,
Param,
Post,
Session,
Sse,
UseGuards,
} from '@nestjs/common';
import { LobbyService } from '../services/games.lobby.service';
import { AuthGuard } from '../guards/auth.guard';
import { ApiOperation, ApiTags } from '@nestjs/swagger';
import { StartingDeckDto } from '../dto/update-game.dto';
import { Game } from '../schemas/game.schema';
import mongoose, { Document } from 'mongoose';
import { GamePipe, GameStartedPipe } from '../pipe/game.pipe';
import { Observable, fromEvent, map } from 'rxjs';
import { EventEmitter2 } from '@nestjs/event-emitter';
import { GameService } from '../services/games.service';
import { getCurrentTeam, getPlayer, isInTeam, WithTransaction } from '../utils';
import { User } from 'src/users/schemas/user.entity';
import { ReadTeamDto } from '../dto/read-games.dto';
@ApiTags('game')
@Controller('games/:id')
export class GamesController {
constructor(
private readonly lobbyService: LobbyService,
private readonly gameService: GameService,
private eventEmitter: EventEmitter2,
) {}
@Post('changeStartingDeck')
@ApiOperation({ summary: 'Pick a different starting deck' })
@UseGuards(AuthGuard)
async changeStartingDeck(
@Param('id') id: string,
@Param('id', GamePipe) game: Document<Game> & Game,
@Body() startingDeckDto: StartingDeckDto,
@Session() session: Record<string, string>,
) {
if (game.started) {
throw new HttpException(
'You cannot do that after the game has started',
HttpStatus.BAD_REQUEST,
);
}
const player = getPlayer(session, game);
await this.lobbyService.changeStartingDeck(startingDeckDto, player, game);
}
@Post('endTurn')
@UseGuards(AuthGuard)
async endTurn(
@Param('id') id: string,
@Param('id', GameStartedPipe) game: Document<Game> & Game,
@Session() session: Record<string, string>,
) {
const currentTeam = getCurrentTeam(game);
const currentPlayer = getPlayer(session, game);
if (!isInTeam(currentTeam, currentPlayer)) {
throw new HttpException(
'It is not your turn to play',
HttpStatus.FORBIDDEN,
);
}
if (currentPlayer.discardMarkers || currentPlayer.fuckUMarkers) {
throw new HttpException(
'You must consume all your discard markers before ending your turn',
HttpStatus.FORBIDDEN,
);
}
await this.gameService.endTurn(game);
}
@Post('leave')
@ApiOperation({ summary: "Leave a game that hasn't already started" })
@UseGuards(AuthGuard)
async leave(
@Param('id') id: string,
@Session() session: Record<string, any>,
@Param('id', GamePipe) game: Document<Game> & Game,
) {
if (game.started) {
throw new HttpException('Game already started', HttpStatus.BAD_REQUEST);
}
return await this.gameService.leaveGame(game, session.user);
}
@Post('surrender')
@ApiOperation({ summary: "Leave a game that hasn't already started" })
@UseGuards(AuthGuard)
async surrender(
@Param('id') id: string,
@Session() session: Record<string, any>,
@Param('id', GamePipe) game: Document<Game> & Game,
) {
if (!game.started) {
throw new HttpException('Game has not started', HttpStatus.BAD_REQUEST);
}
return await this.gameService.leaveGame(game, session.user);
}
@Post('kick/:playerId')
@ApiOperation({ summary: 'Kick a player' })
@UseGuards(AuthGuard)
async kick(
@Param('id') id: string,
@Session() session: Record<string, any>,
@Param('id', GamePipe) game: Document<Game> & Game,
@Param('playerId') playerId: string,
) {
if (session.user.userId != game.owner.userId) {
throw new HttpException(
'You do do not own this game',
HttpStatus.FORBIDDEN,
);
}
return await this.gameService.kickPlayer(game, session.user, playerId);
}
@Sse('/subscribe')
subscribe(
@Param('id') id: string,
// eslint-disable-next-line @typescript-eslint/no-unused-vars
@Param('id', GamePipe) _game: Document<Game> & Game,
): Observable<{ data: string }> {
return fromEvent(this.eventEmitter, 'sse.game.' + id).pipe(
map((payload: any) => {
return {
data: JSON.stringify(payload),
};
}),
);
}
}
@@ -0,0 +1,20 @@
import { Test, TestingModule } from '@nestjs/testing';
import { LobbyController } from './games.lobby.controller';
import { LobbyService } from '../services/games.lobby.service';
describe('GamesController', () => {
let controller: LobbyController;
beforeEach(async () => {
const module: TestingModule = await Test.createTestingModule({
controllers: [LobbyController],
providers: [LobbyService],
}).compile();
controller = module.get<LobbyController>(LobbyController);
});
it('should be defined', () => {
expect(controller).toBeDefined();
});
});
@@ -0,0 +1,183 @@
import {
Controller,
Get,
Post,
Param,
Delete,
UseGuards,
Session,
HttpException,
HttpStatus,
Patch,
Body,
Sse,
} from '@nestjs/common';
import { LobbyService } from '../services/games.lobby.service';
import { AuthGuard } from '../guards/auth.guard';
import { ApiOperation, ApiResponse, ApiTags } from '@nestjs/swagger';
import { ReadGameDto } from '../dto/read-games.dto';
import { UpdateGameDto } from '../dto/update-game.dto';
import { GamePipe } from '../pipe/game.pipe';
import { Game } from '../schemas/game.schema';
import { Document } from 'mongoose';
import { Observable, fromEvent, map } from 'rxjs';
import { EventEmitter2 } from '@nestjs/event-emitter';
@ApiTags('lobby')
@Controller('games')
export class LobbyController {
constructor(
private readonly lobbyService: LobbyService,
private eventEmitter: EventEmitter2,
) {}
@Post()
@ApiOperation({ summary: 'Create game' })
@ApiResponse({
status: 201,
description: 'Game successfully created.',
type: ReadGameDto,
})
@ApiResponse({
status: 400,
description: 'You can only create one game at a time',
})
@ApiResponse({ status: 403, description: 'Forbidden.' })
@UseGuards(AuthGuard)
async create(@Session() session: Record<string, any>) {
const games = await this.lobbyService.findByOwner(session.user._id);
if (games) {
throw new HttpException(
'You can only create one game at a time',
HttpStatus.BAD_REQUEST,
);
}
return await this.lobbyService.create(session.user);
}
@Get()
@ApiOperation({ summary: 'List all games' })
findAll() {
const games = this.lobbyService.findAll();
return games;
}
@Sse('/subscribe')
subscribe(): Observable<{ data: string }> {
return fromEvent(this.eventEmitter, 'sse.lobby').pipe(
map((payload) => {
return {
data: JSON.stringify(payload),
};
}),
);
}
@Get(':id')
@ApiOperation({ summary: 'Get game information' })
async findOne(@Param('id') id: string, @Param('id', GamePipe) game: Game) {
return new ReadGameDto(game);
}
@Patch(':id')
@ApiOperation({ summary: 'Edit game settings' })
@UseGuards(AuthGuard)
async update(
@Param('id') id: string,
@Session() session: Record<string, any>,
@Body() updateGameDto: UpdateGameDto,
@Param('id', GamePipe) game: Document<Game> & Game,
) {
if (game.owner._id.toString() != session.user._id) {
throw new HttpException(
'You can only edit games you own',
HttpStatus.FORBIDDEN,
);
}
return this.lobbyService.update(game, updateGameDto);
}
@Delete(':id')
@ApiOperation({ summary: 'Delete game' })
@UseGuards(AuthGuard)
async remove(
@Param('id') id: string,
@Session() session: Record<string, any>,
@Param('id', GamePipe) game: Document<Game> & Game,
) {
if (game.owner._id.toString() != session.user._id) {
throw new HttpException(
'You can only delete games you own',
HttpStatus.FORBIDDEN,
);
}
const deleted = await this.lobbyService.remove(game);
if (deleted) {
return;
}
}
@Post(':id/start')
@ApiOperation({ summary: 'Start game' })
@ApiResponse({
status: 201,
description: 'Game successfully started.',
})
@ApiResponse({
status: 400,
description: 'Bad Request',
})
@ApiResponse({
status: 403,
description: 'You can only start games you own',
})
@UseGuards(AuthGuard)
async start(
@Param('id') id: string,
@Session() session: Record<string, any>,
@Param('id', GamePipe) game: Document<Game> & Game,
) {
if (game.started) {
throw new HttpException('Game already started', HttpStatus.BAD_REQUEST);
}
if (game.teams.length < 2 && !process.env.DEV_MODE) {
throw new HttpException(
'Not enough teams to start the game',
HttpStatus.BAD_REQUEST,
);
}
if (game.owner._id.toString() != session.user._id) {
throw new HttpException(
'You can only start games you own',
HttpStatus.FORBIDDEN,
);
}
await this.lobbyService.start(game);
return;
}
@Post(':id/join')
@ApiOperation({ summary: 'Join game' })
@UseGuards(AuthGuard)
async join(
@Param('id') id: string,
@Session() session: Record<string, any>,
@Param('id', GamePipe) game: Document<Game> & Game,
) {
if (game.started) {
throw new HttpException('Game already started', HttpStatus.BAD_REQUEST);
}
if (
game.teams
.flatMap((t) => t.players)
.some((p) => p.user.userId == session.user.userId)
) {
throw new HttpException(
'You are already in this game',
HttpStatus.BAD_REQUEST,
);
}
return await this.lobbyService.joinGame(game, session.user);
}
}
+461
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@@ -0,0 +1,461 @@
import {
Body,
Controller,
HttpException,
HttpStatus,
Param,
Post,
Session,
UseGuards,
} from '@nestjs/common';
import { AuthGuard } from '../guards/auth.guard';
import { ApiOperation, ApiTags } from '@nestjs/swagger';
import { Game, Player } from '../schemas/game.schema';
import { Document, Model } from 'mongoose';
import { GameStartedPipe } from '../pipe/game.pipe';
import { EventEmitter2 } from '@nestjs/event-emitter';
import { TurnService } from '../services/turn.service';
import {
getPlayer,
getCurrentTeam,
isInTeam,
findUser,
findPlayer,
} from '../utils';
import { CardPipe } from '../pipe/card.pipe';
import { Card } from 'src/cards/schemas/cards.schema';
import { EffectPipe } from '../pipe/effect.pipe';
import { Effect } from 'src/cards/schemas/effect.schema';
import { GameService } from '../services/games.service';
import { CardEffects, CardType } from 'src/cards/schemas/cards.types';
import { UseTokenDTO } from '../dto/use-token-dto';
import { DamagePlayerDTO } from '../dto/damage-player-dto';
import { DamageChampionDTO } from '../dto/damage-champion-dto';
import { equal } from 'assert';
@ApiTags('turn')
@Controller('games/:gameId/turn')
export class TurnController {
constructor(
private readonly turnService: TurnService,
private readonly gameService: GameService,
private eventEmitter: EventEmitter2,
) {}
@Post('lockCard/:cardId')
@ApiOperation({ summary: 'Lock a card' })
@UseGuards(AuthGuard)
async lockCard(
@Param('gameId') _gameId: string,
@Param('cardId') _cardId: string,
@Param('gameId', GameStartedPipe) game: Document<Game> & Game,
@Param('cardId', CardPipe) card: Document<Card> & Card,
@Session() session: Record<string, string>,
) {
const currentPlayer = getPlayer(session, game);
const currentTeam = getCurrentTeam(game);
if (!isInTeam(currentTeam, currentPlayer)) {
throw new HttpException(
'It is not your turn to play',
HttpStatus.FORBIDDEN,
);
}
if (currentPlayer.discardMarkers || currentPlayer.fuckUMarkers) {
throw new HttpException(
'You cannot lock a card while having discard markers',
HttpStatus.BAD_REQUEST,
);
}
if (game.currentTurn.cardsLocked.some((c) => c._id.equals(card._id))) {
throw new HttpException('Card already locked', HttpStatus.BAD_REQUEST);
}
if (!currentPlayer.board.cards.some((c) => c._id.equals(card._id))) {
throw new HttpException(
'Card not found in player board',
HttpStatus.NOT_FOUND,
);
}
await this.turnService.lockCard(game, currentPlayer, card);
}
@Post('buyCard/:cardId')
@ApiOperation({ summary: 'Buys a card from the market' })
@UseGuards(AuthGuard)
async buyCard(
@Param('gameId') _gameId: string,
@Param('cardId') _cardId: string,
@Param('gameId', GameStartedPipe) game: Document<Game> & Game,
@Param('cardId', CardPipe) card: Document<Card> & Card,
@Session() session: Record<string, string>,
) {
const currentPlayer = getPlayer(session, game);
const currentTeam = getCurrentTeam(game);
if (!isInTeam(currentTeam, currentPlayer)) {
throw new HttpException(
'It is not your turn to play',
HttpStatus.FORBIDDEN,
);
}
if (currentPlayer.discardMarkers || currentPlayer.fuckUMarkers) {
throw new HttpException(
'You cannot buy a card while having discard markers',
HttpStatus.BAD_REQUEST,
);
}
if (!game.market.cards.some((c) => c._id.equals(card._id))) {
throw new HttpException(
'Card not in current game market',
HttpStatus.NOT_FOUND,
);
}
if (game.currentTurn.gold < card.cost) {
throw new HttpException('Not enough gold', HttpStatus.BAD_REQUEST);
}
await this.turnService.buyGeneric(
game,
card,
game.market,
currentPlayer.discard,
);
await this.gameService.fillMarket(game);
}
@Post('buyGem')
@ApiOperation({ summary: 'Buys a gem from the market' })
@UseGuards(AuthGuard)
async buyGem(
@Param('gameId') _gameId: string,
@Param('gameId', GameStartedPipe) game: Document<Game> & Game,
@Session() session: Record<string, string>,
) {
const currentPlayer = getPlayer(session, game);
const currentTeam = getCurrentTeam(game);
if (!isInTeam(currentTeam, currentPlayer)) {
throw new HttpException(
'It is not your turn to play',
HttpStatus.FORBIDDEN,
);
}
if (currentPlayer.discardMarkers || currentPlayer.fuckUMarkers) {
throw new HttpException(
'You cannot buy a card while having discard markers',
HttpStatus.BAD_REQUEST,
);
}
if (game.fireGems.cards.length < 1) {
throw new HttpException('No Gems left', HttpStatus.NOT_FOUND);
}
const targetCard = game.fireGems.cards[0];
await this.turnService.buyGeneric(
game,
targetCard,
game.fireGems,
currentPlayer.discard,
);
}
@Post('lockEffect/:effectId')
@ApiOperation({ summary: 'Lock an effect' })
@UseGuards(AuthGuard)
async lockEffect(
@Param('gameId') _gameId: string,
@Param('effectId') _effectId: string,
@Param('gameId', GameStartedPipe) game: Document<Game> & Game,
@Param('effectId', EffectPipe) effect: Document<Effect> & Effect,
@Session() session: Record<string, string>,
) {
const currentPlayer = getPlayer(session, game);
const currentTeam = getCurrentTeam(game);
if (!isInTeam(currentTeam, currentPlayer)) {
throw new HttpException(
'It is not your turn to play',
HttpStatus.FORBIDDEN,
);
}
if (currentPlayer.discardMarkers || currentPlayer.fuckUMarkers) {
throw new HttpException(
'You cannot lock an effect while having discard markers',
HttpStatus.BAD_REQUEST,
);
}
if (game.currentTurn.lockedEffects.some((e) => e._id.equals(effect._id))) {
throw new HttpException('Effect already locked', HttpStatus.BAD_REQUEST);
}
const card = (await effect.populate('card')).card;
if (!currentPlayer.board.cards.some((c) => c._id.equals(card._id))) {
throw new HttpException(
'Card not found in player board',
HttpStatus.NOT_FOUND,
);
}
if (!game.currentTurn.cardsLocked.some((c) => c._id.equals(card._id))) {
throw new HttpException('Card not locked', HttpStatus.BAD_REQUEST);
}
await this.turnService.lockEffect(game, currentPlayer, effect, card);
}
@Post('makeDiscard/:playerId')
@ApiOperation({ summary: 'Use a token to make discard a player' })
@UseGuards(AuthGuard)
async makeDiscard(
@Param('gameId') _gameId: string,
@Param('playerId') _playerId: string,
@Param('gameId', GameStartedPipe) game: Document<Game> & Game,
@Session() session: Record<string, string>,
) {
const currentPlayer = getPlayer(session, game);
const currentTeam = getCurrentTeam(game);
if (!isInTeam(currentTeam, currentPlayer)) {
throw new HttpException(
'It is not your turn to play',
HttpStatus.FORBIDDEN,
);
}
const targetPlayer = findPlayer(_playerId, game);
if (isInTeam(currentTeam, targetPlayer)) {
throw new HttpException(
'You cannot target players in the same team as yours',
HttpStatus.FORBIDDEN,
);
}
if (
targetPlayer.fuckUMarkers + targetPlayer.discardMarkers >=
targetPlayer.hand.cards.length
) {
throw new HttpException(
'You cannot add more discard markers to this player',
HttpStatus.BAD_REQUEST,
);
}
const targetToken = game.currentTurn.tokens.find(
(t) => t.effect == CardEffects.MAKE_DISCARD,
);
if (!targetToken) {
throw new HttpException('Token not found', HttpStatus.NOT_FOUND);
}
await this.turnService.addFuckUMarker(game, targetToken, targetPlayer);
const index = game.currentTurn.tokens.findIndex((t) =>
t._id.equals(targetToken._id),
);
game.currentTurn.tokens.splice(index, 1);
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'currentTurn.useToken',
tokenId: targetToken._id.toHexString(),
});
}
@Post('useToken/:tokenId')
@ApiOperation({ summary: 'Use a token' })
@UseGuards(AuthGuard)
async useToken(
@Param('gameId') _gameId: string,
@Param('tokenId') _tokenId: string,
@Param('gameId', GameStartedPipe) game: Document<Game> & Game,
@Param('tokenId', EffectPipe) token: Document<Effect> & Effect,
@Body() useTokenDto: UseTokenDTO,
@Session() session: Record<string, string>,
) {
const currentPlayer = getPlayer(session, game);
const currentTeam = getCurrentTeam(game);
if (!isInTeam(currentTeam, currentPlayer)) {
throw new HttpException(
'It is not your turn to play',
HttpStatus.FORBIDDEN,
);
}
if (!game.currentTurn.tokens.some((t) => t._id.equals(token._id))) {
throw new HttpException('Token not found', HttpStatus.NOT_FOUND);
}
const enemyTargetTokens = [
CardEffects.STUN,
CardEffects.CONTROL_OPPOSING_CHAMPION_PASSIVE,
];
const marketTokens = [
CardEffects.STACK_NEXT_ACTION_BOUGHT,
CardEffects.STACK_NEXT_CARD_BOUGHT,
CardEffects.PLAY_NEXT_CARD_BOUGHT,
];
const discardTokens = [
CardEffects.RESTACK_DISCARDED_ACTION,
CardEffects.RESTACK_DISCARDED_CARD,
CardEffects.RESTACK_DISCARDED_CHAMPION,
CardEffects.SACRIFICE,
];
let targetCard: Card;
let targetPlayer = currentPlayer;
if (enemyTargetTokens.includes(token.effect)) {
targetPlayer = findPlayer(useTokenDto.playerId, game);
targetCard = targetPlayer.board.cards.find((c) =>
c._id.equals(useTokenDto.cardId),
);
} else if (marketTokens.includes(token.effect)) {
targetCard =
game.market.cards.find((c) => c._id.equals(useTokenDto.cardId)) ??
game.fireGems.cards.find((c) => c._id.equals(useTokenDto.cardId));
} else if (discardTokens.includes(token.effect)) {
targetCard = targetPlayer.discard.cards.find((c) =>
c._id.equals(useTokenDto.cardId),
);
} else {
targetCard = currentPlayer.board.cards.find((c) =>
c._id.equals(useTokenDto.cardId),
);
}
if (!targetCard && token.effect == CardEffects.SACRIFICE) {
targetCard = currentPlayer.board.cards.find((c) =>
c._id.equals(useTokenDto.cardId),
);
}
if (token.effect != CardEffects.DRAW_AND_DISCARD) {
if (currentPlayer.discardMarkers || currentPlayer.fuckUMarkers) {
throw new HttpException(
'You cannot use a token while having discard markers',
HttpStatus.BAD_REQUEST,
);
}
if (!targetCard) {
throw new HttpException('Card not found', HttpStatus.NOT_FOUND);
}
}
await this.turnService.useToken(game, targetPlayer, token, targetCard);
}
@Post('damagePlayer/:playerId')
@ApiOperation({ summary: 'Consume damage points to damage a player' })
@UseGuards(AuthGuard)
async damagePlayer(
@Param('gameId') _gameId: string,
@Param('playerId') playerId: string,
@Param('gameId', GameStartedPipe) game: Document<Game> & Game,
@Body() damagePlayerDTO: DamagePlayerDTO,
@Session() session: Record<string, string>,
) {
const currentPlayer = getPlayer(session, game);
const currentTeam = getCurrentTeam(game);
if (!isInTeam(currentTeam, currentPlayer)) {
throw new HttpException(
'It is not your turn to play',
HttpStatus.FORBIDDEN,
);
}
if (damagePlayerDTO.amount > game.currentTurn.damage) {
throw new HttpException(
'You cannot deal more damage than what your current damage points',
HttpStatus.BAD_REQUEST,
);
}
const targetPlayer = findPlayer(playerId, game);
if (targetPlayer.board.cards.some((c) => c.guard)) {
throw new HttpException(
'You cannot target this player while there is a guard',
HttpStatus.BAD_REQUEST,
);
}
await this.turnService.damagePlayer(
game,
damagePlayerDTO.amount,
currentPlayer,
targetPlayer,
);
}
@Post('damageChampion/:cardId')
@ApiOperation({ summary: 'Consume damage points to stun a champion' })
@UseGuards(AuthGuard)
async damageChampion(
@Param('gameId') _gameId: string,
@Param('cardId') _cardId: string,
@Param('gameId', GameStartedPipe) game: Document<Game> & Game,
@Param('cardId', CardPipe) card: Document<Card> & Card,
@Body() damageChampion: DamageChampionDTO,
@Session() session: Record<string, string>,
) {
const currentPlayer = getPlayer(session, game);
const currentTeam = getCurrentTeam(game);
if (!isInTeam(currentTeam, currentPlayer)) {
throw new HttpException(
'It is not your turn to play',
HttpStatus.FORBIDDEN,
);
}
if (card.defense > game.currentTurn.damage) {
throw new HttpException(
'You cannot deal more damage than what your current damage points',
HttpStatus.BAD_REQUEST,
);
}
const targetPlayer = findPlayer(damageChampion.playerId, game);
if (!targetPlayer) {
throw new HttpException('Player not found', HttpStatus.NOT_FOUND);
}
if (card.cardType != CardType.CHAMPION) {
throw new HttpException('Card is not a champion', HttpStatus.BAD_REQUEST);
}
if (!targetPlayer.board.cards.some((c) => c._id.equals(card._id))) {
throw new HttpException(
'Champion not found in player board',
HttpStatus.NOT_FOUND,
);
}
if (!card.guard) {
if (targetPlayer.board.cards.some((c) => c.guard)) {
throw new HttpException(
'You cannot target this champion while there is a guard',
HttpStatus.BAD_REQUEST,
);
}
}
await this.turnService.damageChampion(game, targetPlayer, card);
}
@Post('discardCard/:cardId')
@ApiOperation({
summary: 'Discard a card if you have fuckU or discard markers',
})
@UseGuards(AuthGuard)
async discardCard(
@Param('gameId') _gameId: string,
@Param('cardId') _cardId: string,
@Param('gameId', GameStartedPipe) game: Document<Game> & Game,
@Param('cardId', CardPipe) card: Document<Card> & Card,
@Session() session: Record<string, string>,
) {
const currentPlayer = getPlayer(session, game);
const currentTeam = getCurrentTeam(game);
if (!isInTeam(currentTeam, currentPlayer)) {
throw new HttpException(
'It is not your turn to play',
HttpStatus.FORBIDDEN,
);
}
if (currentPlayer.discardMarkers == 0 && currentPlayer.fuckUMarkers == 0) {
throw new HttpException(
'You do not have any discard or fuckU markers',
HttpStatus.BAD_REQUEST,
);
}
if (!currentPlayer.board.cards.some((c) => c._id.equals(_cardId))) {
throw new HttpException('Card not found in board', HttpStatus.NOT_FOUND);
}
await this.turnService.discardCard(game, currentPlayer, card);
}
}
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import { Module } from '@nestjs/common';
import { LobbyService } from './services/games.lobby.service';
import { LobbyController } from './controllers/games.lobby.controller';
import { Game, GameSchema } from './schemas/game.schema';
import { MongooseModule } from '@nestjs/mongoose';
import { UsersModule } from 'src/users/users.module';
import { CardsModule } from 'src/cards/cards.module';
import { GamesController } from './controllers/games.controller';
import { GameService } from './services/games.service';
import { TurnService } from './services/turn.service';
import { TurnController } from './controllers/turn.controller';
@Module({
imports: [
CardsModule,
UsersModule,
MongooseModule.forFeature([{ name: Game.name, schema: GameSchema }]),
],
controllers: [LobbyController, GamesController, TurnController],
providers: [LobbyService, GameService, TurnService],
})
export class GamesModule {}
+23
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import {
Injectable,
CanActivate,
ExecutionContext,
HttpException,
HttpStatus,
} from '@nestjs/common';
import { Request } from 'express';
import { Observable } from 'rxjs';
@Injectable()
export class AuthGuard implements CanActivate {
canActivate(
context: ExecutionContext,
): boolean | Promise<boolean> | Observable<boolean> {
const http = context.switchToHttp();
const request = http.getRequest<Request>();
if (!(request.session as Record<string, any>).user) {
throw new HttpException('Please log in', HttpStatus.UNAUTHORIZED);
}
return true;
}
}
+42
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import {
PipeTransform,
Injectable,
HttpException,
HttpStatus,
} from '@nestjs/common';
import { Game } from '../schemas/game.schema';
import { InjectRepository } from '@nestjs/typeorm';
import { Repository } from 'typeorm';
@Injectable()
export class GamePipe implements PipeTransform {
constructor(@InjectRepository(Game) private gameRepository: Repository<Game>) {}
async transform(value: any) {
const game = await this.gameRepository.findBy({id: value});
if (!game) {
throw new HttpException('Game not found', HttpStatus.NOT_FOUND);
}
return game;
}
}
@Injectable()
export class GameStartedPipe implements PipeTransform {
constructor(@InjectRepository(Game) private gameRepository: Repository<Game>) {}
async transform(value: any) {
const game = await this.gameRepository.findBy({id: value});
if (!game) {
throw new HttpException('Game not found', HttpStatus.NOT_FOUND);
}
if (!game.started) {
throw new HttpException(
'The game must be started',
HttpStatus.BAD_REQUEST,
);
}
return game;
}
}
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import { Column, Entity, JoinTable, ManyToOne, OneToMany, OneToOne, PrimaryGeneratedColumn } from 'typeorm';
import { Player } from './player.schema';
@Entity()
export class Game {
@PrimaryGeneratedColumn()
id: number;
@Column()
seed: string
@OneToOne(type=>Player, {onDelete:"CASCADE"})
owner: Player
@OneToMany(type=>Player, player => player.game, {onDelete:"CASCADE"})
@JoinTable()
players: Player[]
}
+16
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import { User } from 'src/users/schemas/user.entity';
import { Column, Entity, JoinTable, ManyToMany, ManyToOne, OneToMany, PrimaryGeneratedColumn, Unique } from 'typeorm';
import { Game } from './game.schema';
@Entity()
@Unique(["user, game"])
export class Player{
@PrimaryGeneratedColumn()
id: number
@ManyToOne(type=>User)
user: User
@ManyToOne(type=>Game)
game: Game
}
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import { EventEmitter2 } from '@nestjs/event-emitter';
import { Game, Player } from '../schemas/game.schema';
import mongoose, { Document } from 'mongoose';
import { Card } from 'src/cards/schemas/cards.schema';
import {
CardEffects,
CardRole,
CardType,
EffectType,
Per,
} from 'src/cards/schemas/cards.types';
import { Effect, EffectCondition } from 'src/cards/schemas/effect.schema';
import { TurnService } from './turn.service';
import { GameService } from './games.service';
import { ReadEffectDto } from 'src/cards/dto/effect.dto';
import { HttpException, HttpStatus } from '@nestjs/common';
export function isAutoActivable(effect: Effect) {
if (
!effect.mutex &&
(!effect.condition ||
( effect.condition.effectId == EffectType.CHAMPION_ACTION && !effect.per))
) {
return true;
}
return false;
}
async function addToken(
game: Document<Game> & Game,
effect: Effect,
_player: Player,
_card: Card,
_gameService: GameService,
eventEmitter: EventEmitter2,
_session: mongoose.mongo.ClientSession,
) {
game.currentTurn.tokens.push(effect);
eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'currentTurn.addToken',
token: new ReadEffectDto(effect),
});
}
export async function removeToken(
game: Document<Game> & Game,
effect: Effect,
eventEmitter: EventEmitter2,
) {
game.currentTurn.tokens.splice(
game.currentTurn.tokens.findIndex((t) => t._id.equals(effect._id)),
1,
);
eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'currentTurn.removeToken',
token: effect._id,
});
}
export const effectMappings = {
[CardEffects.GOLD]: async (
game: Document<Game> & Game,
effect: Effect,
_player: Player,
_card: Card,
_gameService: GameService,
eventEmitter: EventEmitter2,
_session: mongoose.mongo.ClientSession,
) => {
game.currentTurn.gold += effect.amount;
eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'consumeEffect',
effect: effect._id.toHexString(),
});
eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'currentTurn.updateGold',
gold: game.currentTurn.gold,
operation: effect.amount,
});
},
[CardEffects.DAMAGE]: async (
game: Document<Game> & Game,
effect: Effect,
_player: Player,
_card: Card,
_gameService: GameService,
eventEmitter: EventEmitter2,
_session: mongoose.mongo.ClientSession,
) => {
game.currentTurn.damage += effect.amount;
eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'consumeEffect',
effect: effect._id.toHexString(),
});
eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'currentTurn.updateDamage',
damage: game.currentTurn.damage,
operation: effect.amount,
});
},
[CardEffects.HEAL]: async (
game: Document<Game> & Game,
effect: Effect,
player: Player,
_card: Card,
_gameService: GameService,
eventEmitter: EventEmitter2,
_session: mongoose.mongo.ClientSession,
) => {
const team = game.teams.find((t) =>
t.players.some((p) => p._id.equals(player._id)),
);
team.health += effect.amount;
eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'consumeEffect',
effect: effect._id.toHexString(),
});
eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'team.updateHealth',
team: team._id,
health: team.health,
operation: effect.amount,
});
},
[CardEffects.DRAW]: async (
game: Document<Game> & Game,
effect: Effect,
player: Player,
_card: Card,
gameService: GameService,
_eventEmitter: EventEmitter2,
session: mongoose.mongo.ClientSession,
) => {
await gameService.drawToBoard(effect.amount, player, game, session);
},
[CardEffects.PREPARE]: addToken,
[CardEffects.STUN]: addToken,
[CardEffects.SACRIFICE]: addToken,
[CardEffects.DRAW_AND_DISCARD]: addToken,
[CardEffects.MAKE_DISCARD]: addToken,
[CardEffects.RESTACK_DISCARDED_CHAMPION]: addToken,
[CardEffects.RESTACK_DISCARDED_CARD]: addToken,
[CardEffects.STACK_NEXT_ACTION_BOUGHT]: addToken,
[CardEffects.STACK_NEXT_CARD_BOUGHT]: addToken,
[CardEffects.PLAY_NEXT_CARD_BOUGHT]: addToken,
// [CardEffects.BUY_FOR_FREE]: addToken,
// [CardEffects.DISCARD_X_AND_DRAW_X]: addToken,
// [CardEffects.PREPARE_ANOTHER_CHAMPION]: addToken,
// [CardEffects.CHEAPER_CHAMPION]: addToken,
// [CardEffects.CHEAPER_CHAMPIONS_PASSIVE]: addToken,
// [CardEffects.CHEAPER_ACTION]: addToken,
// [CardEffects.CONTROL_OPPOSING_CHAMPION_PASSIVE]: addToken,
// [CardEffects.RESTACK_DISCARDED_ACTION]: addToken,
// [CardEffects.KEEP_IN_HAND]: addToken,
// [CardEffects.BUY_GEM_FOR_FREE]: addToken,
// [CardEffects.CHEAPER_SKILLS_PASSIVE]: addToken,
// [CardEffects.CHEAPER_CARD_IF_HIGHER_PRICE]: addToken,
// [CardEffects.PICK_FACTION]: addToken,
} as Record<
CardEffects,
(
game: Game,
effect: Effect,
player: Player,
card: Card,
gameService: GameService,
eventEmitter: EventEmitter2,
session: mongoose.mongo.ClientSession,
) => Promise<void>
>;
export const tokenMappings = {
[CardEffects.PREPARE]: async (
game: Document<Game> & Game,
_effect: Effect,
player: Player,
card: Card,
_gameService: GameService,
turnService: TurnService,
_eventEmitter: EventEmitter2,
session: mongoose.mongo.ClientSession,
) => {
if (card.cardType !== CardType.CHAMPION) {
throw new HttpException(
'Cannot Prepare : Card is not a champion',
HttpStatus.BAD_REQUEST,
);
}
const targetEffects = card.effects.filter(
(e) => e.condition.effectId == EffectType.CHAMPION_ACTION,
);
if (
!targetEffects.every((e) =>
game.currentTurn.lockedEffects.some((ee) => ee._id.equals(e._id)),
)
) {
throw new HttpException(
'Cannot Prepare : champion effect not locked',
HttpStatus.BAD_REQUEST,
);
}
for (const e of targetEffects) {
await turnService.unlockEffect(game, player, e, card, session);
}
},
[CardEffects.STUN]: async (
game: Document<Game> & Game,
effect: Effect,
player: Player,
card: Card,
gameService: GameService,
turnService: TurnService,
eventEmitter: EventEmitter2,
session: mongoose.mongo.ClientSession,
) => {
if (card.cardType !== CardType.CHAMPION) {
throw new HttpException(
'Cannot Stun : Card is not a champion',
HttpStatus.BAD_REQUEST,
);
}
await gameService.distributeCards(
[card],
player.board,
player.discard,
game,
session,
);
},
[CardEffects.SACRIFICE]: async (
game: Document<Game> & Game,
effect: Effect,
player: Player,
card: Card,
gameService: GameService,
turnService: TurnService,
eventEmitter: EventEmitter2,
session: mongoose.mongo.ClientSession,
) => {
if (game.currentTurn.cardsLocked.some((c) => c._id.equals(card._id))) {
throw new HttpException(
'Cannot destroy : Card is locked',
HttpStatus.BAD_REQUEST,
);
}
if (player.discard.cards.some((c) => c._id.equals(card._id))) {
await gameService.destroyCard(card, player.discard, game, session);
} else if (player.board.cards.some((c) => c._id.equals(card._id))) {
await gameService.destroyCard(card, player.board, game, session);
} else {
throw new HttpException(
'Card not found in Discard or Board',
HttpStatus.NOT_FOUND,
);
}
},
[CardEffects.RESTACK_DISCARDED_CHAMPION]: async (
game: Document<Game> & Game,
effect: Effect,
player: Player,
card: Card,
gameService: GameService,
turnService: TurnService,
eventEmitter: EventEmitter2,
session: mongoose.mongo.ClientSession,
) => {
if (card.cardType != CardType.CHAMPION) {
throw new HttpException(
'Cannot Restack : Card is not a champion',
HttpStatus.BAD_REQUEST,
);
}
await gameService.distributeCards(
[card],
player.discard,
player.stack,
game,
session,
);
},
[CardEffects.RESTACK_DISCARDED_CARD]: async (
game: Document<Game> & Game,
effect: Effect,
player: Player,
card: Card,
gameService: GameService,
turnService: TurnService,
eventEmitter: EventEmitter2,
session: mongoose.mongo.ClientSession,
) => {
await gameService.distributeCards(
[card],
player.discard,
player.stack,
game,
session,
);
},
[CardEffects.STACK_NEXT_ACTION_BOUGHT]: async (
game: Document<Game> & Game,
effect: Effect,
player: Player,
card: Card,
gameService: GameService,
turnService: TurnService,
eventEmitter: EventEmitter2,
session: mongoose.mongo.ClientSession,
) => {
if (card.cardType != CardType.ACTION) {
throw new HttpException(
'Cannot stack : Card is not an action',
HttpStatus.BAD_REQUEST,
);
}
await turnService.buyGeneric(
game,
card,
game.market,
player.stack,
session,
);
await gameService.fillMarket(game, session);
},
[CardEffects.STACK_NEXT_CARD_BOUGHT]: async (
game: Document<Game> & Game,
effect: Effect,
player: Player,
card: Card,
gameService: GameService,
turnService: TurnService,
eventEmitter: EventEmitter2,
session: mongoose.mongo.ClientSession,
) => {
let fromContainer = game.market;
if (game.fireGems.cards.some((c) => c._id.equals(card._id))) {
fromContainer = game.fireGems;
}
await turnService.buyGeneric(
game,
card,
fromContainer,
player.stack,
session,
);
await gameService.fillMarket(game, session);
},
[CardEffects.PLAY_NEXT_CARD_BOUGHT]: async (
game: Document<Game> & Game,
effect: Effect,
player: Player,
card: Card,
gameService: GameService,
turnService: TurnService,
eventEmitter: EventEmitter2,
session: mongoose.mongo.ClientSession,
) => {
let fromContainer = game.market;
if (game.fireGems.cards.some((c) => c._id.equals(card._id))) {
fromContainer = game.fireGems;
}
await turnService.buyGeneric(
game,
card,
fromContainer,
player.board,
session,
);
await gameService.fillMarket(game, session);
},
[CardEffects.DRAW_AND_DISCARD]: async (
game: Document<Game> & Game,
effect: Effect,
player: Player,
_card: Card,
gameService: GameService,
turnService: TurnService,
eventEmitter: EventEmitter2,
session: mongoose.mongo.ClientSession,
) => {
if (
game.currentTurn.drawAndDiscardCurrentEffect &&
!game.currentTurn.drawAndDiscardCurrentEffect._id.equals(effect._id)
) {
throw new HttpException(
'You cannot use a token while having discard markers',
HttpStatus.BAD_REQUEST,
);
}
await gameService.drawToBoard(1, player, game, session);
await turnService.addDiscardMarker(game, player, session);
game.currentTurn.drawAndDiscardCurrentAmount++;
game.currentTurn.drawAndDiscardCurrentEffect = effect;
},
} as Record<
CardEffects,
(
game: Game,
effect: Effect,
player: Player,
card: Card,
gameService: GameService,
turnService: TurnService,
eventEmitter: EventEmitter2,
session: mongoose.mongo.ClientSession,
) => Promise<void>
>;
export const conditionsMappings = {
[EffectType.CHAMPION_ACTION]: async () => true,
[EffectType.FACTION_COMBO]: async (
game: Document<Game> & Game,
player: Player,
card: Card,
condition: EffectCondition,
) => {
return game.currentTurn.cardsLocked.some(
(c) => c.faction == condition.faction && !c._id.equals(card._id),
);
},
[EffectType.SUICIDE]: async (
game: Document<Game> & Game,
player: Player,
card: Card,
condition: EffectCondition,
gameService: GameService,
session: mongoose.mongo.ClientSession,
) => {
await gameService.destroyCard(card, player.board, game, session);
return true;
},
// [EffectTypeSpecial.ACTION_AMOUNT]: {},
// [EffectTypeSpecial.CARD_AMOUNT]: {},
// [EffectTypeSpecial.CHAMPION_AMOUNT]: {},
// [EffectTypeSpecial.TOTAL_DAMAGE]: {},
} as Record<
string,
(
game: Document<Game> & Game,
player: Player,
card: Card,
condition: EffectCondition,
gameService: GameService,
session: mongoose.mongo.ClientSession,
) => Promise<boolean>
>;
export const perMapping = {
[Per.CARD_OF_SAME_FACTION]: async (
game: Document<Game> & Game,
card: Card,
) => {
return game.currentTurn.cardsLocked.filter((c) => c.faction == card.faction)
.length;
},
[Per.OTHER_CARD_OF_SAME_FACTION]: async (
game: Document<Game> & Game,
card: Card,
) => {
return game.currentTurn.cardsLocked.filter(
(c) => c.faction == card.faction && !c._id.equals(card._id),
).length;
},
[Per.CHAMPION]: async (game: Document<Game> & Game) => {
return game.currentTurn.cardsLocked.filter((c) => c.defense).length;
},
[Per.CHAMPION_OF_SAME_FACTION]: async (
game: Document<Game> & Game,
card: Card,
) => {
return game.currentTurn.cardsLocked.filter(
(c) => c.faction == card.faction && c.defense,
).length;
},
[Per.OTHER_CHAMPION]: async (game: Document<Game> & Game, card: Card) => {
return game.currentTurn.cardsLocked.filter(
(c) => !c._id.equals(card._id) && c.defense,
).length;
},
[Per.OTHER_GUARD]: async (game: Document<Game> & Game, card: Card) => {
return game.currentTurn.cardsLocked.filter(
(c) => !c._id.equals(card._id) && c.guard,
).length;
},
[Per.STUNNED_CHAMPION]: async () => {
console.error('per_stunned_champion not implemented');
return 0;
},
[Per.OTHER_KNIFE_PLAYED]: async (game: Document<Game> & Game, card: Card) => {
return game.currentTurn.cardsLocked.filter(
(c) => !c._id.equals(card._id) && c.cardId == 80,
).length;
},
} as Record<
string,
(game: Document<Game> & Game, card: Card) => Promise<number>
>;
@@ -0,0 +1,18 @@
import { Test, TestingModule } from '@nestjs/testing';
import { LobbyService } from './games.lobby.service';
describe('GamesService', () => {
let service: LobbyService;
beforeEach(async () => {
const module: TestingModule = await Test.createTestingModule({
providers: [LobbyService],
}).compile();
service = module.get<LobbyService>(LobbyService);
});
it('should be defined', () => {
expect(service).toBeDefined();
});
});
+243
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@@ -0,0 +1,243 @@
import { HttpException, HttpStatus, Injectable } from '@nestjs/common';
import { DatabaseObjectDto } from '../dto/database-object.dto';
import { InjectConnection, InjectModel } from '@nestjs/mongoose';
import { Game, Player, Team } from '../schemas/game.schema';
import mongoose, { Document, Model } from 'mongoose';
import {
ReadContainerDto,
ReadGameDto,
ReadPlayerDto,
ReadTeamDto,
} from '../dto/read-games.dto';
import { User } from 'src/users/schemas/user.entity';
import { Card } from 'src/cards/schemas/cards.schema';
import { CardRole } from 'src/cards/schemas/cards.types';
import { StartingDeckDto, UpdateGameDto } from '../dto/update-game.dto';
import { EventEmitter2 } from '@nestjs/event-emitter';
import { GameService } from './games.service';
import { WithTransaction } from '../utils';
import { platform } from 'os';
@Injectable()
export class LobbyService {
constructor(
@InjectModel(Game.name) private gameModel: Model<Game>,
@InjectModel(Card.name) private cardModel: Model<Card>,
@InjectConnection() private readonly connection: mongoose.Connection,
private readonly gamesService: GameService,
private eventEmitter: EventEmitter2,
) {}
@WithTransaction
async create(owner: User, session?: mongoose.mongo.ClientSession) {
const createdGame = new this.gameModel();
createdGame.owner = owner;
createdGame.packs = [
'pack1_base_deck',
'pack1_base_necros',
'pack1_base_wild',
'pack1_base_imperial',
'pack1_base_guild',
];
await this.joinGame(createdGame, owner, session);
const dto = new ReadGameDto(createdGame);
this.eventEmitter.emit('sse.lobby', { type: 'create', ...dto });
return dto;
}
@WithTransaction
async joinGame(
game: Document<Game> & Game,
user: User,
session?: mongoose.mongo.ClientSession,
) {
game.teams.push({
players: [{ user } as Player],
} as Team);
const team = game.teams.at(-1);
// this.eventEmitter.emit('sse.lobby', {
// type: 'joinGame',
// team: new ReadTeamDto(team),
// });
this.eventEmitter.emit('sse.lobby', {
type: 'joinGame',
team: new ReadTeamDto(team),
game: game._id.toHexString(),
});
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'joinGame',
team: new ReadTeamDto(team),
});
await game.save({ session });
return 'true!';
}
async findAll(): Promise<ReadGameDto[]> {
const games = await this.gameModel.find().exec();
return await Promise.all(
games.map(async (e) => {
return await new ReadGameDto(e);
}),
);
}
async findByOwner(_id: string): Promise<ReadGameDto> {
const game = await this.gameModel.findOne({ owner: _id }).exec();
if (!game) {
return null;
}
return new ReadGameDto(game);
}
async update(game: Document<Game> & Game, updateGameDto: UpdateGameDto) {
game.packs = updateGameDto.packs;
const packs = await this.cardModel.distinct('pack');
if (updateGameDto.packs.every((e) => packs.includes(e))) {
await game.save();
this.eventEmitter.emit('sse.lobby', {
type: 'update',
_id: game._id,
...updateGameDto,
});
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'update',
...updateGameDto,
});
return;
}
throw new HttpException('Pack not found', HttpStatus.NOT_FOUND);
}
async remove(game: Document<Game> & Game) {
this.eventEmitter.emit('sse.lobby', {
type: 'delete',
_id: game._id,
});
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'delete',
});
return await game.deleteOne();
}
@WithTransaction
async start(
game: Document<Game> & Game,
session?: mongoose.mongo.ClientSession,
) {
const random = Math.floor(Math.random() * game.teams.length);
game.currentTurn.currentTeam = game.teams[random]._id.toHexString();
await game.save({ session });
game.started = true;
this.eventEmitter.emit('sse.lobby', {
type: 'start',
game: game._id,
});
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'start',
game: new ReadGameDto(game),
});
let playerIndex = 0;
for (const team of game.teams) {
for (const player of team.players) {
player.stack.cards = await this.cardModel
.find({
pack: { $in: game.packs },
role: { $in: [player.class, player.race] },
playerIndex,
})
.exec();
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'populateContainer',
container: new ReadContainerDto(player.stack, true),
});
await this.gamesService.shuffleContainer(player.stack, game, session);
playerIndex++;
}
}
game.fireGems.cards = await this.cardModel.find({
pack: { $in: game.packs },
role: CardRole.FIRE_GEM,
});
game.marketStack.cards = await this.cardModel.find({
pack: { $in: game.packs },
role: CardRole.MARKET,
});
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'populateContainer',
container: new ReadContainerDto(game.fireGems),
});
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'populateContainer',
container: new ReadContainerDto(game.marketStack, true),
});
await this.gamesService.shuffleContainer(game.marketStack, game, session);
await this.gamesService.fillMarket(game, session);
for (const team of game.teams) {
for (const player of team.players) {
if (team._id.equals(game.currentTurn.currentTeam)) {
await this.gamesService.drawToHand(3, player, game, session);
} else {
await this.gamesService.drawToHand(5, player, game, session);
}
}
}
const currentTeam = game.teams.find((t) =>
t._id.equals(game.currentTurn.currentTeam),
);
for (const player of currentTeam.players) {
await this.gamesService.distributeCards(
player.hand.cards,
player.hand,
player.board,
game,
session,
);
}
await game.save({ session });
}
async changeStartingDeck(
data: StartingDeckDto,
player: Document<Player> & Player,
game: Document<Game> & Game,
) {
const packs = await this.cardModel
.find({ pack: { $in: game.packs } })
.distinct('role');
if (
!Object.values<string>(CardRole).includes(data.class) ||
!Object.values<string>(CardRole).includes(data.race) ||
data.race == CardRole.FIRE_GEM ||
data.race == CardRole.MARKET ||
data.class == CardRole.FIRE_GEM ||
data.class == CardRole.MARKET
) {
throw new HttpException('Invalid race or class', HttpStatus.NOT_FOUND);
}
if (
packs.includes(data.class as CardRole) &&
packs.includes(data.race as CardRole)
) {
player.class = data.class;
player.race = data.race;
await game.save();
this.eventEmitter.emit('sse.game.changeStartingDeck', {
_id: player._id,
...data,
});
return;
}
throw new HttpException('Pack not found', HttpStatus.NOT_FOUND);
}
}
+371
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@@ -0,0 +1,371 @@
import {
forwardRef,
HttpException,
HttpStatus,
Inject,
Injectable,
} from '@nestjs/common';
import { InjectModel, InjectConnection } from '@nestjs/mongoose';
import { Container, Game, Player, Team } from '../schemas/game.schema';
import mongoose, { Document, Model } from 'mongoose';
import { Card } from 'src/cards/schemas/cards.schema';
import { EventEmitter2 } from '@nestjs/event-emitter';
import { WithTransaction, getCurrentTeam, shuffle } from '../utils';
import { TurnService } from './turn.service';
import { CardRole } from 'src/cards/schemas/cards.types';
import { User } from 'src/users/schemas/user.entity';
import { ReadTeamDto } from '../dto/read-games.dto';
@Injectable()
export class GameService {
constructor(
@Inject(forwardRef(() => TurnService))
private readonly turnService: TurnService,
@InjectModel(Game.name) private gameModel: Model<Game>,
@InjectModel(Card.name) private cardModel: Model<Card>,
@InjectConnection() private readonly connection: mongoose.Connection,
private eventEmitter: EventEmitter2,
) {}
@WithTransaction
async endTurn(
game: Document<Game> & Game,
session?: mongoose.mongo.ClientSession,
) {
let currentTeam = getCurrentTeam(game);
for (const player of currentTeam.players) {
if (player.discardMarkers > 0) {
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'player.removeDiscardMarker',
operation: -player.discardMarkers,
discardMarkers: 0,
playerId: player._id.toHexString(),
});
player.discardMarkers = 0;
}
if (player.fuckUMarkers > 0) {
player.fuckUMarkers--;
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'player.removeFuckUMarker',
operation: -player.fuckUMarkers,
fuckUMarkers: 0,
playerId: player._id.toHexString(),
});
player.fuckUMarkers = 0;
}
await this.distributeCards(
player.board.cards.filter((c) => !c.defense),
player.board,
player.discard,
game,
session,
);
await this.drawToHand(5, player, game, session);
}
const index = game.teams.indexOf(currentTeam);
game.currentTurn.currentTeam =
game.teams[(index + 1) % game.teams.length]._id.toHexString();
game.currentTurn.cardsLocked = [];
game.currentTurn.lockedEffects = [];
game.currentTurn.tokens = [];
game.currentTurn.damage = 0;
game.currentTurn.gold = 0;
await game.save({ session });
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'endTurn',
currentTurn: game.currentTurn,
});
currentTeam = getCurrentTeam(game);
for (const player of currentTeam.players) {
for (const card of player.board.cards) {
if (card.defense) {
await this.turnService.lockCard(game, player, card, session);
}
}
}
for (const player of currentTeam.players) {
await this.distributeCards(
player.hand.cards,
player.hand,
player.board,
game,
session,
);
}
await game.save({ session });
}
@WithTransaction
async drawToBoard(
amount,
player: Player,
game: Document<Game> & Game,
session?: mongoose.mongo.ClientSession,
) {
await this.drawCards(
amount,
player.stack,
player.board,
player.discard,
game,
session,
);
}
@WithTransaction
async drawToHand(
amount,
player: Player,
game: Document<Game> & Game,
session?: mongoose.mongo.ClientSession,
) {
await this.drawCards(
amount,
player.stack,
player.hand,
player.discard,
game,
session,
);
}
@WithTransaction
private async drawCards(
amount: number,
from: Container,
to: Container,
discard: Container,
game: Document<Game> & Game,
session?: mongoose.mongo.ClientSession,
) {
const shallow = [...from.cards];
shallow.reverse();
if (amount <= from.cards.length) {
await this.distributeCards(
shallow.slice(0, amount),
from,
to,
game,
session,
);
await game.save({ session });
return;
} else {
const toDraw = from.cards.length;
await this.distributeCards(
shallow.slice(0, toDraw),
from,
to,
game,
session,
);
if (discard.cards.length == 0) {
await game.save({ session });
return;
}
// restack all discarded
await this.distributeCards(discard.cards, discard, from, game, session);
await this.shuffleContainer(from, game, session);
await this.drawCards(amount - toDraw, from, to, discard, game, session);
}
}
@WithTransaction
async fillMarket(
game: Document<Game> & Game,
session?: mongoose.mongo.ClientSession,
) {
if (game.market.cards.length < 5) {
const amount = Math.min(
game.marketStack.cards.length,
5 - game.market.cards.length,
);
await this.distributeCards(
game.marketStack.cards.slice(0, amount),
game.marketStack,
game.market,
game,
session,
);
}
const missingIndexes = game.market.cards.reduce(function (a, e, i) {
if (e === null) a.push(i);
return a;
}, []);
if (missingIndexes.length > 0) {
console.error('not implemented');
}
}
@WithTransaction
async shuffleContainer(
container: Container,
game: Document<Game> & Game,
session?: mongoose.mongo.ClientSession,
) {
container.cards = shuffle(container.cards);
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'shuffleContainer',
container: container._id.toHexString(),
});
await game.save({ session });
}
@WithTransaction
async distributeCards(
cards: Card[],
from: Container,
to: Container,
game: Document<Game> & Game,
session?: mongoose.mongo.ClientSession,
) {
if (cards.some((c) => !from.cards.some((cc) => cc._id.equals(c._id)))) {
throw new HttpException(
'Card not found in container',
HttpStatus.NOT_FOUND,
);
}
const shallow = [...cards];
for (const c of shallow) {
const index = from.cards.findIndex((cc) => cc?._id.equals(c._id));
from.cards.splice(index, 1);
to.cards.push(c);
}
await game.save({ session });
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'distributeCards',
from: from._id.toHexString(),
to: to._id.toHexString(),
cards: shallow,
});
}
@WithTransaction
async destroyCard(
card: Card,
from: Container,
game: Document<Game> & Game,
session?: mongoose.mongo.ClientSession,
) {
if (card.role == CardRole.FIRE_GEM) {
await this.distributeCards([card], from, game.fireGems, game, session);
return;
}
const index = from.cards.findIndex((cc) => cc?._id.equals(card._id));
from.cards.splice(index, 1);
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'destroyCard',
from: from._id.toHexString(),
card: card._id,
});
await game.save({ session });
}
@WithTransaction
async killTeam(
game: Document<Game> & Game,
team: Team,
session?: mongoose.mongo.ClientSession,
) {
const index = game.teams.findIndex((t) => t._id.equals(team._id));
game.teams.splice(index, 1);
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'killTeam',
teamId: team._id,
});
await game.save({ session });
if (game.teams.length <= 1) {
await this.endGame(game, game.teams[0], session);
return false;
}
return true;
}
@WithTransaction
async leaveGame(
game: Document<Game> & Game,
user: User,
session?: mongoose.mongo.ClientSession,
) {
const team = game.teams.find((t) =>
t.players.find((p) => p.user._id.equals(user._id)),
);
if (team == undefined) {
throw new HttpException('User not in game', HttpStatus.FORBIDDEN);
}
if (game.owner._id.equals(user._id)) {
throw new HttpException(
'You cannot leave a game you own',
HttpStatus.FORBIDDEN,
);
}
const player = team.players.find((p) => p.user._id.equals(user._id));
await this.kickPlayer(game, game.owner, player._id.toHexString(), session);
}
@WithTransaction
async kickPlayer(
game: Document<Game> & Game,
user: User,
kickedPlayerId: string,
session?: mongoose.mongo.ClientSession,
) {
const team = game.teams.find((t) =>
t.players.find((p) => p._id.equals(kickedPlayerId)),
);
if (team == undefined) {
throw new HttpException('User not in game', HttpStatus.FORBIDDEN);
}
const index = team.players.findIndex((p) => p.user._id.equals(user._id));
team.players.splice(index, 1);
this.eventEmitter.emit('sse.lobby', {
type: 'leaveTeam',
playerId: kickedPlayerId,
team: new ReadTeamDto(team),
game: game._id.toHexString(),
});
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'leaveTeam',
team: new ReadTeamDto(team),
playerId: kickedPlayerId,
});
let gameExists = true;
if (team.players.length == 0) {
if (!game.started) {
const teamIndex = game.teams.indexOf(team);
game.teams.splice(teamIndex, 1);
} else {
gameExists = await this.killTeam(game, team, session);
}
}
if (gameExists) {
await game.save({ session });
}
}
@WithTransaction
async endGame(
game: Document<Game> & Game,
winner: Team,
session?: mongoose.mongo.ClientSession,
) {
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'endGame',
winner: winner._id.toHexString(),
});
await game.deleteOne({ session });
}
}
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import {
forwardRef,
HttpException,
HttpStatus,
Inject,
Injectable,
} from '@nestjs/common';
import { Container, Game, Player } from '../schemas/game.schema';
import mongoose, { Document, Model } from 'mongoose';
import { Card } from 'src/cards/schemas/cards.schema';
import { EventEmitter2 } from '@nestjs/event-emitter';
import { Effect } from 'src/cards/schemas/effect.schema';
import { CardEffects } from 'src/cards/schemas/cards.types';
import { getPlayerTeam, WithTransaction } from '../utils';
import {
conditionsMappings,
effectMappings,
isAutoActivable,
perMapping,
tokenMappings,
} from './effect.functions';
import { InjectConnection, InjectModel } from '@nestjs/mongoose';
import { GameService } from './games.service';
@Injectable()
export class TurnService {
constructor(
private eventEmitter: EventEmitter2,
@Inject(forwardRef(() => GameService))
private readonly gamesService: GameService,
@InjectModel(Game.name) private gameModel: Model<Game>,
@InjectConnection() private readonly connection: mongoose.Connection,
) {}
@WithTransaction
async lockCard(
game: Document<Game> & Game,
player: Player,
card: Card,
session?: mongoose.mongo.ClientSession,
) {
game.currentTurn.cardsLocked.push(card);
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'lockCard',
card: card._id.toHexString(),
});
for (const effect of card.effects) {
if (isAutoActivable(effect)) {
await this.lockEffect(game, player, effect, card, session);
}
}
await game.save({ session });
}
@WithTransaction
async unlockEffect(
game: Document<Game> & Game,
player: Player,
effect: Effect,
card: Card,
session: mongoose.mongo.ClientSession,
) {
const index = game.currentTurn.lockedEffects.findIndex((ee) =>
ee._id.equals(effect._id),
);
game.currentTurn.lockedEffects.splice(index, 1);
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'unlockEffect',
effect: effect._id.toHexString(),
});
for (const sub of effect.subEffects) {
await this.unlockEffect(game, player, sub, card, session);
}
for (const e of [effect, ...effect.subEffects]) {
if (isAutoActivable(e)) {
await this.lockEffect(game, player, e, card, session);
}
}
await game.save({ session });
}
@WithTransaction
async lockEffect(
game: Document<Game> & Game,
player: Player,
effect: Effect,
card: Card,
session?: mongoose.mongo.ClientSession,
) {
const effectRunner = effectMappings[effect.effect];
if (!effectRunner) {
throw new HttpException(
`Effect ${effect.effect} not implemented`,
HttpStatus.NOT_IMPLEMENTED,
);
}
// Process effect conditions
if (effect.condition) {
const effectCondition = conditionsMappings[effect.condition.effectId];
if (!effectCondition) {
throw new HttpException(
`Condition ${effect.condition.effectId} not implemented`,
HttpStatus.NOT_IMPLEMENTED,
);
}
const conditionSuccess = await effectCondition(
game,
player,
card,
effect.condition,
this.gamesService,
session,
);
if (!conditionSuccess) {
throw new HttpException(
`Condition ${effect.condition.effectId} not met`,
HttpStatus.BAD_REQUEST,
);
}
}
const effectUUID = effect._id.toHexString();
if (game.currentTurn.lockedEffects.some((e) => e._id.equals(effectUUID))) {
console.error(`Effect ${effectUUID} already used this turn`);
throw new HttpException(
`Effect ${effectUUID} already used this turn`,
HttpStatus.CONFLICT,
);
}
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'lockEffect',
effect: effectUUID,
});
// Process effect mutexes
if (effect.mutex) {
for (const e of card.effects) {
if (e.mutex == effect.mutex) {
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'lockEffect',
effect: e._id.toHexString(),
});
game.currentTurn.lockedEffects.push(e);
}
}
}
// Process effect Per
game.currentTurn.lockedEffects.push(effect);
let times = 1;
if (effect.per) {
times = await perMapping[effect.per](game, card);
}
for (let t = 0; t < times; t++) {
await effectRunner(
game,
effect,
player,
card,
this.gamesService,
this.eventEmitter,
session,
);
}
// process subeffects
if (effect.subEffects) {
for (const subeffect of effect.subEffects) {
await this.lockEffect(game, player, subeffect, effect.card, session);
}
}
await game.save({ session });
}
@WithTransaction
async buyGeneric(
game: Document<Game> & Game,
card: Card,
fromContainer: Container,
toContainer: Container,
session?: mongoose.mongo.ClientSession,
) {
if (!card.cost) {
throw new TypeError('Card cost is null or undefined');
}
// const targetChangingEffects = [CardEffects.STACK_NEXT_CARD_BOUGHT];
// if (card.cardType == CardType.ACTION) {
// targetChangingEffects.push(CardEffects.STACK_NEXT_ACTION_BOUGHT);
// }
// const targetChangingToken = game.currentTurn.tokens.find((e) =>
// targetChangingEffects.includes(e.effect),
// );
// const forFreeEffects = [CardEffects.BUY_FOR_FREE];
// if (card.role == CardRole.FIRE_GEM) {
// forFreeEffects.push(CardEffects.BUY_GEM_FOR_FREE);
// }
// const forFreeToken = game.currentTurn.tokens.find((e) =>
// forFreeEffects.includes(e.effect),
// );
// const reducedPriceEffects = [];
// if (card.cardType == CardType.ACTION) {
// reducedPriceEffects.push(CardEffects.CHEAPER_ACTION);
// }
// if (card.cardType == CardType.CHAMPION) {
// reducedPriceEffects.push(CardEffects.CHEAPER_CHAMPION);
// reducedPriceEffects.push(CardEffects.CHEAPER_CHAMPIONS_PASSIVE);
// }
// // if(card.cost)
// CardEffects.CHEAPER_CARD_IF_HIGHER_PRICE
// const reducedPriceToken = game.currentTurn.tokens.find((e) =>
// forFreeEffects.includes(e.effect),
// );
const cost = card.cost;
// if (forFreeToken) {
// cost = 0;
// removeToken(game, targetChangingToken, this.eventEmitter);
// }
if (game.currentTurn.gold < cost) {
throw new HttpException('Not enough gold', HttpStatus.BAD_REQUEST);
}
// if (targetChangingToken) {
// targetContainer = player.stack;
// removeToken(game, targetChangingToken, this.eventEmitter);
// }
await this.gamesService.distributeCards(
[card],
fromContainer,
toContainer,
game,
session,
);
if (cost != 0) {
game.currentTurn.gold -= cost;
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'currentTurn.updateGold',
gold: game.currentTurn.gold,
operation: -cost,
});
}
await game.save({ session });
}
@WithTransaction
async addFuckUMarker(
game: Document<Game> & Game,
token: Effect,
target: Player,
session?: mongoose.mongo.ClientSession,
) {
if (
target.hand.cards.length <=
target.fuckUMarkers + target.discardMarkers
) {
throw new HttpException(
"This player doesn't have enough cards in the hand",
HttpStatus.BAD_REQUEST,
);
}
target.fuckUMarkers++;
const index = game.currentTurn.tokens.findIndex((t) =>
t._id.equals(token._id),
);
if (index == -1) {
throw new Error('Token not found');
}
game.currentTurn.tokens.splice(index, 1);
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'player.addFuckUMarker',
operation: 1,
fuckUMarkers: target.fuckUMarkers,
playerId: target._id.toHexString(),
});
await game.save({ session });
}
@WithTransaction
async addDiscardMarker(
game: Document<Game> & Game,
target: Player,
session?: mongoose.mongo.ClientSession,
) {
const unlockedCards = target.board.cards.filter((c) => !c.isLocked(game));
if (
target.hand.cards.length + unlockedCards.length <=
target.fuckUMarkers + target.discardMarkers
) {
throw new HttpException(
"This player doesn't have enough cards in the hand",
HttpStatus.BAD_REQUEST,
);
}
target.discardMarkers++;
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'player.addDiscardMarker',
operation: 1,
discardMarkers: target.discardMarkers,
playerId: target._id.toHexString(),
});
await game.save({ session });
}
@WithTransaction
async useToken(
game: Document<Game> & Game,
player: Player,
token: Effect,
target: Card,
session?: mongoose.mongo.ClientSession,
) {
const handler = tokenMappings[token.effect];
if (!handler) {
throw new Error('Effect not implemented');
}
await handler(
game,
token,
player,
target,
this.gamesService,
this,
this.eventEmitter,
session,
);
if (
token.effect != CardEffects.DRAW_AND_DISCARD ||
(token.effect == CardEffects.DRAW_AND_DISCARD &&
token.times <= game.currentTurn.drawAndDiscardCurrentAmount)
) {
const index = game.currentTurn.tokens.findIndex((t) =>
t._id.equals(token._id),
);
game.currentTurn.tokens.splice(index, 1);
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'currentTurn.useToken',
tokenId: token._id.toHexString(),
});
}
// process subeffects
if (token.subEffects) {
for (const subeffect of token.subEffects) {
await this.lockEffect(game, player, subeffect, token.card, session);
}
}
await game.save({ session });
}
@WithTransaction
async damagePlayer(
game: Document<Game> & Game,
amount: number,
player: Player,
targetPlayer: Player,
session?: mongoose.mongo.ClientSession,
) {
const team = getPlayerTeam(game, targetPlayer);
team.health -= amount;
game.currentTurn.damage -= amount;
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'currentTurn.updateDamage',
damage: game.currentTurn.damage,
operation: -amount,
});
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'team.updateHealth',
team: team._id,
health: team.health,
operation: -amount,
});
await game.save({ session });
if (team.health <= 0) {
await this.gamesService.killTeam(game, team, session);
}
}
@WithTransaction
async damageChampion(
game: Document<Game> & Game,
targetPlayer: Player,
targetCard: Card,
session?: mongoose.mongo.ClientSession,
) {
game.currentTurn.damage -= targetCard.defense;
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'currentTurn.updateDamage',
damage: game.currentTurn.damage,
operation: -targetCard.defense,
});
await this.gamesService.distributeCards(
[targetCard],
targetPlayer.board,
targetPlayer.discard,
game,
session,
);
await game.save({ session });
}
@WithTransaction
async discardCard(
game: Document<Game> & Game,
player: Player,
card: Card,
session?: mongoose.mongo.ClientSession,
) {
await this.gamesService.distributeCards(
[card],
player.board,
player.discard,
game,
);
if (player.discardMarkers > 0) {
player.discardMarkers--;
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'player.removeDiscardMarker',
operation: -1,
discardMarkers: player.discardMarkers,
playerId: player._id.toHexString(),
});
} else if (player.fuckUMarkers > 0) {
player.fuckUMarkers--;
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'player.removeFuckUMarker',
operation: -1,
fuckUMarkers: player.fuckUMarkers,
playerId: player._id.toHexString(),
});
}
game.currentTurn.drawAndDiscardCurrentAmount = 0;
if (game.currentTurn.drawAndDiscardCurrentEffect) {
const tokenIndex = game.currentTurn.tokens.findIndex((t) =>
t._id.equals(game.currentTurn.drawAndDiscardCurrentEffect._id),
);
game.currentTurn.tokens.splice(tokenIndex, 1);
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'currentTurn.useToken',
tokenId: game.currentTurn.drawAndDiscardCurrentEffect._id.toHexString(),
});
game.currentTurn.drawAndDiscardCurrentEffect = null;
}
await game.save({ session });
}
}
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import { HttpStatus } from '@nestjs/common/enums';
import { HttpException } from '@nestjs/common/exceptions';
import mongoose, { Document } from 'mongoose';
import { Game, Player, Team } from './schemas/game.schema';
import { ReadUserDto } from './dto/read-games.dto';
export function shuffle(a) {
let j, x, i;
for (i = a.length - 1; i > 0; i--) {
j = Math.floor(Math.random() * (i + 1));
x = a[i];
a[i] = a[j];
a[j] = x;
}
return a;
}
export function getCurrentTeam(game: Document<Game> & Game) {
return game.teams.find((t) => t._id.equals(game.currentTurn.currentTeam));
}
export function getPlayer(session: Record<string, any>, game: Game) {
const user = session.user as ReadUserDto;
if (!user) {
throw new HttpException('Please log in', HttpStatus.UNAUTHORIZED);
}
return findUser(user._id, game);
}
export function findUser(playerId: string, game: Game) {
for (const team of game.teams) {
for (const player of team.players) {
if (player.user._id.equals(playerId)) {
return player as Document<Player> & Player;
}
}
}
throw new HttpException('User not found in game', HttpStatus.FORBIDDEN);
}
export function findPlayer(playerId: string, game: Game) {
for (const team of game.teams) {
for (const player of team.players) {
if (player._id.equals(playerId)) {
return player as Document<Player> & Player;
}
}
}
throw new HttpException('Player not found in game', HttpStatus.FORBIDDEN);
}
export function isInTeam(team: Team, player: Player) {
if (team.players.some((p) => p._id.equals(player._id))) {
return true;
}
return false;
}
export function getPlayerTeam(game: Game, player: Player) {
return game.teams.find((t) =>
t.players.some((p) => p._id.equals(player._id)),
);
}
export function WithTransaction(
target: any,
propertyKey: string,
descriptor: PropertyDescriptor,
) {
const originalFunc = descriptor.value;
descriptor.value = function (...args: any[]) {
return new Promise(async (resolve, reject) => {
try {
if (args.at(-1) instanceof mongoose.mongo.ClientSession) {
const data = await originalFunc.apply(this, args).catch((e) => {
if (e instanceof HttpException) {
throw e;
}
console.log(e);
reject(
new HttpException(
'Another request is processing',
HttpStatus.TOO_MANY_REQUESTS,
),
);
return;
});
resolve(data);
return data;
} else {
await this.connection
.transaction(async (session) => {
const data = await originalFunc.apply(this, [...args, session]);
resolve(data);
return data;
})
.catch((e) => {
if (e instanceof HttpException) {
reject(e);
}
reject(
new HttpException(
'Another request is processing',
HttpStatus.TOO_MANY_REQUESTS,
),
);
});
}
} catch (e) {
reject(e);
}
});
};
return descriptor;
}
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import { NestFactory } from '@nestjs/core';
import * as session from 'express-session';
import { AppModule } from './app.module';
import { SwaggerModule, DocumentBuilder } from '@nestjs/swagger';
import MongoStore from 'connect-mongo';
import mongoose from 'mongoose';
async function bootstrap() {
const app = await NestFactory.create(AppModule);
app.enableCors({ origin: 'http://localhost:3000', credentials: true });
app.setGlobalPrefix(process.env.API_PREFIX);
const config = new DocumentBuilder()
.setTitle('Heron Game')
.setDescription('Heron')
.setVersion('1.0')
.build();
const document = SwaggerModule.createDocument(app, config);
SwaggerModule.setup('api', app, document);
mongoose.set('transactionAsyncLocalStorage', true);
app.use(
session.default({
secret: process.env.SESSION_SECRET,
resave: false,
saveUninitialized: false,
name: 'heron.session',
store: MongoStore.create({
collectionName: 'sessions',
dbName: 'heron',
mongoUrl: process.env.MONGO_ENDPOINT,
mongoOptions: {
auth: {
password: process.env.MONGO_PASSWORD,
username: process.env.MONGO_USER,
},
},
}),
}),
);
await app.listen(8765);
}
bootstrap();
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export class CreateUserDto {
method: 'discord' | 'password';
username?: string;
password: string;
}
+17
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import { ApiProperty } from '@nestjs/swagger';
export class LoginDto {
constructor(userId: string, username: string, avatar: string) {
this.userId = userId;
this.username = username;
this.avatar = avatar;
}
@ApiProperty()
userId: string;
@ApiProperty()
username: string;
@ApiProperty()
avatar: string;
}
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import { Entity, Column, PrimaryColumn } from 'typeorm';
@Entity()
export class User {
@PrimaryColumn()
userId: string;
@Column()
avatar: string;
@Column()
username: string;
}
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import { Test, TestingModule } from '@nestjs/testing';
import { UsersController } from './users.controller';
import { UsersService } from './users.service';
describe('UsersController', () => {
let controller: UsersController;
beforeEach(async () => {
const module: TestingModule = await Test.createTestingModule({
controllers: [UsersController],
providers: [UsersService],
}).compile();
controller = module.get<UsersController>(UsersController);
});
it('should be defined', () => {
expect(controller).toBeDefined();
});
});
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import {
Controller,
Get,
Query,
Session,
HttpException,
HttpStatus,
Redirect,
} from '@nestjs/common';
import { UsersService } from './users.service';
import { LoginDto } from './dto/login.dto';
import { ApiTags } from '@nestjs/swagger';
@ApiTags('auth')
@Controller()
export class UsersController {
constructor(private readonly usersService: UsersService) {}
@Get('/login')
@Redirect(process.env.CLIENT_ENDPOINT)
async login(
@Query('code') code: string,
@Session() session: Record<string, any>,
): Promise<void> {
await this.usersService.createDiscordToken({ code }, session);
await this.usersService.discordLogin(session);
}
@Get('/logout')
@Redirect(process.env.CLIENT_ENDPOINT)
async logout(@Session() session: Record<string, any>): Promise<void> {
await this.usersService.discordLogout(session);
}
@Get('/whoami')
async remove(@Session() session: Record<string, any>): Promise<LoginDto> {
if (!session.tokenData) {
throw new HttpException(
"Session doesn't contains auth information",
HttpStatus.UNAUTHORIZED,
);
}
const user = await this.usersService.discordLogin(session);
return user;
}
}
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import { Module } from '@nestjs/common';
import { UsersService } from './users.service';
import { UsersController } from './users.controller';
import { User } from './schemas/user.entity';
import { TypeOrmModule } from '@nestjs/typeorm';
@Module({
imports: [TypeOrmModule.forFeature([User])],
controllers: [UsersController],
providers: [UsersService],
})
export class UsersModule {
}
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import { Test, TestingModule } from '@nestjs/testing';
import { UsersService } from './users.service';
describe('UsersService', () => {
let service: UsersService;
beforeEach(async () => {
const module: TestingModule = await Test.createTestingModule({
providers: [UsersService],
}).compile();
service = module.get<UsersService>(UsersService);
});
it('should be defined', () => {
expect(service).toBeDefined();
});
});
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import { HttpException, HttpStatus, Injectable } from '@nestjs/common';
import { LoginDto } from './dto/login.dto';
import { URLSearchParams } from 'url';
import { User } from './schemas/user.entity';
import { InjectRepository } from '@nestjs/typeorm';
import { Repository } from 'typeorm';
@Injectable()
export class UsersService {
constructor(@InjectRepository(User) private usersRepository: Repository<User>) {}
async createDiscordToken(
{
code,
refresh_token,
}: {
code?: string;
refresh_token?: string;
},
session: Record<string, any>,
): Promise<void> {
let body;
if (code) {
body = new URLSearchParams({
client_id: process.env.DISCORD_CLIENTID,
client_secret: process.env.DISCORD_CLIENTSECRET,
code,
grant_type: 'authorization_code',
redirect_uri:
process.env.API_ENDPOINT + process.env.API_PREFIX + '/login',
});
} else if (refresh_token) {
body = new URLSearchParams({
client_id: process.env.DISCORD_CLIENTID,
client_secret: process.env.DISCORD_CLIENTSECRET,
refresh_token,
grant_type: 'refresh_token',
});
} else {
throw new HttpException(
'Invalid internal call',
HttpStatus.INTERNAL_SERVER_ERROR,
);
}
const req = await fetch('https://discord.com/api/oauth2/token', {
method: 'POST',
headers: {
'Content-Type': 'application/x-www-form-urlencoded',
},
body,
});
if (!req.ok) {
const data = await req.json();
if (data.error == 'invalid_grant') {
throw new HttpException(
'Invalid code in request',
HttpStatus.UNAUTHORIZED,
);
} else {
console.error(data);
throw new HttpException(
"Couldn't fetch Discord api",
HttpStatus.INTERNAL_SERVER_ERROR,
);
}
}
const data = await req.json();
if (!data.token_type || !data.access_token) {
console.error(data);
throw new HttpException(
'Invalid Discord API response',
HttpStatus.INTERNAL_SERVER_ERROR,
);
}
const expires = new Date(Date.now() + data.expires_in);
session.tokenData = {
access_token: data.access_token,
token_type: data.token_type,
refresh_token: data.refresh_token,
expires,
};
}
async revokeDiscordToken(refresh_token: string) {
const body = new URLSearchParams({
client_id: process.env.DISCORD_CLIENTID,
client_secret: process.env.DISCORD_CLIENTSECRET,
token: refresh_token,
token_type_hint: 'refresh_token',
});
const req = await fetch('https://discord.com/api/oauth2/token/revoke', {
method: 'POST',
headers: {
'Content-Type': 'application/x-www-form-urlencoded',
},
body,
});
}
async discordLogin(
session: Record<string, any>,
recursive: boolean = false,
): Promise<LoginDto> {
const req2 = await fetch('https://discord.com/api/users/@me', {
headers: {
authorization:
session.tokenData.token_type + ' ' + session.tokenData.access_token,
},
});
if (!req2.ok) {
const error = await req2.json();
if (error.error == 'invalid_grant' && !recursive) {
await this.createDiscordToken(
{
refresh_token: session.tokenData.refresh_token,
},
session,
);
return this.discordLogin(session);
} else {
console.error(error);
throw new HttpException(
"Couldn't fetch Discord api",
HttpStatus.INTERNAL_SERVER_ERROR,
);
}
}
const data2 = await req2.json();
const dto = new LoginDto(data2.id, data2.global_name, data2.avatar);
const user = await this.getOrCreateUser(dto.userId, dto);
session.user = user;
return dto;
}
async getOrCreateUser(userId: string, data?: LoginDto) {
let user = await this.usersRepository.findOneBy({ userId });
if (!user) {
user = this.usersRepository.create({ ...data, userId });
} else {
Object.assign(user, data);
}
this.usersRepository.save(user)
return user;
}
async discordLogout(session: Record<string, any>) {
this.revokeDiscordToken(session.tokenData.access_token);
delete session.user;
delete session.tokenData;
}
}
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import { User } from 'src/users/schemas/user.entity';
import { Column, Entity, JoinTable, ManyToMany, ManyToOne, OneToMany, PrimaryGeneratedColumn, Unique } from 'typeorm';
import { Word } from './word.schema';
@Entity()
export class Topic{
@PrimaryGeneratedColumn()
id: number
name: string
@ManyToMany(type=>Word, word=>word.topics)
words: Word[]
}
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import { User } from 'src/users/schemas/user.entity';
import { Column, Entity, JoinTable, ManyToMany, ManyToOne, OneToMany, PrimaryGeneratedColumn, Unique } from 'typeorm';
import { Topic } from './topic.schema';
@Entity()
export class Word{
@PrimaryGeneratedColumn()
id: number
@Column()
value: string
@ManyToOne(type=>User)
owner: User
@ManyToMany(type=>Topic, topic => topic.words)
@JoinTable()
topics: Topic[]
}
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import * as request from 'supertest';
import { Test } from '@nestjs/testing';
import { AppModule } from './../src/app.module';
import { INestApplication } from '@nestjs/common';
describe('AppController (e2e)', () => {
let app: INestApplication;
beforeAll(async () => {
const moduleFixture = await Test.createTestingModule({
imports: [AppModule],
}).compile();
app = moduleFixture.createNestApplication();
await app.init();
});
afterAll(async () => {
await app.close();
});
it('/ (GET)', () => {
return request(app.getHttpServer())
.get('/')
.expect(200)
.expect('Hello World!');
});
});
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{
"moduleFileExtensions": ["js", "json", "ts"],
"rootDir": ".",
"testEnvironment": "node",
"testRegex": "\\.e2e-spec\\.ts$",
"transform": {
"^.+\\.(t|j)s$": "ts-jest"
}
}
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{
"extends": "./tsconfig.json",
"exclude": ["node_modules", "dist", "test", "**/*spec.ts"]
}
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{
"compilerOptions": {
"module": "commonjs",
"declaration": true,
"removeComments": true,
"emitDecoratorMetadata": true,
"experimentalDecorators": true,
"allowSyntheticDefaultImports": true,
"target": "ES2021",
"sourceMap": true,
"outDir": "./dist",
"baseUrl": "./",
"incremental": true,
"skipLibCheck": true,
"esModuleInterop": true
}
}