Fix : attempt to fix Rampage
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@@ -274,7 +274,7 @@ export class TurnService {
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if (
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token.effect != CardEffects.DRAW_AND_DISCARD ||
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(token.effect == CardEffects.DRAW_AND_DISCARD &&
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token.times >= game.currentTurn.drawAndDiscardCurrentAmount)
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token.times <= game.currentTurn.drawAndDiscardCurrentAmount)
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) {
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const index = game.currentTurn.tokens.findIndex((t) =>
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t._id.equals(token._id),
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