feat: card lock
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@@ -13,32 +13,14 @@ import { LobbyService } from '../services/games.lobby.service';
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import { AuthGuard } from '../guards/auth.guard';
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import { ApiOperation, ApiTags } from '@nestjs/swagger';
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import { StartingDeckDto } from '../dto/update-game.dto';
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import { Game, Player } from '../schemas/game.schema';
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import { Game } from '../schemas/game.schema';
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import { Document } from 'mongoose';
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import { GamePipe } from '../pipe/game.pipe';
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import { GamePipe, GameStartedPipe } from '../pipe/game.pipe';
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import { ReadUserDto } from '../dto/read-games.dto';
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import { Observable, fromEvent, map } from 'rxjs';
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import { EventEmitter2 } from '@nestjs/event-emitter';
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import { GameService } from '../services/games.service';
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function getPlayer(session: Record<string, any>, game: Game) {
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const user = session.user as ReadUserDto;
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if (!user) {
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throw new HttpException('Please log in', HttpStatus.UNAUTHORIZED);
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}
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for (const team of game.teams) {
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for (const player of team.players) {
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if (player.user._id.toHexString() == user._id) {
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return player as Document<Player> & Player;
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}
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}
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}
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throw new HttpException(
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'You are not part of this game',
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HttpStatus.FORBIDDEN,
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);
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}
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import { getCurrentTeam, getPlayer, isInTeam } from '../utils';
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@ApiTags('game')
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@Controller('games/:id')
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@@ -72,18 +54,19 @@ export class GamesController {
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@UseGuards(AuthGuard)
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async endTurn(
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@Param('id') id: string,
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@Param('id', GamePipe) game: Document<Game> & Game,
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@Param('id', GameStartedPipe) game: Document<Game> & Game,
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@Session() session: Record<string, string>,
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) {
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if (!game.started || !game.currentTurn) {
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throw new HttpException('Game not started', HttpStatus.BAD_REQUEST);
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}
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const player = getPlayer(session, game);
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const currentTurn = game.teams.find(
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(t) => t._id.toHexString() == game.currentTurn,
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);
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const currentTeam = getCurrentTeam(game);
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const currentPlayer = getPlayer(session, game);
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await this.gameService.endTurn(game, player._id.toHexString());
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if (!isInTeam(currentTeam, currentPlayer)) {
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throw new HttpException(
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'It is not your turn to play',
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HttpStatus.FORBIDDEN,
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);
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}
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await this.gameService.endTurn(game);
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}
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@Sse('/subscribe')
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