Files
back-ts/src/games/controllers/games.controller.ts
T
legonzaur ad48f25a7d
release-tag / release-image (push) Successful in 35s
Chore : move some routes to game domain
2024-08-27 11:57:59 +02:00

130 lines
3.9 KiB
TypeScript

import {
Body,
Controller,
HttpException,
HttpStatus,
Param,
Post,
Session,
Sse,
UseGuards,
} from '@nestjs/common';
import { LobbyService } from '../services/games.lobby.service';
import { AuthGuard } from '../guards/auth.guard';
import { ApiOperation, ApiTags } from '@nestjs/swagger';
import { StartingDeckDto } from '../dto/update-game.dto';
import { Game } from '../schemas/game.schema';
import mongoose, { Document } from 'mongoose';
import { GamePipe, GameStartedPipe } from '../pipe/game.pipe';
import { Observable, fromEvent, map } from 'rxjs';
import { EventEmitter2 } from '@nestjs/event-emitter';
import { GameService } from '../services/games.service';
import { getCurrentTeam, getPlayer, isInTeam, WithTransaction } from '../utils';
import { User } from 'src/users/schemas/user.entity';
import { ReadTeamDto } from '../dto/read-games.dto';
@ApiTags('game')
@Controller('games/:id')
export class GamesController {
constructor(
private readonly lobbyService: LobbyService,
private readonly gameService: GameService,
private eventEmitter: EventEmitter2,
) {}
@Post('changeStartingDeck')
@ApiOperation({ summary: 'Pick a different starting deck' })
@UseGuards(AuthGuard)
async changeStartingDeck(
@Param('id') id: string,
@Param('id', GamePipe) game: Document<Game> & Game,
@Body() startingDeckDto: StartingDeckDto,
@Session() session: Record<string, string>,
) {
if (game.started) {
throw new HttpException(
'You cannot do that after the game has started',
HttpStatus.BAD_REQUEST,
);
}
const player = getPlayer(session, game);
await this.lobbyService.changeStartingDeck(startingDeckDto, player, game);
}
@Post('endTurn')
@UseGuards(AuthGuard)
async endTurn(
@Param('id') id: string,
@Param('id', GameStartedPipe) game: Document<Game> & Game,
@Session() session: Record<string, string>,
) {
const currentTeam = getCurrentTeam(game);
const currentPlayer = getPlayer(session, game);
if (!isInTeam(currentTeam, currentPlayer)) {
throw new HttpException(
'It is not your turn to play',
HttpStatus.FORBIDDEN,
);
}
if (currentPlayer.discardMarkers || currentPlayer.fuckUMarkers) {
throw new HttpException(
'You must consume all your discard markers before ending your turn',
HttpStatus.FORBIDDEN,
);
}
await this.gameService.endTurn(game);
}
@Post(':id/leave')
@ApiOperation({ summary: "Leave a game that hasn't already started" })
@UseGuards(AuthGuard)
async leave(
@Param('id') id: string,
@Session() session: Record<string, any>,
@Param('id', GamePipe) game: Document<Game> & Game,
) {
if (game.started) {
throw new HttpException('Game already started', HttpStatus.BAD_REQUEST);
}
return await this.gameService.leaveGame(game, session.user);
}
@Post(':id/kick/:playerId')
@ApiOperation({ summary: 'Kick a player' })
@UseGuards(AuthGuard)
async kick(
@Param('id') id: string,
@Session() session: Record<string, any>,
@Param('id', GamePipe) game: Document<Game> & Game,
@Param('playerId') playerId: string,
) {
if (game.started) {
throw new HttpException('Game already started', HttpStatus.BAD_REQUEST);
}
if (session.user.userId != game.owner.userId) {
throw new HttpException(
'You do do not own this game',
HttpStatus.FORBIDDEN,
);
}
return await this.gameService.kickPlayer(game, session.user, playerId);
}
@Sse('/subscribe')
subscribe(
@Param('id') id: string,
// eslint-disable-next-line @typescript-eslint/no-unused-vars
@Param('id', GamePipe) _game: Document<Game> & Game,
): Observable<{ data: string }> {
return fromEvent(this.eventEmitter, 'sse.game.' + id).pipe(
map((payload: any) => {
return {
data: JSON.stringify(payload),
};
}),
);
}
}