Archived
card locking and event triggering WIP fix
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@@ -168,7 +168,7 @@ class Game(Serializable):
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team_index = self.teams.index(self.current_turn)
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self.current_turn = self.teams[(team_index + 1) % len(self.teams)]
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for p in self.players:
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p.start_turn()
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await p.start_turn()
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await self.notify_controller("update", self.serialize_guest())
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def search_card_in_pile(self, card_id: str, pile: List[Card]):
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