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Fix Rampage (The final (For Real (True)))
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@@ -76,7 +76,7 @@ async def effect_draw(effect: Effect, turn: "Turn", _target: str):
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async def effect_draw_and_discard(effect: Effect, turn: "Turn", _target: str):
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turn.discard_markers += 1
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turn.discard_marker_card = effect.card
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turn.discard_marker_effect = effect
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return await turn.player.draw_and_play(1)
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