feat : guess word

This commit is contained in:
2024-12-30 20:15:02 +01:00
parent 08daf733d1
commit 9eaf7009c6
12 changed files with 304 additions and 54 deletions
+58 -1
View File
@@ -1,3 +1,60 @@
import { useGameStore } from "~/store/game.store";
import type {
GameDeleteEvent,
GameEndTurnEvent,
GameJoinEvent,
GameMessageDeleteEvent,
GameMessageEvent,
GameStartEvent,
} from "../events/game.events";
import type { GameResponseDTO } from "../events/dto/gameresponse.dto";
import { useUserStore } from "~/store/user.store";
export const handlers = {
join: (event: any) => {},
joingame: (event: GameJoinEvent) => {
const gameStore = useGameStore();
gameStore.game.players.push(event.player);
},
start: (event: GameStartEvent) => {
const gameStore = useGameStore();
gameStore.game.started = true;
gameStore.game.currentPlayer = event.currentPlayer;
gameStore.currentWord = null;
},
delete: (event: GameDeleteEvent) => {
const gameStore = useGameStore();
gameStore.game = {} as GameResponseDTO;
alert("Game deleted");
navigateTo("/");
},
message: (event: GameMessageEvent) => {
const gameStore = useGameStore();
gameStore.game.messages.push(event.message);
if (!event.message.authorId) {
const player = gameStore.game.players.find(
(p) => p.userId == event.message.value
);
if (player) {
player.score++;
}
}
},
deleteMessage: (event: GameMessageDeleteEvent) => {
const gameStore = useGameStore();
const index = gameStore.game.messages.findIndex(
(m) => m.id == event.messageId
);
gameStore.game.messages.splice(index, 1);
},
endTurn: (event: GameEndTurnEvent) => {
const gameStore = useGameStore();
const userStore = useUserStore();
gameStore.game.players.forEach((p) => (p.hasGuessed = false));
gameStore.game.currentConcepts = [];
gameStore.game.messages = [];
gameStore.game.currentPlayer = event.currentPlayer;
if (userStore.self && userStore.self.id == event.currentPlayer.userId) {
void gameStore.getCurrentWord(gameStore.game.id);
}
},
};
+1 -1
View File
@@ -27,7 +27,7 @@ export const handlers = {
leavegame: (event: LobbyLeaveEvent) => {
const lobbyStore = useLobbyStore();
const playerIndex = lobbyStore.games[event.game.id].players.findIndex(
(p) => p.user.id == event.player.user.id
(p) => p.userId == event.player.userId
);
lobbyStore.games[event.game.id].players.splice(playerIndex, 1);
},