Chore : various fixes

This commit is contained in:
2024-07-14 14:49:24 +02:00
parent b24975b148
commit 14e8f5c089
7 changed files with 225 additions and 14 deletions
+94 -2
View File
@@ -61,6 +61,12 @@ export class TurnController {
HttpStatus.FORBIDDEN,
);
}
if (currentPlayer.discardMarkers || currentPlayer.fuckUMarkers) {
throw new HttpException(
'You cannot lock a card while having discard markers',
HttpStatus.BAD_REQUEST,
);
}
if (game.currentTurn.cardsLocked.some((c) => c._id.equals(card._id))) {
throw new HttpException('Card already locked', HttpStatus.BAD_REQUEST);
}
@@ -92,6 +98,12 @@ export class TurnController {
HttpStatus.FORBIDDEN,
);
}
if (currentPlayer.discardMarkers || currentPlayer.fuckUMarkers) {
throw new HttpException(
'You cannot buy a card while having discard markers',
HttpStatus.BAD_REQUEST,
);
}
if (!game.market.cards.some((c) => c._id.equals(card._id))) {
throw new HttpException(
'Card not in current game market',
@@ -126,6 +138,12 @@ export class TurnController {
HttpStatus.FORBIDDEN,
);
}
if (currentPlayer.discardMarkers || currentPlayer.fuckUMarkers) {
throw new HttpException(
'You cannot buy a card while having discard markers',
HttpStatus.BAD_REQUEST,
);
}
if (game.fireGems.cards.length < 1) {
throw new HttpException('No Gems left', HttpStatus.NOT_FOUND);
}
@@ -156,6 +174,12 @@ export class TurnController {
HttpStatus.FORBIDDEN,
);
}
if (currentPlayer.discardMarkers || currentPlayer.fuckUMarkers) {
throw new HttpException(
'You cannot lock an effect while having discard markers',
HttpStatus.BAD_REQUEST,
);
}
if (game.currentTurn.lockedEffects.some((e) => e._id.equals(effect._id))) {
throw new HttpException('Effect already locked', HttpStatus.BAD_REQUEST);
}
@@ -206,6 +230,14 @@ export class TurnController {
throw new HttpException('Token not found', HttpStatus.NOT_FOUND);
}
await this.turnService.makeDiscard(game, targetToken, targetPlayer);
const index = game.currentTurn.tokens.findIndex((t) =>
t._id.equals(targetToken._id),
);
game.currentTurn.tokens.splice(index, 1);
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'currentTurn.useToken',
tokenId: targetToken._id.toHexString(),
});
}
@Post('useToken/:tokenId')
@@ -227,6 +259,7 @@ export class TurnController {
HttpStatus.FORBIDDEN,
);
}
if (!game.currentTurn.tokens.some((t) => t._id.equals(token._id))) {
throw new HttpException('Token not found', HttpStatus.NOT_FOUND);
}
@@ -239,6 +272,7 @@ export class TurnController {
const marketTokens = [
CardEffects.STACK_NEXT_ACTION_BOUGHT,
CardEffects.STACK_NEXT_CARD_BOUGHT,
CardEffects.PLAY_NEXT_CARD_BOUGHT,
];
let targetCard: Card;
@@ -258,9 +292,18 @@ export class TurnController {
);
}
if (!targetCard) {
throw new HttpException('Card not found', HttpStatus.NOT_FOUND);
if (token.effect != CardEffects.DRAW_AND_DISCARD) {
if (currentPlayer.discardMarkers || currentPlayer.fuckUMarkers) {
throw new HttpException(
'You cannot use a token while having discard markers',
HttpStatus.BAD_REQUEST,
);
}
if (!targetCard) {
throw new HttpException('Card not found', HttpStatus.NOT_FOUND);
}
}
await this.turnService.useToken(game, targetPlayer, token, targetCard);
}
@@ -290,6 +333,12 @@ export class TurnController {
}
const targetPlayer = findPlayer(playerId, game);
if (targetPlayer.board.cards.some((c) => c.guard)) {
throw new HttpException(
'You cannot target this player while there is a guard',
HttpStatus.BAD_REQUEST,
);
}
await this.turnService.damagePlayer(
game,
damagePlayerDTO.amount,
@@ -339,6 +388,49 @@ export class TurnController {
);
}
if (!card.guard) {
if (targetPlayer.board.cards.some((c) => c.guard)) {
throw new HttpException(
'You cannot target this champion while there is a guard',
HttpStatus.BAD_REQUEST,
);
}
}
await this.turnService.damageChampion(game, targetPlayer, card);
}
@Post('discardCard/:cardId')
@ApiOperation({
summary: 'Discard a card if you have fuckU or discard markers',
})
@UseGuards(AuthGuard)
async discardCard(
@Param('gameId') _gameId: string,
@Param('cardId') _cardId: string,
@Param('gameId', GameStartedPipe) game: Document<Game> & Game,
@Param('cardId', CardPipe) card: Document<Card> & Card,
@Session() session: Record<string, string>,
) {
const currentPlayer = getPlayer(session, game);
const currentTeam = getCurrentTeam(game);
if (!isInTeam(currentTeam, currentPlayer)) {
throw new HttpException(
'It is not your turn to play',
HttpStatus.FORBIDDEN,
);
}
if (currentPlayer.discardMarkers == 0 && currentPlayer.fuckUMarkers == 0) {
throw new HttpException(
'You do not have any discard or fuckU markers',
HttpStatus.BAD_REQUEST,
);
}
if (!currentPlayer.board.cards.some((c) => c._id.equals(_cardId))) {
throw new HttpException('Card not found in board', HttpStatus.NOT_FOUND);
}
await this.turnService.discardCard(game, currentPlayer, card);
}
}