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fixes #4; lock champions at beginning of turn
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+3
-1
@@ -158,7 +158,9 @@ class Turn(Serializable):
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return True
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async def start_turn(self) -> None:
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pass
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for c in self.player.board:
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if c.card_type == CardType.CHAMPION:
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self.lock_card(str(c.card_id))
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def serialize(self):
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data = super().serialize() | {
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