Cards that are champions & cards that are actions are only differenciated by having Defense or not.
In the base game, in addition, their actions have an arrow sign, which is debatably useful.
In the current state of cards-gen, there is no indication.
Why this could be useful:
Player knowns at a glance which effects might be repeated each turn, without having to check for HP.
The problem:
The "arrow" bubble icon is not very useful, and we would need to find a way to make it fit
Example of a champion card without the arrow:
This is absolutely a "nice to have" but not something mandatory.
This could also be solved by making champions clearer in contrast to actions. Such as, making their card border a different color, or something else. Or something more distinct around the "Garde" icon, much like Lost Branch
Cards that are champions & cards that are actions are only differenciated by having Defense or not.
In the base game, in addition, their actions have an arrow sign, which is debatably useful.
In the current state of cards-gen, there is no indication.
Why this could be useful:
- Player knowns at a glance which effects might be repeated each turn, without having to check for HP.
The problem:
- The "arrow" bubble icon is not very useful, and we would need to find a way to make it fit
Example of a champion card without the arrow:
<img width="369" alt="image" src="attachments/39aaa5d1-b49c-4075-9071-c402eea134fc">
This is absolutely a "nice to have" but not something mandatory.
This could also be solved by making champions clearer in contrast to actions. Such as, making their card border a different color, or something else. Or something more distinct around the "Garde" icon, much like Lost Branch
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.
Cards that are champions & cards that are actions are only differenciated by having Defense or not.
In the base game, in addition, their actions have an arrow sign, which is debatably useful.
In the current state of cards-gen, there is no indication.
Why this could be useful:
The problem:
Example of a champion card without the arrow:
This is absolutely a "nice to have" but not something mandatory.
This could also be solved by making champions clearer in contrast to actions. Such as, making their card border a different color, or something else. Or something more distinct around the "Garde" icon, much like Lost Branch
Changing the faction icon form to something specific to champion could be a solution, I guess