Some fixes before Alpha
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@@ -275,6 +275,12 @@ export class TurnController {
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CardEffects.PLAY_NEXT_CARD_BOUGHT,
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CardEffects.PLAY_NEXT_CARD_BOUGHT,
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];
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];
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const discardTokens = [
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CardEffects.RESTACK_DISCARDED_ACTION,
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CardEffects.RESTACK_DISCARDED_CARD,
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CardEffects.RESTACK_DISCARDED_CHAMPION,
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];
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let targetCard: Card;
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let targetCard: Card;
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let targetPlayer = currentPlayer;
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let targetPlayer = currentPlayer;
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if (enemyTargetTokens.includes(token.effect)) {
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if (enemyTargetTokens.includes(token.effect)) {
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@@ -286,6 +292,10 @@ export class TurnController {
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targetCard =
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targetCard =
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game.market.cards.find((c) => c._id.equals(useTokenDto.cardId)) ??
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game.market.cards.find((c) => c._id.equals(useTokenDto.cardId)) ??
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game.fireGems.cards.find((c) => c._id.equals(useTokenDto.cardId));
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game.fireGems.cards.find((c) => c._id.equals(useTokenDto.cardId));
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} else if (discardTokens.includes(token.effect)) {
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targetCard = targetPlayer.discard.cards.find((c) =>
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c._id.equals(useTokenDto.cardId),
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);
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} else {
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} else {
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targetCard = currentPlayer.board.cards.find((c) =>
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targetCard = currentPlayer.board.cards.find((c) =>
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c._id.equals(useTokenDto.cardId),
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c._id.equals(useTokenDto.cardId),
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@@ -146,9 +146,11 @@ export class GameService {
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game: Document<Game> & Game,
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game: Document<Game> & Game,
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session?: mongoose.mongo.ClientSession,
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session?: mongoose.mongo.ClientSession,
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) {
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) {
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const shallow = [...from.cards];
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shallow.reverse();
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if (amount <= from.cards.length) {
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if (amount <= from.cards.length) {
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await this.distributeCards(
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await this.distributeCards(
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from.cards.slice(0, amount),
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shallow.slice(0, amount),
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from,
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from,
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to,
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to,
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game,
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game,
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@@ -159,7 +161,7 @@ export class GameService {
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} else {
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} else {
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const toDraw = from.cards.length;
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const toDraw = from.cards.length;
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await this.distributeCards(
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await this.distributeCards(
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from.cards.slice(0, toDraw),
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shallow.slice(0, toDraw),
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from,
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from,
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to,
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to,
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game,
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game,
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@@ -278,14 +280,14 @@ export class GameService {
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) {
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) {
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const index = game.teams.findIndex((t) => t._id.equals(team._id));
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const index = game.teams.findIndex((t) => t._id.equals(team._id));
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game.teams.splice(index, 1);
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game.teams.splice(index, 1);
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if (game.teams.length <= 1) {
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await this.endGame(game, session);
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}
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this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
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this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
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type: 'killTeam',
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type: 'killTeam',
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teamId: team._id,
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teamId: team._id,
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});
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});
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await game.save({ session });
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await game.save({ session });
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if (game.teams.length <= 1) {
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await this.endGame(game, session);
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}
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}
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}
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@WithTransaction
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@WithTransaction
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@@ -313,12 +313,10 @@ export class TurnService {
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health: team.health,
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health: team.health,
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operation: -amount,
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operation: -amount,
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});
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});
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if (team.health <= 0) {
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this.gamesService.killTeam(game, team, session);
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}
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await game.save({ session });
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await game.save({ session });
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if (team.health <= 0) {
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await this.gamesService.killTeam(game, team, session);
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}
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}
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}
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@WithTransaction
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@WithTransaction
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@@ -77,6 +77,7 @@ export function WithTransaction(
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if (e instanceof HttpException) {
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if (e instanceof HttpException) {
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throw e;
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throw e;
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}
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}
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console.log(e);
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reject(
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reject(
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new HttpException(
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new HttpException(
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'Another request is processing',
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'Another request is processing',
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